IL-GSC/IW/PC/ALL/3154.gsc
2023-10-27 03:49:01 -04:00

561 lines
13 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 3154.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 29
* Decompile Time: 11 ms
* Timestamp: 10/27/2023 12:26:18 AM
*******************************************************************/
//Function Number: 1
func_F130()
{
var_00 = [];
var_00["seekerMeleeGrab"] = %equip_seeker_attack_player;
var_00["seekerMeleeGrab_win"] = %equip_seeker_attack_win_player;
var_00["seekerMeleeGrab_lose"] = %equip_seeker_attack_lose_player;
return var_00;
}
//Function Number: 2
func_F127(param_00,param_01,param_02,param_03)
{
var_04 = self.var_B55B.target;
if(isplayer(var_04))
{
return 0;
}
self.var_B55B.var_13D8A = 1;
var_04.var_B55B.var_13D8A = 0;
var_05 = func_F14B(self,self.var_B55B.target);
self.var_B55B.var_F2 = var_05[0];
self.var_B55B.var_C364 = var_05[1];
var_04.var_B55B.var_F2 = self.var_B55B.var_F2;
var_06 = func_3EB4(param_00,param_02,self.var_B55B.var_F2);
var_07 = vectortoyaw(self.origin - self.var_B55B.target.origin);
var_08 = (0,self.var_B55B.var_C364 + var_07,0);
self.var_B55B.var_10D6D = self.angles;
var_04.var_B55B.var_10D6D = var_08;
var_04.ignoreme = 1;
self.ignoreme = 1;
self notify("meleegrab_start");
self.var_3135.var_1152B = 1;
return 1;
}
//Function Number: 3
func_F14B(param_00,param_01)
{
var_02 = param_01.angles;
var_03 = param_01.origin;
var_04 = param_00.origin;
var_05 = vectortoangles(var_04 - var_03);
var_06 = angleclamp(var_02[1] - var_05[1]);
if(var_06 > 315 || var_06 < 45)
{
return ["front",0];
}
if(var_06 < 135)
{
return ["right",90];
}
if(var_06 > 225)
{
return ["left",-90];
}
return ["back",180];
}
//Function Number: 4
func_3EB4(param_00,param_01,param_02)
{
return lib_0A1A::func_2358(param_01,"jump_" + param_02);
}
//Function Number: 5
func_3EB5(param_00,param_01,param_02)
{
return lib_0A1A::func_2358(param_01,"loop_" + param_02);
}
//Function Number: 6
func_F172()
{
var_00 = 0.7071;
for(;;)
{
wait(0.05);
if(scripts\common\utility::func_13D90(level.player geteye(),level.player getplayerangles(),self.origin,var_00))
{
self notify("on_screen");
return;
}
}
}
//Function Number: 7
func_F836()
{
self.var_2479 = 1;
}
//Function Number: 8
func_13132(param_00)
{
switch(param_00)
{
case "w2":
case "w1":
case "w0":
case "5":
case "4":
case "3":
case "2":
case "0":
case "1":
case "omr":
case "slt":
return 1;
}
return 0;
}
//Function Number: 9
func_D4CE(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
self.var_B55B.var_312F = 1;
var_04 = self.var_B55B.target;
var_05 = func_3EB4(param_00,param_01,self.var_B55B.var_F2);
lib_0A1A::func_232F("melee_attack","begin");
lib_0F42::func_B5CB(param_01,1);
if(!isdefined(var_04.var_F184))
{
var_04.var_F184 = 1;
if(isdefined(var_04.var_46BC) && isdefined(var_04.var_C19D) && var_04.var_46BC == "UN" || var_04.var_46BC == "SD")
{
if(func_13132(var_04.var_C19D) && !isdefined(level.var_93A9))
{
var_06 = var_04.var_46BC + "_" + var_04.var_C19D + "_reaction_seeker_attack";
var_04 playsound(var_06);
}
}
}
var_07 = [self];
var_04 lib_0A1A::func_237C(param_01 + "_victim",var_07);
function_0277("ent_" + self getentitynumber() + "_seeker_repulsor",-1,self,250,1,self.var_3135.var_652A);
self method_8016("zonly_physics");
self linktoblendtotag(self.var_B55B.target,"tag_sync",0,0);
self method_806F(lib_0A1E::func_2339(),0);
self method_82EA(param_01,var_05,1,0,1);
scripts\common\utility::func_5127(0.25,::func_F836);
var_08 = lib_0A1E::func_231F(param_00,param_01,::lib_0C64::func_B590);
var_09 = func_3EB5(param_00,param_01,self.var_B55B.var_F2);
self method_806F(lib_0A1E::func_2339(),param_02);
self method_82EA(param_01,var_09,1,param_02,1);
childthread func_F172();
scripts\common\utility::waittill_notify_or_timeout("on_screen",1.5);
wait(0.4);
function_0178("seeker_expl_beep",self.origin);
wait(0.6);
function_0278("ent_" + self getentitynumber() + "_seeker_repulsor");
self.var_9BB9 = 1;
thread lib_0E26::func_F11E();
}
//Function Number: 10
func_D4CF(param_00,param_01,param_02)
{
function_0278("ent_" + self getentitynumber() + "_seeker_repulsor");
if(isdefined(self.var_B55B.target))
{
if(isdefined(self.var_B55B.target.var_B55B))
{
self.var_B55B.target.var_B55B.var_2720 = 1;
}
self.var_B55B.target.ignoreme = 0;
}
}
//Function Number: 11
func_F148(param_00,param_01,param_02,param_03)
{
level.player.var_E0 = 1;
self.var_55B1 = 1;
self.ignoreme = 1;
scripts\sp\_utility::func_9193("default_seeker");
lib_0F3D::func_B60F();
lib_0A1A::func_232F("melee_attack","begin");
thread func_F153();
lib_0A1E::func_2364(param_00,param_01,0);
}
//Function Number: 12
func_F153()
{
if(isdefined(self.var_72CE))
{
var_00 = (0,self.var_72CE,0);
}
else
{
var_00 = vectortoangles(self.origin - level.player.origin);
var_00 = (0,var_00[1],0);
}
var_01 = lib_0F3D::func_108F6();
var_01.angles = var_00;
self notify("jumped_on_player");
function_0178("seeker_expl_beep",self.origin);
level.player.var_B55B.var_C92C = self;
level.player.var_B55B.var_E505 = var_01;
var_02 = func_F130();
var_03 = "meleeAnim";
var_01 method_82E4(var_03,var_02["seekerMeleeGrab"],var_01.var_E6E5,1,0,1);
thread func_F152(var_01);
var_04 = getanimlength(var_02["seekerMeleeGrab"]);
thread func_F142(1.25,0.75);
var_01 thread lib_0B06::func_10CBF(var_01,var_03);
var_01 scripts\anim\shared::func_592B(var_03);
}
//Function Number: 13
func_F142(param_00,param_01)
{
level.player notifyonplayercommand("bash_pressed","+usereload");
level.player notifyonplayercommand("bash_pressed","+activate");
scripts\common\utility::waittill_notify_or_timeout_return("death",param_00);
if(!isdefined(level.player.var_B55B))
{
return;
}
lib_0E46::func_48C4("j_body",undefined,undefined,undefined,1000,1000,1,1);
var_02 = func_F13F(param_01);
if(!isdefined(level.player) || !isdefined(level.player.var_B55B))
{
return;
}
level.player.var_B55B.var_46B6 = var_02;
lib_0E46::func_DFE3();
}
//Function Number: 14
func_F13F(param_00)
{
self endon("meleegrab_interupt");
param_00 = param_00 * 1000;
var_01 = 1;
var_02 = 0.4;
var_03 = var_01;
var_04 = undefined;
for(;;)
{
var_05 = level.player scripts\common\utility::waittill_notify_or_timeout_return("bash_pressed",var_03);
if(isdefined(var_05) && var_05 == "timeout")
{
break;
}
if(!isdefined(var_04))
{
var_04 = gettime();
}
if(gettime() - var_04 > param_00)
{
return 1;
}
var_03 = var_02;
}
return 0;
}
//Function Number: 15
func_F146()
{
self endon("meleegrab_interupt");
for(;;)
{
level.player playrumbleonentity("damage_light");
earthquake(0.15,0.1,level.player.origin,5000);
wait(0.05);
}
}
//Function Number: 16
func_F143()
{
var_00 = spawn("script_model",self.origin);
var_00 linkto(self,"j_hip_le",(0,0,0),(0,0,0));
var_00 lib_0E46::func_48C4(undefined,undefined,"",undefined,undefined,undefined,1,1);
self waittill("meleegrab_interupt");
var_00 lib_0E46::func_DFE3();
}
//Function Number: 17
func_F141(param_00)
{
level.player endon("meleegrab_interupt");
var_01 = 0.2;
var_02 = 0.3;
wait(param_00 - var_01 - 0.05);
if(isdefined(self.var_B55B.var_B5FE))
{
self.var_B55B.var_B5FE destroy();
}
self.var_B55B.var_B5FE = newclienthudelem(level.player);
self.var_B55B.var_B5FE.color = (1,1,1);
self.var_B55B.var_B5FE settext(&"SCRIPT_PLATFORM_HINT_MELEE_TAP");
self.var_B55B.var_B5FE.x = 0;
self.var_B55B.var_B5FE.y = 20;
self.var_B55B.var_B5FE.alignx = "center";
self.var_B55B.var_B5FE.aligny = "middle";
self.var_B55B.var_B5FE.horzalign = "center";
self.var_B55B.var_B5FE.vertalign = "middle";
self.var_B55B.var_B5FE.foreground = 1;
self.var_B55B.var_B5FE.alpha = 0;
self.var_B55B.var_B5FE.fontscale = 0.5;
self.var_B55B.var_B5FE.var_175 = 1;
self.var_B55B.var_B5FE.sort = -1;
self.var_B55B.var_B5FE endon("death");
self.var_B55B.var_B5FE fadeovertime(var_01);
self.var_B55B.var_B5FE changefontscaleovertime(var_01);
self.var_B55B.var_B5FE.fontscale = 1.3;
self.var_B55B.var_B5FE.alpha = 1;
wait(var_01);
if(!isdefined(self.var_B55B.var_B5FE))
{
return;
}
self.var_B55B.var_B5FE fadeovertime(var_02);
self.var_B55B.var_B5FE changefontscaleovertime(var_02);
self.var_B55B.var_B5FE.fontscale = 1.2;
}
//Function Number: 18
func_F152(param_00)
{
var_01 = 0.3;
param_00 thread func_F144(self);
level.player playerlinktoblend(param_00,"tag_player",var_01,0,var_01);
level.player method_83F6(5,self.origin);
lib_0F3D::func_D394("seeker");
self linktoblendtotag(param_00,"tag_sync",0,0);
wait(var_01);
if(!isalive(self))
{
return;
}
level.player method_84FE();
thread lib_0F3D::func_5103(0.5,2,20,10,5,60,10,0.1);
thread lib_0F3D::func_5103(1,2,20,4,50,90,10,0.1);
thread lib_0F3D::func_510F(1,50,0.4);
param_00 show();
level.player thread lib_0F3D::func_D3A3();
level.player playerlinktodelta(param_00,"tag_player",1,0,0,0,0,1);
level.player method_81DF(0.4,0,0,15,20,30,0);
thread func_F151();
}
//Function Number: 19
func_F151()
{
wait(0.1);
var_00 = level.player.origin + anglestoforward(level.player.angles) * -100;
function_01A2(var_00,10,2,1,0.4,0.2,0.2,700,0.2,1,1);
wait(0.5);
var_00 = level.player.origin + anglestoforward(level.player.angles) * 100;
function_01A2(var_00,10,2,1,0.6,0.3,0.3,700,0.2,1,1);
}
//Function Number: 20
func_F145(param_00)
{
switch(param_00)
{
case "unlink":
self unlink();
break;
case "disable_weapons":
level.player method_80AA();
level.player method_83F6(10,self.origin);
break;
}
}
//Function Number: 21
func_F144(param_00)
{
self endon("death");
level.player endon("bt_stop_meleegrab");
while(!func_F140(param_00))
{
wait(0.05);
}
level.player notify("meleegrab_interupt");
if(isdefined(level.player.var_B55B) && isdefined(level.player.var_B55B.var_B5FE))
{
level.player.var_B55B.var_B5FE destroy();
}
thread lib_0F3D::func_50E8(0.2);
thread lib_0F3D::func_510F(0.25,65,0.4);
lib_0F3D::func_D3D2();
level.player.var_E0 = 0;
level.player.ignoreme = 0;
level.player setcandamage(1);
level.player unlink();
self delete();
}
//Function Number: 22
func_F140(param_00)
{
if(!isalive(param_00))
{
return 1;
}
if(isdefined(param_00.var_2029))
{
return 1;
}
return 0;
}
//Function Number: 23
func_F149(param_00,param_01,param_02,param_03)
{
var_04 = func_F130();
var_05 = var_04["seekerMeleeGrab_win"];
var_06 = level.player.var_B55B.var_E505;
thread lib_0F3D::func_50E8(0.2);
thread lib_0F3D::func_510F(0.2,65,0.4);
var_06 method_82E4("meleeCounter",var_05,var_06.var_E6E5,1,0.2,1);
var_06 thread lib_0B06::func_10CBF(var_06,"meleeCounter");
var_06 thread scripts\anim\shared::func_592B("meleeCounter",::func_F145);
var_07 = lib_0A1E::func_2336(param_00,param_01);
self method_806F(lib_0A1E::func_2339(),param_02);
function_0178("seeker_expl_beep",self.origin);
thread func_F116();
self method_82E7(param_01,var_07,1,param_02,1);
thread lib_0B06::func_10CBF(self,param_01);
lib_0A1E::func_231F(param_00,param_01,lib_0A1A::func_2341(param_00,param_01));
func_F13E();
}
//Function Number: 24
func_F13E(param_00)
{
if(isdefined(self.var_9BB9) && self.var_9BB9)
{
return;
}
level.player method_83F6(50,self.origin);
level.player method_80D1();
self.var_9BB9 = 1;
thread lib_0E26::func_F11E(1,param_00);
level.player thread post_meleeexplode();
}
//Function Number: 25
post_meleeexplode()
{
wait(0.1);
self method_80A1();
}
//Function Number: 26
func_F116()
{
self endon("death");
for(;;)
{
var_00 = self gettagorigin("j_body");
wait(0.05);
var_01 = scripts\common\trace::func_4956(1);
var_02 = scripts\common\trace::func_DCED(var_00,self gettagorigin("j_body"),self,var_01);
if(var_02["hittype"] != "hittype_none")
{
func_F13E(var_02["position"]);
return;
}
}
}
//Function Number: 27
func_F147(param_00,param_01,param_02,param_03)
{
level.player thread lib_0F3D::func_46B5();
var_04 = func_F130();
var_05 = var_04["seekerMeleeGrab_lose"];
var_06 = level.player.var_B55B.var_E505;
wait(0.8);
if(isdefined(self))
{
self.var_9BB9 = 1;
thread lib_0E26::func_F11E();
}
}
//Function Number: 28
func_D4D0(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
self.var_B55B.var_312F = 1;
self method_8016("zonly_physics");
self method_8221("face angle",self.var_B55B.var_10D6D[1]);
lib_0F42::func_B5CB(param_01,0);
thread lib_0C64::func_B5D7(param_01);
var_04 = func_3EB4(param_00,param_01,self.var_B55B.var_F2);
self method_806F(lib_0A1E::func_2339(),0);
self method_82EA(param_01,var_04,1,0,1);
lib_0A1E::func_2369(param_00,param_01,var_04);
scripts\anim\face::func_EB83("pain");
var_05 = lib_0A1E::func_231F(param_00,param_01,::lib_0C64::func_B590);
var_06 = func_3EB5(param_00,param_01,self.var_B55B.var_F2);
self method_806F(lib_0A1E::func_2339(),param_02);
self method_82EA(param_01,var_06,1,param_02,1);
childthread func_F16D();
lib_0A1E::func_231F(param_00,param_01,::lib_0C64::func_B590);
}
//Function Number: 29
func_F16D()
{
var_00 = self.var_B55B.var_C92C;
for(;;)
{
if(!isdefined(self.var_B55B))
{
break;
}
if(!isdefined(self.var_B55B.var_C92C) || !isalive(self.var_B55B.var_C92C))
{
self.var_B55B.var_2720 = 1;
break;
}
wait(0.05);
}
}