mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
280 lines
6.8 KiB
Plaintext
280 lines
6.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2911.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 14
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* Decompile Time: 6 ms
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* Timestamp: 10/27/2023 12:24:53 AM
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*******************************************************************/
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//Function Number: 1
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func_96D7()
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{
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func_965A();
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precacheshellshock("default_nosound");
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precachesuit("normal_sp");
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precachemodel("vm_hero_protagonist_helmet");
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precachemodel("hero_jackal_helmet_a");
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func_F5FF();
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lib_0B8E::func_977D();
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scripts\sp\_gameskill::func_95F9();
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scripts\sp\_gameskill::func_D3A6();
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lib_0B31::func_4FF0();
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lib_0B60::func_96DC();
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lib_0B70::func_1032A();
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function_01C5("cg_useplayerbreathsys",1);
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foreach(var_01 in level.players)
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{
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var_01.maxhealth = level.player.health;
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var_01.var_9B34 = 0;
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var_01 func_16BC(::func_FE41);
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var_01 thread scripts\sp\_gameskill::func_D3A5();
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var_01 thread func_D37B();
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level.player thread lib_0B2A::func_B9D3();
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lib_0E42::init();
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}
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if(!level.console)
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{
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level.player scripts\sp\_utility::func_65E0("script_allow_showviewmodel");
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if(!is_jackal_only_mission())
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{
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thread handle_fov_viewmodel();
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}
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}
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}
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//Function Number: 2
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func_F5FF()
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{
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level.player method_845A("normal_sp");
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switch(level.script)
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{
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case "shipcrib_moon":
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case "phstreets":
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case "phparade":
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case "shipcrib_epilogue":
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case "shipcrib_prisoner":
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case "shipcrib_rogue":
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case "shipcrib_titan":
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case "shipcrib_europa":
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function_01C5("spaceshipPilotModel","viewmodel_base_animated");
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level.player method_8573("nopack_nohelmet_shadow");
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level.player method_84C7("currentViewModel","viewmodel_base_viewhands_iw7_naval");
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level.player method_8369("viewmodel_base_viewhands_iw7_naval");
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level.player method_8574("body_hero_protagonist_vm_legs_naval");
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break;
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case "phspace":
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function_01C5("spaceshipPilotModel","viewmodel_base_animated_naval");
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level.player method_8573("default_character_shadow");
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level.player method_84C7("currentViewModel","viewmodel_base_viewhands_iw7_naval");
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level.player method_8369("viewmodel_base_viewhands_iw7_naval");
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level.player method_8574("body_hero_protagonist_vm_legs_naval");
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break;
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case "titanjackal":
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case "titan":
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function_01C5("spaceshipPilotModel","viewmodel_base_animated_desert");
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level.player method_8573("default_character_shadow");
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level.player method_84C7("currentViewModel","viewmodel_base_viewhands_iw7_desert");
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level.player method_8369("viewmodel_base_viewhands_iw7_desert");
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level.player method_8574("body_hero_protagonist_vm_legs_desert");
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break;
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case "sa_assassination":
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function_01C5("spaceshipPilotModel","viewmodel_body_mp_stryker_2");
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level.player method_8573("default_character_shadow");
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level.player method_84C7("currentViewModel","viewmodel_base_viewhands_iw7");
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level.player method_8369("viewmodel_base_viewhands_iw7");
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level.player method_8574("body_hero_protagonist_vm_legs");
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break;
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default:
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function_01C5("spaceshipPilotModel","viewmodel_base_animated");
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level.player method_8573("default_character_shadow");
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level.player method_84C7("currentViewModel","viewmodel_base_viewhands_iw7");
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level.player method_8369("viewmodel_base_viewhands_iw7");
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level.player method_8574("body_hero_protagonist_vm_legs");
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break;
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}
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}
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//Function Number: 3
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func_FE41()
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{
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self waittill("death");
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if(isdefined(self.var_10956))
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{
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return;
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}
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if(getdvar("r_texturebits") == "16")
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{
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return;
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}
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self shellshock("default_nosound",3);
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}
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//Function Number: 4
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func_D37B()
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{
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for(;;)
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{
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self waittill("damage",var_00,var_01,var_02,var_03,var_04,var_03,var_03,var_03,var_03,var_05);
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if(isdefined(self.var_10954))
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{
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continue;
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}
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if(scripts\common\utility::func_7E5E(var_04) != "bullet")
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{
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var_06 = -32 * var_02 + self.origin;
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}
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if(isdefined(var_05) && getweaponbasename(var_05) == "iw7_sonic")
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{
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func_20B3();
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}
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}
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}
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//Function Number: 5
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func_20B3()
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{
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self shellshock("deafened",2.5);
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}
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//Function Number: 6
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func_965A()
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{
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if(!scripts\common\utility::func_16F3("level_players",::func_965A))
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{
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return;
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}
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level.var_B8D0 = 0;
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scripts\common\utility::flag_init("missionfailed");
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level.players = getentarray("player","classname");
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for(var_00 = 0;var_00 < level.players.size;var_00++)
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{
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level.players[var_00].var_12BA3 = "player" + var_00;
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}
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level.player = level.players[0];
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level.var_5012 = 190;
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function_01C5("g_speed",level.var_5012);
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thread func_CFF8();
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}
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//Function Number: 7
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func_D023()
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{
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for(;;)
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{
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var_00 = getdvarint("player_died_recently",0);
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if(var_00 > 0)
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{
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var_00 = var_00 - 5;
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setdvar("player_died_recently",var_00);
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}
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wait(5);
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}
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}
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//Function Number: 8
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func_CFF8()
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{
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setdvar("player_died_recently","0");
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thread func_D023();
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level scripts\sp\_utility::func_178D(::scripts\common\utility::flag_wait,"missionfailed");
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level.player scripts\sp\_utility::func_178D(::scripts\sp\_utility::func_137AA,"death");
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scripts\sp\_utility::func_57D6();
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var_00 = [];
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var_00[0] = 70;
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var_00[1] = 30;
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var_00[2] = 0;
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var_00[3] = 0;
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setdvar("player_died_recently",var_00[level.var_7683]);
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}
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//Function Number: 9
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func_16BC(param_00)
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{
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if(!isdefined(self.var_4E0E))
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{
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self.var_4E0E = [];
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thread func_4E0E();
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}
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self.var_4E0E = param_00;
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}
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//Function Number: 10
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func_4E0E()
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{
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foreach(var_01 in self.var_4E0E)
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{
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thread [[ var_01 ]]();
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}
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}
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//Function Number: 11
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func_51E7()
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{
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}
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//Function Number: 12
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handle_fov_viewmodel()
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{
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level.player endon("death");
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level.player scripts\sp\_utility::func_65E0("fov_vm_hide");
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if(!levelrequiresfovhandling())
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{
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return;
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}
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var_00 = 1.4;
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level.player scripts\sp\_utility::func_65E1("script_allow_showviewmodel");
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for(;;)
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{
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if(!level.player scripts\sp\_utility::func_65DB("script_allow_showviewmodel"))
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{
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level.player method_818A();
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level.player scripts\sp\_utility::func_65E1("fov_vm_hide");
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level.player scripts\sp\_utility::func_65E3("script_allow_showviewmodel");
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}
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var_01 = getdvarfloat("com_fovUserScale");
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if(var_01 >= var_00 && level.player getcurrentweapon() == "iw7_gunless")
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{
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if(!level.player scripts\sp\_utility::func_65DB("fov_vm_hide"))
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{
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level.player method_818A();
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level.player scripts\sp\_utility::func_65E1("fov_vm_hide");
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}
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}
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else if(level.player scripts\sp\_utility::func_65DB("fov_vm_hide"))
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{
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level.player method_8389();
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level.player scripts\sp\_utility::func_65DD("fov_vm_hide");
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}
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wait(0.05);
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}
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}
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//Function Number: 13
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is_jackal_only_mission()
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{
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return level.script == "phspace" || level.script == "moonjackal" || issubstr(level.script,"ja_");
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}
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//Function Number: 14
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levelrequiresfovhandling()
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{
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return level.script == "yard" || level.script == "prisoner" || level.script == "marsbase" || level.script == "marscrash" || level.script == "heist" || level.script == "phparade" || level.script == "moon_port" || issubstr(level.script,"shipcrib");
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} |