Files
IL-GSC/GHOSTS/PC/SP/maps/_global_fx_code.gsc
2023-10-27 03:49:01 -04:00

87 lines
1.7 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\_global_fx_code.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 2
* Decompile Time: 31 ms
* Timestamp: 10/27/2023 1:27:44 AM
*******************************************************************/
//Function Number: 1
func_3D2D(param_00,param_01,param_02,param_03,param_04)
{
if(!isdefined(level._effect))
{
level._effect = [];
}
level.var_3D2D[param_00] = param_03;
var_05 = maps\_utility::func_3C1B(param_00,"targetname");
if(!isdefined(var_05))
{
return;
}
if(!var_05.size)
{
return;
}
if(!isdefined(param_03))
{
param_03 = param_01;
}
if(!isdefined(param_02))
{
param_02 = randomfloatrange(-20,-15);
}
foreach(var_07 in var_05)
{
if(!isdefined(level._effect[param_03]))
{
level._effect[param_03] = loadfx(param_01);
}
if(!isdefined(var_07.angles))
{
var_07.angles = (0,0,0);
}
var_08 = common_scripts\utility::createoneshoteffect(param_03);
var_08.var_880E["origin"] = var_07.origin;
var_08.var_880E["angles"] = var_07.angles;
var_08.var_880E["fxid"] = param_03;
var_08.var_880E["delay"] = param_02;
if(isdefined(param_04))
{
var_08.var_880E["soundalias"] = param_04;
}
if(!isdefined(var_07.script_noteworthy))
{
continue;
}
var_09 = var_07.script_noteworthy;
if(!isdefined(level._global_fx_ents[var_09]))
{
level._global_fx_ents[var_09] = [];
}
level._global_fx_ents[var_09][level._global_fx_ents[var_09].size] = var_08;
}
}
//Function Number: 2
func_44DF()
{
if(!isdefined(level.var_3D2D))
{
level.var_3D2D = [];
}
level._global_fx_ents = [];
}