/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_zombie_dnk_fx.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 1 * Decompile Time: 40 ms * Timestamp: 10/27/2023 3:18:48 AM *******************************************************************/ //Function Number: 1 func_00F9() { level.var_611["zmb_dnk_altered_bunkerdoor"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bunkerdoor"); level.var_611["zmb_dnk_electrical_sparks_runner"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_electrical_sparks_runner"); level.var_611["zmb_dnk_electric_wires"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_electric_wires"); level.var_611["zmb_dnk_bucket_sparks"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_bucket_sparks"); level.var_611["snow_chunk_impact"] = loadfx("vfx/weaponimpact/snow_chunk_impact"); level.var_611["water_splash_small"] = loadfx("vfx/water/water_splash_small"); level.var_611["snow_chunk_impact_small"] = loadfx("vfx/weaponimpact/snow_chunk_impact_small"); level.var_611["zmb_dnk_boat_water_pull"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_boat_water_pull"); level.var_611["zmb_dlc2_straub_death"] = loadfx("vfx/blood/zmb_dlc2_straub_death"); level.var_611["zmb_dlc2_straub_hit"] = loadfx("vfx/blood/zmb_dlc2_straub_hit"); level.var_611["zmb_dnk_altered_snowfall"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_snowfall"); level.var_611["zmb_isl_fog_freezer_gas_pocket"] = loadfx("vfx/map/mp_zombie_island/zmb_isl_fog_freezer_gas_pocket"); level.var_611["zmb_isl_beach_fish_flop_rnr"] = loadfx("vfx/map/mp_zombie_island/zmb_isl_beach_fish_flop_rnr"); level.var_611["zmb_dnk_altered_firebowl"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_firebowl"); level.var_611["dlc_zmb_dig02_fire_bowl_sm"] = loadfx("vfx/map/mp_zombie_dig02/dlc_zmb_dig02_fire_bowl_sm"); level.var_611["zmb_dnk_altered_bloodfountain"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bloodfountain"); level.var_611["zmb_dnk_geistkraftexplode"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_geistkraftexplode"); level.var_611["zmb_dnk_steam_linger"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_steam_linger"); level.var_611["zmb_dnk_altered_geistkraft_suck"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_geistkraft_suck"); level.var_611["zmb_dnk_altered_geistkraft_edge"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_geistkraft_edge"); level.var_611["zmb_dnk_altered_bubbles_burst_rnr"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bubbles_burst_rnr"); level.var_611["zmb_dnk_altered_bubbles_burst"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bubbles_burst"); level.var_611["zmb_dnk_altered_bubbles_chld"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bubbles_chld"); level.var_611["zmb_dnk_altered_bubbles_debris"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bubbles_debris"); level.var_611["zmb_dnk_altered_bubbles"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_bubbles"); level.var_611["zmb_dnk_fish_energy"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_fish_energy"); level.var_611["zmb_dnk_altered_sizzlerbolt"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_sizzlerbolt"); level.var_611["zmb_ber_fire_vista_lrg_blck_smk"] = loadfx("vfx/map/mp_zombie_berlin/zmb_ber_fire_vista_lrg_blck_smk"); level.var_611["zmb_ber_fire_tank_ground"] = loadfx("vfx/map/mp_zombie_berlin/zmb_ber_fire_tank_ground"); level.var_611["zmb_dnk_altered_fog_ring_chld"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fog_ring_chld"); level.var_611["zmb_dnk_altered_fog_ring"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fog_ring"); level.var_611["zmb_dnk_ship_tilt_vf"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_ship_tilt_vf"); level.var_611["zmb_dnk_altered_ambient_energy"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_ambient_energy"); level.var_611["zmb_dnk_altered_platform_mist"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_platform_mist"); level.var_611["zmb_dnk_foam_linger"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_foam_linger"); level.var_611["zmb_dnk_foam_flowing"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_foam_flowing"); level.var_611["zmb_red_flare_idle"] = loadfx("vfx/map/mp_zombie_berlin/zmb_red_flare_idle"); level.var_611["fire_licks_xsmall"] = loadfx("vfx/fire/fire_licks_xsmall"); level.var_611["zmb_dnk_uber_leak"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_uber_leak"); level.var_611["zmb_dnk_uber_explode"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_uber_explode"); level.var_611["test_effect"] = loadfx("vfx/test/test_fx"); level.var_611["zmb_jolts_out"] = loadfx("vfx/zombie/zmb_jolts_out"); level.var_611["ground_impact"] = loadfx("vfx/zombie/zmb_ground_impact"); level.var_611["zmb_isl_geis_pommel_float"] = loadfx("vfx/map/mp_zombie_island/zmb_isl_geis_pommel_float"); level.var_611["zmb_dnk_wind_snow_swirl"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_wind_snow_swirl"); level.var_611["zmb_dnk_spotlight_heavy_snow"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_spotlight_heavy_snow"); level.var_611["zmb_dnk_snow_attach_player_hvy"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_snow_attach_player_hvy"); level.var_611["zmb_dnk_ground_snow_skitter_rnr"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_ground_snow_skitter_rnr"); level.var_611["zmb_dnk_snow_chunks_falling_rnr"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_snow_chunks_falling_rnr"); level.var_611["mp_prague_falling_ledge_snow_runner"] = loadfx("vfx/map/mp_prauge/mp_prague_falling_ledge_snow_runner"); level.var_611["zmb_vent_steam"] = loadfx("vfx/map/mp_zombie_nest/zmb_vent_steam"); level.var_611["zmb_steam_pipe_leak_rnr"] = loadfx("vfx/map/mp_zombie_island/zmb_steam_pipe_leak_rnr"); level.var_611["zmb_dnk_steam_lrg"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_steam_lrg"); level.var_611["zmb_dnk_water_busted_pipe_metal"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_busted_pipe_metal"); level.var_611["zmb_dnk_water_busted_pipe"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_busted_pipe"); level.var_611["zmb_dnk_side_splashes_rnr"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_side_splashes_rnr"); level.var_611["zmb_dnk_mainship_upward_mist"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_mainship_upward_mist"); level.var_611["zmb_dnk_large_boat_splash_rnr"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_large_boat_splash_rnr"); level.var_611["falling_water_drip_runner_slow"] = loadfx("vfx/water/falling_water_drip_runner_slow"); level.var_611["falling_water_drip_runner_fast"] = loadfx("vfx/water/falling_water_drip_runner_fast"); level.var_611["falling_water_drip_central_fast"] = loadfx("vfx/water/falling_water_drip_central_fast"); level.var_611["falling_water_drip_line_lg_runner_fast"] = loadfx("vfx/water/falling_water_drip_line_lg_runner_fast"); level.var_611["zmb_dnk_water_leak_sm"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_leak_sm"); level.var_611["zmb_dnk_water_leak_lrg"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_leak_lrg"); level.var_611["zmb_dnk_water_leak_lrg"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_leak_lrg"); level.var_611["zmb_dnk_water_leak_sm"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_leak_sm"); level.var_611["zmb_dnk_water_foam_lrg"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_water_foam_lrg"); level.var_611["zmb_dnk_ice_drifting"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_ice_drifting"); level.var_611["zmb_dnk_projector_lightbeam"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_projector_lightbeam"); level.var_611["zmb_dnk_floating_debri"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_floating_debri"); level.var_611["zmb_dnk_ambient_motes_interior"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_ambient_motes_interior"); level.var_611["zmb_dnk_fog_wispy_lrg"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_fog_wispy_lrg"); level.var_611["zmb_plastic_shreds_sheet_1"] = loadfx("vfx/map/mp_zombie_berlin/zmb_plastic_shreds_sheet_1"); level.var_611["plastic_shreds_hanging_e"] = loadfx("vfx/wind/plastic_shreds_hanging_e"); level.var_611["plastic_shreds_hanging_d"] = loadfx("vfx/wind/plastic_shreds_hanging_d"); level.var_611["electrical_sparks_burst_runner"] = loadfx("vfx/map/mp_gibraltar/electrical_sparks_burst_runner"); level.var_611["fish_flop"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_floppy_fish"); level.var_611["geistkraft_poof"] = loadfx("vfx/map/mp_zombie_berlin/zmb_ber_szlr_geistkraftexplode_1"); level.var_611["fish_energy"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_fish_energy"); level.var_611["trap_ready"] = loadfx("vfx/zombie/zmb_trap_light_orange_small"); level.var_611["trap_not_ready"] = loadfx("vfx/zombie/zmb_trap_light_orange_blink_small"); level.var_611["zmb_med_trap_gib"] = loadfx("vfx/zombie/zmb_med_trap_gib"); level.var_611["water_jet"] = loadfx("vfx/water/water_jet"); level.var_611["boss_bomb_explode"] = loadfx("vfx/destructible/veh_sedan_police_explo_1_no_door"); level.var_611["gk_raven_hc_ee_uber_stg_3"] = loadfx("vfx/zombie/abilities_perks/zmb_gk_uber_charge_stg_3"); level.var_611["spider_web_mesh"] = loadfx("vfx/unique/spider_web_mesh"); level.var_611["insects_flies_landing_sm"] = loadfx("vfx/animal/insects_flies_landing_sm"); level.var_611["zmb_dnk_altered_fake_tether"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fake_tether"); level.var_611["zmb_dnk_altered_fire_med"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fire_med"); level.var_611["zmb_dnk_altered_flare"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_flare"); level.var_611["zmb_dnk_altered_fog_ground"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fog_ground"); level.var_611["zmb_dnk_altered_flak"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_flak"); level.var_611["zmb_dnk_altered_smk_smolder"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_smk_smolder"); level.var_611["zmb_dnk_altered_fire_vertical"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_fire_vertical"); level.var_611["zmb_dnk_altered_ash_cloud"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_ash_cloud"); level.var_611["zmb_dnk_altered_zepellin"] = loadfx("vfx/map/mp_zombie_dnk/zmb_dnk_altered_zepellin"); level.var_611["moneyCloud"] = loadfx("vfx/gameplay/mp/zombie/gj_pickup_zombies_01_money"); }