/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\traverse\slide_across_car.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 3 * Decompile Time: 63 ms * Timestamp: 10/27/2023 2:17:26 AM *******************************************************************/ //Function Number: 1 main() { if(self.type == "dog") { func_4005(); return; } func_4004(); } //Function Number: 2 func_4004() { var_00 = []; var_1C["interruptDeathAnim"] = 0; animscripts/traverse/shared::func_3FEB(var_1C); } //Function Number: 3 func_4005() { self endon("killanimscript"); self traversemode("noclip"); var_00 = self getnegotiationstartnode(); self orientmode("face angle",var_00.angles[1]); self clearanim(%root,0.1); self setflaggedanimrestart("traverse",level.var_3AF6["jump_up_40"],1,0.1,1); animscripts/shared::donotetracks("traverse"); thread common_scripts\utility::play_sound_in_space("anml_dog_bark",self gettagorigin("tag_eye")); self clearanim(%root,0); self setflaggedanimrestart("traverse",level.var_3AF6["jump_down_40"],1,0,1); animscripts/shared::donotetracks("traverse"); self traversemode("gravity"); self.var_3B58 = 1; }