/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\_air_support_strobe.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 32 * Decompile Time: 515 ms * Timestamp: 10/27/2023 2:21:19 AM *******************************************************************/ //Function Number: 1 main() { if(isdefined(level.cheap_air_strobe_fx)) { level._effect["air_support_marker"] = loadfx("smoke/signal_smoke_air_support_paris_ac130"); } else { level._effect["air_support_marker"] = loadfx("smoke/signal_smoke_air_support"); } level._effect["air_support_trail"] = loadfx("smoke/smoke_geotrail_air_support"); if(isdefined(level.air_support_sticky_marker_fx)) { level._effect["air_support_sticky_marker"] = level.air_support_sticky_marker_fx; } if(isdefined(level.enemy_air_support_marker_fx)) { level._effect["air_support_marker_enemy"] = level.enemy_air_support_marker_fx; } if(isdefined(level.enemy_air_support_trail_fx)) { level._effect["air_support_trail_enemy"] = level.enemy_air_support_trail_fx; } level.air_support_weapon = "ac130_40mm_air_support_strobe"; precacheitem(level.air_support_weapon); precacheitem("air_support_strobe"); precacherumble("ac130_artillery_rumble"); common_scripts\utility::flag_init("flag_strobes_in_use"); level.air_support_strobes = []; level.air_support_strobe_count = 0; thread air_support_loop(); foreach(var_01 in level.players) { var_01 maps\_utility::ent_flag_init("flag_strobe_ready"); var_01 thread monitor_last_weapon(); } maps\_utility::add_extra_autosave_check("autosave_check_air_support_strobe_not_in_use",::autosave_check_air_support_strobe_not_in_use,"Can\'t save because an air support strobe is in use"); } //Function Number: 2 autosave_check_air_support_strobe_not_in_use() { return level.air_support_strobe_count == 0; } //Function Number: 3 fake_strobe(param_00) { var_01 = common_scripts\utility::spawn_tag_origin(); var_01.origin = param_00; thread notify_strobe_thrown(var_01); air_support_enqueue(var_01); } //Function Number: 4 strobe_tracking() { self notify("stop_strobe_tracking"); self endon("stop_strobe_tracking"); self giveweapon("air_support_strobe"); self setweaponammoclip("air_support_strobe",99); self setactionslot(4,"weapon","air_support_strobe"); maps\_utility::ent_flag_set("flag_strobe_ready"); var_00 = 18; if(isdefined(level.strobe_cooldown_override)) { var_00 = level.strobe_cooldown_override; } var_01 = weaponfiretime("air_support_strobe") - 0.05; for(;;) { self waittill("grenade_fire",var_02,var_03); var_02.owner = self; if(var_03 == "air_support_strobe") { var_02 thread strobe_think(); wait var_01; maps\_utility::ent_flag_clear("flag_strobe_ready"); self takeweapon("air_support_strobe"); ensure_player_has_weapon_selected(); wait var_00 - var_01; self giveweapon("air_support_strobe"); self setweaponammoclip("air_support_strobe",99); self setactionslot(4,"weapon","air_support_strobe"); refreshhudammocounter(); maps\_utility::ent_flag_set("flag_strobe_ready"); level notify("air_support_strobe_ready"); } } } //Function Number: 5 disable_strobes_for_player() { self takeweapon("air_support_strobe"); ensure_player_has_weapon_selected(); self notify("stop_strobe_tracking"); maps\_utility::ent_flag_clear("flag_strobe_ready"); } //Function Number: 6 enable_strobes_for_player() { thread strobe_tracking(); } //Function Number: 7 air_support_loop() { var_00 = 2.5; if(isdefined(level.strobe_firedelay_override)) { var_00 = level.strobe_firedelay_override; } for(;;) { var_01 = air_support_dequeue(); if(var_01 strobe_can_see_targets() || isdefined(level.strobe_no_vis_check) && level.strobe_no_vis_check) { level notify("air_suport_strobe_fired_upon",var_01); thread count_strobe_kills(8); if(!isdefined(level.strobe_no_badplace) || !level.strobe_no_badplace) { var_01 thread strobe_enemy_badplace(); } wait var_00; var_01 strobe_fire(); continue; } level notify("air_support_strobe_no_targets"); wait 1; } } //Function Number: 8 notify_strobe_thrown(param_00) { level notify("air_support_strobe_thrown",param_00); level endon("air_support_strobe_thrown"); common_scripts\utility::flag_set("flag_strobes_in_use"); wait 5; for(;;) { while(!air_support_queue_empty()) { wait 1; } wait 10; if(air_support_queue_empty()) { break; } } common_scripts\utility::flag_clear("flag_strobes_in_use"); } //Function Number: 9 strobe_enemy_badplace() { self endon("death"); var_00 = 5.8; if(isdefined(level.strobe_used_once)) { var_00 = 3; } wait var_00; var_01 = 512; var_02 = 400; var_03 = 11 - var_00; badplace_cylinder("",var_03,self.origin - (0,0,var_01 / 2),var_02,var_01,"axis"); level.strobe_used_once = 1; } //Function Number: 10 strobe_think(param_00) { self endon("death"); thread monitor_strobe_count(); thread notify_strobe_thrown(self); self.fx_origin = common_scripts\utility::spawn_tag_origin(); self.fx_origin linkto(self); wait 0.1; if(isdefined(param_00) && param_00) { playfxontag(common_scripts\utility::getfx("air_support_trail_enemy"),self.fx_origin,"tag_origin"); self.isenemystrobe = 1; } else { playfxontag(common_scripts\utility::getfx("air_support_trail"),self.fx_origin,"tag_origin"); } wait 2.35; var_01 = 0.5; var_02 = gettime() + var_01 * 1000; var_03 = self.origin; while(gettime() < var_02) { common_scripts\utility::waitframe(); var_04 = self.origin - var_03 * 20; var_03 = self.origin; if(var_04[2] >= 0) { break; } } var_05 = bullettrace(self.origin,self.origin + (0,0,-1024),1,undefined,1); if(isdefined(var_05["position"])) { self.origin = var_05["position"]; } if(isdefined(self.sticky) && self.sticky) { thread marker_pulse(); } else if(isdefined(param_00) && param_00) { playfx(common_scripts\utility::getfx("air_support_marker_enemy"),self.origin); } else { playfx(common_scripts\utility::getfx("air_support_marker"),self.origin); } air_support_enqueue(self); var_06 = 512; var_07 = 650; badplace_cylinder("",9.5,self.origin - (0,0,var_06 / 2),var_07,var_06,"allies"); wait 15; if(isdefined(self.fx_origin)) { if(isdefined(param_00) && param_00) { stopfxontag(common_scripts\utility::getfx("air_support_marker_enemy"),self.fx_origin,"tag_origin"); } else { stopfxontag(common_scripts\utility::getfx("air_support_marker"),self.fx_origin,"tag_origin"); } self.fx_origin delete(); } self delete(); } //Function Number: 11 monitor_strobe_count() { if(!isdefined(self)) { return; } level.air_support_strobe_count++; self waittill("death"); wait 4; level.air_support_strobe_count--; } //Function Number: 12 marker_pulse() { self endon("death"); var_00 = 5; var_01 = 0.3; for(var_02 = 0;var_02 <= var_00 / var_01;var_02++) { if(isdefined(self.fx_origin)) { playfxontag(common_scripts\utility::getfx("air_support_sticky_marker"),self.fx_origin,"tag_origin"); wait var_01; continue; } break; } wait 1; stopfxontag(common_scripts\utility::getfx("air_support_sticky_marker"),self.fx_origin,"tag_origin"); } //Function Number: 13 linkto_without_angles(param_00) { self endon("death"); self unlink(); self rotateto((0,0,90),0.05); while(isdefined(param_00) && isdefined(param_00.origin)) { self moveto(param_00.origin,0.05); common_scripts\utility::waitframe(); } } //Function Number: 14 air_support_enqueue(param_00) { level.air_support_strobes[level.air_support_strobes.size] = param_00; level notify("air_support_strobe_popped",param_00); } //Function Number: 15 air_support_dequeue() { level.air_support_strobes = common_scripts\utility::array_removeundefined(level.air_support_strobes); while(level.air_support_strobes.size == 0) { level waittill("air_support_strobe_popped",var_00); level.air_support_strobes = common_scripts\utility::array_removeundefined(level.air_support_strobes); } return level.air_support_strobes[0]; } //Function Number: 16 air_support_queue_empty() { return level.air_support_strobes.size == 0; } //Function Number: 17 set_aircraft(param_00,param_01,param_02) { if(isdefined(param_01)) { level.air_support_fake_altitude_inches = param_01; } if(isdefined(param_02)) { level.air_support_aircraft_guntag = param_02; } level.air_support_aircraft = param_00; } //Function Number: 18 get_gun_pos() { if(isdefined(level.air_support_aircraft) && isalive(level.air_support_aircraft)) { var_00 = level.air_support_aircraft.origin; if(isdefined(level.air_support_aircraft_guntag)) { var_00 = level.air_support_aircraft gettagorigin(level.air_support_aircraft_guntag); } if(isdefined(level.air_support_fake_altitude_inches)) { var_01 = level.player geteye(); if(var_00[2] > level.air_support_fake_altitude_inches && var_01[2] < level.air_support_fake_altitude_inches) { var_02 = level.air_support_fake_altitude_inches - var_01[2] / var_00[2] - var_01[2]; var_00 = maps\_utility::linear_interpolate(var_02,level.player.origin,var_00); } } return var_00; } return self.origin + (30,15,12000); } //Function Number: 19 get_gun_test_pos() { return get_gun_pos(); } //Function Number: 20 strobe_can_see_targets() { var_00 = compute_targets(self.origin,get_gun_pos()); var_00 = filter_visible_targets(var_00,get_gun_test_pos()); return var_00.size > 0; } //Function Number: 21 strobe_fire() { self endon("death"); if(!isdefined(self)) { return; } var_00 = 10; var_01 = 200; var_02 = 60 / var_01; maps\_audio::aud_send_msg("ac130_prepare_inc"); for(var_03 = 0;var_03 < var_00;var_03++) { var_04 = get_gun_pos(); var_05 = get_gun_test_pos(); var_06 = compute_targets(self.origin,var_04); var_06 = filter_visible_targets(var_06,var_05); var_07 = get_best_target(var_06,var_03,var_00); if(!isdefined(var_07)) { var_07 = self.origin + noise_vector(32); } if(isdefined(self.isenemystrobe)) { var_08 = magicbullet(level.air_support_weapon,var_04,var_07); } else { var_08 = magicbullet(level.air_support_weapon,var_04,var_07,self.owner); } var_08 thread projectile_impact_earthquake(0.3,0.5,1200); var_09 = spawnstruct(); var_09.target_pos = var_07; var_09.fire_delay = var_02; var_09.bullet = var_08; maps\_audio::aud_send_msg("aud_ac130_bullet",var_09); wait var_02; } if(isdefined(self.fx_origin)) { stopfxontag(common_scripts\utility::getfx("air_support_marker"),self.fx_origin,"tag_origin"); self.fx_origin delete(); } self delete(); } //Function Number: 22 projectile_impact_earthquake(param_00,param_01,param_02) { var_03 = self.origin; while(isdefined(self)) { var_03 = self.origin; wait 0.1; } earthquake(param_00,param_01,var_03,param_02); playrumbleonposition("ac130_artillery_rumble",var_03); } //Function Number: 23 compute_targets(param_00,param_01) { var_02 = 512; var_03 = 32; var_04 = 64; var_05 = 7500; var_06 = 1.1; var_07 = distance(param_00,param_01) / var_05 * var_06; var_08 = []; foreach(var_0A in vehicle_getarray()) { if(!isdefined(var_0A.air_support_strobe_ignore) && distance2d(var_0A.origin,param_01) < var_03) { var_7B[var_7B.size] = var_0A.origin + var_0A vehicle_getvelocity() * var_08 + noise_vector(var_04); } } foreach(var_0D in getaiarray("axis","neutral")) { if(isalive(var_0D) && !isdefined(var_0D.air_support_strobe_ignore) && distance(var_0D.origin,param_01) < var_03) { var_7B[var_7B.size] = var_0D.origin + noise_vector(var_04); } } return var_7B; } //Function Number: 24 get_best_target(param_00,param_01,param_02) { var_03 = 512; var_04 = self.origin + vectornormalize(self.origin - level.player.origin) * var_03; var_05 = self.origin + vectornormalize(level.player.origin - self.origin) * var_03; var_06 = vectorlerp(var_04,var_05,param_01 / param_02); var_07 = 9999999; var_08 = undefined; foreach(var_0A in param_00) { var_0B = distance2d(var_06,var_0A); if(var_0B < var_07) { var_07 = var_0B; var_08 = var_0A; } } return var_08; } //Function Number: 25 filter_visible_targets(param_00,param_01) { var_02 = []; foreach(var_04 in param_00) { if(visibility_check(param_01,var_04)) { var_02[var_02.size] = var_04; } } return var_02; } //Function Number: 26 noise_vector(param_00) { return common_scripts\utility::randomvectorrange(0,param_00) * (1,1,0); } //Function Number: 27 visibility_check(param_00,param_01) { return bullettracepassed(param_00,param_01 + (0,0,128),0,undefined); } //Function Number: 28 count_strobe_kills(param_00) { level notify("air_support_strobe_stop_damage_watcher"); level.air_support_strobe_num_killed = 0; level.air_support_strobe_btr_killed = 0; foreach(var_02 in getaiarray("axis")) { var_02 thread damage_watcher(); } foreach(var_05 in vehicle_getarray()) { if(isdefined(var_05.script_team) && var_05.script_team == "axis") { var_05 thread damage_watcher(); } } wait param_00; level notify("air_support_strobe_stop_damage_watcher"); level notify("air_support_strobe_killed",level.air_support_strobe_num_killed); } //Function Number: 29 get_num_kills() { return level.air_support_strobe_num_killed; } //Function Number: 30 damage_watcher() { level endon("air_support_strobe_stop_damage_watcher"); if(self.health <= 0) { return; } while(isdefined(self)) { self waittill("damage",var_00,var_01,var_02,var_03,var_04,var_05,var_06,var_07,var_08,var_09); var_0A = 0; if(isdefined(self.healthbuffer)) { var_0A = self.healthbuffer; } if(isdefined(var_09) && var_09 == level.air_support_weapon && isdefined(self) && isdefined(self.health) && self.health <= var_0A && self.health + var_00 > var_0A && !maps\_vehicle::is_godmode()) { level.air_support_strobe_num_killed++; if(isdefined(level.btr_courtyard) && self == level.btr_courtyard) { level.air_support_strobe_btr_killed = 1; } return; } else if(!isdefined(self) || !isdefined(self.health) || self.health <= var_0A) { return; } } } //Function Number: 31 monitor_last_weapon() { self endon("death"); var_00 = self getcurrentweapon(); self.last_weapon = var_00; for(;;) { var_00 = self getcurrentweapon(); self waittill("weapon_change",var_01); self.last_weapon = var_00; var_00 = var_01; } } //Function Number: 32 ensure_player_has_weapon_selected() { if(self getcurrentweapon() == "none") { var_00 = 0; if(isdefined(self.last_weapon) && self.last_weapon != "none" && self hasweapon(self.last_weapon)) { var_00 = self switchtoweapon(self.last_weapon); } else { var_01 = self getweaponslistprimaries(); if(var_01.size > 0) { var_00 = self switchtoweapon(var_01[0]); } } } }