mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
42 lines
2.1 KiB
Plaintext
42 lines
2.1 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: 2498.gsc
|
|
* Game: Call of Duty: Infinite Warfare
|
|
* Platform: PC
|
|
* Function Count: 1
|
|
* Decompile Time: 0 ms
|
|
* Timestamp: 10/27/2023 12:23:18 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
var_00[0] = "head_bg_var_head_sc_kloos_blast_damage";
|
|
var_00[1] = "head_bg_var_head_sc_kloos_head_sc_male_23_bloody";
|
|
var_00[2] = "head_bg_var_head_sc_kloos_head_sc_male_24_bloody";
|
|
var_00[3] = "head_bg_var_hero_sdf_soldier_head_head_sc_male_23_bloody";
|
|
var_00[4] = "head_bg_var_head_sc_male_17_head_sc_kloos_bloody";
|
|
var_00[5] = "head_bg_var_head_sc_male_17_hero_sdf_soldier_head_bloody";
|
|
var_00[6] = "head_bg_var_head_sc_male_17_head_sc_male_21_bloody";
|
|
var_00[7] = "head_bg_var_head_sc_male_17_head_sc_male_23_bloody";
|
|
var_00[8] = "head_bg_var_head_sc_male_17_head_sc_male_24_bloody";
|
|
var_00[9] = "head_bg_var_head_sc_male_17_head_sc_male_25_bloody";
|
|
var_00[10] = "head_bg_var_head_sc_male_17_head_sc_male_25_beard_bloody";
|
|
var_00[11] = "head_bg_var_head_sc_male_21_hero_sdf_soldier_head_bloody";
|
|
var_00[12] = "head_bg_var_head_sc_male_21_blast_damage";
|
|
var_00[13] = "head_bg_var_head_sc_male_21_head_sc_male_23_bloody";
|
|
var_00[14] = "head_bg_var_head_sc_male_23_hero_sdf_soldier_head_bloody";
|
|
var_00[15] = "head_sc_male_23_bloody";
|
|
var_00[16] = "head_bg_var_head_sc_male_24_hero_sdf_soldier_head_bloody";
|
|
var_00[17] = "head_bg_var_head_sc_male_24_head_sc_male_23_bloody";
|
|
var_00[18] = "head_bg_var_head_sc_male_25_hero_sdf_soldier_head_bloody";
|
|
var_00[19] = "head_bg_var_head_sc_male_25_head_sc_male_23_bloody";
|
|
var_00[20] = "head_bg_var_head_sc_male_25_head_sc_male_24_bloody";
|
|
var_00[21] = "head_bg_var_head_sc_male_25_blast_damage";
|
|
var_00[22] = "head_bg_var_head_sc_male_25_beard_blast_damage";
|
|
var_00[23] = "head_bg_var_head_sc_male_28_hero_sdf_soldier_head_bloody";
|
|
var_00[24] = "head_bg_var_head_sc_male_28_head_sc_male_23_bloody";
|
|
var_00[25] = "head_bg_var_head_sc_male_28_head_sc_male_24_bloody";
|
|
var_00[26] = "head_bg_var_head_sc_male_28_blast_damage";
|
|
return var_00;
|
|
} |