/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\asm\ratking\ratking_asm.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 58 * Decompile Time: 2988 ms * Timestamp: 10/27/2023 12:02:07 AM *******************************************************************/ //Function Number: 1 ratkinginit(param_00,param_01,param_02,param_03) { lib_0C75::func_13F9A(param_00,param_01,param_02,param_03); self.var_71D0 = ::scripts\mp\agents\ratking\ratking_agent::shouldratkingplaypainanim; self.var_1198.requestedshieldstate = "equipped"; self.var_2303.shieldstate = "equipped"; } //Function Number: 2 isvalidaction(param_00) { switch(param_00) { case "shield_throw": case "shield_throw_at_spot": case "teleport": case "staff_projectile": case "block": case "summon": case "staff_stomp": case "melee_attack": return 1; } return 0; } //Function Number: 3 setaction(param_00) { self.requested_action = param_00; } //Function Number: 4 clearaction() { self.requested_action = undefined; } //Function Number: 5 shouldendblock(param_00,param_01,param_02,param_03) { if(!isdefined(self.requested_action) || self.requested_action != "block") { return 1; } return 0; } //Function Number: 6 shouldplayentranceanim(param_00,param_01,param_02,param_03) { return 1; } //Function Number: 7 playanimandlookatenemy(param_00,param_01,param_02,param_03) { thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy()); var_04 = lib_0A1D::func_2337(param_00,param_01); lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1); } //Function Number: 8 isanimdone(param_00,param_01,param_02,param_03) { if(lib_0A1A::func_232B(param_01,"end")) { return 1; } if(lib_0A1A::func_232B(param_01,"early_end")) { return 1; } if(lib_0A1A::func_232B(param_01,"finish_early")) { return 1; } if(lib_0A1A::func_232B(param_01,"code_move")) { return 1; } return 0; } //Function Number: 9 playtauntanim(param_00,param_01,param_02,param_03) { self notify("taunt"); thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy()); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); } //Function Number: 10 dosummonspawn() { var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata(); foreach(var_02 in self.var_108FB) { var_03 = scripts\cp\zombies\zombies_spawning::func_13F53(var_00.summon_agent_type,var_02,self.angles,"axis"); if(!isdefined(var_03)) { break; } var_03 thread scripts\cp\zombies\zombies_spawning::func_64E7(var_00.summon_agent_type); } } //Function Number: 11 damagezombies(param_00,param_01) { var_02 = scripts\mp\_mp_agent::func_7D95("generic_zombie"); var_03 = param_01 * param_01; foreach(var_05 in var_02) { var_06 = distancesquared(var_05.origin,param_00); if(var_06 > var_03) { continue; } var_05 dodamage(var_05.health * 10,param_00,self,self,"MOD_IMPACT"); } } //Function Number: 12 dostaffstompdamage(param_00,param_01) { if(isdefined(param_00)) { self endon(param_00 + "_finished"); } if(isdefined(param_01)) { wait(param_01); } var_02 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata(); self setscriptablepartstate("attacks","staff_stomp"); self radiusdamage(self.origin,var_02.staff_stomp_damage_radius,var_02.staff_stomp_max_damage,var_02.staff_stomp_min_damage,self,"MOD_IMPACT"); if(scripts\common\utility::istrue(self.battackzombies)) { damagezombies(self.origin,var_02.staff_stomp_damage_radius); } } //Function Number: 13 staffstompnotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "hit") { dostaffstompdamage(param_01); } } //Function Number: 14 dostaffstomp(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy()); self notify("stomp"); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); } //Function Number: 15 summonnotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "start_summon_zombies") { self notify("summon"); dosummonspawn(); } } //Function Number: 16 ratkingturnnotehandler(param_00,param_01,param_02,param_03) { if(isdefined(param_00)) { switch(param_00) { case "right": self setscriptablepartstate("turns","right"); break; case "left": self setscriptablepartstate("turns","left"); break; default: self setscriptablepartstate("turns","forward"); break; } } } //Function Number: 17 meleenotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "hit") { var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy(); if(isdefined(var_04)) { if(distancesquared(var_04.origin,self.origin) < -25536) { self notify("attack_hit",var_04); if(var_04.team == "axis" && scripts\common\utility::istrue(self.battackzombies)) { lib_0C73::func_5904(var_04,var_04.health * 10,"MOD_IMPACT"); } else { lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT"); } } else { self notify("attack_miss",var_04); } } if(!scripts\common\utility::istrue(self.bmovingmelee)) { self notify("stop_melee_face_enemy"); } } } //Function Number: 18 shieldthrowatspotnotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "hit") { var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos(); if(!isdefined(var_04)) { return; } var_05 = self gettagorigin("J_Shield_LE"); var_06 = var_04.origin; var_07 = magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self); self setscriptablepartstate("shield","neutral"); thread scripts\aitypes\ratking\behaviors::throwandrecovershield(1); } } //Function Number: 19 shieldthrownotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "hit") { var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy(); if(!isdefined(var_04)) { return; } var_05 = self gettagorigin("J_Shield_LE"); var_06 = var_04 geteye() - (0,0,12); magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self); self setscriptablepartstate("shield","neutral"); thread scripts\aitypes\ratking\behaviors::throwandrecovershield(5); } } //Function Number: 20 shieldthrowatspothack(param_00) { self endon(param_00 + "_finished"); wait(0.8); shieldthrowatspotnotehandler("hit",param_00,1,0); } //Function Number: 21 doshieldthrowatspot(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos(); if(isdefined(var_04)) { self.var_1C2 = var_04.origin; } scripts\mp\agents\ratking\ratking_agent::lookatspot(); self notify("shield_throw"); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); self.var_1C2 = undefined; } //Function Number: 22 aimatenemy(param_00,param_01) { self endon(param_00 + "_finished"); while(isdefined(param_01) && isalive(param_01)) { self.var_1C2 = param_01 method_815B(); scripts\common\utility::func_136F7(); } } //Function Number: 23 clearlooktarget(param_00,param_01,param_02) { self.var_1C2 = undefined; } //Function Number: 24 doshieldthrow(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); scripts\mp\agents\ratking\ratking_agent::lookatenemy(); thread aimatenemy(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy()); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); self.var_1C2 = undefined; } //Function Number: 25 shouldabortaction(param_00,param_01,param_02,param_03) { if(scripts\common\utility::istrue(self.btraversalteleport)) { return 0; } if(!isdefined(self.requested_action)) { return 1; } if(isdefined(param_03)) { if(self.requested_action != param_03) { return 1; } } return 0; } //Function Number: 26 shoulddoaction(param_00,param_01,param_02,param_03) { if(!isdefined(self.requested_action)) { return 0; } if(self.requested_action == param_02) { return 1; } return 0; } //Function Number: 27 playanimwithplaybackrate(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); var_04 = param_03; var_05 = lib_0A1D::func_2337(param_00,param_01); lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04); } //Function Number: 28 playblockanim(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); var_04 = vectortoangles(self.damageaccumulator.lastdir * -1); var_04 = (0,var_04[1],0); self method_8289("face angle abs",var_04); self method_8281("anim deltas"); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); } //Function Number: 29 func_BEA0(param_00,param_01,param_02,param_03) { var_04 = undefined; var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy(); if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_65D3)) { var_04 = self.var_1198.var_FECD.var_65D3.origin; } else if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_D699)) { var_04 = self.var_1198.var_FECD.var_D699; } else if(isdefined(var_05)) { var_04 = var_05.origin; } if(!isdefined(var_04)) { return 0; } var_06 = self.angles[1] - vectortoyaw(var_04 - self.origin); var_07 = distancesquared(self.origin,var_04); if(var_07 < 65536) { var_08 = sqrt(var_07); if(var_08 > 3) { var_06 = var_06 + asin(-3 / var_08); } } if(abs(angleclamp180(var_06)) > self.var_129AF) { return 1; } return 0; } //Function Number: 30 func_81DE() { var_00 = 0.25; var_01 = undefined; var_02 = undefined; if(isdefined(self.var_1198.var_FECD)) { if(isdefined(self.var_1198.var_FECD.var_65D3)) { var_01 = self.var_1198.var_FECD.var_65D3; } else if(isdefined(self.var_1198.var_FECD.var_D699)) { var_02 = self.var_1198.var_FECD.var_D699; } } var_03 = scripts\mp\agents\ratking\ratking_agent::getenemy(); if(isdefined(var_03)) { if(!isdefined(var_01) && !isdefined(var_02)) { var_01 = var_03; } } if(isdefined(var_01) && !issentient(var_01)) { var_00 = 1.5; } var_04 = scripts\common\utility::func_8094(var_00,var_01,var_02); return var_04; } //Function Number: 31 choosestaffornostaffanim(param_00,param_01,param_02) { if(scripts\common\utility::istrue(self.nostaff)) { return lib_0A1A::func_2358(param_01,"nostaff"); } return lib_0A1A::func_2358(param_01,"staff"); } //Function Number: 32 chooseshieldornoshieldanim(param_00,param_01,param_02) { if(self.var_2303.shieldstate == "equipped") { return lib_0A1A::func_2358(param_01,"shield"); } return lib_0A1A::func_2358(param_01,"noshield"); } //Function Number: 33 func_3F0A(param_00,param_01,param_02) { var_03 = func_81DE(); if(var_03 < 0) { var_04 = "right"; } else { var_04 = "left"; } var_03 = abs(var_03); var_05 = 0; if(var_03 > 157.5) { var_05 = 180; } else if(var_03 > 112.5) { var_05 = 135; } else if(var_03 > 67.5) { var_05 = 90; } else { var_05 = 45; } var_06 = var_04 + "_" + var_05; var_07 = lib_0A1A::func_2358(param_01,var_06); var_08 = self method_8101(param_01,var_07); return var_07; } //Function Number: 34 func_D56A(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); var_04 = lib_0A1D::func_2337(param_00,param_01); var_05 = self.var_233; self method_8289("face angle abs",self.angles); self method_8281("anim deltas"); lib_0A1D::func_2365(param_00,param_01,param_02,var_04); if(!isdefined(var_05) && isdefined(self.var_233)) { self method_841F(); } lib_0A1D::func_237F("face current"); lib_0A1D::func_237E("code_move"); } //Function Number: 35 playmeleeattack(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); thread lib_0C73::func_6A6A(param_01,self.var_4B26); var_04 = lib_0A1D::func_2337(param_00,param_01); self notify("melee"); lib_0A1D::func_2365(param_00,param_01,param_02,var_04); } //Function Number: 36 choosemeleeattack(param_00,param_01,param_02) { if(lib_0A1B::func_2955()) { var_03 = lib_0A1A::func_2358(param_01,"attack_moving"); } else { var_03 = lib_0A1A::func_2358(param_02,"attack"); } return var_03; } //Function Number: 37 func_3EE4(param_00,param_01,param_02) { return lib_0F3C::func_3EF4(param_00,param_01,param_02); } //Function Number: 38 playmovingpainanim(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\ratking\ratking_tunedata::gettunedata().min_moving_pain_dist) { var_04 = func_3EE4(param_00,"pain_generic",param_03); self method_8289("face angle abs",self.angles); self notify("pain"); lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1); return; } self notify("pain"); lib_0A1D::func_2364(param_01,param_02,param_03,var_04); } //Function Number: 39 playteleportin(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); if(!scripts\aitypes\ratking\behaviors::rk_isonplatform()) { self setscriptablepartstate("movement","dematerialize"); } playanimwithplaybackrate(param_00,param_01,param_02,param_03); } //Function Number: 40 terminate_teleportout(param_00,param_01,param_02) { } //Function Number: 41 shouldconsiderabortingteleport(param_00,param_01,param_02,param_03) { if(scripts\common\utility::istrue(self.ishidden)) { return 0; } return shouldabortaction(param_00,param_01,param_02,"teleport"); } //Function Number: 42 playteleportout(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); self endon("death"); var_04 = lib_0A1D::func_2337(param_00,param_01); var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy(); self.ishidden = 1; wait(0.1); self dontinterpolate(); self hide(); if(scripts\common\utility::istrue(self.fake_death)) { scripts\mp\agents\ratking\ratking_agent::executefakedeath(); } scripts\aitypes\ratking\behaviors::setplatformstate(); var_06 = undefined; if(!scripts\aitypes\ratking\behaviors::rk_isonplatform()) { var_06 = spawnfx(level._effect["rk_tele_spot"],self.teleportpos); triggerfx(var_06); } self setorigin(self.teleportpos,0); if(isdefined(var_05)) { self.angles = vectortoangles(var_05.origin - self.origin); } self.teleportpos = undefined; self method_8286(self.origin); self method_841F(); thread showmelater(var_06); if(!scripts\common\utility::istrue(self.btraversalteleport)) { scripts\mp\agents\ratking\ratking_agent::lookatenemy(); } lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1); if(scripts\common\utility::istrue(self.btraversalteleport)) { self.var_9CEC = undefined; self.btraversalteleport = undefined; self notify("traverse_end"); lib_0A1A::func_237C("decide_idle",param_03); } } //Function Number: 43 showmelater(param_00) { if(scripts\aitypes\ratking\behaviors::rk_isonplatform()) { self setscriptablepartstate("rat_skirt","platform"); } else { self setscriptablepartstate("movement","materialize"); self setscriptablepartstate("rat_skirt","active"); } wait(0.1); self show(); self.ishidden = 0; thread gibnearbyzombies(0.1); wait(1); if(isdefined(param_00)) { param_00 delete(); } if(scripts\aitypes\ratking\behaviors::rk_isonplatform()) { self setscriptablepartstate("movement","neutral"); } } //Function Number: 44 gibnearbyzombies(param_00) { if(isdefined(param_00)) { wait(param_00); } var_01 = scripts\mp\_mp_agent::func_7DAF(); var_02 = scripts\mp\agents\ratking\ratking_agent::getenemy(); var_03 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata(); foreach(var_05 in var_01) { if(var_05 == self) { continue; } if(var_05.team == "allies") { continue; } if(isdefined(var_02) && var_05 == var_02) { continue; } var_06 = distancesquared(self.origin,var_05.origin); if(var_06 > var_03.telefrag_dist_sq) { continue; } var_05 gibthyself(); } } //Function Number: 45 gibthyself() { self.nocorpse = 1; self.full_gib = 1; self dodamage(self.health + -15536,self.origin); } //Function Number: 46 play_teleport_sound_to_players(param_00) { foreach(var_02 in level.players) { if(!self method_85B8() || scripts\common\utility::istrue(var_02.var_DCEB)) { self playsoundtoplayer(param_00,var_02); } } } //Function Number: 47 ontraversalteleport(param_00,param_01,param_02,param_03) { self.teleportpos = self method_8146(); self.btraversalteleport = 1; return 1; } //Function Number: 48 platformfaceenemy(param_00) { self endon(param_00 + "_finished"); for(;;) { var_01 = scripts\mp\agents\ratking\ratking_agent::getenemy(); if(isdefined(var_01) && isalive(var_01)) { self method_8289("face angle abs",(0,vectortoyaw(var_01.origin - self.origin),0)); } scripts\common\utility::func_136F7(); } } //Function Number: 49 playplatformidle(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); self method_841F(); thread platformfaceenemy(param_01); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); } //Function Number: 50 dostaffprojectile(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy()); lib_0A1D::func_2364(param_00,param_01,param_02,param_03); } //Function Number: 51 dostaffprojectiledamage(param_00,param_01,param_02,param_03) { var_04 = param_01 * param_01; var_05 = scripts\common\trace::func_48CC(1); var_06 = scripts\common\trace::func_DCED(param_00 + (0,0,param_02),param_00 - (0,0,param_02),self,var_05); param_00 = getgroundposition(param_00,8); foreach(var_08 in level.players) { if(!isalive(var_08)) { continue; } if(var_08.ignoreme || isdefined(var_08.var_222) && var_08.var_222.ignoreme) { continue; } if(lib_0F74::func_1002C(var_08)) { continue; } var_09 = distance2dsquared(param_00,var_08.origin); if(var_09 > var_04) { continue; } if(abs(param_00[2] - var_08.origin[2]) > param_02) { continue; } var_08 dodamage(param_03,param_00,self,self,"MOD_IMPACT"); } } //Function Number: 52 handlestaffprojectile() { var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata(); var_01 = anglestoforward(self.angles); var_02 = var_00.staff_projectile_range / var_00.staff_projectile_speed; var_03 = var_00.staff_projectile_speed * var_00.staff_projectile_interval; var_04 = var_03 / 2; var_05 = self.origin + var_01 * var_04; var_06 = gettime() + var_02 * 1000; var_07 = spawn("script_model",var_05); var_07 setmodel("tag_origin_staff_proj"); var_07 show(); var_07.angles = var_01; playsoundatpos(var_05,"rk_fissure_deploy_lr"); thread delayprojectileloopsound(var_07,var_00.staff_projectile_interval); while(gettime() < var_06) { dostaffprojectiledamage(var_05,var_04,var_00.staff_projectile_z_delta,var_00.staff_projectile_damage); var_07 moveto(var_05,var_00.staff_projectile_interval); wait(var_00.staff_projectile_interval); var_05 = var_05 + var_01 * var_03; var_07.angles = vectortoangles(var_05 - var_07.origin); } var_07 stoploopsound(); var_07 delete(); } //Function Number: 53 delayprojectileloopsound(param_00,param_01) { level endon("game_ended"); wait(param_01); param_00 scripts\common\utility::func_CD7F("rk_fissure_ground_lp",(0,0,12)); } //Function Number: 54 staffprojectilenotehandler(param_00,param_01,param_02,param_03) { if(param_00 == "hit") { handlestaffprojectile(); } } //Function Number: 55 lostorfoundstaff(param_00,param_01,param_02,param_03) { if(scripts\common\utility::istrue(self.bstaffchanged)) { self.bstaffchanged = undefined; return 1; } return 0; } //Function Number: 56 lostorfoundshield(param_00,param_01,param_02,param_03) { if(self.var_1198.requestedshieldstate == self.var_2303.shieldstate) { return 0; } if(self.var_1198.requestedshieldstate == "equipped" && self.var_2303.shieldstate != "equipped") { return 1; } if(self.var_1198.requestedshieldstate == "dropped" && self.var_2303.shieldstate == "equipped") { return 1; } self.var_2303.shieldstate = self.var_1198.requestedshieldstate; return 0; } //Function Number: 57 playshieldlostandfound(param_00,param_01,param_02,param_03) { switch(self.var_1198.requestedshieldstate) { case "equipped": self setscriptablepartstate("shield","shield_activate"); break; case "dropped": self setscriptablepartstate("shield","shield_dissolve"); break; default: break; } self.var_2303.shieldstate = self.var_1198.requestedshieldstate; lib_0F3C::func_CEA8(param_00,param_01,param_02,param_03); } //Function Number: 58 ratking_chooseanim_exit(param_00,param_01,param_02) { var_03 = lib_0F3B::func_53CA(param_01); return var_03; }