Files
IL-GSC/GHOSTS/XBOX/SP/maps/_vignette_util.gsc
2023-10-27 03:49:01 -04:00

116 lines
2.2 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\_vignette_util.gsc
* Game: Call of Duty: Ghosts
* Platform: Console
* Function Count: 10
* Decompile Time: 148 ms
* Timestamp: 10/27/2023 1:38:05 AM
*******************************************************************/
//Function Number: 1
func_89CF(param_00,param_01)
{
if(!common_scripts\utility::flag_exist(param_01))
{
common_scripts\utility::func_3385(param_01);
}
thread vignette_register_wait(param_00,param_01);
}
//Function Number: 2
vignette_register_wait(param_00,param_01)
{
common_scripts\utility::flag_wait(param_01);
level thread [[ param_00 ]]();
}
//Function Number: 3
vignette_drone_spawn(param_00,param_01)
{
var_02 = getent(param_00,"targetname");
var_02.var_6BD5 = 1;
var_03 = maps\_spawner::func_7870(var_02);
var_03.animname = param_01;
return var_03;
}
//Function Number: 4
func_89C1(param_00,param_01)
{
var_02 = getent(param_00,"targetname");
var_02.var_6BD5 = 1;
var_02 thread maps\_utility::add_spawn_function(::func_89C2);
var_03 = var_02 maps\_utility::func_7766();
var_03.animname = param_01;
return var_03;
}
//Function Number: 5
func_89C2()
{
self endon("death");
thread maps\_utility::magic_bullet_shield();
thread func_89BF();
}
//Function Number: 6
func_89BE()
{
if(isdefined(self.magic_bullet_shield))
{
maps\_utility::func_7C38();
}
self delete();
}
//Function Number: 7
func_89C0()
{
if(!isalive(self))
{
}
if(isdefined(self.magic_bullet_shield))
{
maps\_utility::func_7C38();
}
self.allowdeath = 1;
self.a.var_564F = 1;
maps\_utility::func_6E54(0);
self method_82E7();
}
//Function Number: 8
func_89BF()
{
self.ignoreall = 1;
self.ignoreme = 1;
self.grenadeawareness = 0;
self.ignoreexplosionevents = 1;
self.ignorerandombulletdamage = 1;
self.ignoresuppression = 1;
self.fixednode = 0;
self.var_279D = 1;
maps\_utility::disable_pain();
self.dontavoidplayer = 1;
self.var_5877 = self.newenemyreactiondistsq;
self.newenemyreactiondistsq = 0;
}
//Function Number: 9
func_89DA(param_00,param_01)
{
var_02 = maps\_vehicle::func_784E(param_00);
var_02.animname = param_01;
return var_02;
}
//Function Number: 10
vignette_vehicle_delete()
{
self delete();
}