IL-GSC/AW/PC/maps/_upgrade_perks.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

247 lines
5.7 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: _upgrade_perks.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 9
* Decompile Time: 154 ms
* Timestamp: 4/22/2024 2:23:35 AM
*******************************************************************/
//Function Number: 1
init()
{
upgrade_init_perks_tables();
upgrade_init_perks_players();
level thread upgrade_change_monitor();
}
//Function Number: 2
upgrade_init_perks_tables()
{
level.upgrade_perk_active = [];
level.upgrade_ref = [];
level.upgrade_ref_index = [];
level.upgrade_perk_code = [];
level.upgrade_perk_dvar = [];
level.upgrade_perk_dvar_origval = [];
level.upgrade_perk_dvar_newval = [];
level.upgrade_perk_code_2 = [];
level.upgrade_perk_dvar_2 = [];
level.upgrade_perk_dvar_origval_2 = [];
level.upgrade_perk_dvar_newval_2 = [];
var_00 = 0;
for(;;)
{
var_01 = tablelookupbyrow("sp/upgrade_table.csv",var_00,0);
if(var_01 == "")
{
break;
}
var_02 = int(var_01);
var_03 = tablelookupbyrow("sp/upgrade_table.csv",var_00,1);
var_04 = tablelookupbyrow("sp/upgrade_table.csv",var_00,5);
if(var_03 == "" || var_04 == "")
{
}
else
{
level.upgrade_ref_index[var_03] = var_02;
level.upgrade_ref[var_02] = var_03;
level.upgrade_perk_code[var_02] = var_04;
var_05 = tablelookupbyrow("sp/upgrade_table.csv",var_00,6);
var_06 = float(tablelookupbyrow("sp/upgrade_table.csv",var_00,7));
var_07 = float(tablelookupbyrow("sp/upgrade_table.csv",var_00,8));
if(isdefined(var_05) && var_05 != "" && isdefined(var_06) && isdefined(var_07))
{
level.upgrade_perk_dvar[var_02] = var_05;
level.upgrade_perk_dvar_origval[var_02] = var_06;
level.upgrade_perk_dvar_newval[var_02] = var_07;
}
var_08 = tablelookupbyrow("sp/upgrade_table.csv",var_00,9);
if(var_08 != "")
{
level.upgrade_perk_code_2[var_02] = var_08;
var_09 = tablelookupbyrow("sp/upgrade_table.csv",var_00,10);
var_0A = float(tablelookupbyrow("sp/upgrade_table.csv",var_00,11));
var_0B = float(tablelookupbyrow("sp/upgrade_table.csv",var_00,12));
if(isdefined(var_09) && var_09 != "" && isdefined(var_0A) && isdefined(var_0B))
{
level.upgrade_perk_dvar_2[var_02] = var_09;
level.upgrade_perk_dvar_origval_2[var_02] = var_0A;
level.upgrade_perk_dvar_newval_2[var_02] = var_0B;
}
}
if(var_04 != "")
{
level.upgrade_perk_active[var_02] = ::upgrade_perk_active_code;
}
}
var_00++;
}
}
//Function Number: 3
upgrade_change_monitor()
{
self notify("upgrade_change_monitor");
self endon("upgrade_change_monitor");
setdvarifuninitialized("upgrades_changed",0);
for(;;)
{
if(getdvarint("upgrades_changed"))
{
setdvar("upgrades_changed",0);
upgrade_init_perks_players();
}
wait(0.25);
}
}
//Function Number: 4
upgrade_init_perks_players()
{
foreach(var_01 in level.players)
{
var_01 thread upgrade_init_perks_player();
}
}
//Function Number: 5
upgrade_init_perks_player()
{
foreach(var_01 in level.upgrade_ref_index)
{
upgrade_take_perk(level.upgrade_ref[var_01]);
}
foreach(var_01 in level.upgrade_ref_index)
{
if(maps\_upgrade_system::upgrade_is_purchased(var_01))
{
upgrade_give_perk(level.upgrade_ref[var_01]);
}
}
}
//Function Number: 6
upgrade_perk_script_code(param_00,param_01)
{
switch(param_00)
{
case "specialty_detectexplosive":
level.player.exclusive["show_grenades"] = param_01;
break;
case "specialty_detectintel":
level.player.exclusive["intel_mode"] = param_01;
break;
case "specialty_extended_battery":
if(param_01)
{
maps\_player_exo::batteryinit(1);
}
else
{
maps\_player_exo::batteryinit();
}
break;
case "specialty_extended_battery2":
if(param_01)
{
maps\_player_exo::batteryinit(2);
}
else
{
maps\_player_exo::batteryinit();
}
break;
case "specialty_extendeddetectgren":
if(param_01)
{
level.player.detection_grenade_duration_bonus = 5;
}
else
{
level.player.detection_grenade_duration_bonus = 0;
}
break;
}
}
//Function Number: 7
upgrade_perk_active_code(param_00,param_01)
{
if(param_01)
{
upgrade_perk_script_code(level.upgrade_perk_code[param_00],1);
self setperk(level.upgrade_perk_code[param_00],1,0);
if(isdefined(level.upgrade_perk_dvar[param_00]))
{
setsaveddvar(level.upgrade_perk_dvar[param_00],level.upgrade_perk_dvar_newval[param_00]);
}
if(isdefined(level.upgrade_perk_code_2[param_00]))
{
self setperk(level.upgrade_perk_code_2[param_00],1,0);
if(isdefined(level.upgrade_perk_dvar_2[param_00]))
{
setsaveddvar(level.upgrade_perk_dvar_2[param_00],level.upgrade_perk_dvar_newval_2[param_00]);
return;
}
return;
}
return;
}
upgrade_perk_script_code(level.upgrade_perk_code[param_00],0);
self unsetperk(level.upgrade_perk_code[param_00],1);
if(isdefined(level.upgrade_perk_dvar[param_00]))
{
setsaveddvar(level.upgrade_perk_dvar[param_00],level.upgrade_perk_dvar_origval[param_00]);
}
if(isdefined(level.upgrade_perk_code_2[param_00]))
{
self unsetperk(level.upgrade_perk_code_2[param_00],1);
if(isdefined(level.upgrade_perk_dvar_2[param_00]))
{
setsaveddvar(level.upgrade_perk_dvar_2[param_00],level.upgrade_perk_dvar_origval_2[param_00]);
return;
}
}
}
//Function Number: 8
upgrade_give_perk(param_00)
{
var_01 = level.upgrade_ref_index[param_00];
if(isdefined(level.upgrade_perk_active[var_01]))
{
self [[ level.upgrade_perk_active[var_01] ]](var_01,1);
}
self notify("give_perk",param_00);
}
//Function Number: 9
upgrade_take_perk(param_00)
{
var_01 = level.upgrade_ref_index[param_00];
if(isdefined(level.upgrade_perk_active[var_01]))
{
self [[ level.upgrade_perk_active[var_01] ]](var_01,0);
}
self notify("take_perk",param_00);
}