Files
IL-GSC/GHOSTS/PC/SP/animscripts/cover_swim_right.gsc
2023-10-27 03:49:01 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: animscripts\cover_swim_right.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 3
* Decompile Time: 61 ms
* Timestamp: 10/27/2023 1:23:50 AM
*******************************************************************/
//Function Number: 1
func_4FDD()
{
self.animarrayfuncs = [];
self.animarrayfuncs["hiding"]["stand"] = ::func_6FE1;
self.animarrayfuncs["hiding"]["crouch"] = ::func_6FE1;
self endon("killanimscript");
animscripts/utility::func_4622("cover_swim_right");
if(!isdefined(self.var_EB9) || self.var_EB9 != "cover_corner_r")
{
self.var_EB9 = "cover_corner_r";
}
var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_r_angleDelta"][4][4];
animscripts/corner::func_1F52("right",var_00[1]);
}
//Function Number: 2
end_script()
{
animscripts/corner::end_script_corner();
animscripts/cover_behavior::end_script("right");
}
//Function Number: 3
func_6FE1()
{
self.a.var_ED8 = animscripts/swim::func_3C1D("cover_corner_r");
var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_r_angleDelta"][4][4];
self.var_420F = var_00[1];
}