IL-GSC/AW/PC/soundscripts/_audio_mix_manager.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

284 lines
4.8 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: _audio_mix_manager.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 18
* Decompile Time: 207 ms
* Timestamp: 4/22/2024 2:03:41 AM
*******************************************************************/
//Function Number: 1
mm_init()
{
if(!isdefined(level._audio))
{
level._audio = spawnstruct();
}
if(!isdefined(level._audio.mix))
{
level._audio.mix = spawnstruct();
}
level._audio.mix.curr_preset = undefined;
level._audio.mix.zonemix = [];
}
//Function Number: 2
mm_start_preset(param_00,param_01)
{
if(!isdefined(level._audio.mix.curr_preset) || param_00 != level._audio.mix.curr_preset)
{
clearallsubmixes(0);
if(isdefined(param_01))
{
addsoundsubmix(param_00,param_01);
}
else
{
addsoundsubmix(param_00);
}
level._audio.mix.curr_preset = param_00;
}
}
//Function Number: 3
mm_start_zone_preset(param_00)
{
foreach(var_02 in level._audio.mix.zonemix)
{
if(param_00 != var_02)
{
makesoundsubmixunsticky(var_02);
clearsoundsubmix(var_02,1);
level._audio.mix.zonemix[var_02] = undefined;
}
}
mmx_start_zone_preset(param_00);
}
//Function Number: 4
mm_clear_zone_mix(param_00,param_01)
{
var_02 = 1;
if(isdefined(param_01))
{
var_02 = param_01;
}
if(!isdefined(param_00))
{
foreach(param_00 in level._audio.mix.zonemix)
{
makesoundsubmixunsticky(param_00);
clearsoundsubmix(param_00,var_02);
level._audio.mix.zonemix[param_00] = undefined;
}
return;
}
if(isdefined(level._audio.mix.zonemix[param_00]))
{
makesoundsubmixunsticky(param_00);
clearsoundsubmix(param_00,var_02);
level._audio.mix.zonemix[param_00] = undefined;
}
}
//Function Number: 5
mm_blend_zone_mix(param_00,param_01,param_02,param_03)
{
if(isdefined(param_00) && param_00 != "none")
{
if(param_01 == 0)
{
mm_clear_zone_mix(param_00,0);
}
else
{
mmx_start_zone_preset(param_00);
blendsoundsubmix(param_00,param_01,0);
}
}
if(isdefined(param_02) && param_02 != "none")
{
if(param_03 == 0)
{
mm_clear_zone_mix(param_02,0);
return;
}
mmx_start_zone_preset(param_02);
blendsoundsubmix(param_02,param_03,0);
}
}
//Function Number: 6
mm_clear_submixes(param_00)
{
clearallsubmixes(param_00);
level._audio.mix.curr_preset = undefined;
}
//Function Number: 7
mm_make_submix_sticky(param_00)
{
makesoundsubmixsticky(param_00);
}
//Function Number: 8
mm_make_submix_unsticky(param_00)
{
makesoundsubmixunsticky(param_00);
}
//Function Number: 9
mm_add_submix(param_00,param_01)
{
if(isdefined(param_01))
{
addsoundsubmix(param_00,param_01);
return;
}
addsoundsubmix(param_00);
}
//Function Number: 10
mm_scale_submix(param_00,param_01,param_02)
{
var_03 = 0;
if(isdefined(param_02))
{
var_03 = param_02;
}
addsoundsubmix(param_00,var_03,param_01);
}
//Function Number: 11
mm_blend_submix(param_00,param_01,param_02)
{
param_01 = clamp(param_01,0,1);
var_03 = 0;
if(isdefined(param_02))
{
var_03 = param_02;
}
blendsoundsubmix(param_00,param_01,var_03);
}
//Function Number: 12
mm_clear_submix(param_00,param_01)
{
if(isdefined(param_01))
{
clearsoundsubmix(param_00,param_01);
}
else
{
clearsoundsubmix(param_00);
}
if(isdefined(level._audio.mix.curr_preset) && level._audio.mix.curr_preset == param_00)
{
level._audio.mix.curr_preset = undefined;
}
}
//Function Number: 13
mm_add_dynamic_volmod_submix(param_00,param_01,param_02)
{
var_03 = 0;
if(isdefined(param_02))
{
var_03 = param_02;
}
addsoundsubmix(param_00,var_03,1,param_01);
}
//Function Number: 14
mm_mute_volmods(param_00,param_01)
{
var_02 = [];
if(isstring(param_00))
{
var_02[var_02.size] = param_00;
var_02[var_02.size] = 0;
}
else
{
foreach(var_04 in param_00)
{
var_02[var_02.size] = var_04;
var_02[var_02.size] = 0;
}
}
mm_add_dynamic_volmod_submix("mm_mute",var_02,param_01);
}
//Function Number: 15
mm_clear_volmod_mute_mix(param_00)
{
if(isdefined(param_00))
{
clearsoundsubmix("mm_mute",param_00);
return;
}
clearsoundsubmix("mm_mute");
}
//Function Number: 16
mm_solo_volmods(param_00,param_01)
{
var_02 = [];
var_02[var_02.size] = "set_all";
var_02[var_02.size] = 0;
if(isstring(param_00))
{
var_02[var_02.size] = param_00;
var_02[var_02.size] = 1;
}
else
{
foreach(var_04 in param_00)
{
var_02[var_02.size] = var_04;
var_02[var_02.size] = 1;
}
}
mm_add_dynamic_volmod_submix("mm_solo",var_02,param_01);
}
//Function Number: 17
mm_clear_solo_volmods(param_00)
{
if(isdefined(param_00))
{
clearsoundsubmix("mm_solo",param_00);
return;
}
clearsoundsubmix("mm_solo");
}
//Function Number: 18
mmx_start_zone_preset(param_00)
{
if(!isdefined(level._audio.mix.zonemix[param_00]))
{
addsoundsubmix(param_00);
makesoundsubmixsticky(param_00);
level._audio.mix.zonemix[param_00] = param_00;
}
}