IL-GSC/AW/PC/maps/_sp_matchdata.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

188 lines
6.7 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: _sp_matchdata.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 13
* Decompile Time: 209 ms
* Timestamp: 4/22/2024 2:22:48 AM
*******************************************************************/
//Function Number: 1
init()
{
setspmatchdatadef("sp/sp_matchdata.def");
setspmatchdata("level_name",level.script);
setspmatchdata("timestamp_start",level.player getsystemtimesp());
setspmatchdata("xuid",level.player getxuid());
setspmatchdata("dwid",level.player getdwid());
level.player setplayerinfospmatchdata();
setspmatchdata("challenges","upgrade_challenge_stage_0",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeStage_0")));
setspmatchdata("challenges","upgrade_challenge_progress_0",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeProgress_0")));
setspmatchdata("challenges","upgrade_challenge_stage_1",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeStage_1")));
setspmatchdata("challenges","upgrade_challenge_progress_1",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeProgress_1")));
setspmatchdata("challenges","upgrade_challenge_stage_2",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeStage_2")));
setspmatchdata("challenges","upgrade_challenge_progress_2",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeProgress_2")));
setspmatchdata("challenges","upgrade_challenge_stage_3",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeStage_3")));
setspmatchdata("challenges","upgrade_challenge_progress_3",int(level.player getlocalplayerprofiledata("sp_upgradeChallengeProgress_3")));
setspmatchdata("career","intel_collected",level.player getlocalplayerprofiledata("cheatPoints"));
setspmatchdata("career","kills_total",level.player getlocalplayerprofiledata("sp_career_kills_total"));
setspmatchdata("career","deaths_total",level.player getlocalplayerprofiledata("sp_career_deaths_total"));
level.player thread register_sp_perks();
level.player thread register_boost_dodge();
}
//Function Number: 2
increment_kill(param_00,param_01)
{
param_00 = getweaponbasename(param_00);
var_02 = self;
var_03 = int(getspmatchdata("career","kills_total")) + 1;
setspmatchdata("career","kills_total",var_03);
set_weapon_data(param_00,"kills_total");
level.player setlocalplayerprofiledata("sp_career_deaths_total",var_03);
var_04 = getspmatchdata("checkpoints",0,"kills_total") + 1;
setspmatchdata("checkpoints",0,"kills_total",var_04);
if(param_01)
{
var_05 = getspmatchdata("checkpoints",0,"headshots_total") + 1;
setspmatchdata("checkpoints",0,"headshots_total",var_05);
set_weapon_data(param_00,"headshots_total");
}
}
//Function Number: 3
shots_fired(param_00)
{
set_weapon_data(getweaponbasename(param_00),"shots_total");
var_01 = getspmatchdata("checkpoints",0,"shots_total") + 1;
setspmatchdata("checkpoints",0,"shots_total",var_01);
}
//Function Number: 4
increment_hit(param_00)
{
set_weapon_data(getweaponbasename(param_00),"shots_hit");
var_01 = getspmatchdata("checkpoints",0,"hits_total") + 1;
setspmatchdata("checkpoints",0,"hits_total",var_01);
}
//Function Number: 5
register_death(param_00,param_01)
{
if(isdefined(param_00))
{
param_00 = getweaponbasename(param_00);
if(!cause_is_explosive(param_01))
{
set_weapon_data(param_00,"deaths_total");
}
}
var_02 = getspmatchdata("checkpoints",0,"deaths_total") + 1;
setspmatchdata("checkpoints",0,"deaths_total",var_02);
var_03 = level.player getlocalplayerprofiledata("sp_career_deaths_total") + 1;
level.player setlocalplayerprofiledata("sp_career_deaths_total",var_03);
setspmatchdata("career","deaths_total",var_03);
var_04 = level.player getplayersetting("gameskill");
var_05 = level.difficultytype[int(var_04)];
setspmatchdata("final_difficulty",var_05);
var_06 = level.player getlocalplayerprofiledata("sp_duration_total_seconds") + int(gettime() / 1000);
level.player setlocalplayerprofiledata("sp_duration_total_seconds",int(var_06));
}
//Function Number: 6
register_boost_jump()
{
var_00 = getspmatchdata("checkpoints",0,"boosted_total") + 1;
setspmatchdata("checkpoints",0,"boosted_total",var_00);
}
//Function Number: 7
register_boost_slam()
{
var_00 = getspmatchdata("checkpoints",0,"boosted_total") + 1;
setspmatchdata("checkpoints",0,"boosted_total",var_00);
}
//Function Number: 8
register_boost_dodge()
{
self endon("death");
for(;;)
{
self waittill("exo_dodge");
var_00 = getspmatchdata("checkpoints",0,"dodges_total") + 1;
setspmatchdata("checkpoints",0,"boosted_total",var_00);
}
}
//Function Number: 9
register_sp_perks()
{
self endon("death");
for(;;)
{
self waittill("give_perk",var_00);
setspmatchdata("perks",var_00,1);
}
}
//Function Number: 10
level_complete(param_00)
{
var_01 = level.player getsystemtimesp();
setspmatchdata("timestamp_end",var_01);
setspmatchdata("career","level_completion_timestamp",param_00,var_01);
setspmatchdata("career","levels_completed",param_00,1);
var_02 = level.player getplayersetting("gameskill");
var_03 = level.difficultytype[int(var_02)];
setspmatchdata("final_difficulty",var_03);
var_04 = level.player getlocalplayerprofiledata("sp_duration_total_seconds") + int(gettime() / 1000);
level.player setlocalplayerprofiledata("sp_duration_total_seconds",var_04);
setspmatchdata("career","duration_total_seconds",var_04);
setspmatchdata("career","intel_collected",level.player getlocalplayerprofiledata("cheatPoints"));
sendspmatchdata();
}
//Function Number: 11
does_weapon_exist(param_00)
{
var_01 = ["ammo","iw5_bal27_sp","iw5_ak12_sp","iw5_hbra3_sp","iw5_himar_sp","iw5_arx160_sp","iw5_m182spr_sp","iw5_sn6_sp","iw5_hmr9_sp","iw5_mp11_sp","iw5_sac3_sp","iw5_asm1_sp","iw5_kf5_sp","iw5_mors_sp","iw5_gm6_sp","iw5_thor_sp","iw5_uts19_sp","iw5_maul_sp","iw5_rhino_sp","iw5_lsat_sp","iw5_asaw_sp","iw5_em1_sp","iw5_epm3_sp","iw5_titan45_sp","iw5_pbw_sp","iw5_vbr_sp","iw5_rw1_sp","iw5_microdronelauncher_sp","iw5_stingerm7_sp","iw5_mahem_sp","iw5_maaws_sp","unknown",""];
return common_scripts\utility::array_contains(var_01,param_00);
}
//Function Number: 12
set_weapon_data(param_00,param_01)
{
if(isdefined(param_00) && does_weapon_exist(param_00))
{
var_02 = int(getspmatchdata("weapon_stats",param_00,param_01)) + 1;
setspmatchdata("weapon_stats",param_00,param_01,var_02);
return;
}
var_02 = int(getspmatchdata("weapon_stats","unknown",var_02)) + 1;
setspmatchdata("weapon_stats","unknown",param_01,var_02);
}
//Function Number: 13
cause_is_explosive(param_00)
{
param_00 = tolower(param_00);
switch(param_00)
{
case "splash":
case "mod_explosive":
case "mod_projectile_splash":
case "mod_projectile":
case "mod_grenade_splash":
case "mod_grenade":
return 1;
default:
return 0;
}
return 0;
}