mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
284 lines
4.8 KiB
Plaintext
284 lines
4.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: _audio_mix_manager.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 18
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* Decompile Time: 207 ms
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* Timestamp: 4/22/2024 2:03:41 AM
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*******************************************************************/
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//Function Number: 1
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mm_init()
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{
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if(!isdefined(level._audio))
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{
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level._audio = spawnstruct();
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}
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if(!isdefined(level._audio.mix))
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{
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level._audio.mix = spawnstruct();
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}
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level._audio.mix.curr_preset = undefined;
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level._audio.mix.zonemix = [];
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}
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//Function Number: 2
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mm_start_preset(param_00,param_01)
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{
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if(!isdefined(level._audio.mix.curr_preset) || param_00 != level._audio.mix.curr_preset)
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{
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clearallsubmixes(0);
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if(isdefined(param_01))
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{
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addsoundsubmix(param_00,param_01);
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}
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else
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{
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addsoundsubmix(param_00);
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}
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level._audio.mix.curr_preset = param_00;
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}
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}
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//Function Number: 3
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mm_start_zone_preset(param_00)
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{
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foreach(var_02 in level._audio.mix.zonemix)
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{
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if(param_00 != var_02)
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{
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makesoundsubmixunsticky(var_02);
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clearsoundsubmix(var_02,1);
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level._audio.mix.zonemix[var_02] = undefined;
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}
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}
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mmx_start_zone_preset(param_00);
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}
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//Function Number: 4
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mm_clear_zone_mix(param_00,param_01)
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{
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var_02 = 1;
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if(isdefined(param_01))
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{
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var_02 = param_01;
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}
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if(!isdefined(param_00))
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{
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foreach(param_00 in level._audio.mix.zonemix)
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{
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makesoundsubmixunsticky(param_00);
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clearsoundsubmix(param_00,var_02);
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level._audio.mix.zonemix[param_00] = undefined;
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}
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return;
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}
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if(isdefined(level._audio.mix.zonemix[param_00]))
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{
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makesoundsubmixunsticky(param_00);
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clearsoundsubmix(param_00,var_02);
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level._audio.mix.zonemix[param_00] = undefined;
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}
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}
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//Function Number: 5
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mm_blend_zone_mix(param_00,param_01,param_02,param_03)
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{
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if(isdefined(param_00) && param_00 != "none")
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{
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if(param_01 == 0)
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{
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mm_clear_zone_mix(param_00,0);
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}
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else
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{
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mmx_start_zone_preset(param_00);
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blendsoundsubmix(param_00,param_01,0);
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}
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}
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if(isdefined(param_02) && param_02 != "none")
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{
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if(param_03 == 0)
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{
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mm_clear_zone_mix(param_02,0);
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return;
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}
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mmx_start_zone_preset(param_02);
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blendsoundsubmix(param_02,param_03,0);
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}
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}
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//Function Number: 6
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mm_clear_submixes(param_00)
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{
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clearallsubmixes(param_00);
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level._audio.mix.curr_preset = undefined;
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}
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//Function Number: 7
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mm_make_submix_sticky(param_00)
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{
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makesoundsubmixsticky(param_00);
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}
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//Function Number: 8
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mm_make_submix_unsticky(param_00)
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{
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makesoundsubmixunsticky(param_00);
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}
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//Function Number: 9
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mm_add_submix(param_00,param_01)
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{
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if(isdefined(param_01))
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{
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addsoundsubmix(param_00,param_01);
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return;
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}
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addsoundsubmix(param_00);
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}
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//Function Number: 10
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mm_scale_submix(param_00,param_01,param_02)
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{
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var_03 = 0;
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if(isdefined(param_02))
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{
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var_03 = param_02;
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}
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addsoundsubmix(param_00,var_03,param_01);
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}
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//Function Number: 11
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mm_blend_submix(param_00,param_01,param_02)
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{
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param_01 = clamp(param_01,0,1);
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var_03 = 0;
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if(isdefined(param_02))
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{
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var_03 = param_02;
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}
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blendsoundsubmix(param_00,param_01,var_03);
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}
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//Function Number: 12
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mm_clear_submix(param_00,param_01)
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{
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if(isdefined(param_01))
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{
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clearsoundsubmix(param_00,param_01);
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}
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else
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{
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clearsoundsubmix(param_00);
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}
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if(isdefined(level._audio.mix.curr_preset) && level._audio.mix.curr_preset == param_00)
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{
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level._audio.mix.curr_preset = undefined;
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}
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}
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//Function Number: 13
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mm_add_dynamic_volmod_submix(param_00,param_01,param_02)
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{
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var_03 = 0;
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if(isdefined(param_02))
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{
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var_03 = param_02;
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}
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addsoundsubmix(param_00,var_03,1,param_01);
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}
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//Function Number: 14
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mm_mute_volmods(param_00,param_01)
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{
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var_02 = [];
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if(isstring(param_00))
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{
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var_02[var_02.size] = param_00;
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var_02[var_02.size] = 0;
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}
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else
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{
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foreach(var_04 in param_00)
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{
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var_02[var_02.size] = var_04;
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var_02[var_02.size] = 0;
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}
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}
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mm_add_dynamic_volmod_submix("mm_mute",var_02,param_01);
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}
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//Function Number: 15
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mm_clear_volmod_mute_mix(param_00)
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{
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if(isdefined(param_00))
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{
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clearsoundsubmix("mm_mute",param_00);
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return;
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}
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clearsoundsubmix("mm_mute");
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}
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//Function Number: 16
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mm_solo_volmods(param_00,param_01)
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{
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var_02 = [];
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var_02[var_02.size] = "set_all";
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var_02[var_02.size] = 0;
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if(isstring(param_00))
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{
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var_02[var_02.size] = param_00;
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var_02[var_02.size] = 1;
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}
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else
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{
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foreach(var_04 in param_00)
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{
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var_02[var_02.size] = var_04;
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var_02[var_02.size] = 1;
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}
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}
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mm_add_dynamic_volmod_submix("mm_solo",var_02,param_01);
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}
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//Function Number: 17
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mm_clear_solo_volmods(param_00)
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{
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if(isdefined(param_00))
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{
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clearsoundsubmix("mm_solo",param_00);
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return;
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}
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clearsoundsubmix("mm_solo");
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}
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//Function Number: 18
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mmx_start_zone_preset(param_00)
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{
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if(!isdefined(level._audio.mix.zonemix[param_00]))
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{
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addsoundsubmix(param_00);
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makesoundsubmixsticky(param_00);
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level._audio.mix.zonemix[param_00] = param_00;
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}
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} |