IL-GSC/IW/PC/ALL/3056.gsc
2023-10-27 03:49:01 -04:00

61 lines
1.8 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 3056.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 3
* Decompile Time: 1 ms
* Timestamp: 10/27/2023 12:26:05 AM
*******************************************************************/
//Function Number: 1
main(param_00,param_01,param_02)
{
lib_0B95::func_31C5("support_drone",param_00,param_01,param_02);
lib_0B95::func_31A6(::func_966B);
lib_0B95::func_3186(param_00);
lib_0B95::func_3187(0.3,1.6,2048);
lib_0B95::func_31A3(1500);
lib_0B95::func_31C4("allies");
var_03 = randomfloatrange(0,1);
lib_0B95::func_31C8("pocket_drone_turret","tag_turret","veh_mil_air_un_pocketdrone_gun",undefined,"manual",undefined,0);
level._effect["_mini_drone_spark"] = loadfx("vfx/core/expl/generator_sparks_a.vfx");
level._effect["_mini_drone_smoke"] = loadfx("vfx/core/smktrail/smoke_trail_black_heli.vfx");
level._effect["_support_drone_spawn"] = loadfx("vfx/core/expl/grenade_flash.vfx");
level._effect["drone_damage_sparks"] = loadfx("vfx/core/expl/generator_sparks_a.vfx");
lib_0B95::func_31A0();
}
//Function Number: 2
func_966B()
{
self endon("death");
self.var_ED12 = 0;
self.var_5958 = 1;
self.var_1D63 = 1;
self.var_627C = 1;
thread scripts\sp\_vehicle::func_1320C("running");
waittillframeend;
self method_81F1(self.var_EEDE);
}
//Function Number: 3
func_B786()
{
self endon("death");
var_00 = level.var_13203[self.classname];
for(;;)
{
self waittill("damage");
playfxontag(level._effect["_mini_drone_smoke"],self,"tag_engine");
if(self.health - self.var_8CB6 <= var_00 * 0.5)
{
while(isalive(self))
{
playfxontag(level._effect["_mini_drone_smoke"],self,"tag_engine");
playfxontag(level._effect["_mini_drone_spark"],self,"tag_engine");
wait(randomfloatrange(1,2));
}
}
}
}