/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_zombie_windmill_lighting.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 4 * Decompile Time: 80 ms * Timestamp: 10/27/2023 3:20:14 AM *******************************************************************/ //Function Number: 1 func_00F9() { func_84F8(); level thread maps\mp\_utility::func_6F74(::func_6B82); var_00 = function_021F("auto62","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","off"); } if(level.var_1D4 && getdvar("2695") != "true") { xbox_optimizations(); } } //Function Number: 2 func_84F8() { setdvar("2973",0); setdvar("2664",1); setdvar("r_sunShadowScale",1); setdvar("5153",1); } //Function Number: 3 func_6B82() { var_00 = self; var_00 endon("disconnect"); wait(1.5); var_00 vignettesetparams(0.85,0.25,1,1,0); } //Function Number: 4 xbox_optimizations() { setdvar("r_sunShadowScale",0.7); setdvar("r_sunSampleSizeNear",0.25); setdvar("5153",0); }