Files
IL-GSC/GHOSTS/PC/SP/animscripts/traverse/jump_across_100.gsc
2023-10-27 03:49:01 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: animscripts\traverse\jump_across_100.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 1
* Decompile Time: 30 ms
* Timestamp: 10/27/2023 1:22:58 AM
*******************************************************************/
//Function Number: 1
func_4FDD()
{
if(self.type == "dog")
{
animscripts/traverse/shared::dog_long_jump("window_40",20);
return;
}
self.desired_anim_pose = "stand";
animscripts/utility::func_86CA();
self endon("killanimscript");
self traversemode("nogravity");
self traversemode("noclip");
var_00 = self getnegotiationstartnode();
self orientmode("face angle",var_00.angles[1]);
var_01 = [];
var_01[0] = %jump_across_100_spring;
var_01[1] = %jump_across_100_lunge;
var_01[2] = %jump_across_100_stumble;
var_02 = var_01[randomint(var_01.size)];
self setflaggedanimknoballrestart("jumpanim",var_02,%body,1,0.1,1);
animscripts/shared::func_2986("jumpanim");
}