mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
61 lines
1.8 KiB
Plaintext
61 lines
1.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3056.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 1 ms
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* Timestamp: 10/27/2023 12:26:05 AM
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*******************************************************************/
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//Function Number: 1
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main(param_00,param_01,param_02)
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{
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lib_0B95::func_31C5("support_drone",param_00,param_01,param_02);
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lib_0B95::func_31A6(::func_966B);
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lib_0B95::func_3186(param_00);
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lib_0B95::func_3187(0.3,1.6,2048);
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lib_0B95::func_31A3(1500);
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lib_0B95::func_31C4("allies");
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var_03 = randomfloatrange(0,1);
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lib_0B95::func_31C8("pocket_drone_turret","tag_turret","veh_mil_air_un_pocketdrone_gun",undefined,"manual",undefined,0);
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level._effect["_mini_drone_spark"] = loadfx("vfx/core/expl/generator_sparks_a.vfx");
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level._effect["_mini_drone_smoke"] = loadfx("vfx/core/smktrail/smoke_trail_black_heli.vfx");
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level._effect["_support_drone_spawn"] = loadfx("vfx/core/expl/grenade_flash.vfx");
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level._effect["drone_damage_sparks"] = loadfx("vfx/core/expl/generator_sparks_a.vfx");
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lib_0B95::func_31A0();
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}
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//Function Number: 2
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func_966B()
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{
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self endon("death");
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self.var_ED12 = 0;
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self.var_5958 = 1;
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self.var_1D63 = 1;
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self.var_627C = 1;
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thread scripts\sp\_vehicle::func_1320C("running");
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waittillframeend;
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self method_81F1(self.var_EEDE);
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}
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//Function Number: 3
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func_B786()
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{
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self endon("death");
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var_00 = level.var_13203[self.classname];
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for(;;)
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{
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self waittill("damage");
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playfxontag(level._effect["_mini_drone_smoke"],self,"tag_engine");
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if(self.health - self.var_8CB6 <= var_00 * 0.5)
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{
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while(isalive(self))
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{
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playfxontag(level._effect["_mini_drone_smoke"],self,"tag_engine");
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playfxontag(level._effect["_mini_drone_spark"],self,"tag_engine");
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wait(randomfloatrange(1,2));
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}
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}
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}
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} |