Files
IL-GSC/AW/PC/animscripts/traverse/jump_across_100.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: traverse\jump_across_100.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 1
* Decompile Time: 26 ms
* Timestamp: 4/22/2024 1:59:25 AM
*******************************************************************/
//Function Number: 1
main()
{
if(self.type == "dog")
{
animscripts\traverse\shared::dog_long_jump("window_40",20);
return;
}
self.desired_anim_pose = "stand";
animscripts\utility::updateanimpose();
self endon("killanimscript");
self traversemode("nogravity");
self traversemode("noclip");
var_00 = self getnegotiationstartnode();
self orientmode("face angle",var_00.angles[1]);
var_01 = [];
var_01[0] = %jump_across_100_spring;
var_01[1] = %jump_across_100_lunge;
var_01[2] = %jump_across_100_stumble;
var_02 = var_01[randomint(var_01.size)];
self setflaggedanimknoballrestart("jumpanim",var_02,%body,1,0.1,1);
animscripts\shared::donotetracks("jumpanim");
}