/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\_anim.gsc * Game: Call of Duty: Modern Warfare 3 * Platform: PC * Function Count: 129 * Decompile Time: 2260 ms * Timestamp: 10/27/2023 2:24:14 AM *******************************************************************/ //Function Number: 1 init() { if(!isdefined(level.scr_notetrack)) { level.scr_notetrack = []; } if(!isdefined(level.scr_face)) { level.scr_face = []; } if(!isdefined(level.scr_look)) { level.scr_look = []; } if(!isdefined(level.scr_animsound)) { level.scr_animsound = []; } if(!isdefined(level.scr_sound)) { level.scr_sound = []; } if(!isdefined(level.scr_radio)) { level.scr_radio = []; } if(!isdefined(level.scr_text)) { level.scr_text = []; } if(!isdefined(level.scr_anim)) { level.scr_anim[0][0] = 0; } if(!isdefined(level.scr_radio)) { level.scr_radio = []; } } //Function Number: 2 endonremoveanimactive(param_00,param_01) { self waittill(param_00); foreach(var_03 in param_01) { var_04 = var_03["guy"]; if(!isdefined(var_04)) { continue; } var_04._animactive--; var_04._lastanimtime = gettime(); } } //Function Number: 3 anim_first_frame(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; common_scripts\utility::array_levelthread(param_00,::anim_first_frame_on_guy,param_01,var_04,var_05); } //Function Number: 4 anim_generic_first_frame(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; thread anim_first_frame_on_guy(param_00,param_01,var_04,var_05,"generic"); } //Function Number: 5 anim_generic(param_00,param_01,param_02) { var_03 = []; anim_single(var_7B,param_02,var_03,0,"generic"); } //Function Number: 6 anim_generic_gravity(param_00,param_01,param_02) { var_03 = param_00.allowpain; param_00 maps\_utility::disable_pain(); anim_generic_custom_animmode(param_00,"gravity",param_01,param_02); if(var_03) { param_00 maps\_utility::enable_pain(); } } //Function Number: 7 anim_generic_run(param_00,param_01,param_02) { var_03 = []; anim_single(var_7B,param_02,var_03,0.25,"generic"); } //Function Number: 8 anim_generic_reach(param_00,param_01,param_02) { var_03 = []; anim_reach(var_7B,param_02,var_03,"generic"); } //Function Number: 9 anim_generic_reach_and_arrive(param_00,param_01,param_02) { var_03 = []; anim_reach_with_funcs(var_7B,param_02,var_03,"generic",::reach_with_arrivals_begin,::reach_with_standard_adjustments_end); } //Function Number: 10 anim_reach_and_plant(param_00,param_01,param_02) { anim_reach_with_funcs(param_00,param_01,param_02,undefined,::reach_with_planting,::reach_with_standard_adjustments_end); } //Function Number: 11 anim_reach_and_plant_and_arrive(param_00,param_01,param_02) { anim_reach_with_funcs(param_00,param_01,param_02,undefined,::reach_with_planting_and_arrivals,::reach_with_standard_adjustments_end); } //Function Number: 12 anim_generic_loop(param_00,param_01,param_02,param_03) { var_04 = []; param_00[0] = var_7B; anim_loop_packet(var_7B,param_01,param_02,"generic"); } //Function Number: 13 anim_custom_animmode(param_00,param_01,param_02,param_03) { var_04 = get_anim_position(param_03); var_05 = var_04["origin"]; var_06 = var_04["angles"]; var_07 = undefined; foreach(var_09 in param_00) { var_07 = var_09; thread anim_custom_animmode_on_guy(var_09,param_01,param_02,var_05,var_06,var_09.animname,0); } var_07 wait_until_anim_finishes(param_02); self notify(param_02); } //Function Number: 14 anim_custom_animmode_loop(param_00,param_01,param_02,param_03) { var_04 = get_anim_position(param_03); var_05 = var_04["origin"]; var_06 = var_04["angles"]; foreach(var_08 in param_00) { thread anim_custom_animmode_on_guy(var_08,param_01,param_02,var_05,var_06,var_08.animname,1); } param_00[0] wait_until_anim_finishes(param_02); self notify(param_02); } //Function Number: 15 wait_until_anim_finishes(param_00) { self endon("finished_custom_animmode" + param_00); self waittill("death"); } //Function Number: 16 anim_generic_custom_animmode(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = get_anim_position(param_03); var_07 = var_06["origin"]; var_08 = var_06["angles"]; thread anim_custom_animmode_on_guy(param_00,param_01,param_02,var_07,var_08,"generic",0,param_04,param_05); param_00 wait_until_anim_finishes(param_02); self notify(param_02); } //Function Number: 17 anim_generic_custom_animmode_loop(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = get_anim_position(param_03); var_07 = var_06["origin"]; var_08 = var_06["angles"]; thread anim_custom_animmode_on_guy(param_00,param_01,param_02,var_07,var_08,"generic",1,param_04,param_05); param_00 wait_until_anim_finishes(param_02); self notify(param_02); } //Function Number: 18 anim_custom_animmode_solo(param_00,param_01,param_02,param_03) { var_04 = []; anim_custom_animmode(var_7B,param_02,param_03,var_04); } //Function Number: 19 anim_first_frame_solo(param_00,param_01,param_02) { var_03 = []; anim_first_frame(var_7B,param_02,var_03); } //Function Number: 20 anim_last_frame_solo(param_00,param_01,param_02) { var_03 = []; anim_first_frame(var_7B,param_02,var_03); anim_set_time(var_7B,param_02,1); } //Function Number: 21 assert_existance_of_anim(param_00,param_01) { if(!isdefined(param_01)) { param_01 = self.animname; } var_02 = 0; if(isdefined(level.scr_anim[param_01])) { var_02 = 1; if(isdefined(level.scr_anim[param_01][param_00])) { return; } } var_03 = 0; if(isdefined(level.scr_sound[param_01])) { var_03 = 1; if(isdefined(level.scr_sound[param_01][param_00])) { return; } } if(var_02 || var_03) { if(var_02) { var_04 = getarraykeys(level.scr_anim[param_01]); foreach(var_06 in var_04) { } } if(var_03) { var_04 = getarraykeys(level.scr_sound[param_01]); foreach(var_06 in var_04) { } } return; } var_0A = getarraykeys(level.scr_anim); var_0A = common_scripts\utility::array_combine(var_0A,getarraykeys(level.scr_sound)); foreach(var_0C in var_0A) { } } //Function Number: 22 anim_first_frame_on_guy(param_00,param_01,param_02,param_03,param_04) { param_00.first_frame_time = gettime(); if(isdefined(param_04)) { var_05 = param_04; } else { var_05 = param_01.animname; } param_00 set_start_pos(param_01,param_02,param_03,var_05); if(isai(param_00)) { param_00._first_frame_anim = param_01; param_00._animname = var_05; param_00 animcustom(::animscripts/first_frame::main); return; } param_00 stopanimscripted(); param_00 setanimknob(level.scr_anim[var_05][param_01],1,0,0); } //Function Number: 23 anim_custom_animmode_on_guy(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08) { if(isai(param_00) && param_00 maps\_utility::doinglongdeath()) { return; } var_09 = undefined; if(isdefined(param_05)) { var_09 = param_05; } else { var_09 = param_00.animname; } if(!isdefined(param_08) || !param_08) { param_00 set_start_pos(param_02,param_03,param_04,param_05,param_06); } param_00._animmode = param_01; param_00._custom_anim = param_02; param_00._tag_entity = self; param_00._anime = param_02; param_00._animname = var_09; param_00._custom_anim_loop = param_06; param_00._custom_anim_thread = param_07; param_00 animcustom(::animscripts/animmode::main); } //Function Number: 24 anim_loop(param_00,param_01,param_02,param_03) { var_04 = []; foreach(var_06 in param_00) { var_07 = []; var_07["guy"] = var_06; var_07["entity"] = self; var_07["tag"] = param_03; var_04[var_04.size] = var_07; } anim_loop_packet(var_04,param_01,param_02); } //Function Number: 25 anim_loop_packet_solo(param_00,param_01,param_02) { var_03 = []; anim_loop_packet(var_7B,param_02,var_03); } //Function Number: 26 anim_loop_packet(param_00,param_01,param_02,param_03) { foreach(var_05 in param_00) { var_06 = var_05["guy"]; if(!isdefined(var_06)) { continue; } if(!isdefined(var_06._animactive)) { var_06._animactive = 0; } var_06 endon("death"); var_06._animactive++; } var_08 = param_00[0]["guy"]; if(!isdefined(param_02)) { param_02 = "stop_loop"; } thread endonremoveanimactive(param_02,param_00); self endon(param_02); var_09 = "looping anim"; var_0A = undefined; if(isdefined(param_03)) { var_0A = param_03; } else { var_0A = var_08.animname; } var_0B = 0; var_0C = 0; for(;;) { for(var_0B = anim_weight(var_0A,param_01);var_0B == var_0C && var_0B != 0;var_0B = anim_weight(var_0A,param_01)) { } var_0C = var_0B; var_0D = undefined; var_0E = 999999; var_0F = undefined; var_06 = undefined; foreach(var_1D, var_05 in param_00) { var_11 = var_05["entity"]; var_06 = var_05["guy"]; var_12 = var_11 get_anim_position(var_05["tag"]); var_13 = var_12["origin"]; var_14 = var_12["angles"]; if(isdefined(var_06.remove_from_animloop)) { var_06.remove_from_animloop = undefined; param_00[var_1D] = undefined; continue; } var_15 = 0; var_16 = 0; var_17 = 0; var_18 = 0; var_19 = undefined; var_1A = undefined; var_1B = undefined; if(isdefined(param_03)) { var_1B = param_03; } else { var_1B = var_06.animname; } if(isdefined(level.scr_face[var_1B]) && isdefined(level.scr_face[var_1B][param_01]) && isdefined(level.scr_face[var_1B][param_01][var_0B])) { var_15 = 1; var_19 = level.scr_face[var_1B][param_01][var_0B]; } if(isdefined(level.scr_sound[var_1B]) && isdefined(level.scr_sound[var_1B][param_01]) && isdefined(level.scr_sound[var_1B][param_01][var_0B])) { var_16 = 1; var_1A = level.scr_sound[var_1B][param_01][var_0B]; } if(isdefined(level.scr_animsound[var_1B]) && isdefined(level.scr_animsound[var_1B][var_0B + param_01])) { var_06 playsound(level.scr_animsound[var_1B][var_0B + param_01]); } if(isdefined(level.scr_anim[var_1B]) && isdefined(level.scr_anim[var_1B][param_01]) && !isai(var_06) || !var_06 maps\_utility::doinglongdeath()) { var_17 = 1; } if(var_17) { var_06 last_anim_time_check(); var_06 animscripted(var_09,var_13,var_14,level.scr_anim[var_1B][param_01][var_0B]); var_1C = getanimlength(level.scr_anim[var_1B][param_01][var_0B]); if(var_1C < var_0E) { var_0E = var_1C; var_0D = var_1D; } thread start_notetrack_wait(var_06,var_09,param_01,var_1B); thread animscriptdonotetracksthread(var_06,var_09,param_01); } if(var_15 || var_16) { if(isai(var_06)) { if(var_17) { var_06 animscripts/face::func_C46(var_19,var_1A,1); } else { var_06 animscripts/face::func_C46(var_19,var_1A,1,var_09); } } else { var_06 maps\_utility::play_sound_on_entity(var_1A); } var_0F = var_1D; } } if(!isdefined(var_06)) { break; } if(isdefined(var_0D)) { param_00[var_0D]["guy"] waittillmatch("end",var_09); continue; } if(isdefined(var_0F)) { param_00[var_0F]["guy"] waittill(var_09); } } } //Function Number: 27 start_notetrack_wait(param_00,param_01,param_02,param_03) { param_00 notify("stop_sequencing_notetracks"); thread notetrack_wait(param_00,param_01,self,param_02,param_03); } //Function Number: 28 anim_single_failsafeonguy(param_00,param_01) { } //Function Number: 29 anim_single_failsafe(param_00,param_01) { foreach(var_03 in param_00) { var_03 thread anim_single_failsafeonguy(self,param_01); } } //Function Number: 30 anim_single(param_00,param_01,param_02,param_03,param_04) { if(!isdefined(param_03)) { param_03 = 0; } anim_single_internal(param_00,param_01,param_02,param_03,param_04); } //Function Number: 31 anim_single_run(param_00,param_01,param_02,param_03) { anim_single_internal(param_00,param_01,param_02,0.25,param_03); } //Function Number: 32 anim_single_internal(param_00,param_01,param_02,param_03,param_04) { var_05 = self; foreach(var_07 in param_00) { if(!isdefined(var_07)) { continue; } if(!isdefined(var_07._animactive)) { var_07._animactive = 0; } var_07._animactive++; } var_09 = get_anim_position(param_02); var_0A = var_09["origin"]; var_0B = var_09["angles"]; var_0C = undefined; var_0D = 999999; var_0E = undefined; var_0F = undefined; var_10 = undefined; var_11 = "single anim"; foreach(var_1D, var_07 in param_00) { var_13 = 0; var_14 = 0; var_15 = 0; var_16 = 0; var_17 = undefined; var_18 = undefined; var_19 = undefined; if(isdefined(param_04)) { var_19 = param_04; } else { var_19 = var_07.animname; } if(isdefined(level.scr_face[var_19]) && isdefined(level.scr_face[var_19][param_01])) { var_13 = 1; var_18 = level.scr_face[var_19][param_01]; var_10 = var_18; } if(isdefined(level.scr_sound[var_19]) && isdefined(level.scr_sound[var_19][param_01])) { var_14 = 1; var_17 = level.scr_sound[var_19][param_01]; } if(isdefined(level.scr_anim[var_19]) && isdefined(level.scr_anim[var_19][param_01]) && !isai(var_07) || !var_07 maps\_utility::doinglongdeath()) { var_15 = 1; } if(isdefined(level.scr_animsound[var_19]) && isdefined(level.scr_animsound[var_19][param_01])) { var_07 playsound(level.scr_animsound[var_19][param_01]); } if(var_15) { var_07 last_anim_time_check(); if(isplayer(var_07)) { var_1A = level.scr_anim[var_19]["root"]; var_07 setanim(var_1A,0,0.2); var_1B = level.scr_anim[var_19][param_01]; var_07 setflaggedanim(var_11,var_1B,1,0.2); } else if(var_07.code_classname == "misc_turret") { var_1B = level.scr_anim[var_19][param_01]; var_07 setflaggedanim(var_11,var_1B,1,0.2); } else { var_07 animscripted(var_11,var_0A,var_0B,level.scr_anim[var_19][param_01]); } var_1C = getanimlength(level.scr_anim[var_19][param_01]); if(var_1C < var_0D) { var_0D = var_1C; var_0C = var_1D; } thread start_notetrack_wait(var_07,var_11,param_01,var_19); thread animscriptdonotetracksthread(var_07,var_11,param_01); } if(var_13 || var_14) { if(var_13) { if(var_14) { var_07 thread delayeddialogue(param_01,var_13,var_17,level.scr_face[var_19][param_01]); } thread anim_facialanim(var_07,param_01,level.scr_face[var_19][param_01]); var_0F = var_1D; } else if(isai(var_07)) { if(var_15) { var_07 animscripts/face::func_C46(var_18,var_17,1); } else { var_07 thread anim_facialfiller("single dialogue"); var_07 animscripts/face::func_C46(var_18,var_17,1,"single dialogue"); } } else { var_07 thread maps\_utility::play_sound_on_entity(var_17,"single dialogue"); } var_0E = var_1D; } } if(isdefined(var_0C)) { var_1E = spawnstruct(); var_1E thread anim_deathnotify(param_00[var_0C],param_01); var_1E thread anim_animationendnotify(param_00[var_0C],param_01,var_0D,param_03); var_1E waittill(param_01); } else if(isdefined(var_0F)) { var_1E = spawnstruct(); var_1E thread anim_deathnotify(param_00[var_0F],param_01); var_1E thread anim_facialendnotify(param_00[var_0F],param_01,var_10); var_1E waittill(param_01); } else if(isdefined(var_0E)) { var_1E = spawnstruct(); var_1E thread anim_deathnotify(param_00[var_0E],param_01); var_1E thread anim_dialogueendnotify(param_00[var_0E],param_01); var_1E waittill(param_01); } foreach(var_07 in param_00) { if(!isdefined(var_07)) { continue; } if(isplayer(var_07)) { var_19 = undefined; if(isdefined(param_04)) { var_19 = param_04; } else { var_19 = var_07.animname; } if(isdefined(level.scr_anim[var_19][param_01])) { var_1A = level.scr_anim[var_19]["root"]; var_07 setanim(var_1A,1,0.2); var_1B = level.scr_anim[var_19][param_01]; var_07 clearanim(var_1B,0.2); } } var_07._animactive--; var_07._lastanimtime = gettime(); } self notify(param_01); } //Function Number: 33 anim_deathnotify(param_00,param_01) { self endon(param_01); param_00 waittill("death"); self notify(param_01); } //Function Number: 34 anim_facialendnotify(param_00,param_01,param_02) { self endon(param_01); var_03 = getanimlength(param_02); wait var_03; self notify(param_01); } //Function Number: 35 anim_dialogueendnotify(param_00,param_01) { self endon(param_01); param_00 waittill("single dialogue"); self notify(param_01); } //Function Number: 36 anim_animationendnotify(param_00,param_01,param_02,param_03) { self endon(param_01); param_00 endon("death"); param_02 = param_02 - param_03; if(param_03 > 0 && param_02 > 0) { param_00 maps\_utility::waittill_match_or_timeout("single anim","end",param_02); param_00 stopanimscripted(); } else { param_00 waittillmatch("end","single anim"); } self notify(param_01); } //Function Number: 37 animscriptdonotetracksthread(param_00,param_01,param_02) { if(isdefined(param_00.var_11E5) && param_00.var_11E5) { return; } param_00 endon("stop_sequencing_notetracks"); param_00 endon("death"); param_00 animscripts/shared::donotetracks(param_01); } //Function Number: 38 add_animsound(param_00) { for(var_01 = 0;var_01 < level.animsound_hudlimit;var_01++) { if(isdefined(self.animsounds[var_01])) { continue; } self.animsounds[var_01] = param_00; return; } var_02 = getarraykeys(self.animsounds); var_03 = var_02[0]; var_04 = self.animsounds[var_03].end_time; for(var_01 = 1;var_01 < var_02.size;var_01++) { var_05 = var_02[var_01]; if(self.animsounds[var_05].end_time < var_04) { var_04 = self.animsounds[var_05].end_time; var_03 = var_05; } } self.animsounds[var_03] = param_00; } //Function Number: 39 animsound_exists(param_00,param_01) { param_01 = tolower(param_01); var_02 = getarraykeys(self.animsounds); for(var_03 = 0;var_03 < var_02.size;var_03++) { var_04 = var_02[var_03]; if(self.animsounds[var_04].anime != param_00) { continue; } if(self.animsounds[var_04].notetrack != param_01) { continue; } self.animsounds[var_04].end_time = gettime() + -5536; return 1; } return 0; } //Function Number: 40 animsound_tracker(param_00,param_01,param_02) { param_01 = tolower(param_01); add_to_animsound(); if(param_01 == "end") { return; } if(animsound_exists(param_00,param_01)) { return; } var_03 = spawnstruct(); var_03.anime = param_00; var_03.notetrack = param_01; var_03.animname = param_02; var_03.end_time = gettime() + -5536; add_animsound(var_03); } //Function Number: 41 animsound_start_tracker(param_00,param_01) { add_to_animsound(); var_02 = spawnstruct(); var_02.anime = param_00; var_02.notetrack = "#" + param_00; var_02.animname = param_01; var_02.end_time = gettime() + -5536; if(animsound_exists(param_00,var_02.notetrack)) { return; } add_animsound(var_02); } //Function Number: 42 animsound_start_tracker_loop(param_00,param_01,param_02) { add_to_animsound(); param_00 = param_01 + param_00; var_03 = spawnstruct(); var_03.anime = param_00; var_03.notetrack = "#" + param_00; var_03.animname = param_02; var_03.end_time = gettime() + -5536; if(animsound_exists(param_00,var_03.notetrack)) { return; } add_animsound(var_03); } //Function Number: 43 notetrack_wait(param_00,param_01,param_02,param_03,param_04) { param_00 endon("stop_sequencing_notetracks"); param_00 endon("death"); if(isdefined(param_02)) { var_05 = param_02; } else { var_05 = self; } var_06 = undefined; if(isdefined(param_04)) { var_06 = param_04; } else { var_06 = param_00.animname; } var_07 = spawnstruct(); var_07.dialog = []; var_08 = []; if(isdefined(var_06) && isdefined(level.scr_notetrack[var_06])) { if(isdefined(level.scr_notetrack[var_06][param_03])) { } if(isdefined(level.scr_notetrack[var_07]["any"])) { } } foreach(var_11, var_0A in var_7B) { foreach(var_0C in level.scr_notetrack[var_07][var_11]) { foreach(var_0E in var_0C) { if(isdefined(var_0E["dialog"])) { var_08.dialog[var_0E["dialog"]] = 1; } } } } for(;;) { var_08.dialoguenotetrack = 0; var_12 = undefined; param_01 waittill(level.scr_notetrack[var_06][param_03],var_7B[param_03],level.scr_notetrack[var_07]["any"],var_7B["any"],param_02,var_12); if(var_12 == "end") { return; } foreach(var_11, var_0A in var_7B) { if(isdefined(level.scr_notetrack[var_07][var_11][var_12])) { foreach(var_0E in level.scr_notetrack[var_07][var_11][var_12]) { anim_handle_notetrack(var_0E,param_01,var_08,var_06); } } } var_16 = getsubstr(var_12,0,3); if(var_16 == "ps_") { var_17 = getsubstr(var_12,3); if(var_17 == "dubai_elevse_yuri_remove_plr_armor") { } param_01 thread maps\_utility::play_sound_on_tag(var_17,undefined,1); continue; } if(var_16 == "psm") { var_18 = getsubstr(var_12,4); maps\_audio::aud_send_msg(var_18,param_01); continue; } var_16 = getsubstr(var_12,0,4); if(var_16 == "psr_") { var_17 = getsubstr(var_12,4); maps\_utility::radio_dialogue(var_17); continue; } switch(var_12) { case "ignoreall true": self.ignoreall = 1; break; case "ignoreall false": self.ignoreall = 0; break; case "ignoreme true": self.ignoreme = 1; break; case "ignoreme false": self.ignoreme = 0; break; case "allowdeath true": self.allowdeath = 1; break; case "allowdeath false": self.allowdeath = 0; break; } } } //Function Number: 44 anim_handle_notetrack(param_00,param_01,param_02,param_03) { if(isdefined(param_00["function"])) { self thread [[ param_00["function"] ]](param_01); } if(isdefined(param_00["flag"])) { common_scripts\utility::flag_set(param_00["flag"]); } if(isdefined(param_00["flag_clear"])) { common_scripts\utility::flag_clear(param_00["flag_clear"]); } if(isdefined(param_00["attach gun left"])) { param_01 gun_pickup_left(); return; } if(isdefined(param_00["attach gun right"])) { param_01 gun_pickup_right(); return; } if(isdefined(param_00["detach gun"])) { param_01 gun_leave_behind(param_00); return; } if(isdefined(param_00["attach model"])) { if(isdefined(param_00["selftag"])) { param_01 attach(param_00["attach model"],param_00["selftag"]); } else { param_03 attach(param_00["attach model"],param_00["tag"]); } return; } if(isdefined(param_00["detach model"])) { waittillframeend; if(isdefined(param_00["selftag"])) { param_01 detach(param_00["detach model"],param_00["selftag"]); } else { param_03 detach(param_00["detach model"],param_00["tag"]); } } if(isdefined(param_00["sound"])) { param_01 thread maps\_utility::play_sound_on_tag(param_00["sound"],undefined,1); } if(!param_02.dialoguenotetrack) { if(isdefined(param_00["dialog"]) && isdefined(param_02.dialog[param_00["dialog"]])) { param_01 animscripts/face::func_C46(undefined,param_00["dialog"],1); param_02.dialog[param_00["dialog"]] = undefined; param_02.dialoguenotetrack = 1; } } if(isdefined(param_00["create model"])) { anim_addmodel(param_01,param_00); } else if(isdefined(param_00["delete model"])) { anim_removemodel(param_01,param_00); } if(isdefined(param_00["selftag"])) { if(isdefined(param_00["effect"])) { playfxontag(level._effect[param_00["effect"]],param_01,param_00["selftag"]); } if(isdefined(param_00["stop_effect"])) { stopfxontag(level._effect[param_00["stop_effect"]],param_01,param_00["selftag"]); } } if(isdefined(param_00["tag"]) && isdefined(param_00["effect"])) { playfxontag(level._effect[param_00["effect"]],param_03,param_00["tag"]); } if(isdefined(param_00["selftag"]) && isdefined(param_00["effect_looped"])) { playfxontag(level._effect[param_00["effect_looped"]],param_01,param_00["selftag"]); } } //Function Number: 45 anim_addmodel(param_00,param_01) { if(!isdefined(param_00.scriptmodel)) { param_00.scriptmodel = []; } var_02 = param_00.scriptmodel.size; param_00.scriptmodel[var_02] = spawn("script_model",(0,0,0)); param_00.scriptmodel[var_02] setmodel(param_01["create model"]); param_00.scriptmodel[var_02].origin = param_00 gettagorigin(param_01["selftag"]); param_00.scriptmodel[var_02].angles = param_00 gettagangles(param_01["selftag"]); } //Function Number: 46 anim_removemodel(param_00,param_01) { for(var_02 = 0;var_02 < param_00.scriptmodel.size;var_02++) { if(isdefined(param_01["explosion"])) { var_03 = anglestoforward(param_00.scriptmodel[var_02].angles); var_03 = var_03 * 120; var_03 = var_03 + param_00.scriptmodel[var_02].origin; playfx(level._effect[param_01["explosion"]],param_00.scriptmodel[var_02].origin); radiusdamage(param_00.scriptmodel[var_02].origin,350,700,50); } param_00.scriptmodel[var_02] delete(); } } //Function Number: 47 gun_pickup_left() { if(!isdefined(self.gun_on_ground)) { return; } self.gun_on_ground delete(); self.dropweapon = 1; animscripts/shared::func_C9B(self.weapon,"left"); } //Function Number: 48 gun_pickup_right() { if(!isdefined(self.gun_on_ground)) { return; } self.gun_on_ground delete(); self.dropweapon = 1; animscripts/shared::func_C9B(self.weapon,"right"); } //Function Number: 49 gun_leave_behind(param_00) { if(isdefined(self.gun_on_ground)) { return; } var_01 = self gettagorigin(param_00["tag"]); var_02 = self gettagangles(param_00["tag"]); var_03 = 0; if(isdefined(param_00["suspend"])) { var_03 = param_00["suspend"]; } var_04 = spawn("weapon_" + self.weapon,var_01,var_03); var_04.angles = var_02; self.gun_on_ground = var_04; animscripts/shared::func_C9B(self.weapon,"none"); self.dropweapon = 0; } //Function Number: 50 anim_weight(param_00,param_01) { var_02 = level.scr_anim[param_00][param_01].size; var_03 = randomint(var_02); if(var_02 > 1) { var_04 = 0; var_05 = 0; for(var_06 = 0;var_06 < var_02;var_06++) { if(isdefined(level.scr_anim[param_00][param_01 + "weight"])) { if(isdefined(level.scr_anim[param_00][param_01 + "weight"][var_06])) { var_04++; var_05 = var_05 + level.scr_anim[param_00][param_01 + "weight"][var_06]; } } } if(var_04 == var_02) { var_07 = randomfloat(var_05); var_05 = 0; for(var_06 = 0;var_06 < var_02;var_06++) { var_05 = var_05 + level.scr_anim[param_00][param_01 + "weight"][var_06]; if(var_07 < var_05) { var_03 = var_06; break; } } } } return var_03; } //Function Number: 51 anim_reach_and_idle(param_00,param_01,param_02,param_03,param_04) { thread anim_reach(param_00,param_01,param_04); var_05 = spawnstruct(); var_05.reachers = 0; foreach(var_07 in param_00) { var_05.reachers++; thread idle_on_reach(var_07,param_02,param_03,param_04,var_05); } for(;;) { var_05 waittill("reached_position"); if(var_05.reachers <= 0) { return; } } } //Function Number: 52 wait_for_guy_to_die_or_get_in_position() { self endon("death"); self waittill("anim_reach_complete"); } //Function Number: 53 idle_on_reach(param_00,param_01,param_02,param_03,param_04) { param_00 wait_for_guy_to_die_or_get_in_position(); param_04.reachers--; param_04 notify("reached_position"); if(isalive(param_00)) { anim_loop_solo(param_00,param_01,param_02,param_03); } } //Function Number: 54 get_anim_position(param_00) { var_01 = undefined; var_02 = undefined; if(isdefined(param_00)) { var_01 = self gettagorigin(param_00); var_02 = self gettagangles(param_00); } else { var_01 = self.origin; var_02 = self.angles; } var_03 = []; return var_7B; } //Function Number: 55 anim_reach_together(param_00,param_01,param_02,param_03) { thread modify_moveplaybackrate_together(param_00); anim_reach_with_funcs(param_00,param_01,param_02,param_03,::reach_with_standard_adjustments_begin,::reach_with_standard_adjustments_end); } //Function Number: 56 modify_moveplaybackrate_together(param_00) { var_01 = 0.3; waittillframeend; for(;;) { param_00 = maps\_utility::remove_dead_from_array(param_00); var_02 = []; var_03 = 0; foreach(var_08, var_05 in param_00) { var_06 = var_05.goalpos; if(isdefined(var_05.reach_goal_pos)) { var_06 = var_05.reach_goal_pos; } var_07 = distance(var_05.origin,var_06); var_02[var_05.unique_id] = var_07; if(var_07 <= 4) { param_00[var_08] = undefined; continue; } var_03 = var_03 + var_07; } if(param_00.size <= 1) { break; } var_03 = var_03 / param_00.size; foreach(var_05 in param_00) { var_0A = var_02[var_05.unique_id] - var_03; var_0B = var_0A * 0.003; if(var_0B > var_01) { var_0B = var_01; } else if(var_0B < var_01 * -1) { var_0B = var_01 * -1; } var_05.moveplaybackrate = 1 + var_0B; } wait 0.05; } foreach(var_05 in param_00) { if(isalive(var_05)) { var_05.moveplaybackrate = 1; } } } //Function Number: 57 anim_reach(param_00,param_01,param_02,param_03) { anim_reach_with_funcs(param_00,param_01,param_02,param_03,::reach_with_standard_adjustments_begin,::reach_with_standard_adjustments_end); } //Function Number: 58 anim_reach_with_funcs(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { var_07 = get_anim_position(param_02); var_08 = var_07["origin"]; var_09 = var_07["angles"]; if(isdefined(param_06)) { self.type = param_06; self.arrivalstance = "stand"; } var_0A = spawnstruct(); var_0B = 0; var_0C = 0; foreach(var_0E in param_00) { if(isdefined(param_06)) { var_0E.scriptedarrivalent = self; } if(isdefined(param_03)) { var_0F = param_03; } else { var_0F = var_0E.animname; } if(isdefined(level.scr_anim[var_0F][param_01])) { if(isarray(level.scr_anim[var_0F][param_01])) { var_10 = getstartorigin(var_08,var_09,level.scr_anim[var_0F][param_01][0]); } else { var_10 = getstartorigin(var_08,var_09,level.scr_anim[var_0F][param_01]); } } else { var_10 = var_08; } var_0C++; var_0E thread begin_anim_reach(var_0A,var_10,param_04,param_05); } while(var_0C) { var_0A waittill("reach_notify"); var_0C--; } foreach(var_0E in param_00) { if(!isalive(var_0E)) { continue; } var_0E.goalradius = var_0E.oldgoalradius; var_0E.scriptedarrivalent = undefined; var_0E.stopanimdistsq = 0; } if(isdefined(param_06)) { self.type = undefined; } } //Function Number: 59 anim_teleport(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; foreach(var_07 in param_00) { var_08 = getstartorigin(var_04,var_05,level.scr_anim[var_07.animname][param_01]); var_09 = getstartangles(var_04,var_05,level.scr_anim[var_07.animname][param_01]); if(isai(var_07)) { var_07 teleport(var_08); continue; } var_07.origin = var_08; var_07.angles = var_09; } } //Function Number: 60 anim_moveto(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = get_anim_position(param_02); var_07 = var_06["origin"]; var_08 = var_06["angles"]; foreach(var_0A in param_00) { var_0B = getstartorigin(var_07,var_08,level.scr_anim[var_0A.animname][param_01]); var_0C = getstartangles(var_07,var_08,level.scr_anim[var_0A.animname][param_01]); if(isai(var_0A)) { continue; } var_0A moveto(var_0B,param_03,param_04,param_05); var_0A rotateto(var_0C,param_03,param_04,param_05); } } //Function Number: 61 anim_generic_teleport(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; var_06 = getstartorigin(var_04,var_05,level.scr_anim["generic"][param_01]); var_07 = getstartangles(var_04,var_05,level.scr_anim["generic"][param_01]); if(isai(param_00)) { param_00 teleport(var_06); return; } param_00.origin = var_06; param_00.angles = var_07; } //Function Number: 62 anim_spawn_generic_model(param_00,param_01,param_02) { return anim_spawn_model(param_00,"generic",param_01,param_02); } //Function Number: 63 anim_spawn_model(param_00,param_01,param_02,param_03) { var_04 = get_anim_position(param_03); var_05 = var_04["origin"]; var_06 = var_04["angles"]; var_07 = getstartorigin(var_05,var_06,level.scr_anim[param_01][param_02]); var_08 = getstartorigin(var_05,var_06,level.scr_anim[param_01][param_02]); var_09 = spawn("script_model",var_07); var_09 setmodel(param_00); var_09.angles = var_08; return var_09; } //Function Number: 64 anim_spawn_tag_model(param_00,param_01) { self attach(param_00,param_01); } //Function Number: 65 anim_link_tag_model(param_00,param_01) { var_02 = self gettagorigin(param_01); var_03 = spawn("script_model",var_02); var_03 setmodel(param_00); var_03 linkto(self,param_01,(0,0,0),(0,0,0)); return var_03; } //Function Number: 66 anim_spawner_teleport(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; var_06 = spawnstruct(); foreach(var_08 in param_00) { var_09 = getstartorigin(var_04,var_05,level.scr_anim[var_08.animname][param_01]); var_08.origin = var_09; } } //Function Number: 67 reach_death_notify(param_00) { common_scripts\utility::waittill_either("death","goal"); param_00 notify("reach_notify"); } //Function Number: 68 begin_anim_reach(param_00,param_01,param_02,param_03) { self endon("death"); self endon("new_anim_reach"); thread reach_death_notify(param_00); param_01 = [[ param_02 ]](param_01); maps\_utility::set_goal_pos(param_01); self.reach_goal_pos = param_01; self.goalradius = 0; self.stopanimdistsq = squared(64); self waittill("goal"); self notify("anim_reach_complete"); [[ param_03 ]](); self notify("new_anim_reach"); } //Function Number: 69 reach_with_standard_adjustments_begin(param_00) { self.oldgoalradius = self.goalradius; self.oldpathenemyfightdist = self.pathenemyfightdist; self.oldpathenemylookahead = self.pathenemylookahead; self.pathenemyfightdist = 128; self.pathenemylookahead = 128; maps\_utility::disable_ai_color(); anim_changes_pushplayer(1); self.nododgemove = 1; self.fixednodewason = self.fixednode; self.fixednode = 0; if(!isdefined(self.scriptedarrivalent)) { self.old_disablearrivals = self.disablearrivals; self.disablearrivals = 1; } self.reach_goal_pos = undefined; return param_00; } //Function Number: 70 reach_with_standard_adjustments_end() { anim_changes_pushplayer(0); self.nododgemove = 0; self.fixednode = self.fixednodewason; self.fixednodewason = undefined; self.pathenemyfightdist = self.oldpathenemyfightdist; self.pathenemylookahead = self.oldpathenemylookahead; self.disablearrivals = self.old_disablearrivals; } //Function Number: 71 anim_changes_pushplayer(param_00) { if(isdefined(self.dontchangepushplayer)) { return; } self pushplayer(param_00); } //Function Number: 72 reach_with_arrivals_begin(param_00) { param_00 = reach_with_standard_adjustments_begin(param_00); self.disablearrivals = 0; return param_00; } //Function Number: 73 reach_with_planting(param_00) { var_01 = self getdroptofloorposition(param_00); param_00 = var_01; param_00 = reach_with_standard_adjustments_begin(param_00); self.disablearrivals = 1; return param_00; } //Function Number: 74 reach_with_planting_and_arrivals(param_00) { var_01 = self getdroptofloorposition(param_00); param_00 = var_01; param_00 = reach_with_standard_adjustments_begin(param_00); self.disablearrivals = 0; return param_00; } //Function Number: 75 setanimtree() { self useanimtree(level.max_number_of_dead_bodies[self.animname]); } //Function Number: 76 anim_single_solo(param_00,param_01,param_02,param_03,param_04) { self endon("death"); var_05[0] = param_00; if(!isdefined(param_03)) { param_03 = 0; } anim_single(var_05,param_01,param_02,param_03,param_04); } //Function Number: 77 anim_single_solo_run(param_00,param_01,param_02) { self endon("death"); var_03[0] = param_00; anim_single(var_03,param_01,param_02,0.25); } //Function Number: 78 anim_single_run_solo(param_00,param_01,param_02,param_03) { self endon("death"); var_04[0] = param_00; anim_single(var_04,param_01,param_02,0.25); } //Function Number: 79 anim_reach_and_idle_solo(param_00,param_01,param_02,param_03,param_04) { self endon("death"); var_05[0] = param_00; anim_reach_and_idle(var_05,param_01,param_02,param_03,param_04); } //Function Number: 80 anim_reach_solo(param_00,param_01,param_02) { self endon("death"); var_03[0] = param_00; anim_reach(var_03,param_01,param_02); } //Function Number: 81 anim_reach_and_approach_solo(param_00,param_01,param_02,param_03) { self endon("death"); var_04[0] = param_00; anim_reach_and_approach(var_04,param_01,param_02,param_03); } //Function Number: 82 anim_reach_and_approach_node_solo(param_00,param_01,param_02) { self endon("death"); var_03[0] = param_00; var_04 = spawn("script_origin",self.origin); var_04.type = self.type; var_04.angles = self.angles; var_04.arrivalstance = self gethighestnodestance(); param_00.scriptedarrivalent = var_04; anim_reach_and_approach(var_03,param_01,param_02); param_00.scriptedarrivalent = undefined; var_04 delete(); while(param_00.a.movement != "stop") { wait 0.05; } } //Function Number: 83 anim_reach_and_approach(param_00,param_01,param_02,param_03) { self endon("death"); anim_reach_with_funcs(param_00,param_01,param_02,undefined,::reach_with_arrivals_begin,::reach_with_standard_adjustments_end,param_03); } //Function Number: 84 anim_loop_solo(param_00,param_01,param_02,param_03) { self endon("death"); param_00 endon("death"); var_04[0] = param_00; anim_loop(var_04,param_01,param_02,param_03); } //Function Number: 85 anim_teleport_solo(param_00,param_01,param_02) { self endon("death"); var_03[0] = param_00; anim_teleport(var_03,param_01,param_02); } //Function Number: 86 add_animation(param_00,param_01) { if(!isdefined(level.completedanims)) { level.completedanims[param_00][0] = param_01; return; } if(!isdefined(level.completedanims[param_00])) { level.completedanims[param_00][0] = param_01; return; } for(var_02 = 0;var_02 < level.completedanims[param_00].size;var_02++) { if(level.completedanims[param_00][var_02] == param_01) { return; } } level.completedanims[param_00][level.completedanims[param_00].size] = param_01; } //Function Number: 87 anim_single_queue(param_00,param_01,param_02,param_03) { if(!isdefined(param_03)) { param_03 = 0; } if(isdefined(param_00.last_queue_time)) { maps\_utility::wait_for_buffer_time_to_pass(param_00.last_queue_time,0.5); } maps\_utility::function_stack(::anim_single_solo,param_00,param_01,param_02,param_03); if(isalive(param_00)) { param_00.last_queue_time = gettime(); } } //Function Number: 88 anim_generic_queue(param_00,param_01,param_02,param_03,param_04) { param_00 endon("death"); if(!isdefined(param_03)) { param_03 = 0; } if(isdefined(param_00.last_queue_time)) { maps\_utility::wait_for_buffer_time_to_pass(param_00.last_queue_time,0.5); } if(isdefined(param_04)) { maps\_utility::function_stack_timeout(param_04,::anim_single_solo,param_00,param_01,param_02,param_03,"generic"); } else { maps\_utility::function_stack(::anim_single_solo,param_00,param_01,param_02,param_03,"generic"); } if(isalive(param_00)) { param_00.last_queue_time = gettime(); } } //Function Number: 89 anim_dontpushplayer(param_00) { foreach(var_02 in param_00) { var_02 pushplayer(0); } } //Function Number: 90 anim_pushplayer(param_00) { foreach(var_02 in param_00) { var_02 pushplayer(1); } } //Function Number: 91 addnotetrack_dialogue(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_02 = get_generic_anime(param_02); var_04 = add_notetrack_and_get_index(param_00,param_01,param_02); level.scr_notetrack[param_00][param_02][param_01][var_04] = []; level.scr_notetrack[param_00][param_02][param_01][var_04]["dialog"] = param_03; } //Function Number: 92 add_notetrack_and_get_index(param_00,param_01,param_02) { param_01 = tolower(param_01); add_notetrack_array(param_00,param_01,param_02); return level.scr_notetrack[param_00][param_02][param_01].size; } //Function Number: 93 add_notetrack_array(param_00,param_01,param_02) { param_01 = tolower(param_01); if(!isdefined(level.scr_notetrack)) { level.scr_notetrack = []; } if(!isdefined(level.scr_notetrack[param_00])) { level.scr_notetrack[param_00] = []; } if(!isdefined(level.scr_notetrack[param_00][param_02])) { level.scr_notetrack[param_00][param_02] = []; } if(!isdefined(level.scr_notetrack[param_00][param_02][param_01])) { level.scr_notetrack[param_00][param_02][param_01] = []; } } //Function Number: 94 addnotetrack_sound(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_02 = get_generic_anime(param_02); var_04 = add_notetrack_and_get_index(param_00,param_01,param_02); level.scr_notetrack[param_00][param_02][param_01][var_04] = []; level.scr_notetrack[param_00][param_02][param_01][var_04]["sound"] = param_03; } //Function Number: 95 get_generic_anime(param_00) { if(!isdefined(param_00)) { return "any"; } return param_00; } //Function Number: 96 addonstart_animsound(param_00,param_01,param_02) { if(!isdefined(level.scr_animsound[param_00])) { level.scr_animsound[param_00] = []; } level.scr_animsound[param_00][param_01] = param_02; } //Function Number: 97 addnotetrack_animsound(param_00,param_01,param_02,param_03) { param_02 = tolower(param_02); param_01 = get_generic_anime(param_01); var_04 = add_notetrack_and_get_index(param_00,param_02,param_01); var_05 = []; level.scr_notetrack[param_01][param_02][param_03][var_05] = var_7B; } //Function Number: 98 addnotetrack_attach(param_00,param_01,param_02,param_03,param_04) { param_01 = tolower(param_01); param_04 = get_generic_anime(param_04); var_05 = add_notetrack_and_get_index(param_00,param_01,param_04); var_06 = []; level.scr_notetrack[param_01][var_05][param_02][var_06] = var_7B; } //Function Number: 99 addnotetrack_detach(param_00,param_01,param_02,param_03,param_04) { param_01 = tolower(param_01); param_04 = get_generic_anime(param_04); var_05 = add_notetrack_and_get_index(param_00,param_01,param_04); var_06 = []; level.scr_notetrack[param_01][var_05][param_02][var_06] = var_7B; } //Function Number: 100 addnotetrack_detach_gun(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_02 = get_generic_anime(param_02); var_04 = add_notetrack_and_get_index(param_00,param_01,param_02); var_05 = []; if(isdefined(var_04)) { } level.scr_notetrack[param_01][param_03][param_02][var_05] = var_7B; } //Function Number: 101 addnotetrack_customfunction(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_03 = get_generic_anime(param_03); var_04 = add_notetrack_and_get_index(param_00,param_01,param_03); var_05 = []; level.scr_notetrack[param_01][var_04][param_02][var_05] = var_7B; } //Function Number: 102 addnotetrack_startfxontag(param_00,param_01,param_02,param_03,param_04) { common_scripts\utility::getfx(param_03); param_01 = tolower(param_01); param_02 = get_generic_anime(param_02); var_05 = add_notetrack_and_get_index(param_00,param_01,param_02); var_06 = []; level.scr_notetrack[param_01][param_03][param_02][var_06] = var_7B; } //Function Number: 103 addnotetrack_stopfxontag(param_00,param_01,param_02,param_03,param_04) { common_scripts\utility::getfx(param_03); param_01 = tolower(param_01); param_02 = get_generic_anime(param_02); var_05 = add_notetrack_and_get_index(param_00,param_01,param_02); var_06 = []; level.scr_notetrack[param_01][param_03][param_02][var_06] = var_7B; } //Function Number: 104 addnotetrack_flag(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_03 = get_generic_anime(param_03); var_04 = add_notetrack_and_get_index(param_00,param_01,param_03); var_05 = []; level.scr_notetrack[param_01][var_04][param_02][var_05] = var_7B; if(!isdefined(level.flag) || !isdefined(level.flag[param_03])) { common_scripts\utility::flag_init(param_03); } } //Function Number: 105 addnotetrack_flag_clear(param_00,param_01,param_02,param_03) { param_01 = tolower(param_01); param_03 = get_generic_anime(param_03); var_04 = add_notetrack_and_get_index(param_00,param_01,param_03); var_05 = []; level.scr_notetrack[param_01][var_04][param_02][var_05] = var_7B; if(!isdefined(level.flag) || !isdefined(level.flag[param_03])) { common_scripts\utility::flag_init(param_03); } } //Function Number: 106 anim_facialanim(param_00,param_01,param_02) { param_00 endon("death"); self endon(param_01); var_03 = 0.05; param_00 notify("newLookTarget"); waittillframeend; param_00 setanim(%scripted_talking,5,0.2); param_00 setflaggedanimknobrestart("face_done_" + param_01,param_02,1,0,1); thread force_face_anim_to_play(param_00,param_01,param_02); thread clearfaceanimonanimdone(param_00,"face_done_" + param_01,param_01); } //Function Number: 107 force_face_anim_to_play(param_00,param_01,param_02) { param_00 endon("death"); param_00 endon("stop_loop"); self endon(param_01); for(;;) { param_00 setanim(%scripted_talking,5,0.4); param_00 setflaggedanimknoblimited("face_done_" + param_01,param_02,1,0,1); wait 0.05; } } //Function Number: 108 anim_facialfiller(param_00,param_01) { self endon("death"); var_02 = 0.05; self notify("newLookTarget"); self endon("newLookTarget"); waittillframeend; if(!isdefined(param_01) && isdefined(self.looktarget)) { param_01 = self.looktarget; } var_03 = %generic_talker_allies; if(self isbadguy()) { var_03 = %generic_talker_axis; } self setanimknoblimitedrestart(var_03,1,0,1); self setanim(%scripted_talking,5,0.4); set_talker_until_msg(param_00,var_03); var_02 = 0.3; self clearanim(%scripted_talking,0.2); } //Function Number: 109 set_talker_until_msg(param_00,param_01) { self endon(param_00); for(;;) { wait 0.2; self setanimknoblimited(param_01,1,0,1); self setanim(%scripted_talking,5,0.4); } } //Function Number: 110 talk_for_time(param_00) { self endon("death"); var_01 = %generic_talker_allies; if(self isbadguy()) { var_01 = %generic_talker_axis; } self setanimknoblimitedrestart(var_01,1,0,1); self setanim(%scripted_talking,5,0.4); wait param_00; var_02 = 0.3; self clearanim(%scripted_talking,0.2); } //Function Number: 111 getyawangles(param_00,param_01) { var_02 = param_00[1] - param_01[1]; var_02 = angleclamp180(var_02); return var_02; } //Function Number: 112 lookline(param_00,param_01) { self notify("lookline"); self endon("lookline"); self endon(param_01); self endon("death"); wait 0.05; } //Function Number: 113 anim_reach_idle(param_00,param_01,param_02) { var_03 = spawnstruct(); var_03.count = param_00.size; foreach(var_05 in param_00) { thread reachidle(var_05,param_01,param_02,var_03); } while(var_03.count) { var_03 waittill("reached_goal"); } self notify("stopReachIdle"); } //Function Number: 114 reachidle(param_00,param_01,param_02,param_03) { anim_reach_solo(param_00,param_01); param_03.count--; param_03 notify("reached_goal"); if(param_03.count > 0) { anim_loop_solo(param_00,param_02,"stopReachIdle"); } } //Function Number: 115 delayeddialogue(param_00,param_01,param_02,param_03) { if(animhasnotetrack(param_03,"dialog")) { self waittillmatch("dialog","face_done_" + param_00); } if(param_01) { animscripts/face::func_C46(undefined,param_02,1); return; } animscripts/face::func_C46(undefined,param_02,1,"single dialogue"); } //Function Number: 116 clearfaceanimonanimdone(param_00,param_01,param_02) { param_00 endon("death"); param_00 waittillmatch("end",param_01); var_03 = 0.3; param_00 clearanim(%scripted_talking,0.2); } //Function Number: 117 anim_start_pos(param_00,param_01,param_02) { var_03 = get_anim_position(param_02); var_04 = var_03["origin"]; var_05 = var_03["angles"]; common_scripts\utility::array_thread(param_00,::set_start_pos,param_01,var_04,var_05); } //Function Number: 118 anim_start_pos_solo(param_00,param_01,param_02) { var_03[0] = param_00; anim_start_pos(var_03,param_01,param_02); } //Function Number: 119 set_start_pos(param_00,param_01,param_02,param_03,param_04) { var_05 = undefined; if(isdefined(param_03)) { var_05 = param_03; } else { var_05 = self.animname; } if(isdefined(param_04) && param_04) { var_06 = level.scr_anim[var_05][param_00][0]; } else { var_06 = level.scr_anim[var_06][param_01]; } if(isai(self)) { var_07 = getstartorigin(param_01,param_02,var_06); var_08 = getstartangles(param_01,param_02,var_06); if(isdefined(self.anim_start_at_groundpos)) { var_07 = maps\_utility::groundpos(var_07); } self forceteleport(var_07,var_08); return; } if(self.code_classname == "script_vehicle") { self vehicle_teleport(getstartorigin(param_01,param_02,var_06),getstartangles(param_01,param_02,var_06)); return; } self.origin = getstartorigin(param_01,param_02,var_06); self.angles = getstartangles(param_01,param_02,var_06); } //Function Number: 120 anim_at_self(param_00,param_01) { var_02 = []; return var_7B; } //Function Number: 121 anim_at_entity(param_00,param_01) { var_02 = []; return var_7B; } //Function Number: 122 add_to_animsound() { if(!isdefined(self.animsounds)) { self.animsounds = []; } var_00 = 0; for(var_01 = 0;var_01 < level.animsounds.size;var_01++) { if(self == level.animsounds[var_01]) { var_00 = 1; break; } } if(!var_00) { level.animsounds[level.animsounds.size] = self; } } //Function Number: 123 anim_set_rate_single(param_00,param_01,param_02) { param_00 thread anim_set_rate_internal(param_01,param_02); } //Function Number: 124 anim_set_rate(param_00,param_01,param_02) { common_scripts\utility::array_thread(param_00,::anim_set_rate_internal,param_01,param_02); } //Function Number: 125 anim_set_rate_internal(param_00,param_01,param_02) { var_03 = undefined; if(isdefined(param_02)) { var_03 = param_02; } else { var_03 = self.animname; } self setflaggedanim("single anim",maps\_utility::getanim_from_animname(param_00,var_03),1,0,param_01); } //Function Number: 126 anim_set_time(param_00,param_01,param_02) { common_scripts\utility::array_thread(param_00,::anim_self_set_time,param_01,param_02); } //Function Number: 127 anim_self_set_time(param_00,param_01) { var_02 = maps\_utility::getanim(param_00); self setanimtime(var_02,param_01); } //Function Number: 128 last_anim_time_check() { if(!isdefined(self.last_anim_time)) { self.last_anim_time = gettime(); return; } var_00 = gettime(); if(self.last_anim_time == var_00) { self endon("death"); wait 0.05; } self.last_anim_time = var_00; } //Function Number: 129 set_custom_move_start_transition(param_00,param_01) { param_00.custommovetransition = ::animscripts/cover_arrival::func_119C; param_00.startmovetransitionanim = level.scr_anim[param_00.animname][param_01]; }