/******************************************************************* * Decompiled By: Bog * Decompiled File: maps/_debug.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 110 * Decompile Time: 1680 ms * Timestamp: 10/27/2023 1:58:40 AM *******************************************************************/ //Function Number: 1 debugchains() { var_00 = getallnodes(); var_01 = 0; var_02 = []; for(var_03 = 0;var_03 < var_00.size;var_03++) { if(!var_00[var_03].spawnflags & 2 && (isdefined(var_00[var_03].target) && getnodearray(var_00[var_03].target,"targetname").size > 0) || isdefined(var_00[var_03].targetname) && getnodearray(var_00[var_03].targetname,"target").size > 0) { var_02[var_01] = var_00[var_03]; var_01++; } } var_04 = 0; for(;;) { if(getdvar("chain") == "1") { for(var_03 = 0;var_03 < var_02.size;var_03++) { if(distance(level.player getorigin(),var_02[var_03].origin) < 1500) { } } var_05 = getaiarray("allies"); for(var_03 = 0;var_03 < var_05.size;var_03++) { var_06 = var_05[var_03] animscripts\utility::getclaimednode(); if(isdefined(var_06)) { } } } wait 0.05; } } //Function Number: 2 debug_enemypos(param_00) { var_01 = getaiarray(); for(var_02 = 0;var_02 < var_01.size;var_02++) { if(var_01[var_02] getentitynumber() != param_00) { continue; } var_01[var_02] thread debug_enemyposproc(); break; } } //Function Number: 3 debug_stopenemypos(param_00) { var_01 = getaiarray(); for(var_02 = 0;var_02 < var_01.size;var_02++) { if(var_01[var_02] getentitynumber() != param_00) { continue; } var_01[var_02] notify("stop_drawing_enemy_pos"); break; } } //Function Number: 4 debug_enemyposproc() { self endon("death"); self endon("stop_drawing_enemy_pos"); for(;;) { wait(0.05); if(isalive(self.enemy)) { } if(!animscripts\utility::hasenemysightpos()) { continue; } var_00 = animscripts\utility::getenemysightpos(); } } //Function Number: 5 debug_enemyposreplay() { var_00 = getaiarray(); var_01 = undefined; for(var_02 = 0;var_02 < var_00.size;var_02++) { var_01 = var_00[var_02]; if(!isalive(var_01)) { continue; } if(isdefined(var_01.lastenemysightpos)) { } if(isdefined(var_01.goodshootpos)) { if(var_01 isbadguy()) { var_03 = (1,0,0); } else { var_03 = (0,0,1); } var_04 = var_01.origin + (0,0,54); if(isdefined(var_01.node)) { if(var_01.node.type == "Cover Left") { var_05 = 1; var_04 = anglestoright(var_01.node.angles); var_04 = var_04 * -32; var_04 = (var_04[0],var_04[1],64); var_04 = var_01.node.origin + var_04; } else if(var_01.node.type == "Cover Right") { var_05 = 1; var_04 = anglestoright(var_01.node.angles); var_04 = var_04 * 32; var_04 = (var_04[0],var_04[1],64); var_04 = var_01.node.origin + var_04; } } common_scripts\utility::draw_arrow(var_04,var_01.goodshootpos,var_03); } } if(1) { return; } if(!isalive(var_01)) { return; } if(isalive(var_01.enemy)) { } if(isdefined(var_01.lastenemysightpos)) { } if(isalive(var_01.goodenemy)) { } if(!var_01 animscripts\utility::hasenemysightpos()) { return; } var_06 = var_01 animscripts\utility::getenemysightpos(); if(isdefined(var_01.goodshootpos)) { } } //Function Number: 6 drawenttag(param_00) { } //Function Number: 7 drawtag(param_00,param_01,param_02) { var_03 = self gettagorigin(param_00); var_04 = self gettagangles(param_00); drawarrow(var_03,var_04,param_01,param_02); } //Function Number: 8 draworgforever(param_00) { var_01 = undefined; var_02 = undefined; for(;;) { if(isdefined(self)) { var_01 = self.origin; var_02 = self.angles; } drawarrow(var_01,var_02,param_00); wait(0.05); } } //Function Number: 9 drawarrowforever(param_00,param_01) { for(;;) { drawarrow(param_00,param_01); wait(0.05); } } //Function Number: 10 draworiginforever() { while(isdefined(self)) { drawarrow(self.origin,self.angles); wait(0.05); } } //Function Number: 11 drawarrow(param_00,param_01,param_02,param_03) { var_04 = 10; var_05 = anglestoforward(param_01); var_06 = var_05 * var_04; var_07 = var_05 * var_04 * 0.8; var_08 = anglestoright(param_01); var_09 = var_08 * var_04 * -0.2; var_0A = var_08 * var_04 * 0.2; var_0B = anglestoup(param_01); var_08 = var_08 * var_04; var_0B = var_0B * var_04; var_0C = (0.9,0.2,0.2); var_0D = (0.2,0.9,0.2); var_0E = (0.2,0.2,0.9); if(isdefined(param_02)) { var_0C = param_02; var_0D = param_02; var_0E = param_02; } if(!isdefined(param_03)) { param_03 = 1; } } //Function Number: 12 drawforwardforever(param_00,param_01) { if(!isdefined(param_00)) { param_00 = 100; } if(!isdefined(param_01)) { param_01 = (0,1,0); } for(;;) { if(!isdefined(self)) { return; } var_02 = anglestoforward(self.angles); wait(0.05); } } //Function Number: 13 drawplayerviewforever() { for(;;) { drawarrow(level.player.origin,level.player getplayerangles(),(1,1,1)); wait(0.05); } } //Function Number: 14 drawtagforever(param_00,param_01) { for(;;) { if(!isdefined(self)) { return; } drawtag(param_00,param_01); wait(0.05); } } //Function Number: 15 drawtagtrails(param_00,param_01) { for(;;) { if(!isdefined(self.origin)) { break; } drawtag(param_00,param_01,1000); wait(0.05); } } //Function Number: 16 dragtaguntildeath(param_00,param_01) { self endon("death"); for(;;) { if(!isdefined(self)) { break; } if(!isdefined(self.origin)) { break; } drawtag(param_00,param_01); wait(0.05); } } //Function Number: 17 viewtag(param_00,param_01) { if(param_00 == "ai") { var_02 = getaiarray(); for(var_03 = 0;var_03 < var_02.size;var_03++) { var_02[var_03] drawtag(param_01); } } } //Function Number: 18 debug_corner() { level.player.ignoreme = 1; var_00 = getallnodes(); var_01 = []; for(var_02 = 0;var_02 < var_00.size;var_02++) { if(var_00[var_02].type == "Cover Left") { var_01[var_01.size] = var_00[var_02]; } if(var_00[var_02].type == "Cover Right") { var_01[var_01.size] = var_00[var_02]; } } var_03 = getaiarray(); for(var_02 = 0;var_02 < var_03.size;var_02++) { var_03[var_02] delete(); } level.debugspawners = getspawnerarray(); level.activenodes = []; level.completednodes = []; for(var_02 = 0;var_02 < level.debugspawners.size;var_02++) { level.debugspawners[var_02].targetname = "blah"; } var_04 = 0; for(var_02 = 0;var_02 < 30;var_02++) { if(var_02 >= var_01.size) { break; } var_01[var_02] thread covertest(); var_04++; } if(var_01.size <= 30) { return; } for(;;) { level waittill("debug_next_corner"); if(var_04 >= var_01.size) { var_04 = 0; } var_01[var_04] thread covertest(); var_04++; } } //Function Number: 19 covertest() { coversetupanim(); } //Function Number: 20 coversetupanim() { var_00 = undefined; var_01 = undefined; for(;;) { for(var_02 = 0;var_02 < level.debugspawners.size;var_02++) { wait(0.05); var_01 = level.debugspawners[var_02]; var_03 = 0; for(var_04 = 0;var_04 < level.activenodes.size;var_04++) { if(distance(level.activenodes[var_04].origin,self.origin) > 250) { continue; } var_03 = 1; break; } if(var_03) { continue; } var_05 = 0; for(var_04 = 0;var_04 < level.completednodes.size;var_04++) { if(level.completednodes[var_04] != self) { continue; } var_05 = 1; break; } if(var_05) { continue; } level.activenodes[level.activenodes.size] = self; var_01.origin = self.origin; var_01.angles = self.angles; var_01.count = 1; var_00 = var_01 stalingradspawn(); if(maps\_utility::spawn_failed(var_00)) { removeactivespawner(self); continue; } break; } if(isalive(var_00)) { break; } } wait(1); if(isalive(var_00)) { var_00.ignoreme = 1; var_00.team = "neutral"; var_00 setgoalpos(var_00.origin); thread createline(self.origin); var_00 thread maps\_utility::debugorigin(); thread createlineconstantly(var_00); var_00 waittill("death"); } removeactivespawner(self); level.completednodes[level.completednodes.size] = self; } //Function Number: 21 removeactivespawner(param_00) { var_01 = []; for(var_02 = 0;var_02 < level.activenodes.size;var_02++) { if(level.activenodes[var_02] == param_00) { continue; } var_01[var_01.size] = level.activenodes[var_02]; } level.activenodes = var_01; } //Function Number: 22 createline(param_00) { wait(0.05); } //Function Number: 23 createlineconstantly(param_00) { var_01 = undefined; while(isalive(param_00)) { var_01 = param_00.origin; wait(0.05); } wait(0.05); } //Function Number: 24 debugmisstime() { self notify("stopdebugmisstime"); self endon("stopdebugmisstime"); self endon("death"); for(;;) { if(self.a.misstime <= 0) { } else { } wait(0.05); } } //Function Number: 25 debugmisstimeoff() { self notify("stopdebugmisstime"); } //Function Number: 26 setemptydvar(param_00,param_01) { } //Function Number: 27 debugjump(param_00) { } //Function Number: 28 maprange(param_00,param_01,param_02,param_03,param_04) { return param_03 + param_00 - param_01 * param_04 - param_03 / param_02 - param_01; } //Function Number: 29 movement_velocity_loop() { } //Function Number: 30 movement_acceleration_loop() { } //Function Number: 31 stair_state_loop() { } //Function Number: 32 get_direction() { var_00 = anglestoforward(self.angles); var_01 = maps\_shg_utility::get_differentiated_velocity(); if(!isdefined(var_01) || !isdefined(var_00)) { return "none"; } if(length(var_01) == 0) { var_01 = self.velocity; } var_02 = vectordot(vectornormalize(var_00),vectornormalize(var_01)); var_02 = clamp(var_02,-1,1); var_03 = acos(var_02); if(var_03 > 135) { return "back"; } if(var_03 < 45) { return "forward"; } if(var_03 > 45 && var_03 < 135) { return "left"; } return "right"; } //Function Number: 33 init_state_list() { var_00 = []; var_00[0] = "Invalid"; var_00[1] = "Exposed"; var_00[2] = "Turret"; var_00[3] = "Grenade_Response"; var_00[4] = "Badplace"; var_00[5] = "Cover_Arrival"; var_00[6] = "Death"; var_00[7] = "Pain"; var_00[8] = "Flashed"; var_00[9] = "Scripted_Anim"; var_00[10] = "Custom_Anim"; var_00[11] = "Negotiation"; return var_00; } //Function Number: 34 state_print_priority(param_00) { if(!isdefined(param_00)) { return 99; } switch(param_00) { case "death": break; case "scripted": break; case "traverse": break; case "combat": break; case "patrol": break; case "stealth": break; case "cover_arrival": break; case "cover": break; case "flashed": break; case "reaction": break; case "pain": break; case "init": break; case "move": break; case "stop": break; case "grenade_cower": break; case "grenade_return_throw": break; case "": case "cover_prone": case "cover_swim_right": case "cover_swim_left": case "cover_swim_up": case "cover_left": case "cover_multi": case "cover_right": case "cover_stand": case "cover_crouch": break; default: break; } } //Function Number: 35 script_state_compare(param_00,param_01) { return state_print_priority(param_00) < state_print_priority(param_01); } //Function Number: 36 script_to_state(param_00) { var_01 = []; if(!isai(param_00)) { var_01 = common_scripts\utility::array_add(var_01,"Undefined"); return var_01; } if(!isdefined(param_00.script)) { var_01 = common_scripts\utility::array_add(var_01,"Undefined"); return var_01; } if(isdefined(self.script_patroller) && self.script_patroller == 1) { var_01 = common_scripts\utility::array_add(var_01,"patrol"); } if(isdefined(self.istraversing) && self.istraversing) { var_01 = common_scripts\utility::array_add(var_01,"traverse"); } if(isdefined(self._cloak_enemy_state) && self._cloak_enemy_state != "default_stealth_state") { var_01 = common_scripts\utility::array_add(var_01,"stealth"); } switch(param_00.script) { case "": case "grenade_return_throw": case "grenade_cower": case "cover_arrival": case "reaction": case "scripted": case "init": case "pain": case "combat": case "death": case "flashed": case "move": case "stop": break; case "cover_prone": case "cover_swim_right": case "cover_swim_left": case "cover_swim_up": case "cover_left": case "cover_multi": case "cover_right": case "cover_stand": case "cover_crouch": break; default: break; } } //Function Number: 37 transition_has_inverse(param_00) { var_01 = " -> "; var_02 = common_scripts\utility::string_find(param_00,var_01); var_03 = getsubstr(param_00,0,var_02); var_04 = getsubstr(param_00,var_02 + var_01.size,param_00.size); var_05 = var_04 + var_01 + var_03; if(isdefined(common_scripts\utility::array_find(level.transitions,var_05))) { var_06 = []; var_06["reversed"] = var_05; var_06["new"] = var_03 + " -- " + var_04; return var_06; } return undefined; } //Function Number: 38 output_states_to_file(param_00) { } //Function Number: 39 state_loop() { } //Function Number: 40 debugdvars() { } //Function Number: 41 remove_reflection_objects() { } //Function Number: 42 create_reflection_objects() { } //Function Number: 43 create_reflection_object() { } //Function Number: 44 debug_reflection() { } //Function Number: 45 debug_reflection_buttons() { } //Function Number: 46 remove_fxlighting_object() { } //Function Number: 47 create_fxlighting_object() { } //Function Number: 48 play_fxlighting_fx() { } //Function Number: 49 debug_fxlighting() { } //Function Number: 50 debug_dumplightshadowstates() { } //Function Number: 51 debug_fxlighting_buttons() { } //Function Number: 52 showdebugtrace() { var_00 = undefined; var_01 = undefined; var_00 = (15.1859,-12.2822,4.071); var_01 = (947.2,-10918,64.9514); for(;;) { wait(0.05); var_02 = var_00; var_03 = var_01; if(!isdefined(var_00)) { var_02 = level.tracestart; } if(!isdefined(var_01)) { var_03 = level.player geteye(); } var_04 = bullettrace(var_02,var_03,0,undefined); } } //Function Number: 53 debug_character_count() { var_00 = newhudelem(); var_00.alignx = "left"; var_00.aligny = "middle"; var_00.x = 10; var_00.y = 100; var_00.label = &"DEBUG_DRONES"; var_00.alpha = 0; var_01 = newhudelem(); var_01.alignx = "left"; var_01.aligny = "middle"; var_01.x = 10; var_01.y = 115; var_01.label = &"DEBUG_ALLIES"; var_01.alpha = 0; var_02 = newhudelem(); var_02.alignx = "left"; var_02.aligny = "middle"; var_02.x = 10; var_02.y = 130; var_02.label = &"DEBUG_AXIS"; var_02.alpha = 0; var_03 = newhudelem(); var_03.alignx = "left"; var_03.aligny = "middle"; var_03.x = 10; var_03.y = 145; var_03.label = &"DEBUG_VEHICLES"; var_03.alpha = 0; var_04 = newhudelem(); var_04.alignx = "left"; var_04.aligny = "middle"; var_04.x = 10; var_04.y = 160; var_04.label = &"DEBUG_TOTAL"; var_04.alpha = 0; var_05 = "off"; for(;;) { var_06 = getdvar("debug_character_count"); if(var_06 == "off") { if(var_06 != var_05) { var_00.alpha = 0; var_01.alpha = 0; var_02.alpha = 0; var_03.alpha = 0; var_04.alpha = 0; var_05 = var_06; } wait(0.25); continue; } else if(var_06 != var_05) { var_00.alpha = 1; var_01.alpha = 1; var_02.alpha = 1; var_03.alpha = 1; var_04.alpha = 1; var_05 = var_06; } var_07 = getentarray("drone","targetname").size; var_00 setvalue(var_07); var_08 = getaiarray("allies").size; var_01 setvalue(var_08); var_09 = getaiarray("bad_guys").size; var_02 setvalue(var_09); var_03 setvalue(getentarray("script_vehicle","classname").size); var_04 setvalue(var_07 + var_08 + var_09); wait(0.25); } } //Function Number: 54 nuke() { if(!self.damageshield) { self kill((0,0,-500),level.player,level.player); } } //Function Number: 55 debug_nuke() { } //Function Number: 56 camera() { wait(0.05); var_00 = getentarray("camera","targetname"); for(var_01 = 0;var_01 < var_00.size;var_01++) { var_02 = getent(var_00[var_01].target,"targetname"); var_00[var_01].origin2 = var_02.origin; var_00[var_01].angles = vectortoangles(var_02.origin - var_00[var_01].origin); } for(;;) { var_03 = getaiarray("axis"); if(!var_03.size) { freeplayer(); wait(0.5); continue; } var_04 = []; for(var_01 = 0;var_01 < var_00.size;var_01++) { for(var_05 = 0;var_05 < var_03.size;var_05++) { if(distance(var_00[var_01].origin,var_03[var_05].origin) > 256) { continue; } var_04[var_04.size] = var_00[var_01]; break; } } if(!var_04.size) { freeplayer(); wait(0.5); continue; } var_06 = []; for(var_01 = 0;var_01 < var_04.size;var_01++) { var_07 = var_04[var_01]; var_08 = var_07.origin2; var_09 = var_07.origin; var_0A = vectortoangles((var_09[0],var_09[1],var_09[2]) - (var_08[0],var_08[1],var_08[2])); var_0B = (0,var_0A[1],0); var_0C = anglestoforward(var_0B); var_0A = vectornormalize(var_09 - level.player.origin); var_0D = vectordot(var_0C,var_0A); if(var_0D < 0.85) { continue; } var_06[var_06.size] = var_07; } if(!var_06.size) { freeplayer(); wait(0.5); continue; } var_0E = distance(level.player.origin,var_06[0].origin); var_0F = var_06[0]; for(var_01 = 1;var_01 < var_06.size;var_01++) { var_10 = distance(level.player.origin,var_06[var_01].origin); if(var_10 > var_0E) { continue; } var_0F = var_06[var_01]; var_0E = var_10; } setplayertocamera(var_0F); wait(3); } } //Function Number: 57 freeplayer() { setdvar("cl_freemove","0"); } //Function Number: 58 setplayertocamera(param_00) { setdvar("cl_freemove","2"); } //Function Number: 59 anglescheck() { for(;;) { if(getdvar("angles","0") == "1") { setdvar("angles","0"); } wait(1); } } //Function Number: 60 deathspawnerpreview() { waittillframeend; for(var_00 = 0;var_00 < 50;var_00++) { if(!isdefined(level.deathspawnerents[var_00])) { continue; } var_01 = level.deathspawnerents[var_00]; for(var_02 = 0;var_02 < var_01.size;var_02++) { var_03 = var_01[var_02]; if(isdefined(var_03.truecount)) { continue; } } } } //Function Number: 61 lastsightposwatch() { } //Function Number: 62 watchminimap() { precacheitem("defaultweapon"); for(;;) { updateminimapsetting(); wait(0.25); } } //Function Number: 63 updateminimapsetting() { var_00 = getdvarfloat("scr_requiredMapAspectRatio",1); if(!isdefined(level.minimapcornertargetname)) { setdvar("scr_minimap_corner_targetname","minimap_corner"); level.minimapcornertargetname = "minimap_corner"; } if(!isdefined(level.minimapheight)) { setdvar("scr_minimap_height","0"); level.minimapheight = 0; } var_01 = getdvarfloat("scr_minimap_height"); var_02 = getdvar("scr_minimap_corner_targetname"); if(var_01 != level.minimapheight || var_02 != level.minimapcornertargetname) { if(isdefined(level.minimaporigin)) { level.minimapplayer unlink(); level.minimaporigin delete(); level notify("end_draw_map_bounds"); } if(var_01 > 0) { level.minimapheight = var_01; level.minimapcornertargetname = var_02; var_03 = level.player; var_04 = getentarray(var_02,"targetname"); if(var_04.size == 2) { var_05 = var_04[0].origin + var_04[1].origin; var_05 = (var_05[0] * 0.5,var_05[1] * 0.5,var_05[2] * 0.5); var_06 = (var_04[0].origin[0],var_04[0].origin[1],var_05[2]); var_07 = (var_04[0].origin[0],var_04[0].origin[1],var_05[2]); if(var_04[1].origin[0] > var_04[0].origin[0]) { var_06 = (var_04[1].origin[0],var_06[1],var_06[2]); } else { var_07 = (var_04[1].origin[0],var_07[1],var_07[2]); } if(var_04[1].origin[1] > var_04[0].origin[1]) { var_06 = (var_06[0],var_04[1].origin[1],var_06[2]); } else { var_07 = (var_07[0],var_04[1].origin[1],var_07[2]); } var_08 = var_06 - var_05; var_05 = (var_05[0],var_05[1],var_05[2] + var_01); var_09 = spawn("script_origin",var_03.origin); var_0A = (cos(getnorthyaw()),sin(getnorthyaw()),0); var_0B = (var_0A[1],0 - var_0A[0],0); var_0C = vectordot(var_0A,var_08); if(var_0C < 0) { var_0C = 0 - var_0C; } var_0D = vectordot(var_0B,var_08); if(var_0D < 0) { var_0D = 0 - var_0D; } if(var_00 > 0) { var_0E = var_0D / var_0C; if(var_0E < var_00) { var_0F = var_00 / var_0E; var_0D = var_0D * var_0F; var_10 = vecscale(var_0B,vectordot(var_0B,var_06 - var_05) * var_0F - 1); var_07 = var_07 - var_10; var_06 = var_06 + var_10; } else { var_0F = var_10 / var_02; var_0D = var_0D * var_10; var_10 = vecscale(var_0B,vectordot(var_0B,var_07 - var_06) * var_10 - 1); var_07 = var_07 - var_10; var_06 = var_06 + var_10; } } if(level.console) { var_11 = 1.777778; var_12 = 2 * atan(var_0D * 0.8 / var_01); var_13 = 2 * atan(var_0C * var_11 * 0.8 / var_01); } else { var_11 = 1.333333; var_12 = 2 * atan(var_12 * 1.05 / var_03); var_13 = 2 * atan(var_0D * var_12 * 1.05 / var_02); } if(var_12 > var_13) { var_14 = var_12; } else { var_14 = var_14; } var_15 = var_01 - 1000; if(var_15 < 16) { var_15 = 16; } if(var_15 > 10000) { var_15 = 10000; } var_03 playerlinktoabsolute(var_09); var_09.origin = var_05 + (0,0,-62); var_09.angles = (90,getnorthyaw(),0); var_03 giveweapon("defaultweapon"); setsaveddvar("cg_fov",var_14); level.minimapplayer = var_03; level.minimaporigin = var_09; thread drawminimapbounds(var_05,var_07,var_06); return; } return; } } } //Function Number: 64 getchains() { var_00 = []; var_00 = getentarray("minimap_line","script_noteworthy"); var_01 = []; for(var_02 = 0;var_02 < var_00.size;var_02++) { var_01[var_02] = var_00[var_02] getchain(); } return var_01; } //Function Number: 65 getchain() { var_00 = []; var_01 = self; while(isdefined(var_01)) { var_00[var_00.size] = var_01; if(!isdefined(var_01) || !isdefined(var_01.target)) { break; } var_01 = getent(var_01.target,"targetname"); if(isdefined(var_01) && var_01 == var_00[0]) { var_00[var_00.size] = var_01; break; } } var_02 = []; for(var_03 = 0;var_03 < var_00.size;var_03++) { var_02[var_03] = var_00[var_03].origin; } return var_02; } //Function Number: 66 vecscale(param_00,param_01) { return (param_00[0] * param_01,param_00[1] * param_01,param_00[2] * param_01); } //Function Number: 67 drawminimapbounds(param_00,param_01,param_02) { level notify("end_draw_map_bounds"); level endon("end_draw_map_bounds"); var_03 = param_00[2] - param_02[2]; var_04 = length(param_01 - param_02); var_05 = param_01 - param_00; var_05 = vectornormalize((var_05[0],var_05[1],0)); param_01 = param_01 + vecscale(var_05,var_04 * 1 / 800 * 0); var_06 = param_02 - param_00; var_06 = vectornormalize((var_06[0],var_06[1],0)); param_02 = param_02 + vecscale(var_06,var_04 * 1 / 800 * 0); var_07 = (cos(getnorthyaw()),sin(getnorthyaw()),0); var_08 = param_02 - param_01; var_09 = vecscale(var_07,vectordot(var_08,var_07)); var_0A = vecscale(var_07,abs(vectordot(var_08,var_07))); var_0B = param_01; var_0C = param_01 + var_09; var_0D = param_02; var_0E = param_02 - var_09; var_0F = vecscale(param_01 + param_02,0.5) + vecscale(var_0A,0.51); var_10 = var_04 * 0.003; var_11 = getchains(); for(;;) { common_scripts\utility::array_levelthread(var_11,::common_scripts\utility::plot_points); wait(0.05); } } //Function Number: 68 islookingatorigin(param_00) { var_01 = vectornormalize(param_00 - self getshootatpos()); var_02 = vectornormalize(param_00 - (0,0,24) - self getshootatpos()); var_03 = vectordot(var_01,var_02); var_04 = anglestoforward(self getplayerangles()); var_05 = vectordot(var_04,var_01); if(var_05 > var_03) { return 1; } return 0; } //Function Number: 69 debug_colornodes() { wait(0.05); var_00 = getaiarray(); var_01 = []; var_01["axis"] = []; var_01["allies"] = []; var_01["neutral"] = []; for(var_02 = 0;var_02 < var_00.size;var_02++) { var_03 = var_00[var_02]; if(!isdefined(var_03.currentcolorcode)) { continue; } var_01[var_03.team][var_03.currentcolorcode] = 1; var_04 = (1,1,1); if(isdefined(var_03.script_forcecolor)) { var_04 = level.color_debug[var_03.script_forcecolor]; } var_05 = var_03.currentcolorcode; if(isdefined(var_03.being_careful) && var_03.being_careful == 1) { var_05 = var_05 + " (c)"; } var_03 try_to_draw_line_to_node(); } draw_colornodes(var_01,"allies"); draw_colornodes(var_01,"axis"); } //Function Number: 70 draw_colornodes(param_00,param_01) { var_02 = getarraykeys(param_00[param_01]); for(var_03 = 0;var_03 < var_02.size;var_03++) { var_04 = (1,1,1); var_04 = level.color_debug[getsubstr(var_02[var_03],0,1)]; if(isdefined(level.colornodes_debug_array[param_01][var_02[var_03]])) { var_05 = level.colornodes_debug_array[param_01][var_02[var_03]]; for(var_06 = 0;var_06 < var_05.size;var_06++) { var_07 = ""; if(isdefined(var_05[var_06].classname) && var_05[var_06].classname == "info_volume") { var_07 = "V-" + var_02[var_03]; } else { var_07 = "N-" + var_02[var_03]; } if(isdefined(var_05[var_06].color_user) && var_05[var_06].color_user == level.player) { var_07 = var_07 + " (p)"; } } } } } //Function Number: 71 get_team_substr() { if(self.team == "allies") { if(isdefined(self.node) && isdefined(self.node.script_color_allies)) { return self.node.script_color_allies; } var_00 = self getgoalvolume(); if(isdefined(var_00) && isdefined(var_00.script_color_allies)) { return var_00.script_color_allies; } } if(self.team == "axis") { if(isdefined(self.node) && isdefined(self.node.script_color_axis)) { return self.node.script_color_axis; } var_00 = self getgoalvolume(); if(isdefined(var_00) && isdefined(var_00.script_color_axis)) { return var_00.script_color_axis; } } } //Function Number: 72 try_to_draw_line_to_node() { var_00 = (0,0,0); if(isdefined(self.node)) { var_00 = self.node.origin; } else if(isdefined(self getgoalvolume())) { var_01 = self getgoalvolume(); var_00 = var_01.origin; } else { return; } if(!isdefined(self.script_forcecolor)) { return; } var_02 = get_team_substr(); if(!isdefined(var_02)) { return; } if(!issubstr(var_02,self.script_forcecolor)) { } } //Function Number: 73 fogcheck() { if(getdvar("depth_close") == "") { setdvar("depth_close","0"); } if(getdvar("depth_far") == "") { setdvar("depth_far","1500"); } var_00 = getdvarint("depth_close"); var_01 = getdvarint("depth_far"); setexpfog(var_00,var_01,1,1,1,1,0); } //Function Number: 74 debugthreat() { level.last_threat_debug = gettime(); thread debugthreatcalc(); } //Function Number: 75 debugthreatcalc() { } //Function Number: 76 displaythreat(param_00,param_01) { if(self.team == param_00.team) { return; } var_02 = 0; var_02 = var_02 + self.threatbias; var_03 = 0; var_03 = var_03 + param_00.threatbias; var_04 = undefined; if(isdefined(param_01)) { var_04 = self getthreatbiasgroup(); if(isdefined(var_04)) { var_03 = var_03 + getthreatbias(param_01,var_04); var_02 = var_02 + getthreatbias(var_04,param_01); } } if(param_00.ignoreme || var_03 < -900000) { var_03 = "Ignore"; } if(self.ignoreme || var_02 < -900000) { var_02 = "Ignore"; } var_05 = 20; var_06 = (1,0.5,0.2); var_07 = (0.2,0.5,1); var_08 = !isplayer(self) && self.pacifist; for(var_09 = 0;var_09 <= var_05;var_09++) { if(isdefined(param_01)) { } if(isdefined(var_04)) { } if(var_08) { } wait(0.05); } } //Function Number: 77 debugcolorfriendlies() { level.debug_color_friendlies = []; level.debug_color_huds = []; for(;;) { level waittill("updated_color_friendlies"); draw_color_friendlies(); } } //Function Number: 78 draw_color_friendlies() { level endon("updated_color_friendlies"); var_00 = getarraykeys(level.debug_color_friendlies); var_01 = []; var_02 = []; var_02[var_02.size] = "r"; var_02[var_02.size] = "o"; var_02[var_02.size] = "y"; var_02[var_02.size] = "g"; var_02[var_02.size] = "c"; var_02[var_02.size] = "b"; var_02[var_02.size] = "p"; var_03 = maps\_utility::get_script_palette(); for(var_04 = 0;var_04 < var_02.size;var_04++) { var_01[var_02[var_04]] = 0; } for(var_04 = 0;var_04 < var_00.size;var_04++) { var_05 = level.debug_color_friendlies[var_00[var_04]]; var_01[var_05]++; } for(var_04 = 0;var_04 < level.debug_color_huds.size;var_04++) { level.debug_color_huds[var_04] destroy(); } level.debug_color_huds = []; var_06 = 15; var_07 = 365; var_08 = 25; var_09 = 25; for(var_04 = 0;var_04 < var_02.size;var_04++) { if(var_01[var_02[var_04]] <= 0) { continue; } for(var_0A = 0;var_0A < var_01[var_02[var_04]];var_0A++) { var_0B = newhudelem(); var_0B.x = var_06 + 25 * var_0A; var_0B.y = var_07; var_0B setshader("white",16,16); var_0B.alignx = "left"; var_0B.aligny = "bottom"; var_0B.alpha = 1; var_0B.color = var_03[var_02[var_04]]; level.debug_color_huds[level.debug_color_huds.size] = var_0B; } var_07 = var_07 + var_09; } } //Function Number: 79 playernode() { for(;;) { if(isdefined(level.player.node)) { } wait(0.05); } } //Function Number: 80 drawusers() { if(isalive(self.color_user)) { } } //Function Number: 81 debuggoalpos() { for(;;) { var_00 = getaiarray(); common_scripts\utility::array_thread(var_00,::view_goal_pos); wait(0.05); } } //Function Number: 82 view_goal_pos() { if(!isdefined(self.goalpos)) { } } //Function Number: 83 colordebug() { wait(0.5); var_00 = []; var_00[var_00.size] = "r"; var_00[var_00.size] = "g"; var_00[var_00.size] = "b"; var_00[var_00.size] = "y"; var_00[var_00.size] = "o"; var_00[var_00.size] = "p"; var_00[var_00.size] = "c"; for(;;) { for(var_01 = 0;var_01 < var_00.size;var_01++) { var_02 = level.currentcolorforced["allies"][var_00[var_01]]; if(isdefined(var_02)) { draw_colored_nodes(var_02); } } wait(0.05); } } //Function Number: 84 draw_colored_nodes(param_00) { var_01 = level.arrays_of_colorcoded_nodes["allies"][param_00]; common_scripts\utility::array_thread(var_01,::drawusers); } //Function Number: 85 add_hud_line(param_00,param_01,param_02) { var_03 = newhudelem(); var_03.alignx = "left"; var_03.aligny = "middle"; var_03.x = param_00; var_03.y = param_01; var_03.alpha = 1; var_03.fontscale = 1; var_03.label = param_02; level.animsound_hud_extralines[level.animsound_hud_extralines.size] = var_03; return var_03; } //Function Number: 86 get_alias_from_stored(param_00) { if(!isdefined(level.animsound_aliases[param_00.animname])) { return; } if(!isdefined(level.animsound_aliases[param_00.animname][param_00.anime])) { return; } if(!isdefined(level.animsound_aliases[param_00.animname][param_00.anime][param_00.notetrack])) { return; } return level.animsound_aliases[param_00.animname][param_00.anime][param_00.notetrack]["soundalias"]; } //Function Number: 87 is_from_animsound(param_00,param_01,param_02) { return isdefined(level.animsound_aliases[param_00][param_01][param_02]["created_by_animSound"]); } //Function Number: 88 display_animsound() { if(distance(level.player.origin,self.origin) > 1500) { return; } level.animsounds_thisframe[level.animsounds_thisframe.size] = self; } //Function Number: 89 debug_animsoundtag(param_00) { } //Function Number: 90 debug_animsoundtagselected() { } //Function Number: 91 tag_sound(param_00,param_01) { if(!isdefined(level.animsound_tagged)) { return; } if(!isdefined(level.animsound_tagged.animsounds[param_01])) { return; } var_02 = level.animsound_tagged.animsounds[param_01]; var_03 = get_alias_from_stored(var_02); if(!isdefined(var_03) || is_from_animsound(var_02.animname,var_02.anime,var_02.notetrack)) { level.animsound_aliases[var_02.animname][var_02.anime][var_02.notetrack]["soundalias"] = param_00; level.animsound_aliases[var_02.animname][var_02.anime][var_02.notetrack]["created_by_animSound"] = 1; } } //Function Number: 92 tostr(param_00) { var_01 = "\"; for(var_02 = 0;var_02 < param_00.size;var_02++) { if(param_00[var_02] == "\") { var_01 = var_01 + "\\"; var_01 = var_01 + "\"; continue; } var_01 = var_01 + param_00[var_02]; } var_01 = var_01 + "\"; return var_01; } //Function Number: 93 linedraw(param_00,param_01,param_02,param_03,param_04,param_05) { if(!isdefined(param_02)) { param_02 = (1,1,1); } if(isdefined(param_05)) { param_05 = param_05 * 20; for(var_06 = 0;var_06 < param_05;var_06++) { wait(0.05); } return; } wait(0.05); } //Function Number: 94 print3ddraw(param_00,param_01,param_02,param_03,param_04) { self endon("stop_print3ddraw"); if(!isdefined(param_03)) { param_03 = 1; } if(!isdefined(param_04)) { param_04 = 1; } wait(0.05); } //Function Number: 95 complete_me() { if(getdvar("credits_active") == "1") { wait(7); setdvar("credits_active","0"); maps\_endmission::credits_end(); return; } wait(7); maps\_utility::nextmission(); } //Function Number: 96 find_new_chase_target(param_00) { } //Function Number: 97 chasecam(param_00) { if(!isdefined(level.chase_cam_last_num)) { level.chase_cam_last_num = -1; } if(level.chase_cam_last_num == param_00) { return; } find_new_chase_target(param_00); if(!isdefined(level.chase_cam_target)) { return; } level.chase_cam_last_num = param_00; if(!isdefined(level.chase_cam_ent)) { level.chase_cam_ent = level.chase_cam_target common_scripts\utility::spawn_tag_origin(); } thread chasecam_onent(level.chase_cam_target); } //Function Number: 98 chasecam_onent(param_00) { level notify("new_chasecam"); level endon("new_chasecam"); param_00 endon("death"); level.player unlink(); level.player playerlinktoblend(level.chase_cam_ent,"tag_origin",2,0.5,0.5); wait(2); level.player playerlinktodelta(level.chase_cam_ent,"tag_origin",1,180,180,180,180); for(;;) { wait(0.2); if(!isdefined(level.chase_cam_target)) { return; } var_01 = level.chase_cam_target.origin; var_02 = level.chase_cam_target.angles; var_03 = anglestoforward(var_02); var_03 = var_03 * 200; var_01 = var_01 + var_03; var_02 = level.player getplayerangles(); var_03 = anglestoforward(var_02); var_03 = var_03 * -200; level.chase_cam_ent moveto(var_01 + var_03,0.2); } } //Function Number: 99 viewfx() { foreach(var_01 in level.createfxent) { if(isdefined(var_01.looper)) { } } } //Function Number: 100 add_key(param_00,param_01) { } //Function Number: 101 print_vehicle_info(param_00) { if(!isdefined(level.vnum)) { level.vnum = 9500; } level.vnum++; var_01 = "bridge_helpers"; add_key("origin",self.origin[0] + " " + self.origin[1] + " " + self.origin[2]); add_key("angles",self.angles[0] + " " + self.angles[1] + " " + self.angles[2]); add_key("targetname","helper_model"); add_key("model",self.model); add_key("classname","script_model"); add_key("spawnflags","4"); add_key("_color","0.443137 0.443137 1.000000"); if(isdefined(param_00)) { add_key("script_noteworthy",param_00); } } //Function Number: 102 draw_dot_for_ent(param_00) { } //Function Number: 103 draw_dot_for_guy() { var_00 = level.player getplayerangles(); var_01 = anglestoforward(var_00); var_02 = level.player geteye(); var_03 = self geteye(); var_04 = vectortoangles(var_03 - var_02); var_05 = anglestoforward(var_04); var_06 = vectordot(var_05,var_01); } //Function Number: 104 interactive_warnings() { var_00 = getentarray("explodable_barrel","targetname"); var_00 = common_scripts\utility::array_combine(var_00,getentarray("explodable_barrel","script_noteworthy")); if(!var_00.size) { return; } foreach(var_02 in var_00) { var_02.destructible_type = "explodable_barrel"; var_03 = var_02.model + "2"; precachemodel(var_03); var_02 setmodel(var_03); if(isdefined(var_02.target)) { var_04 = getent(var_02.target,"targetname"); if(isdefined(var_04)) { var_04.script_destruct_collision = "pre"; } var_02.targetname = "destructible_toy"; } } iprintlnbold("Old Interactive_Objects being converted, rebuild map to avoid this warning "); } //Function Number: 105 getspherebounds(param_00) { common_scripts\utility::draw_entity_bounds(param_00,1); } //Function Number: 106 trackobject(param_00) { var_01 = getspherebounds(param_00); } //Function Number: 107 debug_draw_anim_path(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { } //Function Number: 108 draw_code_move_info(param_00,param_01,param_02,param_03) { } //Function Number: 109 track_bone_origins(param_00) { } //Function Number: 110 debug_foot_passing() { }