mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
91 lines
1.5 KiB
Plaintext
91 lines
1.5 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2580.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 6
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:23:23 AM
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*******************************************************************/
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//Function Number: 1
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func_98C5(param_00)
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{
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self.var_10264 = 1;
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func_FAA4();
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return level.var_111AE;
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}
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//Function Number: 2
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func_FAA4()
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{
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if(isdefined(self.var_2AB4))
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{
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thread func_4D5E();
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}
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if(isdefined(self.var_2AB5))
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{
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thread func_5670();
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}
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}
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//Function Number: 3
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func_4D5E()
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{
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self endon("death");
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self endon("terminate_ai_threads");
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var_00 = 0;
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for(;;)
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{
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self waittill("damage_part_died",var_01);
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for(var_02 = 0;var_02 < var_01.size;var_02++)
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{
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var_03 = var_01[var_02];
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var_04 = var_02 < 3;
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func_C924(var_03,var_04);
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var_01[var_02] = undefined;
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}
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var_01 = undefined;
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}
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}
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//Function Number: 4
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func_C924(param_00,param_01)
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{
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var_02 = param_00.var_4E;
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self method_8187(param_00.var_22A);
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var_03 = anglestoup(self gettagangles(param_00.var_22A));
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}
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//Function Number: 5
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func_5670()
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{
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self endon("death");
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self endon("terminate_ai_threads");
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for(;;)
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{
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self waittill("dismemberment_part_died",var_00);
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foreach(var_02 in var_00)
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{
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func_5673(var_02);
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}
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var_00 = undefined;
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}
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}
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//Function Number: 6
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func_5673(param_00)
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{
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switch(param_00.var_22A)
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{
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case "right_arm":
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break;
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}
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self.var_1198.var_5663 = 1;
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lib_0A1B::func_291B(param_00.var_22A);
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self method_8189(param_00.var_332);
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} |