/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_events.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 31 * Decompile Time: 538 ms * Timestamp: 10/27/2023 2:15:00 AM *******************************************************************/ //Function Number: 1 init() { maps\mp\gametypes\_rank::registerscoreinfo("headshot",50); maps\mp\gametypes\_rank::registerscoreinfo("execution",100); maps\mp\gametypes\_rank::registerscoreinfo("avenger",50); maps\mp\gametypes\_rank::registerscoreinfo("defender",50); maps\mp\gametypes\_rank::registerscoreinfo("posthumous",25); maps\mp\gametypes\_rank::registerscoreinfo("revenge",50); maps\mp\gametypes\_rank::registerscoreinfo("double",50); maps\mp\gametypes\_rank::registerscoreinfo("triple",75); maps\mp\gametypes\_rank::registerscoreinfo("multi",100); maps\mp\gametypes\_rank::registerscoreinfo("buzzkill",100); maps\mp\gametypes\_rank::registerscoreinfo("firstblood",100); maps\mp\gametypes\_rank::registerscoreinfo("comeback",100); maps\mp\gametypes\_rank::registerscoreinfo("longshot",50); maps\mp\gametypes\_rank::registerscoreinfo("assistedsuicide",100); maps\mp\gametypes\_rank::registerscoreinfo("knifethrow",100); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("damage",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("heavy_damage",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("damaged",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("kill",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("killed",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("healed",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("headshot",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("melee",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("backstab",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("longshot",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("assistedsuicide",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("defender",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("avenger",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("execution",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("comeback",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("revenge",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("buzzkill",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("double",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("triple",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("multi",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("assist",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("firstBlood",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("capture",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("assistedCapture",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("plant",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("defuse",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("vehicleDestroyed",1); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("3streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("4streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("5streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("6streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("7streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("8streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("9streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("10streak",0); maps\mp\killstreaks\_killstreaks::registeradrenalineinfo("regen",0); precacheshader("crosshair_red"); level._effect["money"] = loadfx("props/cash_player_drop"); level.numkills = 0; level thread onplayerconnect(); } //Function Number: 2 onplayerconnect() { for(;;) { level waittill("connected",var_00); var_00.killedplayers = []; var_00.killedplayerscurrent = []; var_00.killedby = []; var_00.lastkilledby = undefined; var_00.greatestuniqueplayerkills = 0; var_00.recentkillcount = 0; var_00.lastkilltime = 0; var_00.damagedplayers = []; var_00 thread monitorcratejacking(); var_00 thread monitorobjectives(); var_00 thread monitorhealed(); } } //Function Number: 3 damagedplayer(param_00,param_01,param_02) { if(param_01 < 50 && param_01 > 10) { maps\mp\killstreaks\_killstreaks::giveadrenaline("damage"); return; } maps\mp\killstreaks\_killstreaks::giveadrenaline("heavy_damage"); } //Function Number: 4 killedplayer(param_00,param_01,param_02,param_03) { var_04 = param_01.guid; var_05 = self.guid; var_06 = gettime(); thread updaterecentkills(param_00); self.lastkilltime = gettime(); self.lastkilledplayer = param_01; self.modifiers = []; level.numkills++; self.damagedplayers[var_04] = undefined; if(!maps\mp\_utility::iskillstreakweapon(param_02) && !maps\mp\_utility::isjuggernaut() && !maps\mp\_utility::_hasperk("specialty_explosivebullets")) { if(param_02 == "none") { return 0; } if(isdefined(self.pers["copyCatLoadout"]) && isdefined(self.pers["copyCatLoadout"]["owner"])) { if(param_01 == self.pers["copyCatLoadout"]["owner"]) { self.modifiers["clonekill"] = 1; } } if(param_01.attackers.size == 1 && !isdefined(param_01.attackers[param_01.guid])) { var_0A = maps\mp\_utility::getweaponclass(param_02); if(var_0A == "weapon_sniper" && param_03 != "MOD_MELEE" && gettime() == param_01.attackerdata[self.guid].firsttimedamaged) { self.modifiers["oneshotkill"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_ONE_SHOT_KILL"); } } if(isdefined(param_01.throwinggrenade) && param_01.throwinggrenade == "frag_grenade_mp") { self.modifiers["cooking"] = 1; } if(isdefined(self.assistedsuicide) && self.assistedsuicide) { assistedsuicide(param_00,param_02,param_03); } if(level.numkills == 1) { firstblood(param_00,param_02,param_03); } if(self.pers["cur_death_streak"] > 3) { comeback(param_00,param_02,param_03); } if(param_03 == "MOD_HEAD_SHOT") { if(isdefined(param_01.laststand)) { execution(param_00,param_02,param_03); } else { headshot(param_00,param_02,param_03); } } if(isdefined(self.wasti) && self.wasti && gettime() - self.spawntime <= 5000) { self.modifiers["jackintheboxkill"] = 1; } if(!isalive(self) && self.deathtime + 800 < gettime()) { postdeathkill(param_00); } var_0B = 0; if(level.teambased && var_06 - param_01.lastkilltime < 500) { if(param_01.lastkilledplayer != self) { avengedplayer(param_00,param_02,param_03); } } foreach(var_0E, var_0D in param_01.damagedplayers) { if(var_0E == self.guid) { continue; } if(level.teambased && var_06 - var_0D < 500) { defendedplayer(param_00,param_02,param_03); } } if(isdefined(param_01.attackerposition)) { var_0F = param_01.attackerposition; } else { var_0F = self.origin; } if(islongshot(self,param_02,param_03,var_0F,param_01)) { thread longshot(param_00,param_02,param_03); } if(param_01.pers["cur_kill_streak"] > 0 && isdefined(param_01.killstreaks[param_01.pers["cur_kill_streak"] + 1])) { buzzkill(param_00,param_01,param_02,param_03); } thread checkmatchdatakills(param_00,param_01,param_02,param_03); } if(!isdefined(self.killedplayers[var_04])) { self.killedplayers[var_04] = 0; } if(!isdefined(self.killedplayerscurrent[var_04])) { self.killedplayerscurrent[var_04] = 0; } if(!isdefined(param_01.killedby[var_05])) { param_01.killedby[var_05] = 0; } self.killedplayers[var_04]++; if(self.killedplayers[var_04] > self.greatestuniqueplayerkills) { maps\mp\_utility::setplayerstat("killedsameplayer",self.killedplayers[var_04]); } self.killedplayerscurrent[var_04]++; param_01.killedby[var_05]++; param_01.lastkilledby = self; } //Function Number: 5 islongshot(param_00,param_01,param_02,param_03,param_04) { if(isalive(param_00) && !param_00 maps\mp\_utility::isusingremote() && param_02 == "MOD_RIFLE_BULLET" || param_02 == "MOD_PISTOL_BULLET" || param_02 == "MOD_HEAD_SHOT" && !maps\mp\_utility::iskillstreakweapon(param_01) && !isdefined(param_00.assistedsuicide)) { var_05 = maps\mp\_utility::getweaponclass(param_01); switch(var_05) { case "weapon_pistol": var_06 = 800; break; case "weapon_machine_pistol": case "weapon_smg": var_06 = 1200; break; case "weapon_lmg": case "weapon_assault": var_06 = 1500; break; case "weapon_sniper": var_06 = 2000; break; case "weapon_shotgun": var_06 = 500; break; case "weapon_projectile": default: var_06 = 1536; break; } if(distance(param_03,param_04.origin) > var_06) { if(param_00 isitemunlocked("specialty_holdbreath") && param_00 maps\mp\_utility::_hasperk("specialty_holdbreath")) { param_00 maps\mp\gametypes\_missions::processchallenge("ch_longdistance"); } return 1; } } return 0; } //Function Number: 6 checkmatchdatakills(param_00,param_01,param_02,param_03) { var_04 = maps\mp\_utility::getweaponclass(param_02); var_05 = 0; thread campercheck(); if(isdefined(self.lastkilledby) && self.lastkilledby == param_01) { self.lastkilledby = undefined; revenge(param_00); playfx(level._effect["money"],param_01 gettagorigin("j_spine4")); } if(param_01.idflags & level.idflags_penetration) { maps\mp\_utility::incplayerstat("bulletpenkills",1); } if(self.pers["rank"] < param_01.pers["rank"]) { maps\mp\_utility::incplayerstat("higherrankkills",1); } if(self.pers["rank"] > param_01.pers["rank"]) { maps\mp\_utility::incplayerstat("lowerrankkills",1); } if(isdefined(self.infinalstand) && self.infinalstand) { maps\mp\_utility::incplayerstat("laststandkills",1); } if(isdefined(param_01.infinalstand) && param_01.infinalstand) { maps\mp\_utility::incplayerstat("laststanderkills",1); } if(self getcurrentweapon() != self.primaryweapon && self getcurrentweapon() != self.secondaryweapon) { maps\mp\_utility::incplayerstat("otherweaponkills",1); } var_06 = gettime() - param_01.spawntime; if(!maps\mp\_utility::matchmakinggame()) { param_01 maps\mp\_utility::setplayerstatiflower("shortestlife",var_06); } param_01 maps\mp\_utility::setplayerstatifgreater("longestlife",var_06); if(param_03 != "MOD_MELEE") { switch(var_04) { case "weapon_pistol": case "weapon_projectile": case "weapon_shotgun": case "weapon_lmg": case "weapon_sniper": case "weapon_assault": case "weapon_smg": checkmatchdataweaponkills(param_01,param_02,param_03,var_04); break; case "weapon_explosive": case "weapon_grenade": checkmatchdataequipmentkills(param_01,param_02,param_03); break; default: break; } } } //Function Number: 7 checkmatchdataweaponkills(param_00,param_01,param_02,param_03) { var_04 = self; var_05 = undefined; var_06 = undefined; var_07 = undefined; switch(param_03) { case "weapon_pistol": var_05 = "pistolkills"; var_06 = "pistolheadshots"; break; case "weapon_smg": var_05 = "smgkills"; var_06 = "smgheadshots"; break; case "weapon_assault": var_05 = "arkills"; var_06 = "arheadshots"; break; case "weapon_projectile": if(weaponclass(param_01) == "rocketlauncher") { var_05 = "rocketkills"; } break; case "weapon_sniper": var_05 = "sniperkills"; var_06 = "sniperheadshots"; break; case "weapon_shotgun": var_05 = "shotgunkills"; var_06 = "shotgunheadshots"; var_07 = "shotgundeaths"; break; case "weapon_lmg": var_05 = "lmgkills"; var_06 = "lmgheadshots"; break; default: break; } if(isdefined(var_05)) { var_04 maps\mp\_utility::incplayerstat(var_05,1); } if(isdefined(var_06) && param_02 == "MOD_HEAD_SHOT") { var_04 maps\mp\_utility::incplayerstat(var_06,1); } if(isdefined(var_07) && !maps\mp\_utility::matchmakinggame()) { param_00 maps\mp\_utility::incplayerstat(var_07,1); } if(var_04 playerads() > 0.5) { var_04 maps\mp\_utility::incplayerstat("adskills",1); if(param_03 == "weapon_sniper" || issubstr(param_01,"acog")) { var_04 maps\mp\_utility::incplayerstat("scopedkills",1); } if(issubstr(param_01,"thermal")) { var_04 maps\mp\_utility::incplayerstat("thermalkills",1); return; } return; } var_04 maps\mp\_utility::incplayerstat("hipfirekills",1); } //Function Number: 8 checkmatchdataequipmentkills(param_00,param_01,param_02) { var_03 = self; switch(param_01) { case "frag_grenade_mp": var_03 maps\mp\_utility::incplayerstat("fragkills",1); var_03 maps\mp\_utility::incplayerstat("grenadekills",1); var_04 = 1; break; case "c4_mp": var_04 maps\mp\_utility::incplayerstat("c4kills",1); var_04 = 1; break; case "semtex_mp": var_04 maps\mp\_utility::incplayerstat("semtexkills",1); var_04 maps\mp\_utility::incplayerstat("grenadekills",1); var_04 = 1; break; case "claymore_mp": var_04 maps\mp\_utility::incplayerstat("claymorekills",1); var_04 = 1; break; case "throwingknife_mp": var_04 maps\mp\_utility::incplayerstat("throwingknifekills",1); thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_KNIFETHROW"); var_04 = 1; break; default: var_04 = 0; break; } if(var_04) { var_03 maps\mp\_utility::incplayerstat("equipmentkills",1); } } //Function Number: 9 campercheck() { self.lastkillwascamping = 0; if(!isdefined(self.lastkilllocation)) { self.lastkilllocation = self.origin; self.lastcampkilltime = gettime(); return; } if(distance(self.lastkilllocation,self.origin) < 512 && gettime() - self.lastcampkilltime > 5000) { maps\mp\_utility::incplayerstat("mostcamperkills",1); self.lastkillwascamping = 1; } self.lastkilllocation = self.origin; self.lastcampkilltime = gettime(); } //Function Number: 10 consolation(param_00) { } //Function Number: 11 proximityassist(param_00) { self.modifiers["proximityAssist"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_PROXIMITYASSIST"); thread maps\mp\gametypes\_rank::giverankxp("proximityassist"); } //Function Number: 12 proximitykill(param_00) { self.modifiers["proximityKill"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_PROXIMITYKILL"); thread maps\mp\gametypes\_rank::giverankxp("proximitykill"); } //Function Number: 13 longshot(param_00,param_01,param_02) { self.modifiers["longshot"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_LONGSHOT"); thread maps\mp\gametypes\_rank::giverankxp("longshot",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("longshot"); maps\mp\_utility::incplayerstat("longshots",1); thread maps\mp\_matchdata::logkillevent(param_00,"longshot"); } //Function Number: 14 execution(param_00,param_01,param_02) { self.modifiers["execution"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_EXECUTION"); thread maps\mp\gametypes\_rank::giverankxp("execution",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("execution"); thread maps\mp\_matchdata::logkillevent(param_00,"execution"); } //Function Number: 15 headshot(param_00,param_01,param_02) { self.modifiers["headshot"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_HEADSHOT"); thread maps\mp\gametypes\_rank::giverankxp("headshot",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("headshot"); thread maps\mp\_matchdata::logkillevent(param_00,"headshot"); } //Function Number: 16 avengedplayer(param_00,param_01,param_02) { self.modifiers["avenger"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_AVENGER"); thread maps\mp\gametypes\_rank::giverankxp("avenger",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("avenger"); thread maps\mp\_matchdata::logkillevent(param_00,"avenger"); maps\mp\_utility::incplayerstat("avengekills",1); } //Function Number: 17 assistedsuicide(param_00,param_01,param_02) { self.modifiers["assistedsuicide"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_ASSISTEDSUICIDE"); thread maps\mp\gametypes\_rank::giverankxp("assistedsuicide",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("assistedsuicide"); thread maps\mp\_matchdata::logkillevent(param_00,"assistedsuicide"); } //Function Number: 18 defendedplayer(param_00,param_01,param_02) { self.modifiers["defender"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_DEFENDER"); thread maps\mp\gametypes\_rank::giverankxp("defender",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("defender"); thread maps\mp\_matchdata::logkillevent(param_00,"defender"); maps\mp\_utility::incplayerstat("rescues",1); } //Function Number: 19 postdeathkill(param_00) { self.modifiers["posthumous"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_POSTHUMOUS"); thread maps\mp\gametypes\_rank::giverankxp("posthumous"); thread maps\mp\_matchdata::logkillevent(param_00,"posthumous"); } //Function Number: 20 backstab(param_00) { self iprintlnbold("backstab"); } //Function Number: 21 revenge(param_00) { self.modifiers["revenge"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_REVENGE"); thread maps\mp\gametypes\_rank::giverankxp("revenge"); maps\mp\killstreaks\_killstreaks::giveadrenaline("revenge"); thread maps\mp\_matchdata::logkillevent(param_00,"revenge"); maps\mp\_utility::incplayerstat("revengekills",1); } //Function Number: 22 multikill(param_00,param_01) { if(param_01 == 2) { thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_DOUBLEKILL"); maps\mp\killstreaks\_killstreaks::giveadrenaline("double"); } else if(param_01 == 3) { thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_TRIPLEKILL"); maps\mp\killstreaks\_killstreaks::giveadrenaline("triple"); thread maps\mp\_utility::teamplayercardsplash("callout_3xkill",self); } else { thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_MULTIKILL"); maps\mp\killstreaks\_killstreaks::giveadrenaline("multi"); thread maps\mp\_utility::teamplayercardsplash("callout_3xpluskill",self); } thread maps\mp\_matchdata::logmultikill(param_00,param_01); maps\mp\_utility::setplayerstatifgreater("multikill",param_01); maps\mp\_utility::incplayerstat("mostmultikills",1); } //Function Number: 23 firstblood(param_00,param_01,param_02) { self.modifiers["firstblood"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_FIRSTBLOOD"); thread maps\mp\gametypes\_rank::giverankxp("firstblood",undefined,param_01,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"firstblood"); maps\mp\killstreaks\_killstreaks::giveadrenaline("firstBlood"); thread maps\mp\_utility::teamplayercardsplash("callout_firstblood",self); } //Function Number: 24 winningshot(param_00) { } //Function Number: 25 buzzkill(param_00,param_01,param_02,param_03) { self.modifiers["buzzkill"] = param_01.pers["cur_kill_streak"]; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_BUZZKILL"); thread maps\mp\gametypes\_rank::giverankxp("buzzkill",undefined,param_02,param_03); maps\mp\killstreaks\_killstreaks::giveadrenaline("buzzkill"); thread maps\mp\_matchdata::logkillevent(param_00,"buzzkill"); } //Function Number: 26 comeback(param_00,param_01,param_02) { self.modifiers["comeback"] = 1; thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_COMEBACK"); thread maps\mp\gametypes\_rank::giverankxp("comeback",undefined,param_01,param_02); maps\mp\killstreaks\_killstreaks::giveadrenaline("comeback"); thread maps\mp\_matchdata::logkillevent(param_00,"comeback"); maps\mp\_utility::incplayerstat("comebacks",1); } //Function Number: 27 disconnected() { var_00 = self.guid; for(var_01 = 0;var_01 < level.players.size;var_01++) { if(isdefined(level.players[var_01].killedplayers[var_00])) { level.players[var_01].killedplayers[var_00] = undefined; } if(isdefined(level.players[var_01].killedplayerscurrent[var_00])) { level.players[var_01].killedplayerscurrent[var_00] = undefined; } if(isdefined(level.players[var_01].killedby[var_00])) { level.players[var_01].killedby[var_00] = undefined; } } } //Function Number: 28 monitorhealed() { level endon("end_game"); self endon("disconnect"); for(;;) { self waittill("healed"); maps\mp\killstreaks\_killstreaks::giveadrenaline("healed"); } } //Function Number: 29 updaterecentkills(param_00) { self endon("disconnect"); level endon("game_ended"); self notify("updateRecentKills"); self endon("updateRecentKills"); self.recentkillcount++; wait 1; if(self.recentkillcount > 1) { multikill(param_00,self.recentkillcount); } self.recentkillcount = 0; } //Function Number: 30 monitorcratejacking() { level endon("end_game"); self endon("disconnect"); for(;;) { self waittill("hijacker",var_00,var_01); thread maps\mp\gametypes\_rank::func_2F45(&"SPLASHES_HIJACKER"); thread maps\mp\gametypes\_rank::giverankxp("hijacker",100); var_02 = "hijacked_airdrop"; var_03 = "ch_hijacker"; switch(var_00) { case "sentry": var_02 = "hijacked_sentry"; break; case "juggernaut": var_02 = "hijacked_juggernaut"; break; case "remote_tank": var_02 = "hijacked_remote_tank"; break; case "emergency_airdrop": case "mega": var_02 = "hijacked_emergency_airdrop"; var_03 = "ch_newjack"; break; default: break; } if(isdefined(var_01)) { var_01 maps\mp\gametypes\_hud_message::playercardsplashnotify(var_02,self); } self notify("process",var_03); } } //Function Number: 31 monitorobjectives() { level endon("end_game"); self endon("disconnect"); for(;;) { self waittill("objective",var_00); if(var_00 == "captured") { maps\mp\killstreaks\_killstreaks::giveadrenaline("capture"); if(isdefined(self.laststand) && self.laststand) { thread maps\mp\gametypes\_hud_message::splashnotifydelayed("heroic",100); thread maps\mp\gametypes\_rank::giverankxp("reviver",100); } } if(var_00 == "assistedCapture") { maps\mp\killstreaks\_killstreaks::giveadrenaline("assistedCapture"); } if(var_00 == "plant") { maps\mp\killstreaks\_killstreaks::giveadrenaline("plant"); } if(var_00 == "defuse") { maps\mp\killstreaks\_killstreaks::giveadrenaline("defuse"); } } }