/******************************************************************* * Decompiled By: Bog * Decompiled File: 1216.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 2 * Decompile Time: 0 ms * Timestamp: 10/27/2023 2:15:21 AM *******************************************************************/ //Function Number: 1 main(param_00,param_01,param_02) { maps\_vehicle::build_template("pavelow_noai",param_00,param_01,param_02); maps\_vehicle::build_localinit(::init_local); maps\_vehicle::build_deathmodel("vehicle_pavelow"); maps\_vehicle::build_deathfx("explosions/helicopter_explosion_secondary_small","tag_engine_left","pavelow_helicopter_secondary_exp",undefined,undefined,undefined,0,1); maps\_vehicle::build_deathfx("fire/fire_smoke_trail_L","tag_engine_left","pavelow_helicopter_dying_loop",1,0.05,1,0.5,1); maps\_vehicle::build_deathfx("explosions/helicopter_explosion_secondary_small","tag_engine_right","pavelow_helicopter_secondary_exp",undefined,undefined,undefined,2.5,1); maps\_vehicle::build_deathfx("explosions/helicopter_explosion_pavelow",undefined,"pavelow_helicopter_crash",undefined,undefined,undefined,-1,undefined,"stop_crash_loop_sound"); maps\_vehicle::build_rocket_deathfx("explosions/aerial_explosion_pavelow_mp","tag_deathfx","pavelow_helicopter_crash",undefined,undefined,undefined,undefined,1,undefined,0); maps\_vehicle::build_treadfx(); maps\_vehicle::build_life(999,500,1500); maps\_vehicle::build_team("allies"); maps\_vehicle::build_drive(%bh_rotors,undefined,0); var_03 = maps\_vehicle::get_light_model(param_00,param_02); maps\_vehicle::build_light(var_03,"cockpit_red_cargo02","tag_light_cargo02","misc/aircraft_light_cockpit_red","interior",0); maps\_vehicle::build_light(var_03,"cockpit_blue_cockpit01","tag_light_cockpit01","misc/aircraft_light_cockpit_blue","interior",0.1); maps\_vehicle::build_light(var_03,"white_blink","tag_light_belly","misc/aircraft_light_white_blink","running",0.15); maps\_vehicle::build_light(var_03,"wingtip_green1","tag_light_L_wing1","misc/aircraft_light_wingtip_green","running",0.3); maps\_vehicle::build_light(var_03,"wingtip_red1","tag_light_R_wing1","misc/aircraft_light_wingtip_red","running",0.2); maps\_vehicle::build_light(var_03,"solid_tail","tag_light_tail2","misc/aircraft_light_wingtip_red","running",0.25); maps\_vehicle::build_light(var_03,"white_blink_tail","tag_light_tail","misc/aircraft_light_red_blink","running",0.05); } //Function Number: 2 init_local() { self.originheightoffset = distance(self gettagorigin("tag_origin"),self gettagorigin("tag_ground")); self.script_badplace = 0; thread maps\_vehicle::lights_on("running"); }