/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_shutter.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 5 * Decompile Time: 92 ms * Timestamp: 10/27/2023 2:15:08 AM *******************************************************************/ //Function Number: 1 main() { level.inc = 0; common_scripts\utility::array_levelthread(getentarray("wire","targetname"),::wirewander); var_00 = getentarray("shutter_left","targetname"); var_01 = getentarray("shutter_right_open","targetname"); for(var_02 = 0;var_02 < var_01.size;var_02++) { var_00[var_00.size] = var_01[var_02]; } var_01 = getentarray("shutter_left_closed","targetname"); for(var_02 = 0;var_02 < var_01.size;var_02++) { var_00[var_00.size] = var_01[var_02]; } for(var_02 = 0;var_02 < var_00.size;var_02++) { var_03 = var_00[var_02]; var_03 rotateto((var_03.angles[0],var_03.angles[1] + 180,var_03.angles[2]),0.1); } wait 0.2; for(var_02 = 0;var_02 < var_00.size;var_02++) { var_00[var_02].startyaw = var_00[var_02].angles[1]; } var_04 = getentarray("shutter_right","targetname"); var_01 = getentarray("shutter_left_open","targetname"); var_02 = 0; while(var_02 < var_01.size) { var_03++ = var_7B[var_04.size]; } var_02 = getentarray("shutter_right_closed","targetname"); var_03 = 0; while(var_03 < var_02.size) { var_03++ = var_7B[var_7B.size]; } for(var_03 = 0;var_03 < var_7B.size;var_03++ = var_02[var_03]) { var_7B[var_03].startyaw = var_7B[var_03].angles[1]; } var_02 = undefined; var_05 = "left"; for(;;) { common_scripts\utility::array_levelthread(var_01,::shutterwanderleft,var_05); common_scripts\utility::array_levelthread(var_7B,::shutterwanderright,var_05); level waittill(var_01[var_02],"wind blows",var_05); } } //Function Number: 2 windcontroller() { for(;;) { var_00 = "left"; if(randomint(100) > 50) { var_00 = "right"; } level notify("wind blows",var_00); wait 2 + randomfloat(10); } } //Function Number: 3 shutterwanderleft(param_00,param_01) { level.inc++; level endon("wind blows"); var_02 = param_00.startyaw; if(param_01 == "left") { var_02 = var_02 + 179.9; } var_03 = 0.2; param_00 rotateto((param_00.angles[0],var_02,param_00.angles[2]),var_03); wait var_03 + 0.1; for(;;) { var_04 = randomint(80); if(randomint(100) > 50) { var_04 = var_04 * -1; } var_02 = param_00.angles[1] + var_04; var_05 = param_00.angles[1] + var_04 * -1; if(var_02 < param_00.startyaw || var_02 > param_00.startyaw + 179) { var_02 = var_05; } var_06 = abs(param_00.angles[1] - var_02); var_03 = var_06 * 0.02 + randomfloat(2); if(var_03 < 0.3) { var_03 = 0.3; } param_00 rotateto((param_00.angles[0],var_02,param_00.angles[2]),var_03,var_03 * 0.5,var_03 * 0.5); wait var_03; } } //Function Number: 4 shutterwanderright(param_00,param_01) { level.inc++; level endon("wind blows"); var_02 = param_00.startyaw; if(param_01 == "left") { var_02 = var_02 + 179.9; } var_03 = 0.2; param_00 rotateto((param_00.angles[0],var_02,param_00.angles[2]),var_03); wait var_03 + 0.1; for(;;) { var_04 = randomint(80); if(randomint(100) > 50) { var_04 = var_04 * -1; } var_02 = param_00.angles[1] + var_04; var_05 = param_00.angles[1] + var_04 * -1; if(var_02 < param_00.startyaw || var_02 > param_00.startyaw + 179) { var_02 = var_05; } var_06 = abs(param_00.angles[1] - var_02); var_03 = var_06 * 0.02 + randomfloat(2); if(var_03 < 0.3) { var_03 = 0.3; } param_00 rotateto((param_00.angles[0],var_02,param_00.angles[2]),var_03,var_03 * 0.5,var_03 * 0.5); wait var_03; } } //Function Number: 5 wirewander(param_00) { var_01 = getentarray(param_00.target,"targetname"); var_02 = var_01[0].origin; var_03 = var_01[1].origin; var_04 = vectortoangles(var_02 - var_03); var_05 = spawn("script_model",(0,0,0)); var_05.origin = var_02 * 0.5 + var_03 * 0.5; var_05.angles = var_04; param_00 linkto(var_05); var_06 = 2; var_07 = 0.9; var_08 = 4 + randomfloat(2); var_05 rotateroll(var_08 * 0.5,0.2); wait 0.2; for(;;) { var_09 = var_06 + randomfloat(var_07) - var_07 * 0.5; var_05 rotateroll(var_08,var_09,var_09 * 0.5,var_09 * 0.5); wait var_09; var_05 rotateroll(var_08 * -1,var_09,var_09 * 0.5,var_09 * 0.5); wait var_09; } }