IL-GSC/AW/PC/maps/crash.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

876 lines
29 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: crash.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 34
* Decompile Time: 486 ms
* Timestamp: 4/22/2024 2:26:43 AM
*******************************************************************/
//Function Number: 1
main()
{
maps\_utility::template_level("crash");
crash_precache();
crash_starts();
animscripts\traverse\seoul_zipline::load_scripted_anims();
maps\createart\crash_art::main();
maps\crash_fx::main();
maps\crash_anim::main();
maps\crash_vo::main();
maps\crash_precache::main();
precachesonarvisioncodeassets();
thread init_water();
if(getdvar("createfx") != "")
{
thread create_fx_ent_setup();
}
if(level.currentgen)
{
maps\_utility::tff_sync_setup();
}
maps\_load::main();
thread maps\_player_exo::main("assault",0,0);
setsaveddvar("use_new_sva_system",1);
thread maps\crash_fx::setup_footstep_fx();
maps\crash_lighting::main();
maps\crash_aud::main();
maps\_drone_ai::init();
maps\_microdronelauncher::init();
maps\_stingerm7::init("iw5_stingerm7fastprojectile_sp");
maps\_variable_grenade::main();
maps\_microwave_grenade::main();
thread give_player_exo();
thread set_up_exo_temperature();
animscripts\traverse\boost::precache_boost_fx_npc();
level.player thread give_boost_jump();
vehicle_scripts\_pdrone_tactical_picker::main();
thread maps\_deployablecoverai::battle_deployable_cover_setup();
if(level.currentgen)
{
setsaveddvar("r_gunSightColorEntityScale",0.8);
setsaveddvar("r_gunSightColorNoneScale",0.8);
}
setsaveddvar("high_jump_double_tap","1");
setsaveddvar("high_jump_auto_mantle","1");
level.player.drowning_deadquote = &"CRASH_DEATH_BY_DROWNING";
level.player.drowning_warning = &"CRASH_DROWNING_WARNING";
if(level.currentgen)
{
tff_transitions();
tff_blockers();
}
}
//Function Number: 2
init_water()
{
maps\_water::init("worldhands_sentinel_arctic_mitchell");
level.visionset_underwater = "crash_narrow_cave_underwater";
setdvar("underwater_wading_speed_factor",0.8);
level.swim_anim_idle_loop = %crash_vm_unarmed_swim_idle;
level.player.no_breath_hud = 1;
level._effect["water_wake_ai"] = loadfx("vfx/treadfx/body_wake_water_crash");
level._effect["water_wake_stationary_ai"] = loadfx("vfx/treadfx/body_wake_water_stationary");
level._effect["water_splash_enter_ai"] = loadfx("vfx/water/body_splash");
}
//Function Number: 3
crash_precache()
{
level.temperature_high_alt_wind = -54.7;
level.temperature_high_alt = -48.2;
level.temperature_outdoor = -12.8;
level.temperature_indoor = 34.6;
level.temperature_deep_caves = 14.4;
level.temperature_water = 32.3;
level.exo_max = 85;
level.exo_reheat = 72;
thread objective_flag_init();
thread maps\crash_skyjack::precache_skyjack();
thread maps\crash_crash_site::precache_crash_site();
thread maps\crash_crash_site::precache_cave_entry();
thread maps\crash_caves::precache_cave_hallway();
thread maps\crash_caves::precache_big_cave();
thread maps\crash_caves::precache_ice_bridge();
thread maps\crash_caves::precache_narrow_cave();
thread maps\crash_caves::precache_combat_cave();
thread maps\crash_lake::precache_overlook();
thread maps\crash_lake::precache_lake();
thread maps\crash_lake::precache_lake_cinema();
thread maps\crash_exfil::precache_vtol_takedown();
thread maps\crash_exo_temperature::precache_exo_temperature();
}
//Function Number: 4
crash_starts()
{
maps\_utility::add_start("skyjack",::maps\crash_skyjack::debug_start_skyjack,"Skyjack",::maps\crash_skyjack::begin_skyjack);
maps\_utility::add_start("crash_site",::maps\crash_crash_site::debug_start_crash_site,"Crash Site",::maps\crash_crash_site::begin_crash_site);
maps\_utility::add_start("cave_entry",::maps\crash_crash_site::debug_start_cave_entry,"Cave Entry",::maps\crash_crash_site::begin_cave_entry);
maps\_utility::add_start("cave_hallway",::maps\crash_caves::debug_start_cave_hallway,"Cave Hallway",::maps\crash_caves::begin_cave_hallway);
maps\_utility::add_start("big_cave",::maps\crash_caves::debug_start_big_cave,"Big Cave",::maps\crash_caves::begin_big_cave);
maps\_utility::add_start("ice_bridge",::maps\crash_caves::debug_start_ice_bridge,"Ice Bridge",::maps\crash_caves::begin_ice_bridge);
maps\_utility::add_start("narrow_cave",::maps\crash_caves::debug_start_narrow_cave,"Narrow Cave",::maps\crash_caves::begin_narrow_cave);
maps\_utility::add_start("combat_cave",::maps\crash_caves::debug_start_combat_cave,"Combat Cave",::maps\crash_caves::begin_combat_cave);
maps\_utility::add_start("overlook",::maps\crash_lake::debug_start_overlook,"Overlook",::maps\crash_lake::begin_overlook);
maps\_utility::add_start("lake",::maps\crash_lake::debug_start_lake,"Underground Lake",::maps\crash_lake::begin_lake);
maps\_utility::add_start("lake_cinema",::maps\crash_lake::debug_start_lake_cinema,"Lake Cinema",::maps\crash_lake::begin_lake_cinema);
maps\_utility::add_start("vtol_takedown",::maps\crash_exfil::debug_start_vtol_takedown,"VTOL Takedown",::maps\crash_exfil::begin_vtol_takedown);
if(level.currentgen)
{
tff_start_points();
}
}
//Function Number: 5
tff_start_points()
{
var_00 = [];
var_00[0] = "crash_sky_tr";
maps\_utility::set_start_transients("skyjack",var_00);
var_00[0] = "crash_site_tr";
maps\_utility::set_start_transients("crash_site",var_00);
maps\_utility::set_start_transients("cave_entry",var_00);
var_00[0] = "crash_caves_tr";
maps\_utility::set_start_transients("cave_hallway",var_00);
maps\_utility::set_start_transients("big_cave",var_00);
maps\_utility::set_start_transients("ice_bridge",var_00);
maps\_utility::set_start_transients("narrow_cave",var_00);
maps\_utility::set_start_transients("combat_cave",var_00);
var_00[0] = "crash_lake_tr";
maps\_utility::set_start_transients("overlook",var_00);
maps\_utility::set_start_transients("lake",var_00);
maps\_utility::set_start_transients("lake_cinema",var_00);
maps\_utility::set_start_transients("vtol_takedown",var_00);
}
//Function Number: 6
tff_blockers()
{
thread tff_blocker_caves();
}
//Function Number: 7
tff_blocker_caves()
{
var_00 = getentarray("tff_blocker_caves","targetname");
var_01 = getent("tff_blocker_caves_coll","targetname");
var_02 = (0,0,380);
var_01 connectpaths();
var_01.origin = var_01.origin - var_02;
foreach(var_04 in var_00)
{
var_04 common_scripts\utility::hide_notsolid();
}
if(!istransientloaded("crash_lake_tr"))
{
level waittill("tff_pre_caves_to_lake");
}
foreach(var_04 in var_00)
{
var_04 common_scripts\utility::show_solid();
}
var_01.origin = var_01.origin + var_02;
var_01 disconnectpaths();
}
//Function Number: 8
tff_transitions()
{
if(!istransientloaded("crash_caves_tr"))
{
thread tff_trans_site_to_caves();
}
if(!istransientloaded("crash_lake_tr"))
{
thread tff_trans_caves_to_lake();
}
}
//Function Number: 9
tff_trans_site_to_caves()
{
common_scripts\utility::flag_wait("cave_entry_anim_start");
wait(5);
level notify("tff_pre_site_to_caves");
unloadtransient("crash_site_tr");
loadtransient("crash_caves_tr");
while(!istransientloaded("crash_caves_tr"))
{
wait(0.05);
}
level notify("tff_post_site_to_caves");
}
//Function Number: 10
tff_ally_check(param_00,param_01,param_02)
{
var_03 = getent(param_00,"targetname");
level.tff_trans_ally_check_count = 0;
if(isdefined(param_02))
{
level endon(param_02);
}
for(;;)
{
var_03 waittill("trigger",var_04);
if(isdefined(var_04.tff_trans_ally_check_active) && var_04.tff_trans_ally_check_active)
{
continue;
}
if(isdefined(var_04.script_friendname))
{
var_05 = tolower(var_04.script_friendname);
}
else
{
var_05 = "";
}
if(var_04 == level.player || common_scripts\utility::array_contains(param_01,var_05))
{
level.tff_trans_ally_check_count++;
if(level.tff_trans_ally_check_count >= param_01.size + 1)
{
break;
}
var_04.tff_trans_ally_check_active = 1;
var_04 thread tff_trans_ally_check_touching(var_03);
}
}
}
//Function Number: 11
tff_trans_ally_check_touching(param_00)
{
while(self istouching(param_00))
{
wait(0.05);
}
level.tff_trans_ally_check_count--;
self.tff_trans_ally_check_active = 0;
}
//Function Number: 12
tff_trans_caves_to_lake()
{
tff_ally_check("tff_unload_caves_check_allies",["cormack","ilona"],"flag_tff_trans_caves_to_lake");
if(common_scripts\utility::flag("flag_tff_trans_caves_to_lake"))
{
var_00 = getent("tff_cave_unload_ally_teleport_01","targetname");
var_01 = getent("tff_cave_unload_ally_teleport_02","targetname");
level.ilana teleport(var_00.origin,var_00.angles);
level.cormack teleport(var_01.origin,var_01.angles);
}
level notify("tff_pre_caves_to_lake");
unloadtransient("crash_caves_tr");
loadtransient("crash_lake_tr");
while(!istransientloaded("crash_lake_tr"))
{
wait(0.05);
}
level notify("tff_post_caves_to_lake");
}
//Function Number: 13
set_completed_flags()
{
if(maps\_utility::is_default_start())
{
return;
}
var_00 = level.start_point;
if(var_00 == "skyjack")
{
return;
}
common_scripts\utility::flag_set("obj_start_plant_charges");
common_scripts\utility::flag_set("obj_end_plant_charges");
if(var_00 == "crash_site")
{
return;
}
common_scripts\utility::flag_set("white_fade_done");
common_scripts\utility::flag_set("obj_start_goto_razorback");
common_scripts\utility::flag_set("obj_move_dot_razorback");
common_scripts\utility::flag_set("start_background_elements");
common_scripts\utility::flag_set("fallback_vol_3");
common_scripts\utility::flag_set("unhide_cargo");
if(var_00 == "cave_entry")
{
return;
}
setsaveddvar("r_gunSightColorEntityScale",0);
setsaveddvar("r_gunSightColorNoneScale",0);
common_scripts\utility::flag_set("player_loading_cargo");
common_scripts\utility::flag_set("obj_update_goto_razorback");
common_scripts\utility::flag_set("obj_end_goto_razorback");
common_scripts\utility::flag_set("obj_start_locate_chopper");
if(var_00 == "cave_hallway")
{
return;
}
common_scripts\utility::flag_set("obj_start_prometheus_drone");
common_scripts\utility::flag_set("obj_end_prometheus_drone");
if(var_00 == "big_cave")
{
return;
}
common_scripts\utility::flag_set("obj_start_resonance_wall");
common_scripts\utility::flag_set("obj_end_resonance_wall");
if(var_00 == "ice_bridge")
{
return;
}
common_scripts\utility::flag_set("crash_lighting_goliath_pit");
if(var_00 == "narrow_cave")
{
return;
}
common_scripts\utility::flag_set("obj_follow_cormack_combat_to_lake");
if(var_00 == "combat_cave")
{
return;
}
if(var_00 == "overlook")
{
return;
}
common_scripts\utility::flag_set("lake_begin_outdoors");
common_scripts\utility::flag_set("obj_end_locate_chopper");
if(var_00 == "lake")
{
return;
}
common_scripts\utility::flag_set("lake_start_collapse");
common_scripts\utility::flag_set("lake_start_left");
common_scripts\utility::flag_set("obj_start_recover_cargo");
common_scripts\utility::flag_set("obj_start_lake_sniper_rifle");
common_scripts\utility::flag_set("obj_end_lake_sniper_rifle");
common_scripts\utility::flag_set("cargo_captured");
common_scripts\utility::flag_set("go_gideon_moment");
if(var_00 == "lake_cinema")
{
return;
}
common_scripts\utility::flag_set("cormack_start_vtol");
common_scripts\utility::flag_set("obj_lake_fall");
common_scripts\utility::flag_set("obj_lake_gideon_save");
common_scripts\utility::flag_set("gideon_frees_you");
if(var_00 == "vtol_takedown")
{
}
}
//Function Number: 14
give_boost_jump()
{
if(maps\_utility::is_default_start())
{
return;
}
var_00 = level.start_point;
if(var_00 == "skyjack")
{
return;
}
maps\_player_high_jump::enable_high_jump();
}
//Function Number: 15
give_player_exo()
{
if(maps\_utility::is_default_start())
{
return;
}
var_00 = level.start_point;
if(var_00 == "skyjack" || var_00 == "crash_site")
{
return;
}
thread maps\crash_utility::player_exo_enable();
}
//Function Number: 16
set_up_exo_temperature()
{
var_00 = level.start_point;
if(maps\_utility::is_default_start() || var_00 == "skyjack")
{
common_scripts\utility::flag_wait("player_landed_on_plane");
wait(2.5);
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_high_alt_wind);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
level.player thread maps\crash_utility::exo_temp_high_altitude();
common_scripts\utility::flag_set("start_skyjack_temperature");
return;
}
if(var_00 == "crash_site")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_outdoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "cave_entry")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_outdoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "cave_hallway")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_outdoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "big_cave")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_deep_caves);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "ice_bridge")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_deep_caves);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "narrow_cave")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_deep_caves);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(68,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(95.6,0.05);
return;
}
if(var_00 == "combat_cave")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_indoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "overlook")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_outdoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "lake")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_indoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
return;
}
if(var_00 == "lake_cinema")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_water);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(65,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(94.2,0.05);
return;
}
if(var_00 == "vtol_takedown")
{
level.player thread maps\crash_exo_temperature::create_exo_temperature_hud(level.temperature_outdoor);
level.player thread maps\crash_exo_temperature::set_exo_temperature_over_time(level.exo_max,0.05);
level.player thread maps\crash_exo_temperature::set_operator_temperature_over_time(98.6,0.05);
}
}
//Function Number: 17
objective_flag_init()
{
common_scripts\utility::flag_init("obj_start_plant_charges");
common_scripts\utility::flag_init("obj_end_plant_charges");
common_scripts\utility::flag_init("obj_start_goto_razorback");
common_scripts\utility::flag_init("obj_move_dot_razorback");
common_scripts\utility::flag_init("obj_update_goto_razorback");
common_scripts\utility::flag_init("obj_end_goto_razorback");
common_scripts\utility::flag_init("obj_start_locate_chopper");
common_scripts\utility::flag_init("obj_end_locate_chopper");
common_scripts\utility::flag_init("obj_hall_follow_start");
common_scripts\utility::flag_init("obj_hall_follow_end");
common_scripts\utility::flag_init("obj_follow_pod_room");
common_scripts\utility::flag_init("FLAG_stop_follow_dot");
common_scripts\utility::flag_init("goliath_exit_dot_start");
common_scripts\utility::flag_init("goliath_exit_dot_end");
common_scripts\utility::flag_init("obj_reso_move_start");
common_scripts\utility::flag_init("obj_reso_move_end");
common_scripts\utility::flag_init("narrow_cave_dot_start");
common_scripts\utility::flag_init("narrow_cave_dot_update");
common_scripts\utility::flag_init("narrow_cave_dot_end");
common_scripts\utility::flag_init("obj_follow_cormack_combat_to_lake");
common_scripts\utility::flag_init("obj_start_prometheus_drone");
common_scripts\utility::flag_init("obj_end_prometheus_drone");
common_scripts\utility::flag_init("obj_start_resonance_wall");
common_scripts\utility::flag_init("obj_end_resonance_wall");
common_scripts\utility::flag_init("obj_start_get_gun");
common_scripts\utility::flag_init("obj_update_get_gun");
common_scripts\utility::flag_init("obj_end_get_gun");
common_scripts\utility::flag_init("obj_start_overlook_run");
common_scripts\utility::flag_init("obj_end_overlook_run");
common_scripts\utility::flag_init("obj_lake_enter");
common_scripts\utility::flag_init("obj_lake_fall");
common_scripts\utility::flag_init("obj_lake_gideon_save");
common_scripts\utility::flag_init("obj_start_recover_cargo");
common_scripts\utility::flag_init("obj_final_recover_cargo");
common_scripts\utility::flag_init("obj_end_recover_cargo");
common_scripts\utility::flag_init("obj_start_lake_sniper_rifle");
common_scripts\utility::flag_init("obj_end_lake_sniper_rifle");
common_scripts\utility::flag_init("obj_start_exfil");
common_scripts\utility::flag_init("obj_end_exfil");
precachestring(&"CRASH_OBJ_SKYJACK");
precachestring(&"CRASH_OBJ_PLANT");
precachestring(&"CRASH_OBJ_DEFEND_CARGO");
precachestring(&"CRASH_OBJ_PUSH");
precachestring(&"CRASH_OBJ_FOLLOW");
precachestring(&"CRASH_OBJ_SUPPORT");
precachestring(&"CRASH_OBJ_FIND_CHOPPER");
precachestring(&"CRASH_OBJ_PICKUP");
precachestring(&"CRASH_OBJ_HIDE");
precachestring(&"CRASH_OBJ_RECOVER_CARGO");
precachestring(&"CRASH_OBJ_RECOVER");
precachestring(&"CRASH_OBJ_DESTROY_WARBIRD");
precachestring(&"CRASH_OBJ_DESTROY");
}
//Function Number: 18
objective_init()
{
obj_plant_charges();
obj_goto_razorback();
thread obj_locate_chopper();
thread obj_get_gun();
thread obj_recover_cargo();
thread obj_underwater();
obj_destroy_vtol();
}
//Function Number: 19
obj_plant_charges()
{
common_scripts\utility::flag_wait("obj_start_plant_charges");
objective_add(1,"current",&"CRASH_OBJ_SKYJACK");
var_00 = common_scripts\utility::getstruct("charge_x_objective","targetname");
objective_position(1,var_00.origin);
objective_setpointertextoverride(1,&"CRASH_OBJ_PLANT");
thread maps\crash_utility::handle_objective_marker_skyjack(var_00,"obj_end_plant_charges");
common_scripts\utility::flag_wait("obj_end_plant_charges");
maps\_utility::objective_complete(1);
}
//Function Number: 20
obj_goto_razorback()
{
common_scripts\utility::flag_wait("obj_start_goto_razorback");
objective_add(3,"current",&"CRASH_OBJ_DEFEND_CARGO");
objective_onentity(3,level.cormack,(0,0,72));
objective_setpointertextoverride(3,&"CRASH_OBJ_FOLLOW");
common_scripts\utility::flag_wait("obj_move_dot_razorback");
maps\_utility::objective_clearadditionalpositions(3);
level.razorback_org = getent("cargo_objective","targetname");
var_00 = level.razorback_org;
objective_position(3,var_00.origin);
objective_setpointertextoverride(3,&"CRASH_OBJ_PUSH");
thread maps\crash_utility::handle_objective_marker(var_00,"player_loading_cargo",undefined,"cargo_trigger");
common_scripts\utility::flag_wait("player_loading_cargo");
objective_state_nomessage(3,"invisible");
common_scripts\utility::flag_wait("obj_update_goto_razorback");
if(!common_scripts\utility::flag("start_bunker_collapse"))
{
objective_onentity(3,level.cormack,(0,0,72));
objective_setpointertextoverride(3,&"CRASH_OBJ_SUPPORT");
objective_state_nomessage(3,"current");
}
common_scripts\utility::flag_wait("obj_end_goto_razorback");
maps\_utility::objective_complete(3);
}
//Function Number: 21
obj_locate_chopper()
{
common_scripts\utility::flag_wait("obj_start_locate_chopper");
objective_add(4,"current",&"CRASH_OBJ_FIND_CHOPPER");
thread pro_hall_follow_dot();
thread golaith_exit_distance_dot();
thread reso_bridge_distantce_dot();
thread narrow_cave_follow_dot();
thread combat_cave_to_lake_follow_dot();
thread obj_overlook();
common_scripts\utility::flag_wait("obj_end_locate_chopper");
maps\_utility::objective_complete(4);
}
//Function Number: 22
pro_hall_follow_dot()
{
level endon("obj_follow_pod_room");
common_scripts\utility::flag_wait("obj_hall_follow_start");
objective_onentity(4,level.cormack,(0,0,72));
objective_setpointertextoverride(4,&"CRASH_OBJ_FOLLOW");
common_scripts\utility::flag_wait("cormack_turkey_talk_hold");
maps\_utility::objective_clearadditionalpositions(4);
common_scripts\utility::flag_wait("wakeup_turkey");
objective_onentity(4,level.cormack,(0,0,72));
objective_setpointertextoverride(4,&"CRASH_OBJ_FOLLOW");
common_scripts\utility::flag_wait("FLAG_caves_goliath");
maps\_utility::objective_clearadditionalpositions(4);
}
//Function Number: 23
golaith_exit_distance_dot()
{
common_scripts\utility::flag_wait("goliath_exit_dot_start");
wait(1);
maps\_utility::objective_clearadditionalpositions(4);
var_00 = getent("obj_exit_golaith","targetname");
objective_additionalposition(4,1,var_00.origin);
objective_setpointertextoverride(4,"");
common_scripts\utility::flag_wait("goliath_exit_dot_end");
maps\_utility::objective_clearadditionalpositions(4);
}
//Function Number: 24
reso_bridge_distantce_dot()
{
common_scripts\utility::flag_wait("obj_reso_move_start");
var_00 = common_scripts\utility::getstruct("obj_node_reso_device","targetname");
objective_additionalposition(4,1,var_00.origin);
objective_setpointertextoverride(4,"");
common_scripts\utility::flag_wait("obj_reso_move_end");
maps\_utility::objective_clearadditionalpositions(4);
}
//Function Number: 25
narrow_cave_follow_dot()
{
common_scripts\utility::flag_wait("narrow_cave_dot_start");
objective_onentity(4,level.cormack,(0,0,72));
objective_setpointertextoverride(4,&"CRASH_OBJ_FOLLOW");
common_scripts\utility::flag_wait("narrow_cave_dot_update");
var_00 = common_scripts\utility::getstruct("breach_obj_dot","targetname");
objective_position(4,var_00.origin);
objective_setpointertextoverride(4,"");
common_scripts\utility::flag_wait("narrow_cave_dot_end");
maps\_utility::objective_clearadditionalpositions(4);
}
//Function Number: 26
combat_cave_to_lake_follow_dot()
{
common_scripts\utility::flag_wait("obj_follow_cormack_combat_to_lake");
objective_onentity(4,level.cormack,(0,0,72));
objective_setpointertextoverride(4,&"CRASH_OBJ_FOLLOW");
common_scripts\utility::flag_wait("ice_lake_start_combat");
maps\_utility::objective_clearadditionalpositions(4);
}
//Function Number: 27
obj_use_drone()
{
common_scripts\utility::flag_wait("obj_start_prometheus_drone");
objective_add(5,"current","Use the cave scanning drone");
common_scripts\utility::flag_wait("obj_end_prometheus_drone");
maps\_utility::objective_complete(5);
}
//Function Number: 28
obj_overlook()
{
common_scripts\utility::flag_wait("obj_start_overlook_run");
var_00 = common_scripts\utility::getstruct("overlook_main_obj","targetname");
if(isdefined(var_00))
{
objective_setpointertextoverride(4,"");
maps\_utility::objective_clearadditionalpositions(4);
objective_position(4,var_00.origin);
}
common_scripts\utility::flag_wait("obj_end_overlook_run");
var_00 = common_scripts\utility::getstruct("overlook_exit_obj","targetname");
if(isdefined(var_00))
{
objective_setpointertextoverride(4,"");
maps\_utility::objective_clearadditionalpositions(4);
objective_position(4,var_00.origin);
}
common_scripts\utility::flag_wait("obj_lake_enter");
objective_onentity(4,level.cormack,(0,0,72));
objective_setpointertextoverride(4,&"CRASH_OBJ_FOLLOW");
}
//Function Number: 29
obj_get_gun()
{
common_scripts\utility::flag_wait("obj_start_get_gun");
objective_add(7,"current");
var_00 = common_scripts\utility::getstruct("stinger_x_objective","targetname");
if(isdefined(var_00))
{
objective_position(7,var_00.origin);
objective_setpointertextoverride(7,&"CRASH_OBJ_PICKUP");
thread maps\crash_utility::handle_objective_marker(var_00,"obj_update_get_gun",undefined,"heli_weapon_trigger");
}
common_scripts\utility::flag_wait("obj_update_get_gun");
var_01 = common_scripts\utility::getstruct("vtol_hide_01","targetname");
objective_position(7,var_01.origin);
objective_setpointertextoverride(7,&"CRASH_OBJ_HIDE");
common_scripts\utility::flag_wait("obj_end_get_gun");
maps\_utility::objective_complete(7);
}
//Function Number: 30
obj_recover_cargo()
{
common_scripts\utility::flag_wait("obj_start_recover_cargo");
objective_add(8,"current",&"CRASH_OBJ_RECOVER_CARGO");
if(isdefined(level.cargo))
{
var_00 = level.cargo;
maps\_utility::objective_clearadditionalpositions(8);
objective_setpointertextoverride(8,&"CRASH_OBJ_RECOVER");
objective_onentity(8,var_00);
}
}
//Function Number: 31
obj_underwater()
{
common_scripts\utility::flag_wait("obj_lake_fall");
maps\_utility::objective_clearadditionalpositions(8);
objective_add(9,"current");
var_00 = common_scripts\utility::getstruct("lake_underwater_obj_struct","targetname");
objective_position(9,var_00.origin);
common_scripts\utility::flag_wait("obj_lake_gideon_save");
maps\_utility::objective_complete(9);
common_scripts\utility::flag_wait("obj_final_recover_cargo");
maps\_utility::objective_clearadditionalpositions(9);
objective_onentity(8,level.final_loc);
objective_setpointertextoverride(8,&"CRASH_OBJ_RECOVER");
thread maps\crash_utility::handle_objective_marker_movable(level.final_use_struct,"obj_end_recover_cargo");
common_scripts\utility::flag_wait("obj_end_recover_cargo");
maps\_utility::objective_complete(8);
}
//Function Number: 32
obj_lake_sniper_rifle()
{
common_scripts\utility::flag_wait("obj_start_lake_sniper_rifle");
}
//Function Number: 33
obj_destroy_vtol()
{
common_scripts\utility::flag_wait("obj_start_exfil");
objective_add(10,"current",&"CRASH_OBJ_DESTROY_WARBIRD");
var_00 = level.end_vtol common_scripts\utility::spawn_tag_origin();
var_00 linkto(level.end_vtol);
objective_onentity(10,var_00,(0,0,160));
objective_setpointertextoverride(10,&"CRASH_OBJ_DESTROY");
common_scripts\utility::flag_wait("obj_end_exfil");
maps\_utility::objective_complete(10);
}
//Function Number: 34
create_fx_ent_setup()
{
wait(2);
level.crash_site_animnode = common_scripts\utility::getstruct("crash_site_animnode","targetname");
var_00 = getent("crash_site_plane","targetname");
var_01 = getent("crash_site_plane_snow","targetname");
var_00.animname = "cargo_plane";
var_00 maps\_anim::setanimtree();
level.crash_site_animnode maps\_anim::anim_first_frame_solo(var_00,"atlas_plane_crash_plane");
wait 0.05;
level.crash_site_animnode thread maps\_anim::anim_single_solo(var_00,"atlas_plane_crash_plane");
wait(1);
var_00 setanimtime(var_00 maps\_utility::getanim("atlas_plane_crash_plane"),1);
var_01 show();
var_02 = getent("runway_shell_geo_01","targetname");
var_03 = getent("runway_shell_geo_02","targetname");
var_04 = getent("runway_shell_geo_03","targetname");
var_05 = getent("runway_shell_geo_04","targetname");
var_06 = getent("runway_shell_geo_05","targetname");
var_07 = getent("runway_shell_geo_06","targetname");
var_08 = getent("runway_shell_geo_07","targetname");
var_09 = getent("runway_shell_geo_08","targetname");
var_0A = getent("runway_shell_geo_09","targetname");
var_0B = getent("runway_shell_geo_10","targetname");
var_0C = getent("runway_shell_geo_11","targetname");
var_02 delete();
var_03 delete();
var_04 delete();
var_05 delete();
var_06 delete();
var_07 delete();
var_08 delete();
var_09 delete();
var_0A delete();
var_0B delete();
var_0C delete();
var_0D = getentarray("crash_site_scorching","targetname");
foreach(var_0F in var_0D)
{
var_0F show();
}
var_11 = getentarray("crash_site_debris_models","targetname");
foreach(var_13 in var_11)
{
var_13 show();
}
}