mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-09 01:57:51 -05:00
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: animscripts\traverse\ladder_down.gsc
|
|
* Game: Call of Duty: Ghosts
|
|
* Platform: PC
|
|
* Function Count: 1
|
|
* Decompile Time: 31 ms
|
|
* Timestamp: 10/27/2023 1:23:02 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
func_4FDD()
|
|
{
|
|
self.desired_anim_pose = "crouch";
|
|
animscripts/utility::func_86CA();
|
|
self endon("killanimscript");
|
|
self traversemode("nogravity");
|
|
self traversemode("noclip");
|
|
var_00 = self getnegotiationendnode();
|
|
var_01 = var_00.origin;
|
|
var_02 = self getnegotiationstartnode();
|
|
self orientmode("face angle",var_02.angles[1]);
|
|
var_03 = 1;
|
|
if(isdefined(self.moveplaybackrate))
|
|
{
|
|
var_03 = self.moveplaybackrate;
|
|
}
|
|
|
|
self setflaggedanimknoballrestart("climbanim",%ladder_climbon,%body,1,0.1,var_03);
|
|
animscripts/shared::func_2986("climbanim");
|
|
var_04 = %ladder_climbdown;
|
|
self setflaggedanimknoballrestart("climbanim",var_04,%body,1,0.1,var_03);
|
|
var_05 = getmovedelta(var_04,0,1);
|
|
var_06 = var_05[2] * var_03 / getanimlength(var_04);
|
|
var_07 = var_01[2] - self.origin[2] / var_06;
|
|
animscripts/notetracks::donotetracksfortime(var_07,"climbanim");
|
|
self traversemode("gravity");
|
|
self.a.var_5486 = "stop";
|
|
self.a.var_60B1 = "stand";
|
|
} |