/******************************************************************* * Decompiled By: Bog * Decompiled File: maps/_stealth_behavior_system.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 2 * Decompile Time: 31 ms * Timestamp: 10/27/2023 2:00:47 AM *******************************************************************/ //Function Number: 1 stealth_behavior_system_main() { stealth_behavior_system_init(); } //Function Number: 2 stealth_behavior_system_init() { level._stealth.behavior = spawnstruct(); level._stealth.node_search = spawnstruct(); level._stealth.behavior.sound = []; level._stealth.behavior.sound["huh"] = 0; level._stealth.behavior.sound["hmph"] = 0; level._stealth.behavior.sound["name"] = 0; level._stealth.behavior.sound["wtf"] = 0; level._stealth.behavior.sound["spotted"] = []; level._stealth.behavior.sound["corpse"] = 0; level._stealth.behavior.sound["alert"] = 0; level._stealth.behavior.sound["acknowledge"] = 0; level._stealth.behavior.sound_reset_time = 3; }