/******************************************************************* * Decompiled By: Bog * Decompiled File: 1565.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 2 * Decompile Time: 0 ms * Timestamp: 10/27/2023 2:21:15 AM *******************************************************************/ //Function Number: 1 main(param_00,param_01,param_02) { maps\_vehicle::build_template("mi17_noai",param_00,param_01,param_02); maps\_vehicle::build_localinit(::init_local); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_fly"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_fly_cheap"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_landing"); var_03 = []; maps\_vehicle::build_deathfx("fire/fire_smoke_trail_L","tag_engine_right","mi17_helicopter_dying_loop",1,0.05,1,0.5,1); maps\_vehicle::build_deathfx("explosions/aerial_explosion","tag_engine_right","mi17_helicopter_secondary_exp",undefined,undefined,undefined,2.5,1); maps\_vehicle::build_deathfx("explosions/aerial_explosion","tag_deathfx","mi17_helicopter_secondary_exp",undefined,undefined,undefined,4); maps\_vehicle::build_deathfx(var_7B[param_01],undefined,"mi17_helicopter_crash",undefined,undefined,undefined,-1,undefined,"stop_crash_loop_sound"); maps\_vehicle::build_drive(%mi17_heli_rotors,undefined,0); maps\_vehicle::build_deathfx("explosions/grenadeexp_default","tag_engine_left","mi17_helicopter_hit",undefined,undefined,undefined,0.2,1); maps\_vehicle::build_deathfx("explosions/grenadeexp_default","tag_engine_right","mi17_helicopter_hit",undefined,undefined,undefined,0.5,1); maps\_vehicle::build_treadfx(); maps\_vehicle::build_life(999,500,1500); maps\_vehicle::build_rumble("tank_rumble",0.15,4.5,600,1,1); maps\_vehicle::build_team("axis"); maps\_vehicle::build_bulletshield(1); var_04 = randomfloatrange(0,1); var_05 = maps\_vehicle::get_light_model(param_01,var_03); maps\_vehicle::build_light(var_05,"cockpit_blue_cargo01","tag_light_cargo01","misc/aircraft_light_cockpit_red","interior",0); maps\_vehicle::build_light(var_05,"cockpit_blue_cockpit01","tag_light_cockpit01","misc/aircraft_light_cockpit_blue","interior",0.1); maps\_vehicle::build_light(var_05,"white_blink","tag_light_belly","misc/aircraft_light_white_blink","running",var_04); maps\_vehicle::build_light(var_05,"white_blink_tail","tag_light_tail","misc/aircraft_light_red_blink","running",var_04); maps\_vehicle::build_light(var_05,"wingtip_green","tag_light_L_wing","misc/aircraft_light_wingtip_green","running",var_04); maps\_vehicle::build_light(var_05,"wingtip_red","tag_light_R_wing","misc/aircraft_light_wingtip_red","running",var_04); } //Function Number: 2 init_local() { self.originheightoffset = distance(self gettagorigin("tag_origin"),self gettagorigin("tag_ground")); self.fastropeoffset = 710; self.script_badplace = 0; maps\_vehicle::lights_on("running"); maps\_vehicle::lights_on("interior"); }