/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_awards.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 58 * Decompile Time: 1011 ms * Timestamp: 10/27/2023 2:14:55 AM *******************************************************************/ //Function Number: 1 init() { initawards(); level thread onplayerconnect(); level thread monitormovementdistance(); level thread monitorenemydistance(); } //Function Number: 2 onplayerconnect() { for(;;) { level waittill("connected",var_00); if(!isdefined(var_00.pers["stats"])) { var_00.pers["stats"] = []; } var_00.stats = var_00.pers["stats"]; if(!var_00.stats.size) { var_00 setplayerdata("round","awardCount",0); foreach(var_03, var_02 in level.awards) { if(isdefined(level.awards[var_03].defaultvalue)) { var_00 maps\mp\_utility::initplayerstat(var_03,level.awards[var_03].defaultvalue); continue; } var_00 maps\mp\_utility::initplayerstat(var_03); } } var_00.prevpos = var_00.origin; var_00.previousdeaths = 0; var_00.altitudepolls = 0; var_00.totalaltitudesum = 0; var_00.usedweapons = []; var_00 thread onplayerspawned(); var_00 thread monitorpositioncamping(); } } //Function Number: 3 onplayerspawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); thread monitorreloads(); thread monitorshotsfired(); thread monitorswaps(); thread monitorexplosionssurvived(); thread monitorshieldblocks(); thread monitorflashhits(); thread monitorstunhits(); thread monitorstancetime(); } } //Function Number: 4 initawards() { if(isdefined(level.initgametypeawards)) { [[ level.initgametypeawards ]](); } initawardflag("10kills",::isatleast,10,"kills"); initawardflag("1death",::isatleast,1,"deaths"); initawardflag("nodeaths",::isatmost,0,"deaths"); initawardflag("nokills",::isatmost,0,"kills"); initmultiaward("mvp","kills","deaths"); initmultiaward("punisher","kills","killstreak"); initmultiaward("overkill","kills","headshots"); initstataward("kdratio",0,::highestwins); initstataward("kills",0,::highestwins); initstataward("higherrankkills",0,::highestwins); initstataward("deaths",0,::lowestwithhalfplayedtime); initstataward("killstreak",0,::highestwins); initstataward("headshots",0,::highestwins); initstataward("closertoenemies",0,::highestwins); initstataward("throwingknifekills",0,::highestwins); initstataward("grenadekills",0,::highestwins); initstataward("helicopters",0,::highestwins); initstataward("airstrikes",0,::highestwins); initstataward("uavs",0,::highestwins); initstataward("mostmultikills",0,::highestwins); initstataward("multikill",0,::highestwins); initstataward("knifekills",0,::highestwins); initstataward("flankkills",0,::highestwins); initstataward("bulletpenkills",0,::highestwins); initstataward("laststandkills",0,::highestwins); initstataward("laststanderkills",0,::highestwins); initstataward("assists",0,::highestwins); initstataward("c4kills",0,::highestwins); initstataward("claymorekills",0,::highestwins); initstataward("fragkills",0,::highestwins); initstataward("semtexkills",0,::highestwins); initstataward("explosionssurvived",0,::highestwins); initstataward("mosttacprevented",0,::highestwins); initstataward("avengekills",0,::highestwins); initstataward("rescues",0,::highestwins); initstataward("longshots",0,::highestwins); initstataward("adskills",0,::highestwins); initstataward("hipfirekills",0,::highestwins); initstataward("revengekills",0,::highestwins); initstataward("longestlife",0,::highestwins); initstataward("throwbacks",0,::highestwins); initstataward("otherweaponkills",0,::highestwins); initstataward("killedsameplayer",0,::highestwins,2); initstataward("mostweaponsused",0,::highestwins,3); initstataward("distancetraveled",0,::highestwins); initstataward("mostreloads",0,::highestwins); initstataward("mostswaps",0,::highestwins); initstat("flankdeaths",0); initstataward("thermalkills",0,::highestwins); initstataward("mostcamperkills",0,::highestwins); initstataward("fbhits",0,::highestwins); initstataward("stunhits",0,::highestwins); initstataward("scopedkills",0,::highestwins); initstataward("arkills",0,::highestwins); initstataward("arheadshots",0,::highestwins); initstataward("lmgkills",0,::highestwins); initstataward("lmgheadshots",0,::highestwins); initstataward("sniperkills",0,::highestwins); initstataward("sniperheadshots",0,::highestwins); initstataward("shieldblocks",0,::highestwins); initstataward("shieldkills",0,::highestwins); initstataward("smgkills",0,::highestwins); initstataward("smgheadshots",0,::highestwins); initstataward("shotgunkills",0,::highestwins); initstataward("shotgunheadshots",0,::highestwins); initstataward("pistolkills",0,::highestwins); initstataward("pistolheadshots",0,::highestwins); initstataward("rocketkills",0,::highestwins); initstataward("equipmentkills",0,::highestwins); initstataward("mostclasseschanged",0,::highestwins); initstataward("lowerrankkills",0,::highestwins); initstataward("sprinttime",0,::highestwins,1); initstataward("crouchtime",0,::highestwins); initstataward("pronetime",0,::highestwins); initstataward("comebacks",0,::highestwins); initstataward("mostshotsfired",0,::highestwins); initstataward("timeinspot",0,::highestwins); initstataward("killcamtimewatched",0,::highestwins); initstataward("greatestavgalt",0,::highestwins); initstataward("leastavgalt",9999999,::lowestwins); initstataward("weaponxpearned",0,::highestwins); initstataward("assaultkillstreaksused",0,::highestwins); initstataward("supportkillstreaksused",0,::highestwins); initstataward("specialistkillstreaksearned",0,::highestwins); initstataward("killsconfirmed",0,::highestwins); initstataward("killsdenied",0,::highestwins); initstataward("holdingteamdefenderflag",0,::highestwins); initstataward("damagedone",0,::highestwins); initstataward("damagetaken",0,::lowestwins); if(!maps\mp\_utility::matchmakinggame()) { initstataward("killcamskipped",0,::highestwins); initstataward("killsteals",0,::highestwins); if(!maps\mp\_utility::getgametypenumlives()) { initstataward("deathstreak",0,::highestwins); } initstataward("shortestlife",9999999,::lowestwins); initstataward("suicides",0,::highestwins); initstataward("mostff",0,::highestwins); initstataward("shotgundeaths",0,::highestwins); initstataward("shielddeaths",0,::highestwins); initstataward("flankdeaths",0,::highestwins); } } //Function Number: 5 initbaseaward(param_00) { level.awards[param_00] = spawnstruct(); level.awards[param_00].winners = []; level.awards[param_00].exclusive = 1; } //Function Number: 6 initawardprocess(param_00,param_01,param_02,param_03) { if(isdefined(param_01)) { level.awards[param_00].process = param_01; } if(isdefined(param_02)) { level.awards[param_00].var1 = param_02; } if(isdefined(param_03)) { level.awards[param_00].var2 = param_03; } } //Function Number: 7 initstat(param_00,param_01) { initbaseaward(param_00); level.awards[param_00].defaultvalue = param_01; level.awards[param_00].type = "stat"; } //Function Number: 8 initstataward(param_00,param_01,param_02,param_03,param_04) { initbaseaward(param_00); initawardprocess(param_00,param_02,param_03,param_04); level.awards[param_00].defaultvalue = param_01; level.awards[param_00].type = "stat"; } //Function Number: 9 initderivedaward(param_00,param_01,param_02,param_03) { initbaseaward(param_00); initawardprocess(param_00,param_01,param_02,param_03); level.awards[param_00].type = "derived"; } //Function Number: 10 initawardflag(param_00,param_01,param_02,param_03) { initbaseaward(param_00); initawardprocess(param_00,param_01,param_02,param_03); level.awards[param_00].type = "flag"; } //Function Number: 11 initmultiaward(param_00,param_01,param_02) { initbaseaward(param_00); level.awards[param_00].award1_ref = param_01; level.awards[param_00].award2_ref = param_02; level.awards[param_00].type = "multi"; } //Function Number: 12 initthresholdaward(param_00,param_01,param_02,param_03) { initbaseaward(param_00); initawardprocess(param_00,param_01,param_02,param_03); level.awards[param_00].type = "threshold"; } //Function Number: 13 setmatchrecordifgreater(param_00) { var_01 = maps\mp\_utility::getplayerstat(param_00); var_02 = maps\mp\_utility::getplayerstattime(param_00); var_03 = getawardrecord(param_00); var_04 = getawardrecordtime(param_00); if(!isdefined(var_03) || var_01 > var_03) { clearawardwinners(param_00); addawardwinner(param_00,self.clientid); setawardrecord(param_00,var_01,var_02); return; } if(var_01 == var_03) { if(isawardexclusive(param_00)) { if(!isdefined(var_04) || var_02 < var_04) { clearawardwinners(param_00); addawardwinner(param_00,self.clientid); setawardrecord(param_00,var_01,var_02); return; } return; } addawardwinner(param_00,self.clientid); return; } } //Function Number: 14 setmatchrecordiflower(param_00) { var_01 = maps\mp\_utility::getplayerstat(param_00); var_02 = maps\mp\_utility::getplayerstattime(param_00); var_03 = getawardrecord(param_00); var_04 = getawardrecordtime(param_00); if(!isdefined(var_03) || var_01 < var_03) { clearawardwinners(param_00); addawardwinner(param_00,self.clientid); setawardrecord(param_00,var_01,var_02); return; } if(var_01 == var_03) { if(isawardexclusive(param_00)) { if(!isdefined(var_04) || var_02 < var_04) { clearawardwinners(param_00); addawardwinner(param_00,self.clientid); setawardrecord(param_00,var_01,var_02); return; } return; } addawardwinner(param_00,self.clientid); return; } } //Function Number: 15 getdecodedratio(param_00) { var_01 = getratioloval(param_00); var_02 = getratiohival(param_00); if(!var_01) { return var_02 + 0.001; } return var_02 / var_01; } //Function Number: 16 setpersonalbestifgreater(param_00) { var_01 = self getplayerdata("bests",param_00); var_02 = maps\mp\_utility::getplayerstat(param_00); if(var_01 == 0 || var_02 > var_01) { var_02 = getformattedvalue(param_00,var_02); self setplayerdata("bests",param_00,var_02); } } //Function Number: 17 setpersonalbestiflower(param_00) { var_01 = self getplayerdata("bests",param_00); var_02 = maps\mp\_utility::getplayerstat(param_00); if(var_01 == 0 || var_02 < var_01) { var_02 = getformattedvalue(param_00,var_02); self setplayerdata("bests",param_00,var_02); } } //Function Number: 18 incplayerrecord(param_00) { var_01 = self getplayerdata("awards",param_00); self setplayerdata("awards",param_00,var_01 + 1); } //Function Number: 19 addawardwinner(param_00,param_01) { foreach(var_03 in level.awards[param_00].winners) { if(var_03 == param_01) { return; } } level.awards[param_00].winners[level.awards[param_00].winners.size] = param_01; } //Function Number: 20 getawardwinners(param_00) { return level.awards[param_00].winners; } //Function Number: 21 clearawardwinners(param_00) { level.awards[param_00].winners = []; } //Function Number: 22 setawardrecord(param_00,param_01,param_02) { level.awards[param_00].value = param_01; level.awards[param_00].time = param_02; } //Function Number: 23 getawardrecord(param_00) { return level.awards[param_00].value; } //Function Number: 24 getawardrecordtime(param_00) { return level.awards[param_00].time; } //Function Number: 25 assignawards() { foreach(var_01 in level.players) { if(!var_01 maps\mp\_utility::rankingenabled()) { return; } var_02 = var_01 maps\mp\_utility::getplayerstat("kills"); var_03 = var_01 maps\mp\_utility::getplayerstat("deaths"); if(var_03 == 0) { var_03 = 1; } var_01 maps\mp\_utility::setplayerstat("kdratio",var_02 / var_03); if(isalive(var_01)) { var_04 = gettime() - var_01.spawntime; var_01 maps\mp\_utility::setplayerstatifgreater("longestlife",var_04); } } foreach(var_0B, var_07 in level.awards) { if(!isdefined(level.awards[var_0B].process)) { continue; } var_08 = level.awards[var_0B].process; var_09 = level.awards[var_0B].var1; var_0A = level.awards[var_0B].var2; if(isdefined(var_09) && isdefined(var_0A)) { [[ var_08 ]](var_0B,var_09,var_0A); continue; } if(isdefined(var_09)) { [[ var_08 ]](var_0B,var_09); continue; } [[ var_08 ]](var_0B); } foreach(var_0B, var_07 in level.awards) { if(!ismultiaward(var_0B)) { continue; } var_0D = level.awards[var_0B].award1_ref; var_0E = level.awards[var_0B].award2_ref; var_0F = getawardwinners(var_0D); var_10 = getawardwinners(var_0E); if(!isdefined(var_0F) || !isdefined(var_10)) { continue; } foreach(var_12 in var_0F) { foreach(var_14 in var_10) { if(var_12 == var_14) { addawardwinner(var_0B,var_12); var_01 = maps\mp\_utility::playerforclientid(var_12); var_15 = var_01 maps\mp\_utility::getplayerstat(var_0D); var_16 = var_01 maps\mp\_utility::getplayerstat(var_0E); var_01 maps\mp\_utility::setplayerstat(var_0B,encoderatio(var_15,var_16)); } } } } foreach(var_0B, var_07 in level.awards) { if(!isawardflag(var_0B)) { assignaward(var_0B); } } foreach(var_01 in level.players) { var_1B = var_01 getplayerdata("round","awardCount"); for(var_1C = 0;var_1C < var_1B && var_1C < 3;var_1C++) { var_07 = var_01 getplayerdata("round","awards",var_1C,"award"); var_1D = var_01 getplayerdata("round","awards",var_1C,"value"); } } } //Function Number: 26 assignaward(param_00) { var_01 = getawardwinners(param_00); if(!isdefined(var_01)) { return; } foreach(var_03 in var_01) { foreach(var_05 in level.players) { if(var_05.clientid == var_03) { var_05 giveaward(param_00); } } } } //Function Number: 27 getawardtype(param_00) { if(isdefined(level.awards[param_00].type)) { return level.awards[param_00].type; } return "none"; } //Function Number: 28 ismultiaward(param_00) { return getawardtype(param_00) == "multi"; } //Function Number: 29 isstataward(param_00) { return getawardtype(param_00) == "stat"; } //Function Number: 30 isthresholdaward(param_00) { return getawardtype(param_00) == "threshold"; } //Function Number: 31 isawardflag(param_00) { return getawardtype(param_00) == "flag"; } //Function Number: 32 isawardexclusive(param_00) { if(isdefined(level.awards[param_00].exclusive)) { return level.awards[param_00].exclusive; } return 1; } //Function Number: 33 hasdisplayvalue(param_00) { var_01 = getawardtype(param_00); switch(var_01) { case "derived": var_02 = 0; break; case "stat": case "multi": default: var_02 = 1; break; } return var_02; } //Function Number: 34 giveaward(param_00) { var_01 = self getplayerdata("round","awardCount"); incplayerrecord(param_00); if(hasdisplayvalue(param_00)) { if(isstataward(param_00)) { } var_02 = maps\mp\_utility::getplayerstat(param_00); } else { var_02 = 1; } var_02 = getformattedvalue(param_00,var_02); if(var_01 < 5) { self setplayerdata("round","awards",var_01,"award",param_00); self setplayerdata("round","awards",var_01,"value",var_02); } var_01++; self setplayerdata("round","awardCount",var_01); maps\mp\_matchdata::logaward(param_00); if(var_01 == 1) { maps\mp\_highlights::givehighlight(param_00,var_02); } } //Function Number: 35 getformattedvalue(param_00,param_01) { var_02 = tablelookup("mp/awardTable.csv",1,param_00,7); switch(var_02) { case "float": param_01 = maps\mp\_utility::limitdecimalplaces(param_01,2); param_01 = param_01 * 100; break; case "ratio": case "multi": case "time": case "count": case "none": case "distance": default: break; } param_01 = int(param_01); return param_01; } //Function Number: 36 highestwins(param_00,param_01) { foreach(var_03 in level.players) { if(var_03 maps\mp\_utility::rankingenabled() && var_03 statvaluechanged(param_00) && !isdefined(param_01) || var_03 maps\mp\_utility::getplayerstat(param_00) >= param_01) { var_03 setmatchrecordifgreater(param_00); if(!isawardflag(param_00)) { var_03 setpersonalbestifgreater(param_00); } } } } //Function Number: 37 lowestwins(param_00,param_01) { foreach(var_03 in level.players) { if(var_03 maps\mp\_utility::rankingenabled() && var_03 statvaluechanged(param_00) && !isdefined(param_01) || var_03 maps\mp\_utility::getplayerstat(param_00) <= param_01) { var_03 setmatchrecordiflower(param_00); if(!isawardflag(param_00)) { var_03 setpersonalbestiflower(param_00); } } } } //Function Number: 38 lowestwithhalfplayedtime(param_00) { var_01 = maps\mp\_utility::gettimepassed() / 1000; var_02 = var_01 * 0.5; foreach(var_04 in level.players) { if(var_04.hasspawned && var_04.timeplayed["total"] >= var_02) { var_04 setmatchrecordiflower(param_00); if(!isawardflag(param_00)) { var_04 setpersonalbestiflower(param_00); } } } } //Function Number: 39 statvaluechanged(param_00) { var_01 = maps\mp\_utility::getplayerstat(param_00); var_02 = level.awards[param_00].defaultvalue; if(var_01 == var_02) { return 0; } return 1; } //Function Number: 40 isatleast(param_00,param_01,param_02) { foreach(var_04 in level.players) { var_05 = var_04 maps\mp\_utility::getplayerstat(param_02); var_06 = var_05; if(var_06 >= param_01) { addawardwinner(param_00,var_04.clientid); } if(isthresholdaward(param_00) || isawardflag(param_00)) { var_04 maps\mp\_utility::setplayerstat(param_00,var_05); } } } //Function Number: 41 isatmost(param_00,param_01,param_02) { foreach(var_04 in level.players) { var_05 = var_04 maps\mp\_utility::getplayerstat(param_02); if(var_05 <= param_01) { addawardwinner(param_00,var_04.clientid); } } } //Function Number: 42 isatmostwithhalfplayedtime(param_00,param_01,param_02) { var_03 = maps\mp\_utility::gettimepassed() / 1000; var_04 = var_03 * 0.5; foreach(var_06 in level.players) { if(var_06.hasspawned && var_06.timeplayed["total"] >= var_04) { var_07 = var_06 maps\mp\_utility::getplayerstat(param_02); if(var_07 <= param_01) { addawardwinner(param_00,var_06.clientid); } } } } //Function Number: 43 setratio(param_00,param_01,param_02) { foreach(var_04 in level.players) { var_05 = var_04 maps\mp\_utility::getplayerstat(param_01); var_06 = var_04 maps\mp\_utility::getplayerstat(param_02); if(var_06 == 0) { var_04 maps\mp\_utility::setplayerstat(param_00,var_05); continue; } var_07 = var_05 / var_06; var_04 maps\mp\_utility::setplayerstat(param_00,var_07); } } //Function Number: 44 getkillstreakawardref(param_00) { switch(param_00) { case "uav_support": case "counter_uav": case "triple_uav": case "double_uav": case "uav": return "uavs"; case "super_airstrike": case "airstrike": case "harrier_airstrike": case "stealth_airstrike": case "precision_airstrike": return "airstrikes"; case "helicopter_blackbox": case "helicopter_mk19": case "helicopter_minigun": case "littlebird_support": case "littlebird_flock": case "helicopter_flares": case "helicopter": return "helicopters"; default: return undefined; } } //Function Number: 45 monitorreloads() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("reload"); maps\mp\_utility::incplayerstat("mostreloads",1); } } //Function Number: 46 monitorshotsfired() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("weapon_fired"); maps\mp\_utility::incplayerstat("mostshotsfired",1); } } //Function Number: 47 monitorswaps() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); var_00 = "none"; for(;;) { self waittill("weapon_change",var_01); if(var_00 == var_01) { continue; } if(var_01 == "none") { continue; } if(!maps\mp\gametypes\_weapons::isprimaryweapon(var_01)) { continue; } var_00 = var_01; maps\mp\_utility::incplayerstat("mostswaps",1); var_02 = 0; foreach(var_04 in self.usedweapons) { if(var_01 == var_04) { var_02 = 1; break; } } if(!var_02) { self.usedweapons[self.usedweapons.size] = var_01; maps\mp\_utility::incplayerstat("mostweaponsused",1); } } } //Function Number: 48 monitormovementdistance() { level endon("game_ended"); self endon("disconnect"); for(;;) { foreach(var_01 in level.players) { if(!isalive(var_01)) { continue; } if(var_01.deaths != var_01.previousdeaths) { var_01.prevpos = var_01.origin; var_01.previousdeaths = var_01.deaths; } var_02 = distance(var_01.origin,var_01.prevpos); var_01 maps\mp\_utility::incplayerstat("distancetraveled",var_02); var_01.prevpos = var_01.origin; var_01.altitudepolls++; var_01.totalaltitudesum = var_01.totalaltitudesum + var_01.origin[2]; var_03 = var_01.totalaltitudesum / var_01.altitudepolls; var_01 maps\mp\_utility::setplayerstat("leastavgalt",var_03); var_01 maps\mp\_utility::setplayerstat("greatestavgalt",var_03); wait 0.05; } wait 0.05; } } //Function Number: 49 monitorpositioncamping() { level endon("game_ended"); self endon("disconnect"); self.lastcampchecked = gettime(); self.positionarray = []; var_00 = 512; for(;;) { if(!isalive(self)) { wait 0.5; self.lastcampchecked = gettime(); self.positionarray = []; continue; } self.positionarray[self.positionarray.size] = self.origin; if(gettime() - self.lastcampchecked >= 15000) { if(distance(self.positionarray[0],self.origin) < var_00 && distance(self.positionarray[1],self.positionarray[0]) < var_00) { var_01 = gettime() - self.lastcampchecked; maps\mp\_utility::incplayerstat("timeinspot",var_01); } self.positionarray = []; self.lastcampchecked = gettime(); } wait 5; } } //Function Number: 50 encoderatio(param_00,param_01) { return param_00 + param_01 << 16; } //Function Number: 51 getratiohival(param_00) { return param_00 & -1; } //Function Number: 52 getratioloval(param_00) { return param_00 >> 16; } //Function Number: 53 monitorenemydistance() { level endon("game_ended"); self endon("disconnect"); while(level.players.size < 3) { wait 1; } for(;;) { foreach(var_01 in level.players) { if(!isdefined(var_01)) { continue; } if(var_01.team == "spectator") { continue; } if(!isalive(var_01)) { continue; } var_02 = sortbydistance(level.players,var_01.origin); if(!var_02.size) { wait 0.05; continue; } if(var_02.size < 2) { wait 0.05; continue; } if(var_02[1].team != var_01.team) { var_01 maps\mp\_utility::incplayerstat("closertoenemies",0.05); } wait 0.05; } wait 0.05; } } //Function Number: 54 monitorexplosionssurvived() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("survived_explosion",var_00); if(isdefined(var_00) && isplayer(var_00) && self == var_00) { continue; } maps\mp\_utility::incplayerstat("explosionssurvived",1); wait 0.05; } } //Function Number: 55 monitorshieldblocks() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("shield_blocked"); maps\mp\_utility::incplayerstat("shieldblocks",1); wait 0.05; } } //Function Number: 56 monitorflashhits() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("flash_hit"); maps\mp\_utility::incplayerstat("fbhits",1); wait 0.05; } } //Function Number: 57 monitorstunhits() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { self waittill("stun_hit"); maps\mp\_utility::incplayerstat("stunhits",1); wait 0.05; } } //Function Number: 58 monitorstancetime() { level endon("game_ended"); self endon("spawned_player"); self endon("death"); self endon("disconnect"); for(;;) { if(self getstance() == "crouch") { maps\mp\_utility::incplayerstat("crouchtime",500); } else if(self getstance() == "prone") { maps\mp\_utility::incplayerstat("pronetime",500); } wait 0.5; } }