/******************************************************************* * Decompiled By: Bog * Decompiled File: maps/mp/_events.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 105 * Decompile Time: 1681 ms * Timestamp: 10/27/2023 1:48:43 AM *******************************************************************/ //Function Number: 1 init() { var_00 = getdvar("g_gametype"); var_01 = 0; var_02 = []; var_02["dm"] = 4; var_02["war"] = 5; var_02["sd"] = 6; var_02["dom"] = 7; var_02["conf"] = 8; var_02["sr"] = 9; var_02["infect"] = 10; var_02["gun"] = 11; var_02["ctf"] = 12; var_02["horde"] = 13; var_02["twar"] = 14; var_02["hp"] = 15; var_02["ball"] = 16; for(;;) { if(!isdefined(var_02[var_00])) { var_00 = "war"; } var_03 = tablelookupbyrow("mp/xp_event_table.csv",var_01,0); var_04 = tablelookupbyrow("mp/xp_event_table.csv",var_01,1); var_05 = tablelookupbyrow("mp/xp_event_table.csv",var_01,2); var_06 = tablelookupbyrow("mp/xp_event_table.csv",var_01,var_02[var_00]); if(!isdefined(var_03) || var_03 == "") { break; } if(var_03 == "win" || var_03 == "loss" || var_03 == "tie") { var_06 = float(var_06); } else { var_06 = int(var_06); } if(var_06 != -1) { var_05 = int(var_05); var_04 = int(var_04); maps\mp\gametypes\_rank::registerxpeventinfo(var_03,var_06,var_05,var_04); } var_01++; } level.numkills = 0; level thread onplayerconnect(); } //Function Number: 2 onplayerconnect() { for(;;) { level waittill("connected",var_00); var_00.killedplayers = []; var_00.killedplayerscurrent = []; var_00.damagedplayers = []; var_00.killedby = []; var_00.lastkilledby = undefined; var_00.recentkillcount = 0; var_00.lastkilltime = 0; var_00.bulletstreak = 0; var_00.lastcoopstreaktime = 0; } } //Function Number: 3 killedplayer(param_00,param_01,param_02,param_03,param_04) { level.numkills++; var_05 = param_01.guid; var_06 = param_01.pers["cur_kill_streak"]; var_07 = self.guid; var_08 = gettime(); if(maps\mp\_utility::isbulletdamage(param_03)) { if(self.lastkilltime == var_08) { self.bulletstreak++; } else { self.bulletstreak = 1; } } else { self.bulletstreak = 0; } self.lastkilltime = gettime(); self.lastkilledplayer = param_01; self.modifiers = []; self.damagedplayers[var_05] = undefined; thread updaterecentkills(param_00,param_02); if(!maps\mp\_utility::iskillstreakweapon(param_02)) { if(param_02 == "none") { return 0; } if(isdefined(param_01.throwinggrenade)) { var_09 = maps\mp\_utility::strip_suffix(param_01.throwinggrenade,"_lefthand"); if(var_09 == "frag_grenade_mp") { self.modifiers["cooking"] = 1; } } if(weaponinventorytype(param_02) == "primary") { self.segments["killDistanceTotal"] = self.segments["killDistanceTotal"] + distance2d(self.origin,param_01.origin); self.segments["killDistanceCount"]++; } if(param_03 == "MOD_HEAD_SHOT") { headshotevent(param_00,param_02,param_03); } if(level.numkills == 1) { firstbloodevent(param_00,param_02,param_03); } if(level.teambased && var_08 - param_01.lastkilltime < 3000 && param_01.lastkilledplayer != self) { avengedplayerevent(param_00,param_02,param_03); } if(!isalive(self) && self != param_01 && isdefined(self.deathtime) && self.deathtime + 1200 < gettime()) { postdeathkillevent(param_00); } if(self.pers["cur_death_streak"] > 3) { comebackevent(param_00,param_02,param_03); } if(isdefined(self.assistedsuicide) && self.assistedsuicide) { assistedsuicideevent(param_00,param_02,param_03); } if(islongshot(self,param_02,param_03,param_01)) { longshotevent(param_00,param_02,param_03); } if(isresuce(param_01,var_08)) { defendedplayerevent(param_00,param_02,param_03); } if(var_06 > 0 && isbuzzkillevent(param_01)) { buzzkillevent(param_00,param_01,param_02,param_03); } if(isoneshotkill(param_01,param_02,param_03)) { oneshotkillevent(param_00,param_02,param_03); } if(isdefined(self.lastkilledby) && self.lastkilledby == param_01) { revengeevent(param_00); } if(param_01.idflags & level.idflags_penetration) { bulletpenetrationevent(param_00,param_02); } if(ispointblank(param_01,param_03)) { pointblankevent(param_00,param_02,param_03); } if(isdefined(param_02) && param_02 == "boost_slam_mp") { boostslamkillevent(param_00,param_02,param_03); } if(self.health < 20 && self.health > 0) { neardeathkillevent(param_02,param_03); } if(self.issiliding) { sprintslidekillevent(param_02,param_03); } if(isdefined(self.lastslidetime) && var_08 - self.lastslidetime < 2000) { camosprintslidekillevent(param_02,param_03); } if(common_scripts\utility::isflashed()) { flashedkillevent(param_02,param_03); } if(isthinkfast(param_02,param_03)) { thinkfastevent(); } if(self.bulletstreak == 2) { multikillonebulletevent(); } if(isbackstabevent(param_01,param_02,param_03)) { backstabevent(); } if(isthrowbackevent(param_01,param_02,param_03)) { throwbackkillevent(); } var_0A = undefined; if(maps\mp\_utility::isstrstart(param_02,"alt_")) { var_0A = getsubstr(param_02,4); } if(isdefined(self.pickedupweaponfrom[param_02]) && self.pickedupweaponfrom[param_02] == param_01 && !maps\mp\_utility::ismeleemod(param_03)) { takeandkillevent(); } else if(isdefined(var_0A) && isdefined(self.pickedupweaponfrom[var_0A]) && self.pickedupweaponfrom[var_0A] == param_01 && !maps\mp\_utility::ismeleemod(param_03)) { takeandkillevent(); } if(isdefined(param_02) && param_02 == "iw5_carrydrone_mp") { killwithballevent(); } if(isdefined(param_01) && param_01 maps\mp\_utility::_hasperk("specialty_ballcarrier") && !isdefined(param_01.weaponusagename) && param_01.weaponusagename == "iw5_dlcgun12loot9_mp") { killedballcarrierevent(); } if(isdefined(self.exomostrecenttimedeciseconds["exo_dodge"]) && 20 > maps\mp\_utility::gettimepasseddecisecondsincludingrounds() - self.exomostrecenttimedeciseconds["exo_dodge"]) { killafterdodgeevent(param_02); } checkhighjumpevents(param_01,param_00,param_02,param_03,param_04); checkhigherrankkillevents(param_01); checkweaponspecifickill(param_01,param_02,param_03); } checkstreakingevents(param_01); if(!isdefined(self.killedplayers[var_05])) { self.killedplayers[var_05] = 0; } if(!isdefined(self.killedplayerscurrent[var_05])) { self.killedplayerscurrent[var_05] = 0; } if(!isdefined(param_01.killedby[var_07])) { param_01.killedby[var_07] = 0; } self.killedplayers[var_05]++; self.killedplayerscurrent[var_05]++; param_01.killedby[var_07]++; param_01.lastkilledby = self; } //Function Number: 4 ispointblank(param_00,param_01) { if(maps\mp\_utility::isbulletdamage(param_01)) { var_02 = self.origin; var_03 = 9216; if(isdefined(param_00.attackerposition)) { var_02 = param_00.attackerposition; } if(distancesquared(var_02,param_00.origin) < var_03) { return 1; } } return 0; } //Function Number: 5 pointblankevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("pointblank",1); level thread maps\mp\gametypes\_rank::awardgameevent("pointblank",self,param_01,undefined,param_02); if(isdefined(param_01)) { var_03 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_03)) { var_03 = maps\mp\gametypes\_class::getbasefromlootversion(var_03); } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_03); if(var_04 == "weapon_special" || var_04 == "weapon_shotgun" || var_04 == "weapon_pistol") { switch(var_03) { case "iw5_dlcgun4": case "iw5_dlcgun3": break; case "iw5_dlcgun8loot1": break; case "iw5_dlcgun13": break; default: break; } } } } //Function Number: 6 killedplayerevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("kills",1); maps\mp\_utility::incpersstat("kills",1); self.kills = maps\mp\_utility::getpersstat("kills"); maps\mp\gametypes\_persistence::statsetchild("round","kills",self.kills); maps\mp\_utility::updatepersratio("kdRatio","kills","deaths"); var_03 = "kill"; switch(param_01) { case "killstreak_orbital_laser_mp": case "orbital_laser_fov_mp": break; case "paint_missile_killstreak_mp": case "warbird_player_turret_mp": case "warbird_remote_turret_mp": case "warbird_missile_mp": break; case "orbitalsupport_small_turret_mp": case "orbitalsupport_medium_turret_mp": case "orbitalsupport_big_turret_mp": case "orbitalsupport_40mmbuddy_mp": case "orbitalsupport_40mm_mp": case "orbitalsupport_missile_mp": case "orbitalsupport_105mm_mp": break; case "airdrop_trap_explosive_mp": break; case "orbital_carepackage_pod_mp": break; case "remotemissile_projectile_secondary_mp": case "remotemissile_projectile_cluster_child_hellfire_mp": case "killstreak_strike_missile_gas_mp": case "remotemissile_projectile_cluster_child_mp": case "remotemissile_projectile_gas_mp": case "remotemissile_projectile_cluster_parent_mp": case "remotemissile_projectile_mp": break; case "iw5_dlcgun12loot3_mp": case "remote_turret_mp": case "killstreakmahem_mp": case "remote_energy_turret_mp": case "sentry_minigun_mp": case "turretheadmg_mp": case "turretheadrocket_mp": case "turretheadenergy_mp": break; case "airstrike_missile_mp": case "orbital_carepackage_pod_plane_mp": case "stealth_bomb_mp": break; case "assaultdrone_c4_mp": case "drone_assault_remote_turret_mp": case "ugv_missile_mp": break; case "playermech_rocket_mp": case "iw5_mechpunch_mp": case "iw5_exominigun_mp": case "iw5_exoxmgjugg_mp_akimbo": case "iw5_juggernautrockets_mp": case "juggernaut_sentry_mg_mp": case "killstreak_goliathsd_mp": case "orbital_carepackage_droppod_mp": case "iw5_juggtitan45_mp": break; case "iw5_dlcgun12loot2_mp": case "iw5_dlcgun12loot5_mp": case "mp_laser2_core": case "killstreak_comeback_mp": case "killstreak_terrace_mp": case "detroit_tram_turret_mp": case "dam_turret_mp": case "refraction_turret_mp": case "killstreak_solar_mp": break; } } //Function Number: 7 practicerounddialogvalid() { return !isdefined(self.next_pr_dialog_time) || gettime() > self.next_pr_dialog_time; } //Function Number: 8 practicerounddialogplayed() { self.next_pr_dialog_time = gettime() + randomintrange(20000,40000); } //Function Number: 9 practiceroundkillevent(param_00,param_01,param_02,param_03) { self endon("disconnect"); level endon("game_ended"); if(isbot(self)) { return; } self playlocalsound("ui_practice_round_kill"); var_04 = 0.5; if(!isdefined(self.best_pr_kills)) { self.best_pr_kills = self getcommonplayerdata("bests","kills"); } if(self.best_pr_kills > 0 && self.kills > self.best_pr_kills) { practicerounddialogplayed(); wait(var_04); maps\mp\_utility::leaderdialogonplayer("ptr_new_best"); self.best_pr_kills = 0; return; } if(param_01 == "kill" && !maps\mp\_utility::ismeleemod(param_03)) { if(param_03 == "MOD_HEAD_SHOT") { practicerounddialogplayed(); wait(var_04); maps\mp\_utility::leaderdialogonplayer("ptr_headshot"); return; } if(!practicerounddialogvalid()) { return; } practicerounddialogplayed(); wait(var_04); maps\mp\_utility::leaderdialogonplayer("ptr_greatshot"); return; } } //Function Number: 10 practiceroundassistevent(param_00) { self endon("disconnect"); level endon("game_ended"); if(isbot(self)) { return; } var_01 = 0.5; practicerounddialogplayed(); wait(var_01); maps\mp\_utility::leaderdialogonplayer("ptr_assist"); } //Function Number: 11 isthinkfast(param_00,param_01) { if(param_01 == "MOD_IMPACT" || param_01 == "MOD_HEAD_SHOT") { if(isthinkfastweapon(param_00)) { return 1; } } return 0; } //Function Number: 12 isthinkfastweapon(param_00) { switch(param_00) { case "stun_grenade__mp": case "smoke_grenade_var_mp": case "paint_grenade_var_mp": case "emp_grenade_var_mp": case "stun_grenade_var_mp": case "smoke_grenade_mp": case "emp_grenade_mp": case "paint_grenade_mp": case "semtex_mp": case "frag_grenade_mp": break; default: break; } } //Function Number: 13 thinkfastevent() { maps\mp\_utility::incplayerstat("think_fast",1); level thread maps\mp\gametypes\_rank::awardgameevent("think_fast",self); } //Function Number: 14 boostslamkillevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("boostslamkill",1); thread maps\mp\gametypes\_missions::processchallenge("ch_limited_lookoutbelow",1); thread maps\mp\gametypes\_missions::processchallenge("ch_exomech_hot",1); level thread maps\mp\gametypes\_rank::awardgameevent("boostslamkill",self,param_01,undefined,param_02); } //Function Number: 15 earnedkillstreakevent(param_00,param_01,param_02,param_03) { maps\mp\_utility::incplayerstat(param_00 + "_earned",1); level thread maps\mp\gametypes\_rank::awardgameevent(param_00 + "_earned",self); thread maps\mp\gametypes\_hud_message::killstreaksplashnotify(param_00,param_01,undefined,param_02,param_03); maps\mp\gametypes\_missions::processchallengedaily(22,param_00,undefined); maps\mp\gametypes\_missions::processchallengedaily(23,param_00,undefined); maps\mp\gametypes\_missions::processchallengedaily(32,param_00,undefined); maps\mp\gametypes\_missions::processchallengedaily(35,param_00,undefined); } //Function Number: 16 bulletpenetrationevent(param_00,param_01) { maps\mp\_utility::incplayerstat("bulletpenkills",1); level thread maps\mp\gametypes\_rank::awardgameevent("bulletpen",self); if(isdefined(param_01)) { var_02 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_02)) { var_02 = maps\mp\gametypes\_class::getbasefromlootversion(var_02); } var_03 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_02); if(var_03 == "weapon_sniper") { if(isdefined(level.challengeinfo["ch_penetrate_" + var_02])) { maps\mp\gametypes\_missions::processchallenge("ch_penetrate_" + var_02); } } } maps\mp\gametypes\_missions::processchallenge("ch_boot_xray"); } //Function Number: 17 multikillonebulletevent() { maps\mp\_utility::incplayerstat("multiKillOneBullet",1); level thread maps\mp\gametypes\_rank::awardgameevent("multiKillOneBullet",self); } //Function Number: 18 checkhighjumpevents(param_00,param_01,param_02,param_03,param_04) { if(isdefined(param_04) && isdefined(param_04.ch_crossbow_player_jumping)) { var_05 = param_04.ch_crossbow_player_jumping; } else { var_05 = self ishighjumping(); } if(isdefined(param_04) && isdefined(param_04.ch_crossbow_victim_jumping)) { var_06 = param_04.ch_crossbow_victim_jumping; } else { var_06 = param_01 ishighjumping(); } if(var_05 && var_06) { airtoairevent(param_01,param_02,param_03); } if(var_05 && !var_06) { airtogroundevent(param_01,param_02,param_03); } if(!var_05 && var_06) { groundtoairevent(param_01,param_02,param_03); } } //Function Number: 19 checkweaponspecifickill(param_00,param_01,param_02) { if(maps\mp\gametypes\_weapons::isriotshield(param_01) || param_01 == maps\mp\_exo_shield::get_exo_shield_weapon()) { riotshieldkillevent(param_01,param_02); } if(issubstr(param_01,"exoknife_mp")) { exoknifekillevent(param_01,param_02,param_00); } } //Function Number: 20 exoknifekillevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("exo_knife_kill",1); if(isdefined(param_02.wasrecall) && param_02.wasrecall) { maps\mp\_utility::incplayerstat("exo_knife_recall_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("exo_knife_recall_kill",self,param_00,undefined,param_01); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_boomerang"); return; } level thread maps\mp\gametypes\_rank::awardgameevent("exo_knife_kill",self,param_00,undefined,param_01); } //Function Number: 21 neardeathkillevent(param_00,param_01) { maps\mp\_utility::incplayerstat("near_death_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("near_death_kill",self,param_00,undefined,param_01); } //Function Number: 22 sprintslidekillevent(param_00,param_01) { maps\mp\_utility::incplayerstat("slide_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("slide_kill",self,param_00,undefined,param_01); } //Function Number: 23 flashedkillevent(param_00,param_01) { maps\mp\_utility::incplayerstat("flash_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("flash_kill",self,param_00,undefined,param_01); } //Function Number: 24 riotshieldkillevent(param_00,param_01) { maps\mp\_utility::incplayerstat("riot_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("riot_kill",self,param_00,undefined,param_01); } //Function Number: 25 airtoairevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("air_to_air_kill",1); thread maps\mp\gametypes\_missions::processchallenge("ch_limited_acepilot",1); thread maps\mp\gametypes\_missions::processchallenge("ch_exomech_redbaron",1); var_03 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_03)) { var_03 = maps\mp\gametypes\_class::getbasefromlootversion(var_03); } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_03); if(maps\mp\_utility::ismeleemod(param_02)) { maps\mp\_utility::incplayerstat("melee_air_to_air",1); level thread maps\mp\gametypes\_rank::awardgameevent("melee_air_to_air",self,param_01,undefined,param_02); return; } level thread maps\mp\gametypes\_rank::awardgameevent("air_to_air_kill",self,param_01,undefined,param_02); if(var_04 == "weapon_smg" || var_04 == "weapon_shotgun") { switch(var_03) { case "iw5_dlcgun4": break; case "iw5_dlcgun8loot1": break; case "iw5_dlcgun18": break; case "iw5_dlcgun28": break; case "iw5_dlcgun38": break; default: break; } } } //Function Number: 26 airtogroundevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("air_to_ground_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("air_to_ground_kill",self,param_01,undefined,param_02); thread maps\mp\gametypes\_missions::processchallenge("ch_exomech_buzz"); var_03 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_03)) { var_03 = maps\mp\gametypes\_class::getbasefromlootversion(var_03); } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_03); if(var_04 == "weapon_assault" || var_04 == "weapon_heavy" || issubstr(param_01,"exocrossbow")) { switch(var_03) { case "iw5_dlcgun1": case "iw5_dlcgun2": break; case "iw5_dlcgun6": break; case "iw5_dlcgun7loot0": break; case "iw5_dlcgun7loot6": break; case "iw5_dlcgun23": break; case "iw5_dlcgun33": break; default: break; } } } //Function Number: 27 groundtoairevent(param_00,param_01,param_02) { maps\mp\_utility::incplayerstat("ground_to_air_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("ground_to_air_kill",self,param_01,undefined,param_02); thread maps\mp\gametypes\_missions::processchallenge("ch_exomech_pull"); var_03 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_03)) { var_03 = maps\mp\gametypes\_class::getbasefromlootversion(var_03); } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_03); if(var_04 == "weapon_heavy" || issubstr(param_01,"exocrossbow")) { switch(var_03) { case "iw5_dlcgun2": break; default: break; } } } //Function Number: 28 isoneshotkill(param_00,param_01,param_02) { if(param_00.attackers.size != 1) { return 0; } if(!isdefined(param_00.attackers[self.guid])) { return 0; } if(maps\mp\_utility::ismeleemod(param_02)) { return 0; } if(gettime() != param_00.attackerdata[self.guid].firsttimedamaged) { return 0; } var_03 = maps\mp\_utility::getweaponclass(param_01); if(var_03 == "weapon_sniper" || var_03 == "weapon_shotgun") { return 1; } return 0; } //Function Number: 29 islongshot(param_00,param_01,param_02,param_03) { if(isdefined(param_03.agentbody)) { return 0; } var_04 = self.origin; if(isdefined(param_03.attackerposition)) { var_04 = param_03.attackerposition; } if(isalive(param_00) && !param_00 maps\mp\_utility::isusingremote() && param_02 == "MOD_RIFLE_BULLET" || param_02 == "MOD_PISTOL_BULLET" || param_02 == "MOD_HEAD_SHOT" || issubstr(param_01,"exoknife_mp") || issubstr(param_01,"exocrossbow") || issubstr(param_01,"m990") && !maps\mp\_utility::iskillstreakweapon(param_01) && !isdefined(param_00.assistedsuicide)) { var_05 = maps\mp\_utility::getweaponclass(param_01); switch(var_05) { case "weapon_pistol": break; case "weapon_smg": break; case "weapon_heavy": case "weapon_assault": break; case "weapon_sniper": break; case "weapon_shotgun": break; case "weapon_projectile": default: break; } } } //Function Number: 30 isresuce(param_00,param_01) { if(!level.teambased) { return 0; } foreach(var_04, var_03 in param_00.damagedplayers) { if(var_04 != self.guid && param_01 - var_03 < 500) { return 1; } } return 0; } //Function Number: 31 longshotevent(param_00,param_01,param_02) { self.modifiers["longshot"] = 1; maps\mp\_utility::incplayerstat("longshots",1); level thread maps\mp\gametypes\_rank::awardgameevent("longshot",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"longshot"); } //Function Number: 32 headshotevent(param_00,param_01,param_02) { self.modifiers["headshot"] = 1; maps\mp\_utility::incpersstat("headshots",1); maps\mp\_utility::incplayerstat("headshots",1); maps\mp\gametypes\_persistence::statsetchild("round","headshots",maps\mp\_utility::clamptoshort(self.pers["headshots"])); self.headshots = maps\mp\_utility::getpersstat("headshots"); level thread maps\mp\gametypes\_rank::awardgameevent("headshot",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"headshot"); maps\mp\gametypes\_missions::processchallenge("ch_limited_headhunter"); } //Function Number: 33 isthrowbackevent(param_00,param_01,param_02) { if(!isexplosivedamagemod(param_02)) { return 0; } if(!maps\mp\_utility::isstrstart(param_01,"frag_")) { return 0; } if(isdefined(param_00) && isdefined(param_00.explosiveinfo) && isdefined(param_00.explosiveinfo["throwbackKill"]) && param_00.explosiveinfo["throwbackKill"]) { return 1; } return 0; } //Function Number: 34 throwbackkillevent() { maps\mp\_utility::incplayerstat("throwback_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("throwback_kill",self); } //Function Number: 35 fourplayevent() { maps\mp\_utility::incplayerstat("four_play",1); level thread maps\mp\gametypes\_rank::awardgameevent("four_play",self); } //Function Number: 36 avengedplayerevent(param_00,param_01,param_02) { self.modifiers["avenger"] = 1; maps\mp\_utility::incplayerstat("avengekills",1); level thread maps\mp\gametypes\_rank::awardgameevent("avenger",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"avenger"); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_avenger"); } //Function Number: 37 assistedsuicideevent(param_00,param_01,param_02) { self.modifiers["assistedsuicide"] = 1; maps\mp\_utility::incplayerstat("assistedsuicide",1); level thread maps\mp\gametypes\_rank::awardgameevent("assistedsuicide",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"assistedsuicide"); } //Function Number: 38 defendedplayerevent(param_00,param_01,param_02) { self.modifiers["defender"] = 1; maps\mp\_utility::incplayerstat("rescues",1); level thread maps\mp\gametypes\_rank::awardgameevent("defender",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"defender"); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_savior"); } //Function Number: 39 defendobjectiveevent(param_00,param_01) { maps\mp\_utility::incplayerstat("defends",1); maps\mp\_utility::incpersstat("defends",1); maps\mp\gametypes\_persistence::statsetchild("round","defends",self.pers["defends"]); level thread maps\mp\gametypes\_rank::awardgameevent("defend",self); param_00 thread maps\mp\_matchdata::logkillevent(param_01,"assaulting"); } //Function Number: 40 assaultobjectiveevent(param_00,param_01) { maps\mp\_utility::incplayerstat("assault",1); level thread maps\mp\gametypes\_rank::awardgameevent("assault",self); param_00 thread maps\mp\_matchdata::logkillevent(param_01,"defending"); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_attacker"); maps\mp\gametypes\_missions::processchallengedaily(7,undefined,undefined); } //Function Number: 41 postdeathkillevent(param_00) { self.modifiers["posthumous"] = 1; maps\mp\_utility::incplayerstat("posthumous",1); level thread maps\mp\gametypes\_rank::awardgameevent("posthumous",self); thread maps\mp\_matchdata::logkillevent(param_00,"posthumous"); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_afterlife"); } //Function Number: 42 isbackstabevent(param_00,param_01,param_02) { if(!maps\mp\_utility::ismeleemod(param_02)) { return 0; } if(maps\mp\gametypes\_weapons::isriotshield(param_01) || param_01 == maps\mp\_exo_shield::get_exo_shield_weapon()) { return 0; } var_03 = param_00 getplayerangles(); var_04 = self getplayerangles(); var_05 = angleclamp180(var_03[1] - var_04[1]); if(abs(var_05) < 75) { return 1; } return 0; } //Function Number: 43 backstabevent(param_00) { maps\mp\_utility::incplayerstat("backstab",1); level thread maps\mp\gametypes\_rank::awardgameevent("backstab",self); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_backstab"); } //Function Number: 44 revengeevent(param_00) { self.modifiers["revenge"] = 1; self.lastkilledby = undefined; maps\mp\_utility::incplayerstat("revengekills",1); level thread maps\mp\gametypes\_rank::awardgameevent("revenge",self); thread maps\mp\_matchdata::logkillevent(param_00,"revenge"); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_revenge"); } //Function Number: 45 multikillevent(param_00,param_01,param_02,param_03) { if(!isdefined(param_03)) { param_03 = 0; } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_02); var_05 = maps\mp\_utility::getbaseweaponname(param_02,1); if(maps\mp\_utility::islootweapon(var_05)) { var_05 = maps\mp\gametypes\_class::getbasefromlootversion(var_05); } var_06 = ""; if(common_scripts\utility::string_starts_with(var_05,"iw5_")) { var_06 = getsubstr(var_05,4); } switch(param_01) { case 2: break; case 3: break; case 4: break; case 5: break; case 6: break; case 7: break; case 8: break; default: break; } } //Function Number: 46 takeandkillevent() { maps\mp\_utility::incplayerstat("take_and_kill",1); level thread maps\mp\gametypes\_rank::awardgameevent("take_and_kill",self); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_backfire"); } //Function Number: 47 killedballcarrierevent() { maps\mp\_utility::incplayerstat("killedBallCarrier",1); level thread maps\mp\gametypes\_rank::awardgameevent("killedBallCarrier",self); } //Function Number: 48 setuplinkstats() { var_00 = maps\mp\_utility::getplayerstat("fieldgoal") + maps\mp\_utility::getplayerstat("touchdown") * 2; maps\mp\gametypes\_persistence::statsetchild("round","captures",var_00); maps\mp\_utility::setextrascore0(var_00); } //Function Number: 49 touchdownevent(param_00) { thread maps\mp\_utility::teamplayercardsplash("callout_touchdown",self,undefined,param_00); maps\mp\_utility::incplayerstat("touchdown",1); setuplinkstats(); level thread maps\mp\gametypes\_rank::awardgameevent("touchdown",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_touchdown"); maps\mp\gametypes\_missions::processchallengedaily(13,param_00,undefined); } //Function Number: 50 fieldgoalevent(param_00) { thread maps\mp\_utility::teamplayercardsplash("callout_fieldgoal",self,undefined,param_00); maps\mp\_utility::incplayerstat("fieldgoal",1); setuplinkstats(); level thread maps\mp\gametypes\_rank::awardgameevent("fieldgoal",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_fieldgoal"); maps\mp\gametypes\_missions::processchallengedaily(13,param_00,undefined); } //Function Number: 51 interceptionevent() { maps\mp\_utility::incplayerstat("interception",1); level thread maps\mp\gametypes\_rank::awardgameevent("interception",self); } //Function Number: 52 killwithballevent() { maps\mp\_utility::incplayerstat("kill_with_ball",1); level thread maps\mp\gametypes\_rank::awardgameevent("kill_with_ball",self); } //Function Number: 53 ballscoreassistevent() { maps\mp\_utility::incplayerstat("ball_score_assist",1); level thread maps\mp\gametypes\_rank::awardgameevent("ball_score_assist",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_assist"); } //Function Number: 54 passkillpickupevent() { maps\mp\_utility::incplayerstat("pass_kill_pickup",1); level thread maps\mp\gametypes\_rank::awardgameevent("pass_kill_pickup",self); } //Function Number: 55 flagpickupevent() { thread maps\mp\_utility::teamplayercardsplash("callout_flagpickup",self); maps\mp\_utility::incplayerstat("flagscarried",1); level thread maps\mp\gametypes\_rank::awardgameevent("flag_pickup",self); thread maps\mp\_matchdata::loggameevent("pickup",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_flag_carry"); } //Function Number: 56 flagcaptureevent() { thread maps\mp\_utility::teamplayercardsplash("callout_flagcapture",self); maps\mp\_utility::incplayerstat("flagscaptured",1); maps\mp\_utility::incpersstat("captures",1); maps\mp\gametypes\_persistence::statsetchild("round","captures",self.pers["captures"]); maps\mp\_utility::setextrascore0(self.pers["captures"]); level thread maps\mp\gametypes\_rank::awardgameevent("flag_capture",self); thread maps\mp\_matchdata::loggameevent("capture",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_flag_capture"); maps\mp\gametypes\_missions::processchallengedaily(16,undefined,undefined); } //Function Number: 57 flagreturnevent() { thread maps\mp\_utility::teamplayercardsplash("callout_flagreturn",self); maps\mp\_utility::incplayerstat("flagsreturned",1); maps\mp\_utility::incpersstat("returns",1); self.assists = self.pers["returns"]; maps\mp\gametypes\_persistence::statsetchild("round","returns",self.pers["returns"]); level thread maps\mp\gametypes\_rank::awardgameevent("flag_return",self); thread maps\mp\_matchdata::loggameevent("return",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_flag_return"); maps\mp\gametypes\_missions::processchallengedaily(17,undefined,undefined); } //Function Number: 58 killwithflagevent() { maps\mp\_utility::incplayerstat("killsasflagcarrier",1); level thread maps\mp\gametypes\_rank::awardgameevent("kill_with_flag",self); } //Function Number: 59 killflagcarrierevent(param_00) { thread maps\mp\_utility::teamplayercardsplash("callout_killflagcarrier",self); maps\mp\_utility::incplayerstat("flagcarrierkills",1); maps\mp\_utility::incpersstat("defends",1); maps\mp\gametypes\_persistence::statsetchild("round","defends",self.pers["defends"]); level thread maps\mp\gametypes\_rank::awardgameevent("kill_flag_carrier",self); thread maps\mp\_matchdata::logkillevent(param_00,"carrying"); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_flag_defend"); } //Function Number: 60 killdeniedevent(param_00) { maps\mp\_utility::incplayerstat("killsdenied",1); maps\mp\_utility::incpersstat("denied",1); maps\mp\_utility::setextrascore1(self.pers["denied"]); maps\mp\gametypes\_persistence::statsetchild("round","denied",self.pers["denied"]); var_01 = "kill_denied"; if(param_00) { var_01 = "kill_denied_retrieved"; maps\mp\_utility::incplayerstat("kill_denied_retrieved",1); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_save_yourself"); } level thread maps\mp\gametypes\_rank::awardgameevent(var_01,self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_denial"); maps\mp\gametypes\_missions::processchallengedaily(21,undefined,undefined); } //Function Number: 61 killconfirmedevent() { maps\mp\_utility::incplayerstat("killsconfirmed",1); maps\mp\_utility::incpersstat("confirmed",1); maps\mp\_utility::setextrascore0(self.pers["confirmed"]); maps\mp\gametypes\_persistence::statsetchild("round","confirmed",self.pers["confirmed"]); level thread maps\mp\gametypes\_rank::awardgameevent("kill_confirmed",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_collector"); maps\mp\gametypes\_missions::processchallengedaily(4,undefined,undefined); } //Function Number: 62 tagcollectorevent() { maps\mp\_utility::incplayerstat("tag_collector",1); level thread maps\mp\gametypes\_rank::awardgameevent("tag_collector",self); } //Function Number: 63 monitortagcollector(param_00) { if(!isplayer(param_00)) { return; } param_00 notify("tagCollector"); param_00 endon("tagCollector"); if(!isdefined(param_00.tagcollectortotal)) { param_00.tagcollectortotal = 0; } param_00.tagcollectortotal++; if(param_00.tagcollectortotal > 2) { param_00 tagcollectorevent(); param_00.tagcollectortotal = 0; } wait(2.5); param_00.tagcollectortotal = 0; } //Function Number: 64 bombplantevent() { maps\mp\_utility::incplayerstat("bombsplanted",1); maps\mp\_utility::incpersstat("plants",1); maps\mp\gametypes\_persistence::statsetchild("round","plants",self.pers["plants"]); maps\mp\_utility::setextrascore0(self.pers["plants"]); level thread maps\mp\_utility::teamplayercardsplash("callout_bombplanted",self); level thread maps\mp\gametypes\_rank::awardgameevent("plant",self); thread maps\mp\_matchdata::loggameevent("plant",self.origin); } //Function Number: 65 bombdefuseevent(param_00) { maps\mp\_utility::incplayerstat("bombsdefused",1); maps\mp\_utility::incpersstat("defuses",1); maps\mp\gametypes\_persistence::statsetchild("round","defuses",self.pers["defuses"]); maps\mp\_utility::setextrascore1(self.pers["defuses"]); level thread maps\mp\_utility::teamplayercardsplash("callout_bombdefused",self); if(param_00 == "ninja_defuse" || param_00 == "last_man_defuse") { maps\mp\_utility::incplayerstat(param_00,1); if(param_00 == "last_man_defuse") { maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_ninja"); } } level thread maps\mp\gametypes\_rank::awardgameevent(param_00,self); thread maps\mp\_matchdata::loggameevent("defuse",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_bombdefuse"); } //Function Number: 66 eliminateplayerevent(param_00,param_01) { maps\mp\_utility::incplayerstat("elimination",1); level thread maps\mp\_utility::teamplayercardsplash("callout_eliminated",param_01); if(param_00) { maps\mp\_utility::incplayerstat("last_man_standing",1); level thread maps\mp\gametypes\_rank::awardgameevent("last_man_standing",self); return; } level thread maps\mp\gametypes\_rank::awardgameevent("elimination",self); } //Function Number: 67 revivetagevent(param_00) { maps\mp\_utility::incplayerstat("sr_tag_revive",1); maps\mp\_utility::incplayerstat("killsdenied",1); maps\mp\_utility::incpersstat("denied",1); maps\mp\gametypes\_persistence::statsetchild("round","denied",self.pers["denied"]); self.assists = self.pers["denied"]; level thread maps\mp\_utility::teamplayercardsplash("callout_tag_revive",param_00); level thread maps\mp\gametypes\_rank::awardgameevent("sr_tag_revive",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_medic"); } //Function Number: 68 eliminatetagevent() { maps\mp\_utility::incplayerstat("sr_tag_elimination",1); maps\mp\_utility::incplayerstat("killsconfirmed",1); maps\mp\_utility::incpersstat("confirmed",1); maps\mp\gametypes\_persistence::statsetchild("round","confirmed",self.pers["confirmed"]); level thread maps\mp\gametypes\_rank::awardgameevent("sr_tag_elimination",self); } //Function Number: 69 bombdetonateevent() { maps\mp\_utility::incplayerstat("targetsdestroyed",1); maps\mp\_utility::incpersstat("destructions",1); maps\mp\gametypes\_persistence::statsetchild("round","destructions",self.pers["destructions"]); level thread maps\mp\gametypes\_rank::awardgameevent("destroy",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_destroyer"); } //Function Number: 70 increasegunlevelevent() { maps\mp\_utility::incplayerstat("levelup",1); level thread maps\mp\gametypes\_rank::awardgameevent("gained_gun_score",self); } //Function Number: 71 decreasegunlevelevent() { maps\mp\_utility::incplayerstat("dejavu",1); level thread maps\mp\gametypes\_rank::awardgameevent("dropped_gun_score",self); } //Function Number: 72 setbackenemygunlevelevent() { maps\mp\_utility::incplayerstat("humiliation",1); level thread maps\mp\gametypes\_rank::awardgameevent("dropped_enemy_gun_rank",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_regression"); } //Function Number: 73 quickgunlevelevent() { maps\mp\_utility::incplayerstat("gunslinger",1); level thread maps\mp\gametypes\_rank::awardgameevent("quick_gun_rank",self); } //Function Number: 74 setbackfirstplayergunlevelevent() { maps\mp\_utility::incplayerstat("regicide",1); level thread maps\mp\gametypes\_rank::awardgameevent("dropped_first_player_gun_rank",self); } //Function Number: 75 firstinfectedevent() { maps\mp\_utility::incplayerstat("patientzero",1); maps\mp\_utility::playsoundonplayers("mp_enemy_obj_captured"); level thread maps\mp\_utility::teamplayercardsplash("callout_first_infected",self); level thread maps\mp\gametypes\_rank::awardgameevent("first_infected",self); self.patient_zero = 0; } //Function Number: 76 finalsurvivorevent() { maps\mp\_utility::incplayerstat("omegaman",1); maps\mp\_utility::playsoundonplayers("mp_obj_captured"); level thread maps\mp\_utility::teamplayercardsplash("callout_final_survivor",self); level thread maps\mp\gametypes\_rank::awardgameevent("final_survivor",self); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_survivor"); } //Function Number: 77 gotinfectedevent() { maps\mp\_utility::incplayerstat("careless",1); level thread maps\mp\gametypes\_rank::awardgameevent("got_infected",self); } //Function Number: 78 plagueevent() { maps\mp\_utility::incplayerstat("plague",1); level thread maps\mp\gametypes\_rank::awardgameevent("infected_plague",self); } //Function Number: 79 infectedsurvivorevent() { maps\mp\_utility::incplayerstat("contagious",1); level thread maps\mp\_utility::teamplayercardsplash("callout_infected_survivor",self,"axis"); level thread maps\mp\gametypes\_rank::awardgameevent("infected_survivor",self); } //Function Number: 80 survivorevent() { maps\mp\_utility::incplayerstat("survivor",1); level thread maps\mp\gametypes\_rank::awardgameevent("survivor",self); } //Function Number: 81 domcaptureevent(param_00) { maps\mp\_utility::incplayerstat("pointscaptured",1); maps\mp\_utility::incpersstat("captures",1); maps\mp\gametypes\_persistence::statsetchild("round","captures",self.pers["captures"]); maps\mp\_utility::setextrascore0(self.pers["captures"]); var_01 = "capture"; if(param_00) { var_01 = "opening_move"; maps\mp\_utility::incplayerstat("opening_move",1); } level thread maps\mp\gametypes\_rank::awardgameevent(var_01,self); thread maps\mp\_matchdata::loggameevent("capture",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_aggression"); maps\mp\gametypes\_missions::processchallengedaily(6,undefined,undefined); } //Function Number: 82 domneutralizeevent() { level thread maps\mp\gametypes\_rank::awardgameevent("neutralize",self); } //Function Number: 83 killwhilecapture(param_00,param_01) { maps\mp\_utility::incplayerstat("assault",1); maps\mp\_utility::incplayerstat("kill_while_capture",1); level thread maps\mp\gametypes\_rank::awardgameevent("kill_while_capture",self); param_00 thread maps\mp\_matchdata::logkillevent(param_01,"defending"); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_defender"); } //Function Number: 84 securehardpointevent() { maps\mp\_utility::incplayerstat("hp_secure",1); maps\mp\_utility::incpersstat("captures",1); maps\mp\gametypes\_persistence::statsetchild("round","captures",self.pers["captures"]); maps\mp\_utility::setextrascore0(self.pers["captures"]); level thread maps\mp\_utility::teamplayercardsplash("callout_hp_captured_by",self); level thread maps\mp\gametypes\_rank::awardgameevent("hp_secure",self); thread maps\mp\_matchdata::loggameevent("capture",self.origin); maps\mp\gametypes\_missions::processchallenge("ch_" + level.gametype + "_aggression"); } //Function Number: 85 firstbloodevent(param_00,param_01,param_02) { self.modifiers["firstblood"] = 1; maps\mp\_utility::incplayerstat("firstblood",1); thread maps\mp\_utility::teamplayercardsplash("callout_firstblood",self); level thread maps\mp\gametypes\_rank::awardgameevent("firstblood",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"firstblood"); } //Function Number: 86 isbuzzkillevent(param_00) { foreach(var_02 in param_00.killstreaks) { if(maps\mp\killstreaks\_killstreaks::issupportstreak(param_00,var_02)) { continue; } var_03 = maps\mp\killstreaks\_killstreaks::getstreakcost(var_02); var_04 = param_00.adrenaline; if(var_03 < var_04) { continue; } if(var_03 - var_04 < 101) { return 1; } } return 0; } //Function Number: 87 buzzkillevent(param_00,param_01,param_02,param_03) { self.modifiers["buzzkill"] = param_01.pers["cur_kill_streak"]; maps\mp\_utility::incplayerstat("buzzkill",1); level thread maps\mp\gametypes\_rank::awardgameevent("buzzkill",self,param_02,undefined,param_03); maps\mp\gametypes\_missions::processchallenge("ch_humiliation_buzzkill"); } //Function Number: 88 oneshotkillevent(param_00,param_01,param_02) { self.modifiers["oneshotkill"] = 1; maps\mp\_utility::incplayerstat("oneshotkill",1); level thread maps\mp\gametypes\_rank::awardgameevent("oneshotkill",self,param_01,undefined,param_02); maps\mp\gametypes\_missions::processchallenge("ch_limited_deadeye"); var_03 = maps\mp\_utility::getbaseweaponname(param_01,1); if(maps\mp\_utility::islootweapon(var_03)) { var_03 = maps\mp\gametypes\_class::getbasefromlootversion(var_03); } var_04 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_01,var_03); if(var_04 == "weapon_shotgun") { switch(var_03) { case "iw5_dlcgun4": break; case "iw5_dlcgun8loot1": break; default: break; } } } //Function Number: 89 comebackevent(param_00,param_01,param_02) { self.modifiers["comeback"] = 1; maps\mp\_utility::incplayerstat("comebacks",1); level thread maps\mp\gametypes\_rank::awardgameevent("comeback",self,param_01,undefined,param_02); thread maps\mp\_matchdata::logkillevent(param_00,"comeback"); } //Function Number: 90 semtexstickevent(param_00) { maps\mp\_utility::incplayerstat("semtex_stick",1); level thread maps\mp\gametypes\_rank::awardgameevent("semtex_stick",self); param_00 maps\mp\_utility::incplayerstat("stuck_with_explosive",1); if(!isdefined(level.iszombiegame) && level.iszombiegame == 1) { level thread maps\mp\gametypes\_rank::awardgameevent("stuck_with_explosive",param_00); } maps\mp\gametypes\_missions::processchallenge("ch_humiliation_stuck"); self notify("increment_stuck_kills"); } //Function Number: 91 crossbowstickevent(param_00) { maps\mp\_utility::incplayerstat("crossbow_stick",1); level thread maps\mp\gametypes\_rank::awardgameevent("crossbow_stick",self); param_00 maps\mp\_utility::incplayerstat("stuck_with_explosive",1); if(!isdefined(level.iszombiegame) && level.iszombiegame == 1) { level thread maps\mp\gametypes\_rank::awardgameevent("stuck_with_explosive",param_00); } maps\mp\gametypes\_missions::processchallenge("ch_humiliation_stuck"); self notify("increment_stuck_kills"); } //Function Number: 92 disconnected() { var_00 = self.guid; for(var_01 = 0;var_01 < level.players.size;var_01++) { if(isdefined(level.players[var_01].killedplayers[var_00])) { level.players[var_01].killedplayers[var_00] = undefined; } if(isdefined(level.players[var_01].killedplayerscurrent[var_00])) { level.players[var_01].killedplayerscurrent[var_00] = undefined; } if(isdefined(level.players[var_01].killedby[var_00])) { level.players[var_01].killedby[var_00] = undefined; } } } //Function Number: 93 updaterecentkills(param_00,param_01) { if(!isdefined(param_01)) { param_01 = ""; } self endon("disconnect"); level endon("game_ended"); self notify("updateRecentKills"); self endon("updateRecentKills"); self.recentkillcount++; var_02 = 0; if(self playerads() >= 0.2) { var_02 = 1; } wait(2); if(self.recentkillcount > 1) { multikillevent(param_00,self.recentkillcount,param_01,var_02); } self.recentkillcount = 0; } //Function Number: 94 hijackerevent(param_00) { maps\mp\_utility::incplayerstat("hijacker",1); level thread maps\mp\gametypes\_rank::awardgameevent("hijacker",self); thread maps\mp\gametypes\_missions::genericchallenge("hijacker_airdrop"); if(isdefined(param_00)) { param_00 maps\mp\gametypes\_hud_message::playercardsplashnotify("hijacked_airdrop",self); } } //Function Number: 95 sharedevent() { maps\mp\_utility::incplayerstat("sharepackage",1); level thread maps\mp\gametypes\_rank::awardgameevent("sharepackage",self); } //Function Number: 96 mapkillstreakevent() { var_00 = getmatchdata("players",self.clientid,"numberOfMapstreaksReceived"); var_00++; setmatchdata("players",self.clientid,"numberOfMapstreaksReceived",maps\mp\_utility::clamptobyte(var_00)); maps\mp\_utility::incplayerstat("map_killstreak",1); level thread maps\mp\gametypes\_rank::awardgameevent("map_killstreak",self); } //Function Number: 97 killstreaktagevent() { maps\mp\_utility::incplayerstat("killstreak_tag",1); level thread maps\mp\gametypes\_rank::awardgameevent("killstreak_tag",self); } //Function Number: 98 killstreakjoinevent() { var_00 = gettime(); var_01 = self.lastcoopstreaktime + 10000; if(var_01 > var_00) { return; } self.lastcoopstreaktime = var_00; maps\mp\_utility::incplayerstat("killstreak_join",1); level thread maps\mp\gametypes\_rank::awardgameevent("killstreak_join",self); } //Function Number: 99 checkvandalismmedal(param_00) { if(isdefined(level.ishorde)) { return; } if(!isdefined(self.attackerlist)) { return; } if(!isdefined(param_00)) { param_00 = self; } var_01 = self.owner; if(!isdefined(var_01)) { var_01 = self; } foreach(var_03 in self.attackerlist) { if(!isdefined(var_03)) { continue; } if(var_03 == var_01) { continue; } if(var_03 == param_00) { continue; } if(var_03.team == self.team) { continue; } var_03 maps\mp\_utility::incplayerstat("assist_killstreak_destroyed",1); level thread maps\mp\gametypes\_rank::awardgameevent("assist_killstreak_destroyed",var_03); } } //Function Number: 100 checkstreakingevents(param_00) { var_01 = self.killstreakcount + 1; if(var_01 % 5 && var_01 < 30) { return; } switch(var_01) { case 5: break; case 10: break; case 15: break; case 20: break; case 25: break; case 30: break; default: break; } } //Function Number: 101 checkhigherrankkillevents(param_00) { if(maps\mp\_utility::gettimepassed() < 90000) { return; } var_01 = level.players; if(level.teambased) { var_01 = level.teamlist[maps\mp\_utility::getotherteam(self.team)]; } if(var_01.size < 3) { return; } var_02 = common_scripts\utility::array_sort_with_func(var_01,::is_score_a_greater_than_b); if(isdefined(var_02[0]) && param_00 == var_02[0]) { maps\mp\_utility::incplayerstat("firstplacekill",1); level thread maps\mp\gametypes\_rank::awardgameevent("firstplacekill",self); maps\mp\gametypes\_missions::processchallenge("ch_precision_highvalue"); } } //Function Number: 102 is_score_a_greater_than_b(param_00,param_01) { return param_00.score > param_01.score; } //Function Number: 103 processassistevent(param_00,param_01) { if(isdefined(level.assists_disabled) && level.assists_disabled) { return; } var_02 = "assist"; if(isdefined(param_01)) { var_02 = param_01; } self endon("disconnect"); param_00 endon("disconnect"); wait(0.05); if(self.team != "axis" && self.team != "allies") { return; } if(self.team == param_00.team) { return; } level thread maps\mp\gametypes\_rank::awardgameevent(var_02,self,undefined,param_00); param_00 maps\mp\_matchdata::logspecialassists(self,var_02); if(var_02 == "assist" || var_02 == "assist_riot_shield") { maps\mp\_utility::incplayerstat("assists",1); maps\mp\_utility::incpersstat("assists",1); self.assists = maps\mp\_utility::getpersstat("assists"); if(var_02 == "assist_riot_shield") { maps\mp\_utility::incplayerstat("assist_riot_shield",1); } maps\mp\gametypes\_persistence::statsetchild("round","assists",self.assists); thread maps\mp\gametypes\_missions::playerassist(); if(level.practiceround) { thread practiceroundassistevent(param_00); } } } //Function Number: 104 killafterdodgeevent(param_00) { maps\mp\gametypes\_missions::processchallenge("ch_exomech_evasive"); maps\mp\gametypes\_missions::processchallengedaily(34,undefined,undefined); if(isdefined(param_00)) { var_01 = maps\mp\_utility::getbaseweaponname(param_00,1); if(maps\mp\_utility::islootweapon(var_01)) { var_01 = maps\mp\gametypes\_class::getbasefromlootversion(var_01); } var_02 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_00,var_01); if(var_02 == "weapon_assault" || var_02 == "weapon_pistol" || var_02 == "weapon_special") { switch(var_01) { case "iw5_dlcgun3": case "iw5_dlcgun1": break; case "iw5_dlcgun6": break; case "iw5_dlcgun7loot0": break; case "iw5_dlcgun7loot6": break; case "iw5_dlcgun13": break; case "iw5_dlcgun23": break; case "iw5_dlcgun33": break; default: break; } } } } //Function Number: 105 camosprintslidekillevent(param_00,param_01) { var_02 = maps\mp\_utility::getbaseweaponname(param_00,1); if(maps\mp\_utility::islootweapon(var_02)) { var_02 = maps\mp\gametypes\_class::getbasefromlootversion(var_02); } var_03 = maps\mp\gametypes\_missions::get_challenge_weapon_class(param_00,var_02); switch(var_03) { case "weapon_pistol": case "weapon_special": case "weapon_shotgun": case "weapon_smg": break; } }