mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 10:47:57 -05:00
5345 lines
92 KiB
Plaintext
5345 lines
92 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\_spawner.gsc
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* Game: Call of Duty: Ghosts
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* Platform: PC
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* Function Count: 202
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* Decompile Time: 3521 ms
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* Timestamp: 10/27/2023 1:25:15 AM
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*******************************************************************/
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//Function Number: 1
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func_4FDD()
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{
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precachemodel("grenade_bag");
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createthreatbiasgroup("allies");
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createthreatbiasgroup("axis");
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createthreatbiasgroup("team3");
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createthreatbiasgroup("civilian");
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maps\_anim::addnotetrack_customfunction("generic","rappel_pushoff_initial_npc",::maps\_utility::func_2C95);
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maps\_anim::addnotetrack_customfunction("generic","ps_rappel_pushoff_initial_npc",::maps\_utility::func_2C95);
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maps\_anim::addnotetrack_customfunction("generic","feet_on_ground",::maps\_utility::disable_achievement_harder_they_fall_guy);
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maps\_anim::addnotetrack_customfunction("generic","ps_rappel_clipout_npc",::maps\_utility::disable_achievement_harder_they_fall_guy);
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foreach(var_01 in level.players)
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{
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var_01 setthreatbiasgroup("allies");
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}
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level._nextcoverprint = 0;
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level._ai_group = [];
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level.killedaxis = 0;
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level.ffpoints = 0;
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level.var_52F1 = 0;
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level.var_376B = [];
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level.smoke_thrown = [];
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if(!isdefined(level.deathflags))
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{
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level.deathflags = [];
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}
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level.var_7874 = 0;
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level.var_3D5A = [];
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if(!isdefined(level.var_7D28))
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{
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level.var_7D28 = [];
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}
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level.var_7D28["regular"] = ::func_7D27;
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level.var_7D28["elite"] = ::func_7D26;
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level.var_7F88 = [];
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level.var_7F88["axis"] = ::func_783D;
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level.var_7F88["allies"] = ::func_783C;
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level.var_7F88["team3"] = ::func_783F;
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level.var_7F88["neutral"] = ::func_783E;
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level.var_55D5 = 0;
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level.var_3E68 = randomintrange(1,4);
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if(!isdefined(level.var_2497))
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{
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level.var_2497 = 2048;
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}
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if(!isdefined(level.default_goalheight))
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{
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level.default_goalheight = 512;
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}
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level.var_60A3 = "J_Shoulder_RI";
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level.var_51F8 = 1024;
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if(!isdefined(level.var_5103))
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{
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level.var_5103 = 11;
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}
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level.var_6C2 = 0;
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var_03 = getaispeciesarray();
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common_scripts\utility::func_F1B(var_03,::living_ai_prethink);
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level.ai_classname_in_level = [];
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level.var_2AFA = [];
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var_04 = getspawnerarray();
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for(var_05 = 0;var_05 < var_04.size;var_05++)
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{
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var_04[var_05] thread func_7810();
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}
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level.var_2AFA = undefined;
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thread process_deathflags();
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common_scripts\utility::func_F1B(var_03,::func_7840);
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level.var_9E5 = getarraykeys(level.ai_classname_in_level);
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for(var_05 = 0;var_05 < level.var_9E5.size;var_05++)
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{
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var_06 = tolower(level.var_9E5[var_05]);
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if(!issubstr(var_06,"panzerfaust3") && !issubstr(var_06,"rpg"))
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{
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continue;
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}
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precacheitem("panzerfaust3_player");
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break;
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}
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level.var_9E5 = undefined;
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}
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//Function Number: 2
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aitype_check()
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{
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}
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//Function Number: 3
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check_script_char_group_ratio(param_00)
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{
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if(param_00.size <= 16)
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{
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}
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var_01 = 0;
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var_02 = 0;
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for(var_03 = 0;var_03 < param_00.size;var_03++)
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{
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if(!param_00[var_03].team != "axis")
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{
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continue;
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}
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var_01++;
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if(!param_00[var_03] has_char_group())
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{
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continue;
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}
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var_02++;
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}
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}
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//Function Number: 4
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has_char_group()
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{
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if(isdefined(self.script_char_group))
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{
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return 1;
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}
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return isdefined(self.script_char_index);
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}
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//Function Number: 5
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process_deathflags()
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{
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foreach(var_02, var_01 in level.deathflags)
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{
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if(!isdefined(level.flag[var_02]))
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{
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common_scripts\utility::func_3385(var_02);
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}
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}
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}
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//Function Number: 6
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spawn_guys_until_death_or_no_count()
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{
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self endon("death");
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for(;;)
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{
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if(self.count > 0)
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{
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self waittill("spawned");
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}
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waittillframeend;
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if(!self.count)
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{
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}
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}
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}
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//Function Number: 7
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ai_deathflag()
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{
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level.deathflags[self.var_6B78]["ai"][self.unique_id] = self;
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var_00 = self.unique_id;
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var_01 = self.var_6B78;
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if(isdefined(self.script_deathflag_longdeath))
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{
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func_8BB3();
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}
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else
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{
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self waittill("death");
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}
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level.deathflags[var_01]["ai"][var_00] = undefined;
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func_866B(var_01);
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}
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//Function Number: 8
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func_88A9()
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{
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var_00 = self.unique_id;
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var_01 = self.var_6B78;
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if(!isdefined(level.deathflags) || !isdefined(level.deathflags[self.var_6B78]))
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{
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waittillframeend;
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if(!isdefined(self))
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{
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}
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}
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level.deathflags[var_01]["vehicles"][var_00] = self;
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self waittill("death");
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level.deathflags[var_01]["vehicles"][var_00] = undefined;
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func_866B(var_01);
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}
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//Function Number: 9
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func_786F()
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{
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level.deathflags[self.var_6B78] = [];
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waittillframeend;
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if(!isdefined(self) || self.count == 0)
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{
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}
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self.var_7874 = level.var_7874;
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level.var_7874++;
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level.deathflags[self.var_6B78]["spawners"][self.var_7874] = self;
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var_00 = self.var_6B78;
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var_01 = self.var_7874;
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spawn_guys_until_death_or_no_count();
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level.deathflags[var_00]["spawners"][var_01] = undefined;
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func_866B(var_00);
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}
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//Function Number: 10
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func_892D()
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{
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level.deathflags[self.var_6B78] = [];
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waittillframeend;
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if(!isdefined(self))
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{
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}
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self.var_7874 = level.var_7874;
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level.var_7874++;
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level.deathflags[self.var_6B78]["vehicle_spawners"][self.var_7874] = self;
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var_00 = self.var_6B78;
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var_01 = self.var_7874;
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spawn_guys_until_death_or_no_count();
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level.deathflags[var_00]["vehicle_spawners"][var_01] = undefined;
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func_866B(var_00);
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}
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//Function Number: 11
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func_866B(param_00)
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{
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level notify("updating_deathflag_" + param_00);
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level endon("updating_deathflag_" + param_00);
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waittillframeend;
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foreach(var_02 in level.deathflags[param_00])
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{
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if(getarraykeys(var_02).size > 0)
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{
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}
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}
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common_scripts\utility::flag_set(param_00);
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}
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//Function Number: 12
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func_5A2A(param_00)
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{
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param_00 endon("death");
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for(;;)
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{
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param_00 waittill("trigger",var_01);
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if(!isai(var_01))
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{
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continue;
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}
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var_01 thread maps\_utility::func_4405(0.15);
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var_01 maps\_utility::disable_cqbwalk();
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var_01.var_8C03 = 0;
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}
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}
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//Function Number: 13
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indoor_think(param_00)
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{
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param_00 endon("death");
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for(;;)
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{
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param_00 waittill("trigger",var_01);
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if(!isai(var_01))
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{
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continue;
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}
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var_01 thread maps\_utility::func_4405(0.15);
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var_01 maps\_utility::enable_cqbwalk();
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var_01.var_8C03 = 1;
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}
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}
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//Function Number: 14
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func_285A(param_00)
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{
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param_00 endon("death");
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self endon("death");
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for(;;)
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{
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self waittill("trigger");
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if(!param_00.count)
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{
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}
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if(self.target != param_00.targetname)
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{
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}
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if(isdefined(param_00.var_83BF))
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{
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}
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var_01 = param_00 maps\_utility::func_7766();
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if(maps\_utility::func_77BE(var_01))
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{
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param_00 notify("spawn_failed");
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}
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if(isdefined(self.wait) && self.wait > 0)
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{
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wait(self.wait);
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}
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}
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}
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//Function Number: 15
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func_839A(param_00)
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{
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var_01 = param_00.var_6315;
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var_02 = param_00.target;
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param_00 waittill("trigger");
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param_00 maps\_utility::script_delay();
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if(isdefined(var_01))
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{
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waittillframeend;
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}
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var_03 = getentarray(var_02,"targetname");
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foreach(var_05 in var_03)
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{
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if(var_05.code_classname == "script_vehicle")
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{
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if((isdefined(var_05.var_6C36) && var_05.var_6C36 == 1) || !isdefined(var_05.target))
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{
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thread maps\_vehicle::func_8927(var_05);
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}
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else
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{
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var_05 thread maps\_vehicle::func_784D();
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}
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continue;
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}
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var_05 thread func_839C();
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}
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if(isdefined(level.var_780E))
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{
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func_8386(var_02);
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}
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}
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//Function Number: 16
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func_8386(param_00)
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{
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var_01 = common_scripts\utility::func_3C1A(param_00,"targetname");
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if(getentarray(param_00,"target").size <= 1)
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{
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maps\_utility::deletestructarray_ref(var_01);
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}
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var_02 = func_395B(var_01);
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common_scripts\utility::func_F1B(var_02,::func_839C);
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}
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//Function Number: 17
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func_395B(param_00)
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{
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var_01 = [];
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var_02 = [];
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foreach(var_04 in param_00)
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{
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if(!isdefined(var_04.var_6CAF))
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{
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continue;
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}
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if(!isdefined(var_02[var_04.var_6CAF]))
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{
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var_02[var_04.var_6CAF] = [];
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}
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var_02[var_04.var_6CAF][var_02[var_04.var_6CAF].size] = var_04;
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}
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foreach(var_07 in var_02)
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{
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foreach(var_04 in var_07)
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{
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var_09 = func_39A7(var_04,var_07.size);
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var_01[var_01.size] = var_09;
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}
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}
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return var_01;
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}
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//Function Number: 18
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func_39A7(param_00,param_01)
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{
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if(!isdefined(level.var_7875))
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{
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level.var_7875 = [];
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}
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if(!isdefined(level.var_7875[param_00.var_6CAF]))
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{
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level.var_7875[param_00.var_6CAF] = create_new_spawner_pool(param_00.var_6CAF);
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}
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var_02 = level.var_7875[param_00.var_6CAF];
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var_03 = var_02.var_6094[var_02.poolindex];
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var_02.poolindex++;
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var_02.poolindex = var_02.poolindex % var_02.var_6094.size;
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var_03.origin = param_00.origin;
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if(isdefined(param_00.angles))
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{
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var_03.angles = param_00.angles;
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}
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else if(isdefined(param_00.target))
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{
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var_04 = getnode(param_00.target,"targetname");
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if(isdefined(var_04))
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{
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var_03.angles = vectortoangles(var_04.origin - var_03.origin);
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}
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}
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if(isdefined(level.var_780D))
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{
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var_03 [[ level.var_780D ]](param_00);
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}
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|
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if(isdefined(param_00.target))
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{
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var_03.target = param_00.target;
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}
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|
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var_03.count = 1;
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return var_03;
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}
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//Function Number: 19
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create_new_spawner_pool(param_00)
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{
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var_01 = getspawnerarray();
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var_02 = spawnstruct();
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var_03 = [];
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foreach(var_05 in var_01)
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{
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if(!isdefined(var_05.var_6CAF))
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{
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continue;
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}
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|
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if(var_05.var_6CAF != param_00)
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{
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continue;
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}
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var_03[var_03.size] = var_05;
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}
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|
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var_02.poolindex = 0;
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var_02.var_6094 = var_03;
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return var_02;
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}
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|
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//Function Number: 20
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func_839C()
|
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{
|
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self endon("death");
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maps\_utility::script_delay();
|
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if(!isdefined(self))
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{
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return undefined;
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}
|
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|
|
if(isdefined(self.var_6B97))
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{
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var_00 = maps\_utility::func_2B2A(self);
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return undefined;
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}
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else if(!issubstr(self.classname,"actor"))
|
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{
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return undefined;
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}
|
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|
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var_01 = isdefined(self.var_6CC2) && common_scripts\utility::flag("_stealth_enabled") && !common_scripts\utility::flag("_stealth_spotted");
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if(isdefined(self.var_6BD5))
|
|
{
|
|
var_00 = self stalingradspawn(var_01);
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|
}
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|
else
|
|
{
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|
var_00 = self dospawn(var_01);
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}
|
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|
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if(!maps\_utility::func_77BE(var_01))
|
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{
|
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if(isdefined(self.var_6B6B))
|
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{
|
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if(self.var_6B6B == "heat")
|
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{
|
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var_01 maps\_utility::func_2CB6();
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}
|
|
|
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if(self.var_6B6B == "cqb")
|
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{
|
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var_01 maps\_utility::enable_cqbwalk();
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}
|
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}
|
|
}
|
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|
|
return var_01;
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}
|
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|
|
//Function Number: 21
|
|
func_839B(param_00)
|
|
{
|
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var_01 = param_00.target;
|
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var_02 = 0;
|
|
var_03 = getentarray(var_01,"targetname");
|
|
foreach(var_05 in var_03)
|
|
{
|
|
if(!isdefined(var_05.target))
|
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{
|
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continue;
|
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}
|
|
|
|
var_06 = getent(var_05.target,"targetname");
|
|
if(!isdefined(var_06))
|
|
{
|
|
if(!isdefined(var_05.script_linkto))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_06 = var_05 common_scripts\utility::func_38D7();
|
|
if(!isdefined(var_06))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isspawner(var_06))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
var_02 = 1;
|
|
break;
|
|
}
|
|
|
|
param_00 waittill("trigger");
|
|
param_00 maps\_utility::script_delay();
|
|
var_03 = getentarray(var_01,"targetname");
|
|
foreach(var_05 in var_03)
|
|
{
|
|
var_05 thread func_838F();
|
|
}
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_838F()
|
|
{
|
|
var_00 = func_838E();
|
|
var_01 = func_839C();
|
|
if(!isdefined(var_01))
|
|
{
|
|
self delete();
|
|
if(isdefined(var_00))
|
|
{
|
|
var_01 = var_00 func_839C();
|
|
var_00 delete();
|
|
if(!isdefined(var_01))
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
var_01 waittill("death");
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
if(!isdefined(var_00.count))
|
|
{
|
|
var_00.count = 1;
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
if(!isdefined(var_00))
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_02 = var_00 thread func_839C();
|
|
if(!isdefined(var_02))
|
|
{
|
|
var_00 delete();
|
|
break;
|
|
}
|
|
|
|
var_02 thread reincrement_count_if_deleted(var_00);
|
|
var_02 waittill("death",var_03);
|
|
if(!player_saw_kill(var_02,var_03))
|
|
{
|
|
if(!isdefined(var_00))
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_00.count++;
|
|
}
|
|
|
|
if(!isdefined(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(!isdefined(var_00.count))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(var_00.count <= 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(!maps\_utility::func_6D02())
|
|
{
|
|
wait(randomfloatrange(1,3));
|
|
}
|
|
}
|
|
|
|
if(isdefined(var_00))
|
|
{
|
|
var_00 delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_838E()
|
|
{
|
|
if(isdefined(self.target))
|
|
{
|
|
var_00 = getent(self.target,"targetname");
|
|
if(isdefined(var_00) && isspawner(var_00))
|
|
{
|
|
return var_00;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.script_linkto))
|
|
{
|
|
var_00 = common_scripts\utility::func_38D7();
|
|
if(isdefined(var_00) && isspawner(var_00))
|
|
{
|
|
return var_00;
|
|
}
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
//Function Number: 24
|
|
flood_spawner_scripted(param_00)
|
|
{
|
|
common_scripts\utility::func_F1B(param_00,::func_3461);
|
|
common_scripts\utility::func_F1B(param_00,::flood_spawner_think);
|
|
}
|
|
|
|
//Function Number: 25
|
|
reincrement_count_if_deleted(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
if(isdefined(self.var_6BCE))
|
|
{
|
|
if(self.var_6BCE)
|
|
{
|
|
}
|
|
}
|
|
|
|
self waittill("death");
|
|
if(!isdefined(self))
|
|
{
|
|
param_00.count++;
|
|
}
|
|
}
|
|
|
|
//Function Number: 26
|
|
delete_start(param_00)
|
|
{
|
|
for(var_01 = 0;var_01 < 2;var_01++)
|
|
{
|
|
switch(var_01)
|
|
{
|
|
case 0:
|
|
var_02 = "axis";
|
|
break;
|
|
|
|
default:
|
|
var_02 = "allies";
|
|
break;
|
|
}
|
|
|
|
var_03 = getentarray(var_02,"team");
|
|
for(var_04 = 0;var_04 < var_03.size;var_04++)
|
|
{
|
|
if(isdefined(var_03[var_04].var_6CBB))
|
|
{
|
|
if(var_03[var_04].var_6CBB == param_00)
|
|
{
|
|
var_03[var_04] thread delete_me();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 27
|
|
kill_trigger(param_00)
|
|
{
|
|
if(!isdefined(param_00))
|
|
{
|
|
}
|
|
|
|
if(isdefined(param_00.targetname) && param_00.targetname != "flood_spawner")
|
|
{
|
|
}
|
|
|
|
param_00 delete();
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_6315(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
var_01 = param_00.var_6C88;
|
|
waittillframeend;
|
|
if(!isdefined(level.var_4B2C[var_01]))
|
|
{
|
|
}
|
|
|
|
param_00 waittill("trigger");
|
|
cull_spawners_from_killspawner(var_01);
|
|
}
|
|
|
|
//Function Number: 29
|
|
cull_spawners_from_killspawner(param_00)
|
|
{
|
|
if(!isdefined(level.var_4B2C[param_00]))
|
|
{
|
|
}
|
|
|
|
var_01 = level.var_4B2C[param_00];
|
|
var_02 = getarraykeys(var_01);
|
|
if(var_02.size <= 1)
|
|
{
|
|
}
|
|
|
|
var_03 = common_scripts\utility::func_6306(var_02);
|
|
var_01[var_03] = undefined;
|
|
foreach(var_09, var_05 in var_01)
|
|
{
|
|
foreach(var_07 in var_05)
|
|
{
|
|
if(isdefined(var_07))
|
|
{
|
|
var_07 delete();
|
|
}
|
|
}
|
|
|
|
level.var_4B2C[param_00][var_09] = undefined;
|
|
}
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_4B2D(param_00)
|
|
{
|
|
var_01 = getspawnerarray();
|
|
for(var_02 = 0;var_02 < var_01.size;var_02++)
|
|
{
|
|
if(isdefined(var_01[var_02].var_6C08) && param_00 == var_01[var_02].var_6C08)
|
|
{
|
|
var_01[var_02] delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_4AFC(param_00)
|
|
{
|
|
var_01 = param_00.var_6C08;
|
|
param_00 waittill("trigger");
|
|
waittillframeend;
|
|
waittillframeend;
|
|
func_4B2D(var_01);
|
|
kill_trigger(param_00);
|
|
}
|
|
|
|
//Function Number: 32
|
|
empty_spawner(param_00)
|
|
{
|
|
var_01 = param_00.var_6BA0;
|
|
param_00 waittill("trigger");
|
|
var_02 = getspawnerarray();
|
|
for(var_03 = 0;var_03 < var_02.size;var_03++)
|
|
{
|
|
if(!isdefined(var_02[var_03].var_6BA0))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_01 != var_02[var_03].var_6BA0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_02[var_03].var_6BC7))
|
|
{
|
|
level notify("stop_flanker_behavior" + var_02[var_03].var_6BC7);
|
|
}
|
|
|
|
var_02[var_03] maps\_utility::func_6E67(0);
|
|
var_02[var_03] notify("emptied spawner");
|
|
}
|
|
|
|
param_00 notify("deleted spawners");
|
|
}
|
|
|
|
//Function Number: 33
|
|
kill_spawnernum(param_00)
|
|
{
|
|
var_01 = getspawnerarray();
|
|
for(var_02 = 0;var_02 < var_01.size;var_02++)
|
|
{
|
|
if(!isdefined(var_01[var_02].var_6C08))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(param_00 != var_01[var_02].var_6C08)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_01[var_02] delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_8399(param_00)
|
|
{
|
|
}
|
|
|
|
//Function Number: 35
|
|
spawn_grenade(param_00,param_01)
|
|
{
|
|
if(!isdefined(level.var_3DA2) || !isdefined(level.var_3DA2[param_01]))
|
|
{
|
|
level.grenade_cache_index[param_01] = 0;
|
|
level.var_3DA2[param_01] = [];
|
|
}
|
|
|
|
var_02 = level.grenade_cache_index[param_01];
|
|
var_03 = level.var_3DA2[param_01][var_02];
|
|
if(isdefined(var_03))
|
|
{
|
|
var_03 delete();
|
|
}
|
|
|
|
var_03 = spawn("weapon_fraggrenade",param_00);
|
|
level.var_3DA2[param_01][var_02] = var_03;
|
|
level.grenade_cache_index[param_01] = var_02 + 1 % 16;
|
|
return var_03;
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_8BB3()
|
|
{
|
|
self endon("death");
|
|
self waittill("pain_death");
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_2B3A()
|
|
{
|
|
var_00 = self.team;
|
|
func_8BB3();
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(isdefined(self.var_565D))
|
|
{
|
|
}
|
|
|
|
self.ignoreforfixednodesafecheck = 1;
|
|
if(self.grenadeammo <= 0)
|
|
{
|
|
}
|
|
|
|
level.nextgrenadedrop--;
|
|
if(level.nextgrenadedrop > 0)
|
|
{
|
|
}
|
|
|
|
level.nextgrenadedrop = 2 + randomint(2);
|
|
var_01 = 25;
|
|
var_02 = 12;
|
|
var_03 = self.origin + (randomint(var_01) - var_02,randomint(var_01) - var_02,2) + (0,0,42);
|
|
var_04 = (0,randomint(360),90);
|
|
thread func_77CD(var_03,var_04,self.team);
|
|
}
|
|
|
|
//Function Number: 38
|
|
func_77CD(param_00,param_01,param_02)
|
|
{
|
|
var_03 = spawn_grenade(param_00,param_02);
|
|
var_03 setmodel("grenade_bag");
|
|
var_03.angles = param_01;
|
|
var_03 hide();
|
|
wait(0.7);
|
|
if(!isdefined(var_03))
|
|
{
|
|
}
|
|
|
|
var_03 show();
|
|
}
|
|
|
|
//Function Number: 39
|
|
dronespawner_init()
|
|
{
|
|
maps\_drone_base::drone_init_path();
|
|
}
|
|
|
|
//Function Number: 40
|
|
empty()
|
|
{
|
|
}
|
|
|
|
//Function Number: 41
|
|
func_7810()
|
|
{
|
|
level.ai_classname_in_level[self.classname] = 1;
|
|
if(isdefined(self.var_6B89))
|
|
{
|
|
switch(self.var_6B89)
|
|
{
|
|
case "easy":
|
|
if(level.gameskill > 1)
|
|
{
|
|
maps\_utility::func_6E67(0);
|
|
}
|
|
break;
|
|
|
|
case "hard":
|
|
if(level.gameskill < 2)
|
|
{
|
|
maps\_utility::func_6E67(0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_6B97))
|
|
{
|
|
thread dronespawner_init();
|
|
}
|
|
|
|
if(isdefined(self.var_6B1E))
|
|
{
|
|
var_00 = self.var_6B1E;
|
|
if(!isdefined(level._ai_group[var_00]))
|
|
{
|
|
aigroup_create(var_00);
|
|
}
|
|
|
|
thread aigroup_spawnerthink(level._ai_group[var_00]);
|
|
}
|
|
|
|
if(isdefined(self.var_6B83))
|
|
{
|
|
var_01 = 0;
|
|
if(isdefined(level._ai_delete))
|
|
{
|
|
if(isdefined(level._ai_delete[self.var_6B83]))
|
|
{
|
|
var_01 = level._ai_delete[self.var_6B83].size;
|
|
}
|
|
}
|
|
|
|
level._ai_delete[self.var_6B83][var_01] = self;
|
|
}
|
|
|
|
if(isdefined(self.script_health))
|
|
{
|
|
if(self.script_health > level.var_6C2)
|
|
{
|
|
level.var_6C2 = self.script_health;
|
|
}
|
|
|
|
var_01 = 0;
|
|
if(isdefined(level._ai_health))
|
|
{
|
|
if(isdefined(level._ai_health[self.script_health]))
|
|
{
|
|
var_01 = level._ai_health[self.script_health].size;
|
|
}
|
|
}
|
|
|
|
level._ai_health[self.script_health][var_01] = self;
|
|
}
|
|
|
|
if(isdefined(self.var_6B78))
|
|
{
|
|
thread func_786F();
|
|
}
|
|
|
|
if(isdefined(self.target))
|
|
{
|
|
crawl_through_targets_to_init_flags();
|
|
}
|
|
|
|
if(isdefined(self.var_6CB0))
|
|
{
|
|
add_to_spawngroup();
|
|
}
|
|
|
|
if(isdefined(self.var_6C88))
|
|
{
|
|
add_random_killspawner_to_spawngroup();
|
|
}
|
|
|
|
if(!isdefined(self.var_77C7))
|
|
{
|
|
self.var_77C7 = [];
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
var_02 = undefined;
|
|
self waittill("spawned",var_02);
|
|
if(!isalive(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(level.var_7877))
|
|
{
|
|
self thread [[ level.var_7877 ]](var_02);
|
|
}
|
|
|
|
if(isdefined(self.var_6B83))
|
|
{
|
|
for(var_03 = 0;var_03 < level._ai_delete[self.var_6B83].size;var_03++)
|
|
{
|
|
if(level._ai_delete[self.var_6B83][var_03] != self)
|
|
{
|
|
level._ai_delete[self.var_6B83][var_03] delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
var_02.var_77C6 = self.var_77C7;
|
|
var_02.spawner = self;
|
|
if(isdefined(self.targetname))
|
|
{
|
|
var_02 thread func_7840(self.targetname);
|
|
continue;
|
|
}
|
|
|
|
var_02 thread func_7840();
|
|
}
|
|
}
|
|
|
|
//Function Number: 42
|
|
func_7840(param_00)
|
|
{
|
|
level.ai_classname_in_level[self.classname] = 1;
|
|
func_7841(param_00);
|
|
self endon("death");
|
|
if(func_74B7())
|
|
{
|
|
self delete();
|
|
}
|
|
|
|
thread run_spawn_functions();
|
|
self.finished_spawning = 1;
|
|
self notify("finished spawning");
|
|
if(self.team == "allies" && !isdefined(self.script_nofriendlywave))
|
|
{
|
|
thread func_3572();
|
|
}
|
|
}
|
|
|
|
//Function Number: 43
|
|
func_74B7()
|
|
{
|
|
if(!isdefined(self.var_6B89))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_00 = 0;
|
|
switch(self.var_6B89)
|
|
{
|
|
case "easy":
|
|
if(level.gameskill > 1)
|
|
{
|
|
var_00 = 1;
|
|
}
|
|
break;
|
|
|
|
case "hard":
|
|
if(level.gameskill < 2)
|
|
{
|
|
var_00 = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 44
|
|
run_spawn_functions()
|
|
{
|
|
if(!isdefined(self.var_77C6))
|
|
{
|
|
self.spawner = undefined;
|
|
}
|
|
|
|
for(var_00 = 0;var_00 < self.var_77C6.size;var_00++)
|
|
{
|
|
var_01 = self.var_77C6[var_00];
|
|
if(isdefined(var_01["param5"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"],var_01["param4"],var_01["param5"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param4"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"],var_01["param4"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param3"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param2"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param1"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"]);
|
|
continue;
|
|
}
|
|
|
|
thread [[ var_01["function"] ]]();
|
|
}
|
|
|
|
var_02 = common_scripts\utility::func_803F(isdefined(level.var_8928) && level.var_8928 && self.code_classname == "script_vehicle",self.script_team,self.team);
|
|
if(isdefined(var_02))
|
|
{
|
|
for(var_00 = 0;var_00 < level.var_77C6[var_02].size;var_00++)
|
|
{
|
|
var_01 = level.var_77C6[var_02][var_00];
|
|
if(isdefined(var_01["param5"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"],var_01["param4"],var_01["param5"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param4"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"],var_01["param4"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param3"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"],var_01["param3"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param2"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"],var_01["param2"]);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01["param1"]))
|
|
{
|
|
thread [[ var_01["function"] ]](var_01["param1"]);
|
|
continue;
|
|
}
|
|
|
|
thread [[ var_01["function"] ]]();
|
|
}
|
|
}
|
|
|
|
self.var_77C6 = undefined;
|
|
self.spawner = undefined;
|
|
}
|
|
|
|
//Function Number: 45
|
|
func_78FB()
|
|
{
|
|
if(!maps\_utility::func_4840())
|
|
{
|
|
}
|
|
|
|
maps\_utility::add_damage_function(::func_78F9);
|
|
thread func_5528();
|
|
}
|
|
|
|
//Function Number: 46
|
|
func_5528()
|
|
{
|
|
self waittill("death",var_00,var_01,var_02);
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(!self isbadguy())
|
|
{
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
if(!isplayer(var_00))
|
|
{
|
|
}
|
|
|
|
if(!isdefined(var_02))
|
|
{
|
|
var_00.var_5527 = undefined;
|
|
}
|
|
|
|
if(!isdefined(var_00.var_5527))
|
|
{
|
|
var_00.var_5527 = 1;
|
|
}
|
|
else
|
|
{
|
|
var_00.var_5527++;
|
|
}
|
|
|
|
if(maps\_utility::is_survival() && var_00.var_5527 >= 4)
|
|
{
|
|
var_00 notify("sur_ch_quadkill");
|
|
}
|
|
|
|
waittillframeend;
|
|
var_00.var_5527 = undefined;
|
|
}
|
|
|
|
//Function Number: 47
|
|
func_78F9(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(isdefined(param_01) && isplayer(param_01))
|
|
{
|
|
self.var_4BF5 = param_01;
|
|
self.var_4BF6 = param_04;
|
|
}
|
|
}
|
|
|
|
//Function Number: 48
|
|
func_237C()
|
|
{
|
|
self waittill("death",var_00,var_01,var_02);
|
|
level notify("ai_killed",self);
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(isdefined(var_00))
|
|
{
|
|
if(self.team == "axis" || self.team == "team3")
|
|
{
|
|
var_03 = undefined;
|
|
if(isdefined(var_00.attacker))
|
|
{
|
|
if(isdefined(var_00.issentrygun) && var_00.issentrygun)
|
|
{
|
|
var_03 = "sentry";
|
|
}
|
|
|
|
if(isdefined(var_00.destructible_type))
|
|
{
|
|
var_03 = "destructible";
|
|
}
|
|
|
|
var_00 = var_00.attacker;
|
|
}
|
|
else if(isdefined(var_00.owner))
|
|
{
|
|
if(isai(var_00) && isplayer(var_00.owner))
|
|
{
|
|
var_03 = "friendly";
|
|
}
|
|
|
|
var_00 = var_00.owner;
|
|
}
|
|
else if(isdefined(var_00.damageowner))
|
|
{
|
|
if(isdefined(var_00.destructible_type))
|
|
{
|
|
var_03 = "destructible";
|
|
}
|
|
|
|
var_00 = var_00.damageowner;
|
|
}
|
|
|
|
var_04 = 0;
|
|
if(isplayer(var_00))
|
|
{
|
|
var_04 = 1;
|
|
}
|
|
|
|
if(isdefined(level.var_6084) && level.var_6084)
|
|
{
|
|
var_04 = 1;
|
|
}
|
|
|
|
if(var_04)
|
|
{
|
|
var_00 maps\_player_stats::func_6454(self,var_01,var_02,var_03);
|
|
}
|
|
}
|
|
}
|
|
|
|
for(var_05 = 0;var_05 < self.deathfuncs.size;var_05++)
|
|
{
|
|
var_06 = self.deathfuncs[var_05];
|
|
switch(var_06["params"])
|
|
{
|
|
case 0:
|
|
[[ var_06["func"] ]](var_00);
|
|
break;
|
|
|
|
case 1:
|
|
[[ var_06["func"] ]](var_00,var_06["param1"]);
|
|
break;
|
|
|
|
case 2:
|
|
[[ var_06["func"] ]](var_00,var_06["param1"],var_06["param2"]);
|
|
break;
|
|
|
|
case 3:
|
|
[[ var_06["func"] ]](var_00,var_06["param1"],var_06["param2"],var_06["param3"]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 49
|
|
ai_damage_think()
|
|
{
|
|
self.damage_functions = [];
|
|
for(;;)
|
|
{
|
|
self waittill("damage",var_00,var_01,var_02,var_03,var_04,var_05,var_06);
|
|
if(isdefined(var_01) && isplayer(var_01))
|
|
{
|
|
var_07 = var_01 getcurrentweapon();
|
|
if(isdefined(var_07) && maps\_utility::isprimaryweapon(var_07) && isdefined(var_04) && var_04 == "MOD_PISTOL_BULLET" || var_04 == "MOD_RIFLE_BULLET")
|
|
{
|
|
var_01 thread maps\_player_stats::func_6461();
|
|
}
|
|
}
|
|
|
|
foreach(var_09 in self.damage_functions)
|
|
{
|
|
thread [[ var_09 ]](var_00,var_01,var_02,var_03,var_04,var_05,var_06);
|
|
}
|
|
|
|
if(!isalive(self) || self.delayeddeath)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 50
|
|
living_ai_prethink()
|
|
{
|
|
if(isdefined(self.var_6B78))
|
|
{
|
|
level.deathflags[self.var_6B78] = 1;
|
|
}
|
|
|
|
if(isdefined(self.target))
|
|
{
|
|
crawl_through_targets_to_init_flags();
|
|
}
|
|
}
|
|
|
|
//Function Number: 51
|
|
crawl_through_targets_to_init_flags()
|
|
{
|
|
var_00 = get_node_funcs_based_on_target();
|
|
if(isdefined(var_00))
|
|
{
|
|
var_01 = var_00["destination"];
|
|
var_02 = var_00["get_target_func"];
|
|
for(var_03 = 0;var_03 < var_01.size;var_03++)
|
|
{
|
|
crawl_target_and_init_flags(var_01[var_03],var_02);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 52
|
|
func_783C()
|
|
{
|
|
self.usechokepoints = 0;
|
|
}
|
|
|
|
//Function Number: 53
|
|
func_783D()
|
|
{
|
|
if(isdefined(level.var_8E6B) && level.var_8E6B && isdefined(level.var_8E6A))
|
|
{
|
|
self thread [[ level.var_8E6A ]]();
|
|
}
|
|
|
|
if(self.type == "human" && !isdefined(level.disablegeardrop))
|
|
{
|
|
thread func_2B3A();
|
|
}
|
|
|
|
maps\_utility::add_damage_function(::maps\_gameskill::func_11A6);
|
|
if(isdefined(self.var_6B6C))
|
|
{
|
|
self.combatmode = self.var_6B6C;
|
|
}
|
|
}
|
|
|
|
//Function Number: 54
|
|
func_783F()
|
|
{
|
|
func_783D();
|
|
}
|
|
|
|
//Function Number: 55
|
|
func_783E()
|
|
{
|
|
}
|
|
|
|
//Function Number: 56
|
|
func_7D26()
|
|
{
|
|
self endon("death");
|
|
self.var_2C70 = 1;
|
|
self.var_29F3 = 0.5;
|
|
if(!isdefined(self.var_6B1C))
|
|
{
|
|
self.baseaccuracy = 2;
|
|
}
|
|
|
|
self.aggressivemode = 1;
|
|
if(maps\_utility::func_3FEE())
|
|
{
|
|
var_00 = undefined;
|
|
switch(level.gameskill)
|
|
{
|
|
case 0:
|
|
var_00 = 0;
|
|
break;
|
|
|
|
case 1:
|
|
var_00 = 2;
|
|
break;
|
|
|
|
case 2:
|
|
var_00 = 3;
|
|
break;
|
|
|
|
case 3:
|
|
var_00 = 4;
|
|
break;
|
|
}
|
|
|
|
if(level.gameskill > 0)
|
|
{
|
|
self.grenadeweapon = "flash_grenade";
|
|
self.grenadeammo = var_00;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 57
|
|
func_7D27()
|
|
{
|
|
}
|
|
|
|
//Function Number: 58
|
|
pain_resistance(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
self endon("death");
|
|
if(self.health <= 0)
|
|
{
|
|
}
|
|
|
|
if(param_00 >= self.minpaindamage)
|
|
{
|
|
var_07 = self.minpaindamage;
|
|
self.minpaindamage = var_07 * 3;
|
|
wait(5);
|
|
self.minpaindamage = var_07;
|
|
}
|
|
}
|
|
|
|
//Function Number: 59
|
|
bullet_resistance(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
if(!isdefined(self) || self.health <= 0)
|
|
{
|
|
}
|
|
|
|
if(isdefined(self.magic_bullet_shield) && self.magic_bullet_shield)
|
|
{
|
|
}
|
|
|
|
if(!issubstr(param_04,"BULLET"))
|
|
{
|
|
}
|
|
|
|
var_07 = self.bullet_resistance;
|
|
if(param_00 < self.bullet_resistance)
|
|
{
|
|
var_07 = param_00;
|
|
}
|
|
|
|
self.health = self.health + var_07;
|
|
}
|
|
|
|
//Function Number: 60
|
|
func_7842()
|
|
{
|
|
maps\_gameskill::default_door_node_flashbang_frequency();
|
|
maps\_gameskill::grenadeawareness();
|
|
}
|
|
|
|
//Function Number: 61
|
|
ai_lasers()
|
|
{
|
|
if(!isalive(self))
|
|
{
|
|
}
|
|
|
|
if(self.health <= 1)
|
|
{
|
|
}
|
|
|
|
self laserforceon();
|
|
self waittill("death");
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
self laserforceoff();
|
|
}
|
|
|
|
//Function Number: 62
|
|
func_7843()
|
|
{
|
|
if(isdefined(self.var_6B94))
|
|
{
|
|
self.dontshootwhilemoving = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6B78))
|
|
{
|
|
thread ai_deathflag();
|
|
}
|
|
|
|
if(isdefined(self.var_6B37))
|
|
{
|
|
self.attackeraccuracy = self.var_6B37;
|
|
}
|
|
|
|
if(isdefined(self.var_6CC0))
|
|
{
|
|
thread start_off_running();
|
|
}
|
|
|
|
if(isdefined(self.var_6B7B))
|
|
{
|
|
thread deathtime();
|
|
}
|
|
|
|
if(isdefined(self.script_nosurprise))
|
|
{
|
|
maps\_utility::func_2788();
|
|
}
|
|
|
|
if(isdefined(self.var_6C59))
|
|
{
|
|
self.var_757E = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6C0D))
|
|
{
|
|
thread ai_lasers();
|
|
}
|
|
|
|
if(isdefined(self.var_6B73))
|
|
{
|
|
var_00 = self.var_6B73;
|
|
if(var_00 == 1)
|
|
{
|
|
var_00 = 8;
|
|
}
|
|
|
|
maps\_utility::enable_danger_react(var_00);
|
|
}
|
|
|
|
if(isdefined(self.var_6BAF))
|
|
{
|
|
self.maxfaceenemydist = self.var_6BAF;
|
|
}
|
|
else
|
|
{
|
|
self.maxfaceenemydist = 512;
|
|
}
|
|
|
|
if(isdefined(self.var_6BCF))
|
|
{
|
|
maps\_utility::func_6EDF(self.var_6BCF);
|
|
}
|
|
|
|
if(isdefined(self.dontdropweapon))
|
|
{
|
|
self.dropweapon = 0;
|
|
}
|
|
|
|
if(isdefined(self.script_fixednode))
|
|
{
|
|
self.fixednode = self.script_fixednode == 1;
|
|
}
|
|
else
|
|
{
|
|
self.fixednode = self.team == "allies";
|
|
}
|
|
|
|
self.providecoveringfire = self.team == "allies" && self.fixednode;
|
|
if(isdefined(self.script_noteworthy) && self.script_noteworthy == "mgpair")
|
|
{
|
|
thread maps\_mg_penetration::func_209B();
|
|
}
|
|
|
|
if(isdefined(self.script_goalvolume) && !(isdefined(self.var_6C36) && self.var_6C36 == 1) || isdefined(self.var_6CC2))
|
|
{
|
|
thread set_goal_volume();
|
|
}
|
|
|
|
if(isdefined(self.var_6CD3))
|
|
{
|
|
self setthreatbiasgroup(self.var_6CD3);
|
|
}
|
|
else if(self.team == "neutral")
|
|
{
|
|
self setthreatbiasgroup("civilian");
|
|
}
|
|
else
|
|
{
|
|
self setthreatbiasgroup(self.team);
|
|
}
|
|
|
|
if(isdefined(self.var_6B51))
|
|
{
|
|
maps\_utility::func_6E54(self.var_6B51);
|
|
}
|
|
|
|
if(isdefined(self.var_6B1C))
|
|
{
|
|
self.baseaccuracy = self.var_6B1C;
|
|
}
|
|
|
|
if(isdefined(self.var_6BFE))
|
|
{
|
|
self.ignoreme = 1;
|
|
}
|
|
|
|
if(isdefined(self.script_ignore_suppression))
|
|
{
|
|
self.ignoresuppression = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6BFD))
|
|
{
|
|
self.ignoreall = 1;
|
|
self clearenemy();
|
|
}
|
|
|
|
if(isdefined(self.var_6CA4))
|
|
{
|
|
self.maxsightdistsqrd = self.var_6CA4;
|
|
}
|
|
|
|
if(isdefined(self.script_favoriteenemy))
|
|
{
|
|
if(self.script_favoriteenemy == "player")
|
|
{
|
|
self.favoriteenemy = level.player;
|
|
level.player.targetname = "player";
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_6BB4))
|
|
{
|
|
self.pathenemyfightdist = self.var_6BB4;
|
|
}
|
|
|
|
if(isdefined(self.var_6C1C))
|
|
{
|
|
self.pathenemylookahead = self.var_6C1C;
|
|
}
|
|
|
|
if(isdefined(self.script_longdeath))
|
|
{
|
|
self.a.disablelongdeath = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6B88))
|
|
{
|
|
self.diequietly = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6BC8))
|
|
{
|
|
self.grenadeweapon = "flash_grenade";
|
|
self.grenadeammo = self.var_6BC8;
|
|
}
|
|
|
|
if(isdefined(self.var_6C72))
|
|
{
|
|
self.pacifist = 1;
|
|
}
|
|
|
|
if(isdefined(self.var_6CBC))
|
|
{
|
|
self.health = self.var_6CBC;
|
|
}
|
|
|
|
if(isdefined(self.var_6C5C))
|
|
{
|
|
self.var_565D = self.var_6C5C;
|
|
}
|
|
}
|
|
|
|
//Function Number: 63
|
|
func_7841(param_00)
|
|
{
|
|
thread ai_damage_think();
|
|
thread func_7F35();
|
|
thread death_achievements();
|
|
thread func_78FB();
|
|
if(!isdefined(level.ai_dont_glow_in_thermal))
|
|
{
|
|
self thermaldrawenable();
|
|
}
|
|
|
|
self.var_7874 = undefined;
|
|
if(!isdefined(self.unique_id))
|
|
{
|
|
maps\_utility::func_6E21();
|
|
}
|
|
|
|
if(!isdefined(self.deathfuncs))
|
|
{
|
|
self.deathfuncs = [];
|
|
}
|
|
|
|
thread func_237C();
|
|
level thread maps\_friendlyfire::func_3535(self);
|
|
self.walkdist = 16;
|
|
func_4598();
|
|
func_7842();
|
|
func_7843();
|
|
[[ level.var_7F88[self.team] ]]();
|
|
thread [[ level.var_7D28[self.var_7D25] ]]();
|
|
thread maps\_damagefeedback::func_537B();
|
|
common_scripts\_dynamic_world::ai_init();
|
|
func_6EF8();
|
|
if(isdefined(self.var_6C82))
|
|
{
|
|
self setgoalentity(level.player);
|
|
}
|
|
|
|
if(isdefined(self.var_6CC2))
|
|
{
|
|
if(isdefined(self.var_6CC4))
|
|
{
|
|
var_01 = level.var_7B78[self.var_6CC4];
|
|
self thread [[ var_01 ]]();
|
|
}
|
|
else
|
|
{
|
|
self thread [[ level.global_callbacks["_spawner_stealth_default"] ]]();
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.script_idleanim))
|
|
{
|
|
self thread [[ level.global_callbacks["_idle_call_idle_func"] ]]();
|
|
}
|
|
|
|
if(isdefined(self.var_6BFB) && !isdefined(self.var_6C36))
|
|
{
|
|
self thread [[ level.global_callbacks["_idle_call_idle_func"] ]]();
|
|
}
|
|
|
|
if(isdefined(self.var_6C79) && !isdefined(self.var_6C36))
|
|
{
|
|
thread maps\_patrol::func_5B3C();
|
|
}
|
|
|
|
if(isdefined(self.var_6C8A) && self.var_6C8A == 1)
|
|
{
|
|
maps\_utility::func_2CC4();
|
|
}
|
|
|
|
if(isdefined(self.script_delayed_playerseek))
|
|
{
|
|
if(!isdefined(self.script_radius))
|
|
{
|
|
self.goalradius = 800;
|
|
}
|
|
|
|
self setgoalentity(level.player);
|
|
level thread delayed_player_seek_think(self);
|
|
}
|
|
|
|
if(isdefined(self.var_87AC))
|
|
{
|
|
}
|
|
|
|
if(isdefined(self.var_6C36) && self.var_6C36 == 1)
|
|
{
|
|
set_goal_from_settings();
|
|
self setgoalpos(self.origin);
|
|
}
|
|
|
|
if(!isdefined(self.var_6CC2))
|
|
{
|
|
}
|
|
|
|
set_goal_from_settings();
|
|
if(isdefined(self.target))
|
|
{
|
|
thread go_to_node();
|
|
}
|
|
}
|
|
|
|
//Function Number: 64
|
|
func_4598()
|
|
{
|
|
maps\_utility::func_6E81();
|
|
if(isdefined(self.var_6BF0))
|
|
{
|
|
self.grenadeammo = self.var_6BF0;
|
|
}
|
|
else
|
|
{
|
|
self.grenadeammo = 3;
|
|
}
|
|
|
|
if(isdefined(self.primaryweapon))
|
|
{
|
|
self.noattackeraccuracymod = animscripts/combat_utility::issniper();
|
|
}
|
|
|
|
if(!maps\_utility::func_4840())
|
|
{
|
|
self.var_55A9 = 1;
|
|
}
|
|
}
|
|
|
|
//Function Number: 65
|
|
func_6D19()
|
|
{
|
|
if(self.team == "neutral")
|
|
{
|
|
self setthreatbiasgroup("civilian");
|
|
}
|
|
else
|
|
{
|
|
self setthreatbiasgroup(self.team);
|
|
}
|
|
|
|
func_4598();
|
|
self.baseaccuracy = 1;
|
|
maps\_gameskill::grenadeawareness();
|
|
maps\_utility::func_1D0F();
|
|
self.interval = 96;
|
|
self.var_279A = undefined;
|
|
self.ignoreme = 0;
|
|
self.threatbias = 0;
|
|
self.pacifist = 0;
|
|
self.pacifistwait = 20;
|
|
self.ignorerandombulletdamage = 0;
|
|
self.pushable = 1;
|
|
self.script_pushable = 1;
|
|
self.allowdeath = 0;
|
|
self.anglelerprate = 540;
|
|
self.badplaceawareness = 0.75;
|
|
self.dontavoidplayer = 0;
|
|
self.drawoncompass = 1;
|
|
self.dropweapon = 1;
|
|
self.goalradius = level.var_2497;
|
|
self.goalheight = level.default_goalheight;
|
|
self.ignoresuppression = 0;
|
|
self pushplayer(0);
|
|
if(isdefined(self.magic_bullet_shield) && self.magic_bullet_shield)
|
|
{
|
|
maps\_utility::func_7C38();
|
|
}
|
|
|
|
maps\_utility::func_277B();
|
|
self.maxsightdistsqrd = 67108864;
|
|
self.script_forcegrenade = 0;
|
|
self.walkdist = 16;
|
|
maps\_utility::func_85C5();
|
|
self.pushable = 1;
|
|
self.script_pushable = 1;
|
|
animscripts/init::func_6E33();
|
|
self.fixednode = self.team == "allies";
|
|
}
|
|
|
|
//Function Number: 66
|
|
delayed_player_seek_think(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
while(isalive(param_00))
|
|
{
|
|
if(param_00.goalradius > 200)
|
|
{
|
|
param_00.goalradius = param_00.goalradius - 200;
|
|
}
|
|
|
|
wait(6);
|
|
}
|
|
}
|
|
|
|
//Function Number: 67
|
|
func_3393(param_00)
|
|
{
|
|
self endon("death");
|
|
if(!self.var_33A5)
|
|
{
|
|
param_00.var_87AC = 1;
|
|
self.var_33A5 = 1;
|
|
param_00 waittill("death");
|
|
self.var_33A5 = 0;
|
|
self notify("get new user");
|
|
}
|
|
}
|
|
|
|
//Function Number: 68
|
|
set_goal_volume()
|
|
{
|
|
self endon("death");
|
|
waittillframeend;
|
|
if(isdefined(self.team) && self.team == "allies")
|
|
{
|
|
self.fixednode = 0;
|
|
}
|
|
|
|
var_00 = level.var_3D6E[self.script_goalvolume];
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
if(isdefined(var_00.target))
|
|
{
|
|
var_01 = getnode(var_00.target,"targetname");
|
|
var_02 = getent(var_00.target,"targetname");
|
|
var_03 = common_scripts\utility::func_3C18(var_00.target,"targetname");
|
|
var_04 = undefined;
|
|
if(isdefined(var_01))
|
|
{
|
|
var_04 = var_01;
|
|
self setgoalnode(var_04);
|
|
}
|
|
else if(isdefined(var_02))
|
|
{
|
|
var_04 = var_02;
|
|
self setgoalpos(var_04.origin);
|
|
}
|
|
else if(isdefined(var_03))
|
|
{
|
|
var_04 = var_03;
|
|
self setgoalpos(var_04.origin);
|
|
}
|
|
|
|
if(isdefined(var_04.radius) && var_04.radius != 0)
|
|
{
|
|
self.goalradius = var_04.radius;
|
|
}
|
|
|
|
if(isdefined(var_04.goalheight) && var_04.goalheight != 0)
|
|
{
|
|
self.goalheight = var_04.goalheight;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.target))
|
|
{
|
|
self setgoalvolume(var_00);
|
|
}
|
|
|
|
self setgoalvolumeauto(var_00);
|
|
}
|
|
|
|
//Function Number: 69
|
|
get_target_ents(param_00)
|
|
{
|
|
return getentarray(param_00,"targetname");
|
|
}
|
|
|
|
//Function Number: 70
|
|
func_39C3(param_00)
|
|
{
|
|
return getnodearray(param_00,"targetname");
|
|
}
|
|
|
|
//Function Number: 71
|
|
func_39C4(param_00)
|
|
{
|
|
return common_scripts\utility::func_3C1A(param_00,"targetname");
|
|
}
|
|
|
|
//Function Number: 72
|
|
func_5644(param_00)
|
|
{
|
|
return isdefined(param_00.radius) && param_00.radius != 0;
|
|
}
|
|
|
|
//Function Number: 73
|
|
func_3D60(param_00,param_01)
|
|
{
|
|
go_to_node(param_00,"origin",param_01);
|
|
}
|
|
|
|
//Function Number: 74
|
|
go_to_struct(param_00,param_01)
|
|
{
|
|
go_to_node(param_00,"struct",param_01);
|
|
}
|
|
|
|
//Function Number: 75
|
|
go_to_node(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
if(isdefined(self.var_87AC))
|
|
{
|
|
}
|
|
|
|
var_05 = get_node_funcs_based_on_target(param_00,param_01);
|
|
if(!isdefined(var_05))
|
|
{
|
|
self notify("reached_path_end");
|
|
}
|
|
|
|
func_3D5E(var_05["destination"],var_05["get_target_func"],var_05["set_goal_func_quits"],param_02,param_03,param_04);
|
|
}
|
|
|
|
//Function Number: 76
|
|
func_38D1(param_00)
|
|
{
|
|
if(param_00.size == 1)
|
|
{
|
|
return param_00[0];
|
|
}
|
|
|
|
var_01 = param_00[0].targetname;
|
|
if(!isdefined(level.var_3D5A[var_01]))
|
|
{
|
|
level.var_3D5A[var_01] = param_00;
|
|
}
|
|
|
|
param_00 = level.var_3D5A[var_01];
|
|
var_02 = param_00[0];
|
|
var_03 = [];
|
|
for(var_04 = 0;var_04 < param_00.size - 1;var_04++)
|
|
{
|
|
var_03[var_04] = param_00[var_04 + 1];
|
|
}
|
|
|
|
var_03[param_00.size - 1] = param_00[0];
|
|
level.var_3D5A[var_01] = var_03;
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 77
|
|
func_3D5E(param_00,param_01,param_02,param_03,param_04,param_05)
|
|
{
|
|
self notify("stop_going_to_node");
|
|
self endon("stop_going_to_node");
|
|
self endon("death");
|
|
for(;;)
|
|
{
|
|
param_00 = func_38D1(param_00);
|
|
var_06 = param_04;
|
|
if(isdefined(param_00.var_6C8C))
|
|
{
|
|
if(param_00.var_6C8C > 1)
|
|
{
|
|
var_06 = param_00.var_6C8C;
|
|
}
|
|
|
|
param_00.var_6C8C = 0;
|
|
}
|
|
|
|
if(func_5644(param_00))
|
|
{
|
|
self.goalradius = param_00.radius;
|
|
}
|
|
else
|
|
{
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
|
|
if(isdefined(param_00.height))
|
|
{
|
|
self.goalheight = param_00.height;
|
|
}
|
|
else
|
|
{
|
|
self.goalheight = level.default_goalheight;
|
|
}
|
|
|
|
[[ param_02 ]](param_00);
|
|
if(maps\_utility::ent_flag_exist("_stealth_override_goalpos"))
|
|
{
|
|
for(;;)
|
|
{
|
|
self waittill("goal");
|
|
if(!maps\_utility::ent_flag("_stealth_override_goalpos"))
|
|
{
|
|
break;
|
|
}
|
|
|
|
maps\_utility::ent_flag_waitopen("_stealth_override_goalpos");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
self waittill("goal");
|
|
}
|
|
|
|
param_00 notify("trigger",self);
|
|
if(isdefined(param_03))
|
|
{
|
|
[[ param_03 ]](param_00);
|
|
}
|
|
|
|
if(isdefined(param_00.script_flag_set))
|
|
{
|
|
common_scripts\utility::flag_set(param_00.script_flag_set);
|
|
}
|
|
|
|
if(isdefined(param_00.var_6BA6))
|
|
{
|
|
maps\_utility::func_2F48(param_00.var_6BA6);
|
|
}
|
|
|
|
if(isdefined(param_00.script_flag_clear))
|
|
{
|
|
common_scripts\utility::func_337C(param_00.script_flag_clear);
|
|
}
|
|
|
|
if(func_7F6D(param_00))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
param_00 maps\_utility::script_delay();
|
|
if(isdefined(param_00.var_6BC4))
|
|
{
|
|
common_scripts\utility::flag_wait(param_00.var_6BC4);
|
|
}
|
|
|
|
param_00 maps\_utility::func_6D02();
|
|
if(isdefined(param_00.script_delay_post))
|
|
{
|
|
wait(param_00.script_delay_post);
|
|
}
|
|
|
|
while(isdefined(param_00.var_6C8C))
|
|
{
|
|
param_00.var_6C8C = 0;
|
|
if(func_3D5F(param_00,param_01,var_06))
|
|
{
|
|
param_00.var_6C8C = 1;
|
|
param_00 notify("script_requires_player");
|
|
break;
|
|
}
|
|
|
|
wait(0.1);
|
|
}
|
|
|
|
if(isdefined(param_05))
|
|
{
|
|
[[ param_05 ]](param_00);
|
|
}
|
|
|
|
if(!isdefined(param_00.target))
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_07 = [[ param_01 ]](param_00.target);
|
|
if(!var_07.size)
|
|
{
|
|
break;
|
|
}
|
|
|
|
param_00 = var_07;
|
|
}
|
|
|
|
self notify("reached_path_end");
|
|
if(isdefined(self.var_6BD2))
|
|
{
|
|
}
|
|
|
|
if(isdefined(self getgoalvolume()))
|
|
{
|
|
self setgoalvolumeauto(self getgoalvolume());
|
|
}
|
|
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
|
|
//Function Number: 78
|
|
func_3D5F(param_00,param_01,param_02)
|
|
{
|
|
foreach(var_04 in level.players)
|
|
{
|
|
if(distancesquared(var_04.origin,param_00.origin) < distancesquared(self.origin,param_00.origin))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
var_06 = anglestoforward(self.angles);
|
|
if(isdefined(param_00.target))
|
|
{
|
|
var_07 = [[ param_01 ]](param_00.target);
|
|
if(var_07.size == 1)
|
|
{
|
|
var_06 = vectornormalize(var_07[0].origin - param_00.origin);
|
|
}
|
|
else if(isdefined(param_00.angles))
|
|
{
|
|
var_06 = anglestoforward(param_00.angles);
|
|
}
|
|
}
|
|
else if(isdefined(param_00.angles))
|
|
{
|
|
var_06 = anglestoforward(param_00.angles);
|
|
}
|
|
|
|
var_08 = [];
|
|
foreach(var_04 in level.players)
|
|
{
|
|
var_08[var_08.size] = vectornormalize(var_04.origin - self.origin);
|
|
}
|
|
|
|
foreach(var_0C in var_08)
|
|
{
|
|
if(vectordot(var_06,var_0C) > 0)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
var_0E = param_02 * param_02;
|
|
foreach(var_04 in level.players)
|
|
{
|
|
if(distancesquared(var_04.origin,self.origin) < var_0E)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 79
|
|
func_3D5B(param_00)
|
|
{
|
|
if(param_00.classname == "info_volume")
|
|
{
|
|
self setgoalvolumeauto(param_00);
|
|
self notify("go_to_node_new_goal");
|
|
}
|
|
|
|
func_3D5D(param_00);
|
|
}
|
|
|
|
//Function Number: 80
|
|
func_3D5D(param_00)
|
|
{
|
|
maps\_utility::func_6EF4(param_00);
|
|
self notify("go_to_node_new_goal");
|
|
}
|
|
|
|
//Function Number: 81
|
|
go_to_node_set_goal_node(param_00)
|
|
{
|
|
maps\_utility::func_6EF9(param_00);
|
|
self notify("go_to_node_new_goal");
|
|
}
|
|
|
|
//Function Number: 82
|
|
func_7F6D(param_00)
|
|
{
|
|
if(!isdefined(param_00.target))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_01 = getentarray(param_00.target,"targetname");
|
|
if(!var_01.size)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_02 = var_01[0];
|
|
if(var_02.classname != "misc_turret")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
thread func_8774(var_02);
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 83
|
|
func_6517(param_00)
|
|
{
|
|
waittillframeend;
|
|
if(isdefined(param_00))
|
|
{
|
|
param_00.var_2058 = undefined;
|
|
}
|
|
}
|
|
|
|
//Function Number: 84
|
|
crawl_target_and_init_flags(param_00,param_01)
|
|
{
|
|
var_02 = 0;
|
|
var_03 = [];
|
|
var_04 = 0;
|
|
for(;;)
|
|
{
|
|
if(!isdefined(param_00.var_2058))
|
|
{
|
|
param_00.var_2058 = 1;
|
|
level thread func_6517(param_00);
|
|
if(isdefined(param_00.script_flag_set))
|
|
{
|
|
if(!isdefined(level.flag[param_00.script_flag_set]))
|
|
{
|
|
common_scripts\utility::func_3385(param_00.script_flag_set);
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_00.var_6BC4))
|
|
{
|
|
if(!isdefined(level.flag[param_00.var_6BC4]))
|
|
{
|
|
common_scripts\utility::func_3385(param_00.var_6BC4);
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_00.script_flag_clear))
|
|
{
|
|
if(!isdefined(level.flag[param_00.script_flag_clear]))
|
|
{
|
|
common_scripts\utility::func_3385(param_00.script_flag_clear);
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_00.target))
|
|
{
|
|
var_05 = [[ param_01 ]](param_00.target);
|
|
var_03 = common_scripts\utility::add_to_array(var_03,var_05);
|
|
}
|
|
}
|
|
|
|
var_04++;
|
|
if(var_04 >= var_03.size)
|
|
{
|
|
break;
|
|
}
|
|
|
|
param_00 = var_03[var_04];
|
|
}
|
|
}
|
|
|
|
//Function Number: 85
|
|
get_node_funcs_based_on_target(param_00,param_01)
|
|
{
|
|
var_02["entity"] = ::get_target_ents;
|
|
var_02["node"] = ::func_39C3;
|
|
var_02["struct"] = ::func_39C4;
|
|
var_03["entity"] = ::func_3D5B;
|
|
var_03["struct"] = ::func_3D5D;
|
|
var_03["node"] = ::go_to_node_set_goal_node;
|
|
if(!isdefined(param_01))
|
|
{
|
|
param_01 = "node";
|
|
}
|
|
|
|
var_04 = [];
|
|
if(isdefined(param_00))
|
|
{
|
|
var_04["destination"][0] = param_00;
|
|
}
|
|
else
|
|
{
|
|
param_00 = getentarray(self.target,"targetname");
|
|
if(param_00.size > 0)
|
|
{
|
|
param_01 = "entity";
|
|
}
|
|
|
|
if(param_01 == "node")
|
|
{
|
|
param_00 = getnodearray(self.target,"targetname");
|
|
if(!param_00.size)
|
|
{
|
|
param_00 = common_scripts\utility::func_3C1A(self.target,"targetname");
|
|
if(!param_00.size)
|
|
{
|
|
}
|
|
|
|
param_01 = "struct";
|
|
}
|
|
}
|
|
|
|
var_04["destination"] = param_00;
|
|
}
|
|
|
|
var_04["get_target_func"] = var_02[param_01];
|
|
var_04["set_goal_func_quits"] = var_03[param_01];
|
|
return var_04;
|
|
}
|
|
|
|
//Function Number: 86
|
|
func_6EF8()
|
|
{
|
|
if(isdefined(self.var_6BEA))
|
|
{
|
|
self.goalheight = self.var_6BEA;
|
|
}
|
|
|
|
self.goalheight = level.default_goalheight;
|
|
}
|
|
|
|
//Function Number: 87
|
|
set_goal_from_settings(param_00)
|
|
{
|
|
if(isdefined(self.script_radius))
|
|
{
|
|
self.goalradius = self.script_radius;
|
|
}
|
|
|
|
if(isdefined(self.var_6BD2))
|
|
{
|
|
if(isdefined(param_00) && isdefined(param_00.radius))
|
|
{
|
|
self.goalradius = param_00.radius;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(self getgoalvolume()))
|
|
{
|
|
if(self.type == "civilian")
|
|
{
|
|
self.goalradius = 128;
|
|
}
|
|
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
}
|
|
|
|
//Function Number: 88
|
|
autotarget(param_00)
|
|
{
|
|
for(;;)
|
|
{
|
|
var_01 = self getturretowner();
|
|
if(!isalive(var_01))
|
|
{
|
|
wait(1.5);
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_01.enemy))
|
|
{
|
|
self settargetentity(common_scripts\utility::func_6306(param_00));
|
|
self notify("startfiring");
|
|
self startfiring();
|
|
}
|
|
|
|
wait(2 + randomfloat(1));
|
|
}
|
|
}
|
|
|
|
//Function Number: 89
|
|
func_5094(param_00)
|
|
{
|
|
for(;;)
|
|
{
|
|
self settargetentity(common_scripts\utility::func_6306(param_00));
|
|
self notify("startfiring");
|
|
self startfiring();
|
|
wait(2 + randomfloat(1));
|
|
}
|
|
}
|
|
|
|
//Function Number: 90
|
|
func_8774(param_00)
|
|
{
|
|
if(self isbadguy() && self.health == 150)
|
|
{
|
|
self.health = 100;
|
|
self.a.disablelongdeath = 1;
|
|
}
|
|
|
|
self useturret(param_00);
|
|
if(isdefined(param_00.target) && param_00.target != param_00.targetname)
|
|
{
|
|
var_01 = getentarray(param_00.target,"targetname");
|
|
var_02 = [];
|
|
for(var_03 = 0;var_03 < var_01.size;var_03++)
|
|
{
|
|
if(var_01[var_03].classname == "script_origin")
|
|
{
|
|
var_02[var_02.size] = var_01[var_03];
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_00.var_6B48))
|
|
{
|
|
param_00 thread autotarget(var_02);
|
|
}
|
|
else if(isdefined(param_00.var_6C15))
|
|
{
|
|
param_00 setmode("manual_ai");
|
|
param_00 thread func_5094(var_02);
|
|
}
|
|
else if(var_02.size > 0)
|
|
{
|
|
if(var_02.size == 1)
|
|
{
|
|
param_00.var_508F = var_02[0];
|
|
param_00 settargetentity(var_02[0]);
|
|
thread maps\_mgturret::func_5090(param_00);
|
|
}
|
|
else
|
|
{
|
|
param_00 thread maps\_mgturret::mg42_suppressionfire(var_02);
|
|
}
|
|
}
|
|
}
|
|
|
|
thread maps\_mgturret::func_51F5(param_00);
|
|
param_00 notify("startfiring");
|
|
}
|
|
|
|
//Function Number: 91
|
|
func_31C7(param_00,param_01)
|
|
{
|
|
self endon("death");
|
|
level.current_fallbackers[param_00] = level.current_fallbackers[param_00] + self.count;
|
|
var_02 = 1;
|
|
while(self.count > 0)
|
|
{
|
|
self waittill("spawned",var_03);
|
|
if(var_02)
|
|
{
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
level notify("fallback_firstspawn" + param_00);
|
|
var_02 = 0;
|
|
}
|
|
|
|
common_scripts\utility::func_8AFE();
|
|
if(maps\_utility::func_77BE(var_03))
|
|
{
|
|
level notify("fallbacker_died" + param_00);
|
|
level.current_fallbackers[param_00]--;
|
|
continue;
|
|
}
|
|
|
|
var_03 thread fallback_ai_think(param_00,param_01,"is spawner");
|
|
}
|
|
}
|
|
|
|
//Function Number: 92
|
|
func_31C1(param_00,param_01)
|
|
{
|
|
param_00 waittill("death");
|
|
level.current_fallbackers[param_01]--;
|
|
level notify("fallbacker_died" + param_01);
|
|
}
|
|
|
|
//Function Number: 93
|
|
fallback_ai_think(param_00,param_01,param_02)
|
|
{
|
|
if(!isdefined(self.var_31BE) || !isdefined(self.var_31BE[param_00]))
|
|
{
|
|
self.var_31BE[param_00] = 1;
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
self.var_6BB0 = param_00;
|
|
if(!isdefined(param_02))
|
|
{
|
|
level.current_fallbackers[param_00]++;
|
|
}
|
|
|
|
if(isdefined(param_01) && level.fallback_initiated[param_00])
|
|
{
|
|
thread fallback_ai(param_00,param_01);
|
|
}
|
|
|
|
level thread func_31C1(self,param_00);
|
|
}
|
|
|
|
//Function Number: 94
|
|
func_31C3(param_00,param_01)
|
|
{
|
|
param_00 waittill("death");
|
|
level notify("fallback_reached_goal" + param_01);
|
|
}
|
|
|
|
//Function Number: 95
|
|
func_31C4()
|
|
{
|
|
self waittill("goal");
|
|
self.ignoresuppression = 0;
|
|
self notify("fallback_notify");
|
|
self notify("stop_coverprint");
|
|
}
|
|
|
|
//Function Number: 96
|
|
fallback_ai(param_00,param_01)
|
|
{
|
|
self notify("stop_going_to_node");
|
|
self stopuseturret();
|
|
self.ignoresuppression = 1;
|
|
self setgoalnode(param_01);
|
|
if(func_5644(param_01))
|
|
{
|
|
self.goalradius = param_01.radius;
|
|
}
|
|
|
|
self endon("death");
|
|
level thread func_31C3(self,param_00);
|
|
thread func_31C4();
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
thread func_1FCD(param_01.origin);
|
|
}
|
|
|
|
self waittill("fallback_notify");
|
|
level notify("fallback_reached_goal" + param_00);
|
|
}
|
|
|
|
//Function Number: 97
|
|
func_1FCD(param_00)
|
|
{
|
|
self endon("fallback_notify");
|
|
self endon("stop_coverprint");
|
|
common_scripts\utility::func_8AFE();
|
|
}
|
|
|
|
//Function Number: 98
|
|
newfallback_overmind(param_00,param_01)
|
|
{
|
|
var_02 = undefined;
|
|
var_03 = getallnodes();
|
|
for(var_04 = 0;var_04 < var_03.size;var_04++)
|
|
{
|
|
if(isdefined(var_03[var_04].var_6BB0) && var_03[var_04].var_6BB0 == param_00)
|
|
{
|
|
var_02 = common_scripts\utility::add_to_array(var_02,var_03[var_04]);
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_02))
|
|
{
|
|
}
|
|
|
|
level.current_fallbackers[param_00] = 0;
|
|
level.var_7871[param_00] = 0;
|
|
level.fallback_initiated[param_00] = 0;
|
|
var_05 = getspawnerarray();
|
|
for(var_04 = 0;var_04 < var_05.size;var_04++)
|
|
{
|
|
if(isdefined(var_05[var_04].var_6BB0) && var_05[var_04].var_6BB0 == param_00)
|
|
{
|
|
if(var_05[var_04].count > 0)
|
|
{
|
|
var_05[var_04] thread func_31C7(param_00,var_02[randomint(var_02.size)]);
|
|
level.var_7871[param_00]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
var_06 = getaiarray();
|
|
for(var_04 = 0;var_04 < var_06.size;var_04++)
|
|
{
|
|
if(isdefined(var_06[var_04].var_6BB0) && var_06[var_04].var_6BB0 == param_00)
|
|
{
|
|
var_06[var_04] thread fallback_ai_think(param_00);
|
|
}
|
|
}
|
|
|
|
if(!level.current_fallbackers[param_00] && !level.var_7871[param_00])
|
|
{
|
|
}
|
|
|
|
var_05 = undefined;
|
|
var_06 = undefined;
|
|
thread func_31CA(param_00,param_01);
|
|
level waittill("fallbacker_trigger" + param_00);
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
level.fallback_initiated[param_00] = 1;
|
|
var_07 = undefined;
|
|
var_06 = getaiarray();
|
|
for(var_04 = 0;var_04 < var_06.size;var_04++)
|
|
{
|
|
if((isdefined(var_06[var_04].var_6BB0) && var_06[var_04].var_6BB0 == param_00) || isdefined(var_06[var_04].var_6BB1) && isdefined(param_01) && var_06[var_04].var_6BB1 == param_01)
|
|
{
|
|
var_07 = common_scripts\utility::add_to_array(var_07,var_06[var_04]);
|
|
}
|
|
}
|
|
|
|
var_06 = undefined;
|
|
if(!isdefined(var_07))
|
|
{
|
|
}
|
|
|
|
var_08 = var_07.size * 0.4;
|
|
var_08 = int(var_08);
|
|
level notify("fallback initiated " + param_00);
|
|
fallback_text(var_07,0,var_08);
|
|
for(var_04 = 0;var_04 < var_08;var_04++)
|
|
{
|
|
var_07[var_04] thread fallback_ai(param_00,var_02[randomint(var_02.size)]);
|
|
}
|
|
|
|
for(var_04 = 0;var_04 < var_08;var_04++)
|
|
{
|
|
level waittill("fallback_reached_goal" + param_00);
|
|
}
|
|
|
|
fallback_text(var_07,var_08,var_07.size);
|
|
for(var_04 = var_08;var_04 < var_07.size;var_04++)
|
|
{
|
|
if(isalive(var_07[var_04]))
|
|
{
|
|
var_07[var_04] thread fallback_ai(param_00,var_02[randomint(var_02.size)]);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 99
|
|
fallback_text(param_00,param_01,param_02)
|
|
{
|
|
if(gettime() <= level._nextcoverprint)
|
|
{
|
|
}
|
|
|
|
var_03 = param_01;
|
|
while(var_03 < param_02)
|
|
{
|
|
if(!isalive(param_00[var_03]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
level._nextcoverprint = gettime() + 2500 + randomint(2000);
|
|
var_04 = param_00.size;
|
|
var_05 = int(var_04 * 0.4);
|
|
if(randomint(100) > 50)
|
|
{
|
|
if(var_04 - var_05 > 1)
|
|
{
|
|
if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_1";
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_2";
|
|
}
|
|
else
|
|
{
|
|
var_06 = "dawnville_defensive_german_3";
|
|
}
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_4";
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_5";
|
|
}
|
|
else
|
|
{
|
|
var_06 = "dawnville_defensive_german_1";
|
|
}
|
|
}
|
|
else if(var_06 > 1)
|
|
{
|
|
if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_2";
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_3";
|
|
}
|
|
else
|
|
{
|
|
var_06 = "dawnville_defensive_german_4";
|
|
}
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_5";
|
|
}
|
|
else if(randomint(100) > 66)
|
|
{
|
|
var_06 = "dawnville_defensive_german_1";
|
|
}
|
|
else
|
|
{
|
|
var_06 = "dawnville_defensive_german_2";
|
|
}
|
|
|
|
param_00[var_03] animscripts/face::func_6AB5(undefined,var_06,1);
|
|
var_06++;
|
|
}
|
|
}
|
|
|
|
//Function Number: 100
|
|
func_31CA(param_00,param_01)
|
|
{
|
|
level endon("fallbacker_trigger" + param_00);
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
for(var_02 = 0;var_02 < level.var_7871[param_00];var_02++)
|
|
{
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
level waittill("fallback_firstspawn" + param_00);
|
|
}
|
|
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
var_03 = getaiarray();
|
|
for(var_02 = 0;var_02 < var_03.size;var_02++)
|
|
{
|
|
if((isdefined(var_03[var_02].var_6BB0) && var_03[var_02].var_6BB0 == param_00) || isdefined(var_03[var_02].var_6BB1) && isdefined(param_01) && var_03[var_02].var_6BB1 == param_01)
|
|
{
|
|
var_03[var_02] thread fallback_ai_think(param_00);
|
|
}
|
|
}
|
|
|
|
var_03 = undefined;
|
|
var_04 = level.current_fallbackers[param_00];
|
|
for(var_05 = 0;level.current_fallbackers[param_00] > var_04 * 0.5;var_05++)
|
|
{
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
}
|
|
|
|
level waittill("fallbacker_died" + param_00);
|
|
}
|
|
|
|
level notify("fallbacker_trigger" + param_00);
|
|
}
|
|
|
|
//Function Number: 101
|
|
func_31C9(param_00)
|
|
{
|
|
if(!isdefined(level.var_31BE) || !isdefined(level.var_31BE[param_00.var_6BB0]))
|
|
{
|
|
level thread newfallback_overmind(param_00.var_6BB0,param_00.var_6BB1);
|
|
}
|
|
|
|
param_00 waittill("trigger");
|
|
level notify("fallbacker_trigger" + param_00.var_6BB0);
|
|
kill_trigger(param_00);
|
|
}
|
|
|
|
//Function Number: 102
|
|
arrive(param_00)
|
|
{
|
|
self waittill("goal");
|
|
if(func_5644(param_00))
|
|
{
|
|
self.goalradius = param_00.radius;
|
|
}
|
|
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
|
|
//Function Number: 103
|
|
fallback_coverprint()
|
|
{
|
|
self endon("fallback");
|
|
self endon("fallback_clear_goal");
|
|
self endon("fallback_clear_death");
|
|
for(;;)
|
|
{
|
|
if(isdefined(self.var_1FCB))
|
|
{
|
|
}
|
|
|
|
common_scripts\utility::func_8AFE();
|
|
}
|
|
}
|
|
|
|
//Function Number: 104
|
|
func_31C6()
|
|
{
|
|
self endon("fallback_clear_goal");
|
|
self endon("fallback_clear_death");
|
|
for(;;)
|
|
{
|
|
if(isdefined(self.var_1FCB))
|
|
{
|
|
}
|
|
|
|
common_scripts\utility::func_8AFE();
|
|
}
|
|
}
|
|
|
|
//Function Number: 105
|
|
func_31BE()
|
|
{
|
|
var_00 = getnode(self.target,"targetname");
|
|
self.var_1FCB = var_00;
|
|
self setgoalnode(var_00);
|
|
if(isdefined(self.var_6C95))
|
|
{
|
|
thread arrive(var_00);
|
|
}
|
|
else if(func_5644(var_00))
|
|
{
|
|
self.goalradius = var_00.radius;
|
|
}
|
|
else
|
|
{
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
self waittill("fallback");
|
|
self.interval = 20;
|
|
level thread func_31C3(self);
|
|
if(getdvar("fallback","0") == "1")
|
|
{
|
|
thread func_31C6();
|
|
}
|
|
|
|
if(isdefined(var_00.target))
|
|
{
|
|
var_00 = getnode(var_00.target,"targetname");
|
|
self.var_1FCB = var_00;
|
|
self setgoalnode(var_00);
|
|
thread func_31C4();
|
|
if(func_5644(var_00))
|
|
{
|
|
self.goalradius = var_00.radius;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
level notify("fallback_arrived" + self.var_6BB0);
|
|
}
|
|
}
|
|
|
|
//Function Number: 106
|
|
delete_me()
|
|
{
|
|
common_scripts\utility::func_8AFE();
|
|
self delete();
|
|
}
|
|
|
|
//Function Number: 107
|
|
func_8A22(param_00,param_01)
|
|
{
|
|
var_02 = param_00[0] - param_01[0];
|
|
var_03 = param_00[1] - param_01[1];
|
|
var_04 = param_00[2] - param_01[2];
|
|
var_02 = var_02 * var_02;
|
|
var_03 = var_03 * var_03;
|
|
var_04 = var_04 * var_04;
|
|
var_05 = var_02 + var_03 + var_04;
|
|
return var_05;
|
|
}
|
|
|
|
//Function Number: 108
|
|
specialcheck(param_00)
|
|
{
|
|
wait(0.05);
|
|
}
|
|
|
|
//Function Number: 109
|
|
func_3569(param_00)
|
|
{
|
|
if(!isdefined(level.var_356A))
|
|
{
|
|
thread friendly_wave_masterthread();
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
param_00 waittill("trigger");
|
|
level notify("friendly_died");
|
|
if(param_00.targetname == "friendly_wave")
|
|
{
|
|
level.friendly_wave_trigger = param_00;
|
|
}
|
|
else
|
|
{
|
|
level.friendly_wave_trigger = undefined;
|
|
}
|
|
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 110
|
|
func_6F97(param_00)
|
|
{
|
|
if(!isdefined(self.target))
|
|
{
|
|
}
|
|
|
|
var_01 = getentarray(self.target,"targetname");
|
|
for(var_02 = 0;var_02 < var_01.size;var_02++)
|
|
{
|
|
var_01[var_02] maps\_utility::func_6E67(param_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 111
|
|
func_3572()
|
|
{
|
|
if(!isdefined(level.var_8183))
|
|
{
|
|
level.var_8183 = 0;
|
|
}
|
|
|
|
level.var_8183++;
|
|
self waittill("death");
|
|
level notify("friendly_died");
|
|
level.var_8183--;
|
|
}
|
|
|
|
//Function Number: 112
|
|
friendly_wave_masterthread()
|
|
{
|
|
level.var_356A = 1;
|
|
var_00 = getentarray("friendly_wave","targetname");
|
|
common_scripts\utility::func_F1B(var_00,::func_6F97,0);
|
|
if(!isdefined(level.var_5103))
|
|
{
|
|
level.var_5103 = 7;
|
|
}
|
|
|
|
var_01 = 1;
|
|
for(;;)
|
|
{
|
|
if(isdefined(level.friendly_wave_trigger) && isdefined(level.friendly_wave_trigger.target))
|
|
{
|
|
var_02 = level.friendly_wave_trigger;
|
|
var_03 = getentarray(level.friendly_wave_trigger.target,"targetname");
|
|
if(!var_03.size)
|
|
{
|
|
level waittill("friendly_died");
|
|
continue;
|
|
}
|
|
|
|
var_04 = 0;
|
|
var_05 = isdefined(level.friendly_wave_trigger.script_delay);
|
|
while(isdefined(level.friendly_wave_trigger) && level.var_8183 < level.var_5103)
|
|
{
|
|
if(var_02 != level.friendly_wave_trigger)
|
|
{
|
|
var_05 = isdefined(level.friendly_wave_trigger.script_delay);
|
|
var_02 = level.friendly_wave_trigger;
|
|
var_03 = getentarray(level.friendly_wave_trigger.target,"targetname");
|
|
}
|
|
else if(!var_05)
|
|
{
|
|
var_04 = randomint(var_03.size);
|
|
}
|
|
else if(var_04 == var_03.size)
|
|
{
|
|
var_04 = 0;
|
|
}
|
|
|
|
var_03[var_04] maps\_utility::func_6E67(1);
|
|
var_06 = isdefined(var_03[var_04].var_6CC2) && common_scripts\utility::flag("_stealth_enabled") && !common_scripts\utility::flag("_stealth_spotted");
|
|
if(isdefined(var_03[var_04].var_6BD5))
|
|
{
|
|
var_07 = var_03[var_04] stalingradspawn(var_06);
|
|
}
|
|
else
|
|
{
|
|
var_07 = var_03[var_04] dospawn(var_06);
|
|
}
|
|
|
|
var_03[var_04] maps\_utility::func_6E67(0);
|
|
if(maps\_utility::func_77BE(var_07))
|
|
{
|
|
wait(0.2);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_03[var_04].var_6B6B))
|
|
{
|
|
if(var_03[var_04].combatbehavior == "heat")
|
|
{
|
|
var_07 maps\_utility::func_2CB6();
|
|
}
|
|
|
|
if(var_03[var_04].combatbehavior == "cqb")
|
|
{
|
|
var_07 maps\_utility::enable_cqbwalk();
|
|
}
|
|
}
|
|
|
|
if(isdefined(level.friendlywave_thread))
|
|
{
|
|
level thread [[ level.friendlywave_thread ]](var_07);
|
|
}
|
|
else
|
|
{
|
|
var_07 setgoalentity(level.player);
|
|
}
|
|
|
|
if(var_05)
|
|
{
|
|
if(level.friendly_wave_trigger.script_delay == 0)
|
|
{
|
|
waittillframeend;
|
|
}
|
|
else
|
|
{
|
|
wait(level.friendly_wave_trigger.script_delay);
|
|
}
|
|
|
|
var_04++;
|
|
continue;
|
|
}
|
|
|
|
wait(randomfloat(5));
|
|
}
|
|
}
|
|
|
|
level waittill("friendly_died");
|
|
}
|
|
}
|
|
|
|
//Function Number: 113
|
|
friendly_mgturret(param_00)
|
|
{
|
|
var_01 = getnode(param_00.target,"targetname");
|
|
var_02 = getent(var_01.target,"targetname");
|
|
var_02 setmode("auto_ai");
|
|
var_02 cleartargetentity();
|
|
var_03 = 0;
|
|
for(;;)
|
|
{
|
|
param_00 waittill("trigger",var_04);
|
|
if(!isai(var_04))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_04.team))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_04.team != "allies")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_04.var_6CEA) && var_04.var_6CEA == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_04 thread func_3549(var_02,var_01))
|
|
{
|
|
var_04 thread func_3548(var_02,var_01);
|
|
var_02 waittill("friendly_finished_using_mg42");
|
|
if(isalive(var_04))
|
|
{
|
|
var_04.var_851B = gettime() + 10000;
|
|
}
|
|
}
|
|
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 114
|
|
func_3544(param_00,param_01)
|
|
{
|
|
param_01 endon("friendly_finished_using_mg42");
|
|
param_00 waittill("death");
|
|
param_01 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
//Function Number: 115
|
|
func_354A(param_00)
|
|
{
|
|
param_00 endon("friendly_finished_using_mg42");
|
|
self.useable = 1;
|
|
self setcursorhint("HINT_NOICON");
|
|
self sethintstring(&"PLATFORM_USEAIONMG42");
|
|
self waittill("trigger");
|
|
self.useable = 0;
|
|
self sethintstring("");
|
|
self stopuseturret();
|
|
self notify("stopped_use_turret");
|
|
param_00 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
//Function Number: 116
|
|
func_3549(param_00,param_01)
|
|
{
|
|
if(self.useable)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isdefined(self.var_851B) && gettime() < self.var_851B)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(distance(level.player.origin,param_01.origin) < 100)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 117
|
|
friendly_mg42_endtrigger(param_00,param_01)
|
|
{
|
|
param_00 endon("friendly_finished_using_mg42");
|
|
self waittill("trigger");
|
|
param_00 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
//Function Number: 118
|
|
func_3547()
|
|
{
|
|
if(!isdefined(self.var_3542))
|
|
{
|
|
}
|
|
|
|
self.var_3542 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
//Function Number: 119
|
|
nofour()
|
|
{
|
|
self endon("death");
|
|
self waittill("goal");
|
|
self.goalradius = self.oldradius;
|
|
if(self.goalradius < 32)
|
|
{
|
|
self.goalradius = 400;
|
|
}
|
|
}
|
|
|
|
//Function Number: 120
|
|
func_3548(param_00,param_01)
|
|
{
|
|
self endon("death");
|
|
param_00 endon("friendly_finished_using_mg42");
|
|
level thread func_3544(self,param_00);
|
|
self.oldradius = self.goalradius;
|
|
self.goalradius = 28;
|
|
thread nofour();
|
|
self setgoalnode(param_01);
|
|
self.ignoresuppression = 1;
|
|
self waittill("goal");
|
|
self.goalradius = self.oldradius;
|
|
if(self.goalradius < 32)
|
|
{
|
|
self.goalradius = 400;
|
|
}
|
|
|
|
self.ignoresuppression = 0;
|
|
self.goalradius = self.oldradius;
|
|
if(distance(level.player.origin,param_01.origin) < 32)
|
|
{
|
|
param_00 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
self.var_3542 = param_00;
|
|
thread func_354A(param_00);
|
|
thread func_3543(param_00);
|
|
self useturret(param_00);
|
|
if(isdefined(param_00.target))
|
|
{
|
|
var_02 = getent(param_00.target,"targetname");
|
|
if(isdefined(var_02))
|
|
{
|
|
var_02 thread friendly_mg42_endtrigger(param_00,self);
|
|
}
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
if(distance(self.origin,param_01.origin) < 32)
|
|
{
|
|
self useturret(param_00);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
|
|
wait(1);
|
|
}
|
|
|
|
param_00 notify("friendly_finished_using_mg42");
|
|
}
|
|
|
|
//Function Number: 121
|
|
func_3543(param_00)
|
|
{
|
|
self endon("death");
|
|
param_00 waittill("friendly_finished_using_mg42");
|
|
friendly_mg42_doneusingturret();
|
|
}
|
|
|
|
//Function Number: 122
|
|
friendly_mg42_doneusingturret()
|
|
{
|
|
self endon("death");
|
|
var_00 = self.var_3542;
|
|
self.var_3542 = undefined;
|
|
self stopuseturret();
|
|
self notify("stopped_use_turret");
|
|
self.useable = 0;
|
|
self.goalradius = self.oldradius;
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
if(!isdefined(var_00.target))
|
|
{
|
|
}
|
|
|
|
var_01 = getnode(var_00.target,"targetname");
|
|
var_02 = self.goalradius;
|
|
self.goalradius = 8;
|
|
self setgoalnode(var_01);
|
|
wait(2);
|
|
self.goalradius = 384;
|
|
self waittill("goal");
|
|
if(isdefined(self.target))
|
|
{
|
|
var_01 = getnode(self.target,"targetname");
|
|
if(isdefined(var_01.target))
|
|
{
|
|
var_01 = getnode(var_01.target,"targetname");
|
|
}
|
|
|
|
if(isdefined(var_01))
|
|
{
|
|
self setgoalnode(var_01);
|
|
}
|
|
}
|
|
|
|
self.goalradius = var_02;
|
|
}
|
|
|
|
//Function Number: 123
|
|
func_7F35()
|
|
{
|
|
if(isdefined(level.var_568B))
|
|
{
|
|
}
|
|
|
|
if(isdefined(level.levelhasvehicles) && !level.levelhasvehicles)
|
|
{
|
|
}
|
|
|
|
maps\_utility::add_damage_function(::func_7F36);
|
|
}
|
|
|
|
//Function Number: 124
|
|
func_7F36(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(isalive(self))
|
|
{
|
|
}
|
|
|
|
if(!isalive(param_01))
|
|
{
|
|
}
|
|
|
|
if(!isdefined(param_01.vehicletype))
|
|
{
|
|
}
|
|
|
|
if(param_01 maps\_vehicle::ishelicopter())
|
|
{
|
|
}
|
|
|
|
if(!isdefined(self.var_5674))
|
|
{
|
|
self startragdoll();
|
|
}
|
|
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
maps\_utility::func_6518(::func_7F36);
|
|
}
|
|
|
|
//Function Number: 125
|
|
func_5AD2(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
param_00 endon("death");
|
|
param_00.var_5AD0 = param_01;
|
|
if(isdefined(param_01.script_delay))
|
|
{
|
|
param_00.var_5ACD = param_01.script_delay;
|
|
}
|
|
|
|
if(isdefined(param_03) && isdefined(param_04))
|
|
{
|
|
param_00.var_5ACE = param_03;
|
|
param_00.var_5ACF = param_04;
|
|
}
|
|
else
|
|
{
|
|
param_00.var_5AD1 = param_02;
|
|
}
|
|
|
|
param_00 setgoalpos(param_00.origin);
|
|
param_00 setgoalnode(param_01);
|
|
param_00.goalradius = 12;
|
|
param_00 waittill("goal");
|
|
param_00.goalradius = 28;
|
|
param_00 waittill("shot_at_target");
|
|
param_00.var_5ACE = undefined;
|
|
param_00.var_5AD1 = undefined;
|
|
param_00.var_5ACD = undefined;
|
|
}
|
|
|
|
//Function Number: 126
|
|
func_7523(param_00,param_01,param_02)
|
|
{
|
|
var_03 = getstartorigin(param_00,param_01,param_02);
|
|
wait(0.05);
|
|
}
|
|
|
|
//Function Number: 127
|
|
spawnwaypointfriendlies()
|
|
{
|
|
maps\_utility::func_6E67(1);
|
|
if(isdefined(self.var_6BD5))
|
|
{
|
|
var_00 = self stalingradspawn();
|
|
}
|
|
else
|
|
{
|
|
var_00 = self dospawn();
|
|
}
|
|
|
|
if(maps\_utility::func_77BE(var_00))
|
|
{
|
|
}
|
|
|
|
if(isdefined(self.var_6B6B))
|
|
{
|
|
if(self.var_6B6B == "heat")
|
|
{
|
|
var_00 maps\_utility::func_2CB6();
|
|
}
|
|
|
|
if(self.var_6B6B == "cqb")
|
|
{
|
|
var_00 maps\_utility::enable_cqbwalk();
|
|
}
|
|
}
|
|
|
|
var_00.friendlywaypoint = 1;
|
|
}
|
|
|
|
//Function Number: 128
|
|
func_8BB2()
|
|
{
|
|
self endon("death");
|
|
self waittill("leaveSquad");
|
|
}
|
|
|
|
//Function Number: 129
|
|
friendlyspawnwave()
|
|
{
|
|
common_scripts\utility::func_F1B(getentarray(self.target,"targetname"),::friendlyspawnwave_triggerthink,self);
|
|
for(;;)
|
|
{
|
|
self waittill("trigger",var_02);
|
|
if(func_0856() && func_3AB7() == self)
|
|
{
|
|
func_8621();
|
|
}
|
|
|
|
self waittill("friendly_wave_start",var_03);
|
|
func_703D(var_03,self);
|
|
if(!isdefined(var_03.target))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_04 = getent(var_03.target,"targetname");
|
|
var_04 thread func_78C6(self);
|
|
}
|
|
}
|
|
|
|
//Function Number: 130
|
|
func_3437(param_00)
|
|
{
|
|
if(!isdefined(param_00))
|
|
{
|
|
param_00 = 0;
|
|
}
|
|
|
|
if(isdefined(self.script_noteworthy) && self.script_noteworthy == "instant_respawn")
|
|
{
|
|
param_00 = 1;
|
|
}
|
|
|
|
level.var_787A = [];
|
|
var_01 = getentarray(self.target,"targetname");
|
|
common_scripts\utility::func_F1B(var_01,::flood_and_secure_spawner,param_00);
|
|
var_02 = 0;
|
|
var_03 = 0;
|
|
for(;;)
|
|
{
|
|
self waittill("trigger",var_04);
|
|
if(!func_57DA())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!var_03)
|
|
{
|
|
var_03 = 1;
|
|
maps\_utility::script_delay();
|
|
}
|
|
|
|
if(self istouching(level.player))
|
|
{
|
|
var_02 = 1;
|
|
}
|
|
else
|
|
{
|
|
if(!isalive(var_04))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isplayer(var_04))
|
|
{
|
|
var_02 = 1;
|
|
}
|
|
else if(!isdefined(var_04.var_496D) || !var_04.var_496D)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
var_01 = getentarray(self.target,"targetname");
|
|
if(isdefined(var_01[0]))
|
|
{
|
|
if(isdefined(var_01[0].var_6C89))
|
|
{
|
|
cull_spawners_from_killspawner(var_01[0].var_6C89);
|
|
}
|
|
}
|
|
|
|
var_01 = getentarray(self.target,"targetname");
|
|
for(var_05 = 0;var_05 < var_01.size;var_05++)
|
|
{
|
|
var_01[var_05].var_5FE8 = var_02;
|
|
var_01[var_05] notify("flood_begin");
|
|
}
|
|
|
|
if(var_02)
|
|
{
|
|
wait(5);
|
|
continue;
|
|
}
|
|
|
|
wait(0.1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 131
|
|
func_2190(param_00)
|
|
{
|
|
var_01 = [];
|
|
for(var_02 = 0;var_02 < param_00.size;var_02++)
|
|
{
|
|
var_01[param_00[var_02].var_6C89] = 1;
|
|
}
|
|
|
|
var_03 = getarraykeys(var_01);
|
|
var_04 = common_scripts\utility::func_6306(var_03);
|
|
for(var_02 = 0;var_02 < param_00.size;var_02++)
|
|
{
|
|
if(param_00[var_02].var_6C89 != var_04)
|
|
{
|
|
param_00[var_02] delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 132
|
|
flood_and_secure_spawner(param_00)
|
|
{
|
|
if(isdefined(self.var_6D5C))
|
|
{
|
|
}
|
|
|
|
self.var_6D5C = 1;
|
|
self.var_83BF = 1;
|
|
var_01 = self.target;
|
|
var_02 = self.targetname;
|
|
if(!isdefined(var_01) && !isdefined(self.var_6C36))
|
|
{
|
|
waittillframeend;
|
|
}
|
|
|
|
var_03 = [];
|
|
if(isdefined(var_01))
|
|
{
|
|
var_04 = getentarray(var_01,"targetname");
|
|
for(var_05 = 0;var_05 < var_04.size;var_05++)
|
|
{
|
|
if(!issubstr(var_04[var_05].classname,"actor"))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03[var_03.size] = var_04[var_05];
|
|
}
|
|
}
|
|
|
|
var_06 = spawnstruct();
|
|
var_07 = self.origin;
|
|
flood_and_secure_spawner_think(var_06,var_03.size > 0,param_00);
|
|
if(isalive(var_06.var_9D6))
|
|
{
|
|
var_06.var_9D6 waittill("death");
|
|
}
|
|
|
|
if(!isdefined(var_01))
|
|
{
|
|
}
|
|
|
|
var_04 = getentarray(var_01,"targetname");
|
|
if(!var_04.size)
|
|
{
|
|
}
|
|
|
|
for(var_05 = 0;var_05 < var_04.size;var_05++)
|
|
{
|
|
if(!issubstr(var_04[var_05].classname,"actor"))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_04[var_05].targetname = var_02;
|
|
var_08 = var_01;
|
|
if(isdefined(var_04[var_05].target))
|
|
{
|
|
var_09 = getent(var_04[var_05].target,"targetname");
|
|
if(!isdefined(var_09) || !issubstr(var_09.classname,"actor"))
|
|
{
|
|
var_08 = var_04[var_05].target;
|
|
}
|
|
}
|
|
|
|
var_04[var_05].target = var_08;
|
|
var_04[var_05] thread flood_and_secure_spawner(param_00);
|
|
var_04[var_05].var_5FE8 = 1;
|
|
var_04[var_05] notify("flood_begin");
|
|
}
|
|
}
|
|
|
|
//Function Number: 133
|
|
flood_and_secure_spawner_think(param_00,param_01,param_02)
|
|
{
|
|
self endon("death");
|
|
var_03 = self.count;
|
|
if(!param_01)
|
|
{
|
|
param_01 = isdefined(self.script_noteworthy) && self.script_noteworthy == "delete";
|
|
}
|
|
|
|
maps\_utility::func_6E67(2);
|
|
if(isdefined(self.script_delay))
|
|
{
|
|
var_04 = self.script_delay;
|
|
}
|
|
else
|
|
{
|
|
var_04 = 0;
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
self waittill("flood_begin");
|
|
if(self.var_5FE8)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(var_04)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
var_05 = distance(level.player.origin,self.origin);
|
|
while(var_03)
|
|
{
|
|
self.var_83E2 = var_03;
|
|
maps\_utility::func_6E67(2);
|
|
wait(var_04);
|
|
var_06 = isdefined(self.var_6CC2) && common_scripts\utility::flag("_stealth_enabled") && !common_scripts\utility::flag("_stealth_spotted");
|
|
if(isdefined(self.var_6BD5))
|
|
{
|
|
var_07 = self stalingradspawn(var_06);
|
|
}
|
|
else
|
|
{
|
|
var_07 = self dospawn(var_06);
|
|
}
|
|
|
|
if(maps\_utility::func_77BE(var_07))
|
|
{
|
|
var_08 = 0;
|
|
if(var_04 < 2)
|
|
{
|
|
wait(2);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if(isdefined(self.var_6B6B))
|
|
{
|
|
if(self.var_6B6B == "heat")
|
|
{
|
|
var_07 maps\_utility::func_2CB6();
|
|
}
|
|
|
|
if(self.var_6B6B == "cqb")
|
|
{
|
|
var_07 maps\_utility::enable_cqbwalk();
|
|
}
|
|
}
|
|
|
|
thread func_09A0(var_07);
|
|
var_07 thread flood_and_secure_spawn(self);
|
|
if(isdefined(self.var_6B1C))
|
|
{
|
|
var_07.baseaccuracy = self.var_6B1C;
|
|
}
|
|
|
|
param_00.var_9D6 = var_07;
|
|
param_00 notify("got_ai");
|
|
self waittill("spawn_died",var_09,var_08);
|
|
if(var_04 > 2)
|
|
{
|
|
var_04 = randomint(4) + 2;
|
|
}
|
|
else
|
|
{
|
|
var_04 = 0.5 + randomfloat(0.5);
|
|
}
|
|
}
|
|
|
|
if(var_09)
|
|
{
|
|
func_8BC0(var_05);
|
|
continue;
|
|
}
|
|
|
|
if(func_5FFA(var_08 || param_01,param_00.var_9D6))
|
|
{
|
|
var_03--;
|
|
}
|
|
|
|
if(!param_02)
|
|
{
|
|
waituntilwaverelease();
|
|
}
|
|
}
|
|
|
|
self delete();
|
|
}
|
|
|
|
//Function Number: 134
|
|
func_8BB4(param_00)
|
|
{
|
|
self endon("death");
|
|
param_00 waittill("death");
|
|
}
|
|
|
|
//Function Number: 135
|
|
func_09A0(param_00)
|
|
{
|
|
var_01 = self.targetname;
|
|
if(!isdefined(level.var_787A[var_01]))
|
|
{
|
|
level.var_787A[var_01] = spawnstruct();
|
|
level.var_787A[var_01] maps\_utility::func_6E67(0);
|
|
level.var_787A[var_01].var_8174 = 0;
|
|
}
|
|
|
|
if(!isdefined(self.addedtowave))
|
|
{
|
|
self.addedtowave = 1;
|
|
level.var_787A[var_01].var_8174++;
|
|
}
|
|
|
|
level.var_787A[var_01].count++;
|
|
func_8BB4(param_00);
|
|
level.var_787A[var_01].count--;
|
|
if(!isdefined(self))
|
|
{
|
|
level.var_787A[var_01].var_8174--;
|
|
}
|
|
|
|
if(level.var_787A[var_01].var_8174)
|
|
{
|
|
if(level.var_787A[var_01].count / level.var_787A[var_01].var_8174 < 0.32)
|
|
{
|
|
level.var_787A[var_01] notify("waveReady");
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 136
|
|
func_2432(param_00)
|
|
{
|
|
self endon("debug_stop");
|
|
self endon("death");
|
|
wait(0.05);
|
|
}
|
|
|
|
//Function Number: 137
|
|
waituntilwaverelease()
|
|
{
|
|
var_00 = self.targetname;
|
|
if(level.var_787A[var_00].count)
|
|
{
|
|
level.var_787A[var_00] waittill("waveReady");
|
|
}
|
|
}
|
|
|
|
//Function Number: 138
|
|
func_5FFA(param_00,param_01)
|
|
{
|
|
if(param_00)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(isdefined(param_01) && isdefined(param_01.origin))
|
|
{
|
|
var_02 = param_01.origin;
|
|
}
|
|
else
|
|
{
|
|
var_02 = self.origin;
|
|
}
|
|
|
|
if(distance(level.player.origin,var_02) < 700)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return bullettracepassed(level.player geteye(),param_01 geteye(),0,undefined);
|
|
}
|
|
|
|
//Function Number: 139
|
|
func_8BC0(param_00)
|
|
{
|
|
self endon("flood_begin");
|
|
param_00 = param_00 * 0.75;
|
|
while(distance(level.player.origin,self.origin) > param_00)
|
|
{
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 140
|
|
flood_and_secure_spawn(param_00)
|
|
{
|
|
thread flood_and_secure_spawn_goal();
|
|
self waittill("death",var_01);
|
|
var_02 = isalive(var_01) && isplayer(var_01);
|
|
if(!var_02 && isdefined(var_01) && var_01.classname == "worldspawn")
|
|
{
|
|
var_02 = 1;
|
|
}
|
|
|
|
var_03 = !isdefined(self);
|
|
param_00 notify("spawn_died",var_03,var_02);
|
|
}
|
|
|
|
//Function Number: 141
|
|
flood_and_secure_spawn_goal()
|
|
{
|
|
if(isdefined(self.var_6C36))
|
|
{
|
|
}
|
|
|
|
self endon("death");
|
|
var_00 = getnode(self.target,"targetname");
|
|
if(isdefined(var_00))
|
|
{
|
|
self setgoalnode(var_00);
|
|
}
|
|
else
|
|
{
|
|
var_00 = getent(self.target,"targetname");
|
|
if(isdefined(var_00))
|
|
{
|
|
self setgoalpos(var_00.origin);
|
|
}
|
|
}
|
|
|
|
if(isdefined(level.fightdist))
|
|
{
|
|
self.pathenemyfightdist = level.fightdist;
|
|
self.pathenemylookahead = level.var_50F9;
|
|
}
|
|
|
|
if(isdefined(var_00.radius) && var_00.radius >= 0)
|
|
{
|
|
self.goalradius = var_00.radius;
|
|
}
|
|
else
|
|
{
|
|
self.goalradius = 256;
|
|
}
|
|
|
|
self waittill("goal");
|
|
while(isdefined(var_00.target))
|
|
{
|
|
var_01 = getnode(var_00.target,"targetname");
|
|
if(isdefined(var_01))
|
|
{
|
|
var_00 = var_01;
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
|
|
self setgoalnode(var_00);
|
|
if(func_5644(var_00))
|
|
{
|
|
self.goalradius = var_00.radius;
|
|
}
|
|
else
|
|
{
|
|
self.goalradius = 256;
|
|
}
|
|
|
|
self waittill("goal");
|
|
}
|
|
|
|
if(isdefined(self.script_noteworthy))
|
|
{
|
|
if(self.script_noteworthy == "delete")
|
|
{
|
|
self kill();
|
|
}
|
|
}
|
|
|
|
if(isdefined(var_00.target))
|
|
{
|
|
var_02 = getent(var_00.target,"targetname");
|
|
if(isdefined(var_02) && var_02.code_classname == "misc_mgturret" || var_02.code_classname == "misc_turret")
|
|
{
|
|
self setgoalnode(var_00);
|
|
self.goalradius = 4;
|
|
self waittill("goal");
|
|
if(!isdefined(self.var_6BD2))
|
|
{
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
|
|
func_8774(var_02);
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.script_noteworthy))
|
|
{
|
|
if(isdefined(self.var_6C64))
|
|
{
|
|
if(self.var_6C64 == "furniture_push")
|
|
{
|
|
thread furniturepushsound();
|
|
}
|
|
}
|
|
|
|
if(self.script_noteworthy == "hide")
|
|
{
|
|
thread maps\_utility::func_6E54(0);
|
|
}
|
|
}
|
|
|
|
if(!isdefined(self.var_6BD2) && !isdefined(self getgoalvolume()))
|
|
{
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
}
|
|
|
|
//Function Number: 142
|
|
furniturepushsound()
|
|
{
|
|
var_00 = getent(self.target,"targetname").origin;
|
|
common_scripts\utility::func_5D1F("furniture_slide",var_00);
|
|
wait(0.9);
|
|
if(isdefined(level.whisper))
|
|
{
|
|
common_scripts\utility::func_5D1F(common_scripts\utility::func_6306(level.whisper),var_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 143
|
|
func_356D()
|
|
{
|
|
waittillframeend;
|
|
var_00 = getentarray(self.target,"targetname");
|
|
if(!var_00.size)
|
|
{
|
|
var_01 = getnode(self.target,"targetname");
|
|
for(;;)
|
|
{
|
|
self waittill("trigger");
|
|
if(isdefined(level.var_4C65) && level.var_4C65 == self)
|
|
{
|
|
wait(0.5);
|
|
continue;
|
|
}
|
|
|
|
if(!func_57DA())
|
|
{
|
|
wait(0.5);
|
|
continue;
|
|
}
|
|
|
|
level notify("new_friendly_trigger");
|
|
level.var_4C65 = self;
|
|
var_02 = !isdefined(self.var_6B4E) || self.var_6B4E == 0;
|
|
func_7078(var_01,var_02);
|
|
}
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
self waittill("trigger");
|
|
while(level.player istouching(self))
|
|
{
|
|
wait(0.05);
|
|
}
|
|
|
|
if(!func_57DA())
|
|
{
|
|
wait(0.05);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(level.var_4C65) && level.var_4C65 == self)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
level notify("new_friendly_trigger");
|
|
level.var_4C65 = self;
|
|
common_scripts\utility::func_F1B(var_00,::friendlytrigger);
|
|
wait(0.5);
|
|
}
|
|
}
|
|
|
|
//Function Number: 144
|
|
func_57DA()
|
|
{
|
|
var_00 = 1;
|
|
if(isdefined(self.var_6C6A))
|
|
{
|
|
var_00 = 0;
|
|
for(var_01 = 0;var_01 < level.active_objective.size;var_01++)
|
|
{
|
|
if(!issubstr(self.var_6C6A,level.active_objective[var_01]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_00 = 1;
|
|
break;
|
|
}
|
|
|
|
if(!var_00)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(self.script_objective_inactive))
|
|
{
|
|
return var_00;
|
|
}
|
|
|
|
var_02 = 0;
|
|
for(var_01 = 0;var_01 < level.var_4457.size;var_01++)
|
|
{
|
|
if(!issubstr(self.script_objective_inactive,level.var_4457[var_01]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02++;
|
|
}
|
|
|
|
var_03 = strtok(self.script_objective_inactive," ");
|
|
return var_02 == var_03.size;
|
|
}
|
|
|
|
//Function Number: 145
|
|
friendlytrigger(param_00)
|
|
{
|
|
level endon("new_friendly_trigger");
|
|
self waittill("trigger");
|
|
param_00 = getnode(self.target,"targetname");
|
|
var_01 = !isdefined(self.var_6B4E) || self.var_6B4E == 0;
|
|
func_7078(param_00,var_01);
|
|
}
|
|
|
|
//Function Number: 146
|
|
func_8BB1()
|
|
{
|
|
self endon("death");
|
|
var_00 = self.script_deathchain;
|
|
while(self.count)
|
|
{
|
|
self waittill("spawned",var_01);
|
|
var_01 thread deathchainainotify(var_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 147
|
|
deathchainainotify(param_00)
|
|
{
|
|
level.var_2387[param_00]++;
|
|
self waittill("death");
|
|
level.var_2387[param_00]--;
|
|
level notify("spawner_expired" + param_00);
|
|
}
|
|
|
|
//Function Number: 148
|
|
deathchainspawnerlogic()
|
|
{
|
|
var_00 = self.script_deathchain;
|
|
level.var_2387[var_00]++;
|
|
var_01 = self.origin;
|
|
func_8BB1();
|
|
level notify("spawner dot" + var_01);
|
|
level.var_2387[var_00]--;
|
|
level notify("spawner_expired" + var_00);
|
|
}
|
|
|
|
//Function Number: 149
|
|
func_356E()
|
|
{
|
|
var_00 = getentarray("friendly_chain_on_death","targetname");
|
|
var_01 = getspawnerarray();
|
|
level.var_2387 = [];
|
|
for(var_02 = 0;var_02 < var_01.size;var_02++)
|
|
{
|
|
if(!isdefined(var_01[var_02].script_deathchain))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03 = var_01[var_02].script_deathchain;
|
|
if(!isdefined(level.var_2387[var_03]))
|
|
{
|
|
level.var_2387[var_03] = 0;
|
|
}
|
|
|
|
var_01[var_02] thread deathchainspawnerlogic();
|
|
}
|
|
|
|
for(var_02 = 0;var_02 < var_00.size;var_02++)
|
|
{
|
|
if(!isdefined(var_00[var_02].script_deathchain))
|
|
{
|
|
}
|
|
|
|
var_00[var_02] thread func_356F();
|
|
}
|
|
}
|
|
|
|
//Function Number: 150
|
|
func_356F()
|
|
{
|
|
while(level.var_2387[self.script_deathchain] > 0)
|
|
{
|
|
level waittill("spawner_expired" + self.script_deathchain);
|
|
}
|
|
|
|
level endon("start_chain");
|
|
var_00 = getnode(self.target,"targetname");
|
|
for(;;)
|
|
{
|
|
self waittill("trigger");
|
|
func_7078(var_00,1);
|
|
iprintlnbold("Area secured, move up!");
|
|
wait(5);
|
|
}
|
|
}
|
|
|
|
//Function Number: 151
|
|
func_7078(param_00,param_01)
|
|
{
|
|
level notify("new_escort_trigger");
|
|
level notify("new_escort_debug");
|
|
level notify("start_chain",param_01);
|
|
}
|
|
|
|
//Function Number: 152
|
|
friendlychains()
|
|
{
|
|
level.friendlyspawnorg = [];
|
|
level.var_358E = [];
|
|
common_scripts\utility::func_F1B(getentarray("friendlychain","targetname"),::func_356D);
|
|
}
|
|
|
|
//Function Number: 153
|
|
func_8621()
|
|
{
|
|
var_00 = [];
|
|
var_01 = [];
|
|
for(var_02 = 0;var_02 < level.friendlyspawnorg.size;var_02++)
|
|
{
|
|
var_00[var_00.size] = level.friendlyspawnorg[var_02];
|
|
var_01[var_01.size] = level.var_358E[var_02];
|
|
}
|
|
|
|
level.friendlyspawnorg = var_00;
|
|
level.var_358E = var_01;
|
|
if(func_0856())
|
|
{
|
|
}
|
|
|
|
common_scripts\utility::func_337C("spawning_friendlies");
|
|
}
|
|
|
|
//Function Number: 154
|
|
getfriendlyspawnstart()
|
|
{
|
|
return level.friendlyspawnorg[level.friendlyspawnorg.size - 1];
|
|
}
|
|
|
|
//Function Number: 155
|
|
func_0856()
|
|
{
|
|
return level.friendlyspawnorg.size > 0;
|
|
}
|
|
|
|
//Function Number: 156
|
|
func_3AB7()
|
|
{
|
|
return level.var_358E[level.var_358E.size - 1];
|
|
}
|
|
|
|
//Function Number: 157
|
|
func_703D(param_00,param_01)
|
|
{
|
|
level.friendlyspawnorg[level.friendlyspawnorg.size] = param_00.origin;
|
|
level.var_358E[level.var_358E.size] = param_01;
|
|
common_scripts\utility::flag_set("spawning_friendlies");
|
|
}
|
|
|
|
//Function Number: 158
|
|
func_2527()
|
|
{
|
|
self endon("death");
|
|
self endon("leaveSquad");
|
|
wait(0.5);
|
|
self setgoalentity(level.player);
|
|
}
|
|
|
|
//Function Number: 159
|
|
func_78C6(param_00)
|
|
{
|
|
self notify("stopTrigger");
|
|
self endon("stopTrigger");
|
|
self waittill("trigger");
|
|
if(func_3AB7() != param_00)
|
|
{
|
|
}
|
|
|
|
func_8621();
|
|
}
|
|
|
|
//Function Number: 160
|
|
friendlyspawnwave_triggerthink(param_00)
|
|
{
|
|
var_01 = getent(self.target,"targetname");
|
|
for(;;)
|
|
{
|
|
self waittill("trigger");
|
|
param_00 notify("friendly_wave_start",var_01);
|
|
if(!isdefined(var_01.target))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 161
|
|
func_3D6E()
|
|
{
|
|
var_00 = getentarray("info_volume","classname");
|
|
level.deathchain_goalvolume = [];
|
|
level.var_3D6E = [];
|
|
for(var_01 = 0;var_01 < var_00.size;var_01++)
|
|
{
|
|
var_02 = var_00[var_01];
|
|
if(isdefined(var_02.script_deathchain))
|
|
{
|
|
level.deathchain_goalvolume[var_02.script_deathchain] = var_02;
|
|
}
|
|
|
|
if(isdefined(var_02.script_goalvolume))
|
|
{
|
|
level.var_3D6E[var_02.script_goalvolume] = var_02;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 162
|
|
func_2429(param_00,param_01,param_02)
|
|
{
|
|
if(1)
|
|
{
|
|
}
|
|
|
|
var_03 = self getorigin();
|
|
var_04 = 40 * sin(var_03[0] + var_03[1]) - 40;
|
|
var_03 = (var_03[0],var_03[1],var_03[2] + var_04);
|
|
level endon(param_01);
|
|
self endon("new_color");
|
|
if(!isdefined(param_02))
|
|
{
|
|
param_02 = (0,0.8,0.6);
|
|
}
|
|
|
|
var_05 = 0;
|
|
for(;;)
|
|
{
|
|
var_05 = var_05 + 12;
|
|
var_06 = sin(var_05) * 0.4;
|
|
if(var_06 < 0)
|
|
{
|
|
var_06 = var_06 * -1;
|
|
}
|
|
|
|
var_06 = var_06 + 1;
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 163
|
|
aigroup_create(param_00)
|
|
{
|
|
level._ai_group[param_00] = spawnstruct();
|
|
level._ai_group[param_00].aicount = 0;
|
|
level._ai_group[param_00].var_7878 = 0;
|
|
level._ai_group[param_00].var_9D6 = [];
|
|
level._ai_group[param_00].var_7879 = [];
|
|
}
|
|
|
|
//Function Number: 164
|
|
aigroup_spawnerthink(param_00)
|
|
{
|
|
self endon("death");
|
|
self.var_2469 = 0;
|
|
param_00.var_7878++;
|
|
thread aigroup_spawnerdeath(param_00);
|
|
thread aigroup_spawnerempty(param_00);
|
|
while(self.count)
|
|
{
|
|
self waittill("spawned",var_01);
|
|
if(maps\_utility::func_77BE(var_01))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_01 thread aigroup_soldierthink(param_00);
|
|
}
|
|
|
|
waittillframeend;
|
|
if(self.var_2469)
|
|
{
|
|
}
|
|
|
|
self.var_2469 = 1;
|
|
param_00.var_7878--;
|
|
}
|
|
|
|
//Function Number: 165
|
|
aigroup_spawnerdeath(param_00)
|
|
{
|
|
self waittill("death");
|
|
if(self.var_2469)
|
|
{
|
|
}
|
|
|
|
param_00.var_7878--;
|
|
}
|
|
|
|
//Function Number: 166
|
|
aigroup_spawnerempty(param_00)
|
|
{
|
|
self endon("death");
|
|
self waittill("emptied spawner");
|
|
waittillframeend;
|
|
if(self.var_2469)
|
|
{
|
|
}
|
|
|
|
self.var_2469 = 1;
|
|
param_00.var_7878--;
|
|
}
|
|
|
|
//Function Number: 167
|
|
aigroup_soldierthink(param_00)
|
|
{
|
|
param_00.aicount++;
|
|
param_00.var_9D6[param_00.var_9D6.size] = self;
|
|
if(isdefined(self.script_deathflag_longdeath))
|
|
{
|
|
func_8BB3();
|
|
}
|
|
else
|
|
{
|
|
self waittill("death");
|
|
}
|
|
|
|
param_00.aicount--;
|
|
}
|
|
|
|
//Function Number: 168
|
|
camper_trigger_think(param_00)
|
|
{
|
|
var_01 = strtok(param_00.script_linkto," ");
|
|
var_02 = [];
|
|
var_03 = [];
|
|
for(var_04 = 0;var_04 < var_01.size;var_04++)
|
|
{
|
|
var_05 = var_01[var_04];
|
|
var_06 = getent(var_05,"script_linkname");
|
|
if(isdefined(var_06))
|
|
{
|
|
var_02 = common_scripts\utility::add_to_array(var_02,var_06);
|
|
continue;
|
|
}
|
|
|
|
var_07 = getnode(var_05,"script_linkname");
|
|
if(!isdefined(var_07))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03 = common_scripts\utility::add_to_array(var_03,var_07);
|
|
}
|
|
|
|
param_00 waittill("trigger");
|
|
var_03 = common_scripts\utility::array_randomize(var_03);
|
|
for(var_04 = 0;var_04 < var_03.size;var_04++)
|
|
{
|
|
var_03[var_04].claimed = 0;
|
|
}
|
|
|
|
var_08 = 0;
|
|
for(var_04 = 0;var_04 < var_02.size;var_04++)
|
|
{
|
|
var_09 = var_02[var_04];
|
|
if(!isdefined(var_09))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_09.var_6CAD))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
while(isdefined(var_03[var_08].script_noteworthy) && var_03[var_08].script_noteworthy == "dont_spawn")
|
|
{
|
|
var_08++;
|
|
}
|
|
|
|
var_09.origin = var_03[var_08].origin;
|
|
var_09.angles = var_03[var_08].angles;
|
|
var_09 maps\_utility::add_spawn_function(::func_1C90,var_03[var_08]);
|
|
var_08++;
|
|
}
|
|
|
|
common_scripts\utility::func_F1B(var_02,::maps\_utility::add_spawn_function,::camper_guy);
|
|
common_scripts\utility::func_F1B(var_02,::maps\_utility::add_spawn_function,::func_5470,var_03);
|
|
common_scripts\utility::func_F1B(var_02,::maps\_utility::func_7766);
|
|
}
|
|
|
|
//Function Number: 169
|
|
camper_guy()
|
|
{
|
|
self.goalradius = 8;
|
|
self.fixednode = 1;
|
|
}
|
|
|
|
//Function Number: 170
|
|
func_5470(param_00)
|
|
{
|
|
self endon("death");
|
|
var_01 = 0;
|
|
for(;;)
|
|
{
|
|
if(!isalive(self.enemy))
|
|
{
|
|
self waittill("enemy");
|
|
var_01 = 0;
|
|
continue;
|
|
}
|
|
|
|
if(isplayer(self.enemy))
|
|
{
|
|
if(self.enemy maps\_utility::ent_flag("player_has_red_flashing_overlay") || common_scripts\utility::flag("player_flashed"))
|
|
{
|
|
self.fixednode = 0;
|
|
for(;;)
|
|
{
|
|
self.goalradius = 180;
|
|
self setgoalpos(level.player.origin);
|
|
wait(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(var_01)
|
|
{
|
|
if(self cansee(self.enemy))
|
|
{
|
|
wait(0.05);
|
|
continue;
|
|
}
|
|
|
|
var_01 = 0;
|
|
}
|
|
else
|
|
{
|
|
if(self cansee(self.enemy))
|
|
{
|
|
var_01 = 1;
|
|
}
|
|
|
|
wait(0.05);
|
|
continue;
|
|
}
|
|
|
|
if(randomint(3) > 0)
|
|
{
|
|
var_02 = func_327B(param_00);
|
|
if(isdefined(var_02))
|
|
{
|
|
func_1C90(var_02,self.claimed_node);
|
|
self waittill("goal");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 171
|
|
func_1C90(param_00,param_01)
|
|
{
|
|
self setgoalnode(param_00);
|
|
self.claimed_node = param_00;
|
|
param_00.claimed = 1;
|
|
if(isdefined(param_01))
|
|
{
|
|
param_01.claimed = 0;
|
|
}
|
|
}
|
|
|
|
//Function Number: 172
|
|
func_327B(param_00)
|
|
{
|
|
for(var_01 = 0;var_01 < param_00.size;var_01++)
|
|
{
|
|
if(param_00[var_01].claimed)
|
|
{
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
return param_00[var_01];
|
|
}
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
//Function Number: 173
|
|
func_3466(param_00)
|
|
{
|
|
var_01 = getentarray(param_00.target,"targetname");
|
|
common_scripts\utility::func_F1B(var_01,::func_3461);
|
|
param_00 waittill("trigger");
|
|
var_01 = getentarray(param_00.target,"targetname");
|
|
common_scripts\utility::func_F1B(var_01,::flood_spawner_think,param_00);
|
|
}
|
|
|
|
//Function Number: 174
|
|
func_3461(param_00)
|
|
{
|
|
}
|
|
|
|
//Function Number: 175
|
|
func_8390(param_00)
|
|
{
|
|
if(!isdefined(param_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return isdefined(param_00.var_6C8C);
|
|
}
|
|
|
|
//Function Number: 176
|
|
func_854E(param_00)
|
|
{
|
|
var_01 = getent(param_00.target,"targetname");
|
|
waittillframeend;
|
|
var_02 = getentarray(var_01.target,"targetname");
|
|
for(var_03 = 0;var_03 < var_02.size;var_03++)
|
|
{
|
|
var_02[var_03].var_6C36 = 1;
|
|
var_02[var_03] maps\_utility::add_spawn_function(::func_8AC0,var_01);
|
|
}
|
|
|
|
param_00 waittill("trigger");
|
|
var_02 = getentarray(var_01.target,"targetname");
|
|
common_scripts\utility::func_F1B(var_02,::maps\_utility::func_7766);
|
|
}
|
|
|
|
//Function Number: 177
|
|
func_8AC0(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
self endon("death");
|
|
self.goalradius = 8;
|
|
param_00 waittill("trigger");
|
|
thread go_to_node();
|
|
}
|
|
|
|
//Function Number: 178
|
|
flood_spawner_think(param_00)
|
|
{
|
|
if(!isdefined(level.var_780E) || isspawner(self))
|
|
{
|
|
self endon("death");
|
|
}
|
|
|
|
self notify("stop current floodspawner");
|
|
self endon("stop current floodspawner");
|
|
if(func_4831())
|
|
{
|
|
func_625A(param_00);
|
|
}
|
|
|
|
var_01 = func_8390(param_00);
|
|
maps\_utility::script_delay();
|
|
if(isdefined(level.var_780E))
|
|
{
|
|
if(!isspawner(self))
|
|
{
|
|
self.count = 1;
|
|
}
|
|
}
|
|
|
|
while(self.count > 0)
|
|
{
|
|
while(var_01 && !level.player istouching(param_00))
|
|
{
|
|
wait(0.5);
|
|
}
|
|
|
|
var_02 = isdefined(self.var_6CC2) && common_scripts\utility::flag("_stealth_enabled") && !common_scripts\utility::flag("_stealth_spotted");
|
|
var_03 = self;
|
|
if(isdefined(level.var_780E))
|
|
{
|
|
if(!isspawner(self))
|
|
{
|
|
var_03 = func_39A7(self,1);
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_6BD5))
|
|
{
|
|
var_04 = var_03 stalingradspawn(var_02);
|
|
}
|
|
else
|
|
{
|
|
var_04 = var_03 dospawn(var_02);
|
|
}
|
|
|
|
if(maps\_utility::func_77BE(var_04))
|
|
{
|
|
wait(2);
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(self.var_6B6B))
|
|
{
|
|
if(self.var_6B6B == "heat")
|
|
{
|
|
var_04 maps\_utility::func_2CB6();
|
|
}
|
|
|
|
if(self.var_6B6B == "cqb")
|
|
{
|
|
var_04 maps\_utility::enable_cqbwalk();
|
|
}
|
|
}
|
|
|
|
var_04 thread reincrement_count_if_deleted(self);
|
|
var_04 thread expand_goalradius(param_00);
|
|
var_04 waittill("death",var_05);
|
|
if(!player_saw_kill(var_04,var_05))
|
|
{
|
|
self.count++;
|
|
}
|
|
else if(isdefined(level.ac130_flood_respawn))
|
|
{
|
|
if(isdefined(level.ac130gunner) && var_05 == level.ac130gunner)
|
|
{
|
|
if(randomint(2) == 0)
|
|
{
|
|
self.count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_04))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!maps\_utility::func_6D02())
|
|
{
|
|
wait(randomfloatrange(5,9));
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 179
|
|
flood_spawner_stop()
|
|
{
|
|
self notify("stop current floodspawner");
|
|
}
|
|
|
|
//Function Number: 180
|
|
player_saw_kill(param_00,param_01)
|
|
{
|
|
if(isdefined(self.var_6BCE))
|
|
{
|
|
if(self.var_6BCE)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(param_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isalive(param_01))
|
|
{
|
|
if(isplayer(param_01))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(distance(param_01.origin,level.player.origin) < 200)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if(isdefined(param_01))
|
|
{
|
|
if(param_01.classname == "worldspawn")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(distance(param_01.origin,level.player.origin) < 200)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(distance(param_00.origin,level.player.origin) < 200)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return bullettracepassed(level.player geteye(),param_00 geteye(),0,undefined);
|
|
}
|
|
|
|
//Function Number: 181
|
|
func_4831()
|
|
{
|
|
if(!isdefined(self.target))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_00 = getentarray(self.target,"targetname");
|
|
if(!var_00.size)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return issubstr(var_00[0].classname,"actor");
|
|
}
|
|
|
|
//Function Number: 182
|
|
func_6259(param_00)
|
|
{
|
|
param_00.var_775E waittill("death");
|
|
self notify("death_report");
|
|
}
|
|
|
|
//Function Number: 183
|
|
func_625A(param_00)
|
|
{
|
|
self endon("death");
|
|
var_01 = func_8390(param_00);
|
|
maps\_utility::script_delay();
|
|
if(var_01)
|
|
{
|
|
while(!level.player istouching(param_00))
|
|
{
|
|
wait(0.5);
|
|
}
|
|
}
|
|
|
|
var_02 = getentarray(self.target,"targetname");
|
|
self.var_7879 = 0;
|
|
common_scripts\utility::func_F1B(var_02,::func_625B,self);
|
|
var_04 = randomint(var_02.size);
|
|
for(var_03 = 0;var_03 < var_02.size;var_03++)
|
|
{
|
|
if(self.count <= 0)
|
|
{
|
|
}
|
|
|
|
var_04++;
|
|
if(var_04 >= var_02.size)
|
|
{
|
|
var_04 = 0;
|
|
}
|
|
|
|
var_05 = var_02[var_04];
|
|
var_05 maps\_utility::func_6E67(1);
|
|
var_06 = var_05 maps\_utility::func_7766();
|
|
if(maps\_utility::func_77BE(var_06))
|
|
{
|
|
wait(2);
|
|
continue;
|
|
}
|
|
|
|
self.count--;
|
|
var_05.var_775E = var_06;
|
|
var_06 thread reincrement_count_if_deleted(self);
|
|
var_06 thread expand_goalradius(param_00);
|
|
thread func_6259(var_05);
|
|
}
|
|
|
|
var_07 = 0.01;
|
|
while(self.count > 0)
|
|
{
|
|
self waittill("death_report");
|
|
maps\_utility::func_6D02();
|
|
wait(var_07);
|
|
var_07 = var_07 + 2.5;
|
|
var_04 = randomint(var_02.size);
|
|
for(var_03 = 0;var_03 < var_02.size;var_03++)
|
|
{
|
|
var_02 = common_scripts\utility::array_removeundefined(var_02);
|
|
if(!var_02.size)
|
|
{
|
|
if(isdefined(self))
|
|
{
|
|
self delete();
|
|
}
|
|
}
|
|
|
|
var_04++;
|
|
if(var_04 >= var_02.size)
|
|
{
|
|
var_04 = 0;
|
|
}
|
|
|
|
var_05 = var_02[var_04];
|
|
if(isalive(var_05.var_775E))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_05.target))
|
|
{
|
|
self.target = var_05.target;
|
|
}
|
|
else
|
|
{
|
|
self.target = undefined;
|
|
}
|
|
|
|
var_06 = maps\_utility::func_7766();
|
|
if(maps\_utility::func_77BE(var_06))
|
|
{
|
|
wait(2);
|
|
continue;
|
|
}
|
|
|
|
var_06 thread reincrement_count_if_deleted(self);
|
|
var_06 thread expand_goalradius(param_00);
|
|
var_05.var_775E = var_06;
|
|
thread func_6259(var_05);
|
|
if(self.count <= 0)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 184
|
|
func_625B(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
param_00.var_7879++;
|
|
self waittill("death");
|
|
param_00.var_7879--;
|
|
if(!param_00.var_7879)
|
|
{
|
|
param_00 delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 185
|
|
expand_goalradius(param_00)
|
|
{
|
|
if(isdefined(self.var_6BD2))
|
|
{
|
|
}
|
|
|
|
var_01 = level.var_2497;
|
|
if(isdefined(param_00))
|
|
{
|
|
if(isdefined(param_00.script_radius))
|
|
{
|
|
if(param_00.script_radius == -1)
|
|
{
|
|
}
|
|
|
|
var_01 = param_00.script_radius;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_6BD2))
|
|
{
|
|
}
|
|
|
|
self endon("death");
|
|
self waittill("goal");
|
|
self.goalradius = var_01;
|
|
}
|
|
|
|
//Function Number: 186
|
|
drop_health_timeout_thread()
|
|
{
|
|
self endon("death");
|
|
wait(95);
|
|
self notify("timeout");
|
|
}
|
|
|
|
//Function Number: 187
|
|
func_2B3F()
|
|
{
|
|
self endon("timeout");
|
|
thread drop_health_timeout_thread();
|
|
self waittill("trigger");
|
|
maps\_utility::func_1AD7(1);
|
|
}
|
|
|
|
//Function Number: 188
|
|
func_81E4(param_00)
|
|
{
|
|
wait(0.05);
|
|
}
|
|
|
|
//Function Number: 189
|
|
func_74D5()
|
|
{
|
|
}
|
|
|
|
//Function Number: 190
|
|
func_6326(param_00)
|
|
{
|
|
param_00 waittill("trigger");
|
|
var_01 = getentarray(param_00.target,"targetname");
|
|
if(!var_01.size)
|
|
{
|
|
}
|
|
|
|
var_02 = common_scripts\utility::func_6306(var_01);
|
|
var_01 = [];
|
|
var_01[var_01.size] = var_02;
|
|
if(isdefined(var_02.script_linkto))
|
|
{
|
|
var_03 = strtok(var_02.script_linkto," ");
|
|
for(var_04 = 0;var_04 < var_03.size;var_04++)
|
|
{
|
|
var_01[var_01.size] = getent(var_03[var_04],"script_linkname");
|
|
}
|
|
}
|
|
|
|
waittillframeend;
|
|
common_scripts\utility::func_F1B(var_01,::maps\_utility::add_spawn_function,::blowout_goalradius_on_pathend);
|
|
common_scripts\utility::func_F1B(var_01,::maps\_utility::func_7766);
|
|
}
|
|
|
|
//Function Number: 191
|
|
blowout_goalradius_on_pathend()
|
|
{
|
|
if(isdefined(self.var_6BD2))
|
|
{
|
|
}
|
|
|
|
self endon("death");
|
|
self waittill("reached_path_end");
|
|
if(!isdefined(self getgoalvolume()))
|
|
{
|
|
self.goalradius = level.var_2497;
|
|
}
|
|
}
|
|
|
|
//Function Number: 192
|
|
func_57CD(param_00)
|
|
{
|
|
var_01 = param_00 maps\_utility::func_39D6();
|
|
common_scripts\utility::func_3385(var_01);
|
|
while(level.var_2387[param_00.script_deathchain] > 0)
|
|
{
|
|
level waittill("spawner_expired" + param_00.script_deathchain);
|
|
}
|
|
|
|
common_scripts\utility::flag_set(var_01);
|
|
}
|
|
|
|
//Function Number: 193
|
|
func_70F4()
|
|
{
|
|
self endon("death");
|
|
waittillframeend;
|
|
self.var_4847 = isplayer(self);
|
|
self.eq_table = [];
|
|
self.var_2F8F = [];
|
|
for(var_00 = 0;var_00 < level.eq_trigger_num;var_00++)
|
|
{
|
|
self.eq_table[var_00] = 0;
|
|
}
|
|
}
|
|
|
|
//Function Number: 194
|
|
ai_array()
|
|
{
|
|
level.ai_array[level.unique_id] = self;
|
|
self waittill("death");
|
|
waittillframeend;
|
|
level.ai_array[level.unique_id] = undefined;
|
|
}
|
|
|
|
//Function Number: 195
|
|
func_7870(param_00)
|
|
{
|
|
var_01 = param_00 spawndrone();
|
|
var_01 useanimtree(#animtree);
|
|
if(var_01.weapon != "one")
|
|
{
|
|
var_02 = getweaponmodel(var_01.weapon);
|
|
var_01 attach(var_02,"tag_weapon_right");
|
|
var_03 = getweaponhidetags(var_01.weapon);
|
|
for(var_04 = 0;var_04 < var_03.size;var_04++)
|
|
{
|
|
var_01 hidepart(var_03[var_04],var_02);
|
|
}
|
|
}
|
|
|
|
var_01.spawner = param_00;
|
|
var_01.var_2ADC = isdefined(param_00.script_noteworthy) && param_00.script_noteworthy == "drone_delete_on_unload";
|
|
param_00 notify("drone_spawned",var_01);
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 196
|
|
func_7873(param_00)
|
|
{
|
|
if(!isdefined(param_00.spawner))
|
|
{
|
|
}
|
|
|
|
var_01 = param_00.spawner.origin;
|
|
var_02 = param_00.spawner.angles;
|
|
param_00.spawner.origin = param_00.origin;
|
|
param_00.spawner.angles = param_00.angles;
|
|
param_00.spawner.count = param_00.spawner.count + 1;
|
|
var_03 = param_00.spawner stalingradspawn();
|
|
var_04 = maps\_utility::func_77BE(var_03);
|
|
if(var_04)
|
|
{
|
|
}
|
|
|
|
var_03.var_88DC = param_00.var_88DC;
|
|
var_03.var_890C = param_00.var_890C;
|
|
var_03.standing = param_00.standing;
|
|
var_03.var_34C5 = param_00.var_34C5;
|
|
param_00.spawner.origin = var_01;
|
|
param_00.spawner.angles = var_02;
|
|
param_00 delete();
|
|
return var_03;
|
|
}
|
|
|
|
//Function Number: 197
|
|
death_achievements()
|
|
{
|
|
self waittill("death",var_00,var_01,var_02);
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
if(!self isbadguy())
|
|
{
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
}
|
|
|
|
if(!isplayer(var_00))
|
|
{
|
|
}
|
|
|
|
if(isdefined(self.var_4BF6))
|
|
{
|
|
var_01 = self.var_4BF6;
|
|
}
|
|
}
|
|
|
|
//Function Number: 198
|
|
death_achievements_rappel(param_00)
|
|
{
|
|
}
|
|
|
|
//Function Number: 199
|
|
add_random_killspawner_to_spawngroup()
|
|
{
|
|
var_00 = self.var_6C88;
|
|
var_01 = self.var_6C89;
|
|
if(!isdefined(level.var_4B2C[var_00]))
|
|
{
|
|
level.var_4B2C[var_00] = [];
|
|
}
|
|
|
|
if(!isdefined(level.var_4B2C[var_00][var_01]))
|
|
{
|
|
level.var_4B2C[var_00][var_01] = [];
|
|
}
|
|
|
|
level.var_4B2C[var_00][var_01][self.var_30F7] = self;
|
|
}
|
|
|
|
//Function Number: 200
|
|
add_to_spawngroup()
|
|
{
|
|
var_00 = self.var_6CB0;
|
|
var_01 = self.script_spawnsubgroup;
|
|
if(!isdefined(level.var_77D2[var_00]))
|
|
{
|
|
level.var_77D2[var_00] = [];
|
|
}
|
|
|
|
if(!isdefined(level.var_77D2[var_00][var_01]))
|
|
{
|
|
level.var_77D2[var_00][var_01] = [];
|
|
}
|
|
|
|
level.var_77D2[var_00][var_01][self.var_30F7] = self;
|
|
}
|
|
|
|
//Function Number: 201
|
|
start_off_running()
|
|
{
|
|
self endon("death");
|
|
self.disableexits = 1;
|
|
wait(3);
|
|
self.disableexits = 0;
|
|
}
|
|
|
|
//Function Number: 202
|
|
deathtime()
|
|
{
|
|
self endon("death");
|
|
wait(self.var_6B7B);
|
|
wait(randomfloat(10));
|
|
self kill();
|
|
} |