/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\dog\dog_death.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 1 * Decompile Time: 39 ms * Timestamp: 10/27/2023 2:17:13 AM *******************************************************************/ //Function Number: 1 main() { self endon("killanimscript"); if(isdefined(self.a.var_D55)) { wait 1.1; var_00 = self getdroptofloorposition(); if(isdefined(var_00)) { var_01 = common_scripts\utility::spawn_tag_origin(); var_01.origin = self.origin; var_01.angles = self.angles; self linkto(var_01); var_01 moveto(var_00,0.5); wait 0.5; self unlink(); var_01 delete(); } else { wait 0.5; } return; } self unlink(); if(isdefined(self.enemy) && isdefined(self.enemy.var_78A) && self.enemy.var_78A == self) { self.enemy.var_78A = undefined; } self clearanim(%root,0.2); self setflaggedanimrestart("dog_anim",%german_shepherd_death_front,1,0.2,1); animscripts/shared::donotetracks("dog_anim"); }