mirror of
https://github.com/InfinityLoader/IL-GSC.git
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45 lines
1007 B
Plaintext
45 lines
1007 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2863.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 2
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:24:20 AM
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*******************************************************************/
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//Function Number: 1
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func_9752()
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{
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if(!isdefined(level.flag))
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{
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scripts\common\flags::func_95E2();
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}
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else
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{
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var_00 = getarraykeys(level.flag);
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scripts\common\utility::func_22A1(var_00,::func_3D74);
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}
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scripts\common\utility::flag_init("auto_adjust_initialized");
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if(!scripts\common\utility::func_6E34("load_finished"))
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{
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scripts\common\utility::flag_init("load_finished");
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}
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if(!scripts\common\utility::func_6E34("scriptables_ready"))
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{
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scripts\common\utility::flag_init("scriptables_ready");
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}
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}
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//Function Number: 2
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func_3D74(param_00)
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{
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if(getsubstr(param_00,0,3) != "aa_")
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{
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return;
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}
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[[ level.var_74C2["sp_stat_tracking_func"] ]](param_00);
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} |