mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
1443 lines
31 KiB
Plaintext
1443 lines
31 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3422.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 47
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* Decompile Time: 33 ms
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* Timestamp: 10/27/2023 12:27:11 AM
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*******************************************************************/
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//Function Number: 1
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func_96D5()
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{
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scripts\common\utility::flag_init("can_drop_coins");
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scripts\common\utility::flag_init("pillage_enabled");
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level.var_B44A = 1;
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level.var_C1FC = 0;
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level.var_A8F5 = 30000;
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level.var_CB5D = 15000;
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level.var_CB5C = -20536;
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level.var_BF51 = level.var_A8F5 + randomintrange(level.var_CB5D,level.var_CB5C);
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level.var_CB5B = ::func_CB5B;
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level.should_drop_pillage = ::func_FF3D;
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level.var_163C = [];
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}
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//Function Number: 2
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register_zombie_pillageable(param_00,param_01,param_02,param_03,param_04)
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{
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var_05 = spawnstruct();
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var_05.var_C909 = param_01;
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var_05.model = param_03;
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var_05.var_AAB6 = param_04;
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var_05.var_AAB3 = param_02;
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level.var_13F49[param_00] = var_05;
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}
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//Function Number: 3
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func_6690(param_00)
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{
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if(!scripts\common\utility::flag("pillage_enabled"))
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{
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return;
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}
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if(!func_381B(param_00))
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{
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return;
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}
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var_01 = scripts\common\utility::random(func_7B81(param_00));
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if(isdefined(var_01))
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{
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level.var_C1FC++;
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param_00 thread func_136B6(param_00);
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func_668F(param_00,var_01);
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}
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}
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//Function Number: 4
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func_136B6(param_00)
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{
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param_00 waittill("death");
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level.var_C1FC--;
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}
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//Function Number: 5
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func_668F(param_00,param_01)
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{
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var_02 = level.var_13F49[param_01].var_C909;
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param_00 setscriptablepartstate(var_02,param_01);
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param_00.var_8B66 = param_01;
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}
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//Function Number: 6
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func_381B(param_00)
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{
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if(param_00 lib_0C75::func_9E0F())
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{
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return 0;
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}
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if(scripts\common\utility::istrue(param_00.karatemaster))
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{
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return 0;
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}
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if(scripts\common\utility::istrue(param_00.var_9BA7))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 7
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func_50AF(param_00)
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{
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wait(5);
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param_00 delete();
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}
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//Function Number: 8
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func_7B81(param_00)
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{
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if(level.var_C1FC >= level.var_B44A)
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{
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return [];
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}
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else if(level.var_BF51 > gettime())
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{
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return [];
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}
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else if(randomint(100) <= 100)
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{
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var_01 = func_7DB3(param_00.model);
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return var_01;
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}
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return [];
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}
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//Function Number: 9
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func_7DB3(param_00)
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{
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if(!isdefined(level.var_13F49))
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{
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return [];
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}
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switch(param_00)
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{
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case "zombie_female_outfit_7_3":
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case "zombie_female_outfit_7_2":
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case "zombie_female_outfit_7":
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case "zombie_female_outfit_6_3":
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case "zombie_female_outfit_6_2":
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case "zombie_female_outfit_6":
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case "zombie_female_outfit_5_3":
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case "zombie_female_outfit_5_2":
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case "zombie_female_outfit_5":
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case "zombie_female_outfit_4_3":
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case "zombie_female_outfit_4_2":
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case "zombie_female_outfit_4":
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case "zombie_female_outfit_3_3":
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case "zombie_female_outfit_3_2":
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case "zombie_female_outfit_3":
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case "zombie_female_outfit_2_3":
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case "zombie_female_outfit_2_2":
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case "zombie_female_outfit_2":
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case "zombie_female_outfit_1_2":
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case "zombie_female_outfit_1":
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case "zombie_male_outfit_6_2_c":
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case "zombie_male_outfit_6_c":
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case "zombie_male_outfit_5_3_c":
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case "zombie_male_outfit_5_2_c":
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case "zombie_male_outfit_5_c":
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case "zombie_male_outfit_4_3_c":
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case "zombie_male_outfit_4_2_c":
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case "zombie_male_outfit_4_c":
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case "zombie_male_outfit_3_3_c":
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case "zombie_male_outfit_3_2_c":
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case "zombie_male_outfit_3_c":
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case "zombie_male_outfit_2_6_c":
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case "zombie_male_outfit_2_5_c":
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case "zombie_male_outfit_2_4_c":
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case "zombie_male_outfit_2_3_c":
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case "zombie_male_outfit_2_2_c":
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case "zombie_male_outfit_2_c":
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case "zombie_male_outfit_1_2_c":
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case "zombie_male_outfit_1_c":
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case "zombie_male_outfit_6_2_b":
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case "zombie_male_outfit_6_b":
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case "zombie_male_outfit_5_3_b":
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case "zombie_male_outfit_5_2_b":
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case "zombie_male_outfit_5_b":
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case "zombie_male_outfit_4_3_b":
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case "zombie_male_outfit_4_2_b":
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case "zombie_male_outfit_4_b":
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case "zombie_male_outfit_3_3_b":
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case "zombie_male_outfit_3_2_b":
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case "zombie_male_outfit_3_b":
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case "zombie_male_outfit_2_6_b":
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case "zombie_male_outfit_2_5_b":
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case "zombie_male_outfit_2_4_b":
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case "zombie_male_outfit_2_3_b":
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case "zombie_male_outfit_2_2_b":
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case "zombie_male_outfit_2_b":
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case "zombie_male_outfit_1_2_b":
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case "zombie_male_outfit_1_b":
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case "zombie_male_outfit_6_2":
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case "zombie_male_outfit_6":
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case "zombie_male_outfit_5_3":
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case "zombie_male_outfit_5_2":
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case "zombie_male_outfit_5":
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case "zombie_male_outfit_4_3":
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case "zombie_male_outfit_4_2":
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case "zombie_male_outfit_4":
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case "zombie_male_outfit_3_3":
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case "zombie_male_outfit_3_2":
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case "zombie_male_outfit_3":
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case "zombie_male_outfit_2_6":
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case "zombie_male_outfit_2_5":
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case "zombie_male_outfit_2_4":
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case "zombie_male_outfit_2_3":
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case "zombie_male_outfit_2_2":
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case "zombie_male_outfit_2":
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case "zombie_male_outfit_1_2":
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case "zombie_male_outfit_1":
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return getarraykeys(level.var_13F49);
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case "zombie_male_bluejeans_c":
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case "zombie_male_bluejeans_b":
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case "zombie_male_bluejeans_a":
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return [];
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default:
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return getarraykeys(level.var_13F49);
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}
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}
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//Function Number: 10
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func_CB84(param_00,param_01,param_02)
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{
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var_03 = level.var_13F49[param_01].var_AAB3;
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var_04 = level.var_13F49[param_01].var_AAB6;
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var_05 = param_00 gettagorigin(var_04);
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var_06 = param_00 gettagangles(var_04);
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if(param_00 [[ level.should_drop_pillage ]](param_02,var_05))
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{
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level thread func_10798(var_05,var_06,var_03);
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}
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}
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//Function Number: 11
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func_CB5A()
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{
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level.var_CB58 = [];
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level.pillageable_powers = ["power_speedBoost","power_teleport","power_transponder","power_cloak","power_barrier","power_mortarMount"];
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level.pillageable_explosives = ["power_bioSpike","power_sensorGrenade","power_clusterGrenade","power_gasGrenade","power_splashGrenade","power_repulsor","power_semtex","power_c4","power_frag"];
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level.var_C32B = ["power_bioSpike","power_sensorGrenade","power_clusterGrenade","power_gasGrenade","power_splashGrenade","power_repulsor","power_semtex","power_c4","power_frag"];
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level.var_C32C = ["power_bioSpike","power_sensorGrenade","power_clusterGrenade","power_gasGrenade","power_splashGrenade","power_repulsor","power_semtex","power_c4","power_frag"];
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level.pillageable_attachments = ["reflex","grip","barrelrange","xmags","overclock","fastaim","rof"];
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if(isdefined(level.custom_pillageinitfunc))
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{
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[[ level.custom_pillageinitfunc ]]();
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}
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func_31AF();
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}
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//Function Number: 12
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func_31AF(param_00)
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{
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if(!isdefined(level.pillageinfo))
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{
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return;
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}
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if(!isdefined(level.var_CB87))
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{
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level.var_CB87 = [];
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}
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if(isdefined(level.pillageinfo.explosive))
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{
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func_31AE("explosive",level.pillageinfo.explosive);
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}
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if(isdefined(level.pillageinfo.clip))
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{
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func_31AE("clip",level.pillageinfo.clip);
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}
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if(isdefined(level.pillageinfo.money))
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{
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func_31AE("money",level.pillageinfo.money);
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}
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if(isdefined(level.pillageinfo.var_B47C))
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{
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func_31AE("maxammo",level.pillageinfo.var_B47C);
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}
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if(isdefined(level.pillageinfo.tickets))
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{
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func_31AE("tickets",level.pillageinfo.tickets);
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}
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if(isdefined(level.pillageinfo.var_D782))
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{
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func_31AE("powers",level.pillageinfo.var_D782);
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}
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if(isdefined(level.pillageinfo.var_28C2))
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{
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func_31AE("battery",level.pillageinfo.var_28C2);
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}
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if(isdefined(level.var_4C3F))
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{
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[[ level.var_4C3F ]]();
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}
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}
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//Function Number: 13
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func_31AE(param_00,param_01)
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{
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if(!isdefined(param_01))
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{
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return;
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}
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var_02 = spawnstruct();
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var_02.var_DE3F = param_00;
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var_02.var_3C35 = param_01;
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level.var_CB87[level.var_CB87.size] = var_02;
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}
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//Function Number: 14
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func_D31E(param_00,param_01)
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{
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if(scripts\common\utility::istrue(param_01.inlaststand))
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{
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return;
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}
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if(scripts\common\utility::istrue(param_01.kung_fu_mode))
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{
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return;
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}
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if(param_01 scripts\cp\_utility::func_9C03() || param_01 scripts\cp\_utility::func_8BAE())
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{
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return;
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}
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switch(param_00.type)
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{
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case "explosive":
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param_00 notify("all_players_searched");
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param_01 func_12880(param_00,"primary",1);
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break;
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case "powers":
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param_00 notify("all_players_searched");
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param_01 func_12880(param_00,"secondary",0);
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break;
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case "maxammo":
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if(param_01 func_38BA())
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{
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param_01 func_82E8();
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param_01 thread scripts\cp\_vo::try_to_play_vo("pillage_ammo","zmb_comment_vo","low",10,0,1,0,50);
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scripts\common\utility::func_136F7();
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param_00 notify("all_players_searched");
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}
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else
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{
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param_01 scripts\cp\_utility::setlowermessage("max_ammo",&"COOP_GAME_PLAY_AMMO_MAX",3);
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}
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break;
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case "money":
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if(param_01 scripts\cp\_persistence::func_7B8B() < param_01.var_B48A)
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{
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if(soundexists(param_01.var_134FD + "pillage_cash"))
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{
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param_01 thread scripts\cp\_vo::try_to_play_vo("pillage_cash","zmb_comment_vo","medium",10,0,0,1,50);
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}
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else
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{
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param_01 thread scripts\cp\_vo::try_to_play_vo("pillage_generic","zmb_comment_vo","medium",10,0,0,1,50);
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}
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param_01 scripts\cp\_persistence::func_82F9(param_00.var_3C,undefined,undefined,1,"pillage");
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param_00 notify("all_players_searched");
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}
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else
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{
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param_01 scripts\cp\_utility::setlowermessage("max_money",&"COOP_GAME_PLAY_MONEY_MAX",3);
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}
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break;
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case "tickets":
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param_01 scripts\cp\zombies\arcade_game_utility::func_8317(param_01,param_00.var_3C);
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param_00 notify("all_players_searched");
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param_01 thread scripts\cp\_vo::try_to_play_vo("pillage_generic","zmb_comment_vo","medium",10,0,1,0,50);
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break;
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case "clip":
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if(param_01 func_38B7())
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{
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param_01 func_829B();
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param_01 thread scripts\cp\_vo::try_to_play_vo("pillage_ammo","zmb_comment_vo","low",10,0,1,0,50);
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scripts\common\utility::func_136F7();
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param_00 notify("all_players_searched");
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}
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else
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{
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var_02 = param_01 scripts\cp\_utility::getvalidtakeweapon();
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if(issubstr(var_02,"iw7_cutie_zm") || issubstr(var_02,"iw7_cutier_zm"))
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{
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param_01 scripts\cp\_utility::setlowermessage("invalid_ammo",&"CP_TOWN_INVALID_AMMO",3);
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}
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else
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{
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param_01 scripts\cp\_utility::setlowermessage("max_ammo",&"COOP_GAME_PLAY_AMMO_MAX",3);
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}
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return;
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}
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break;
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|
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case "quest":
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if(isdefined(level.var_DB5C))
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{
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param_01 [[ level.var_DB5C ]](var_02,"pickup",param_01);
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}
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break;
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|
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case "battery":
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if(scripts\common\utility::istrue(var_02.has_battery))
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{
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var_02 scripts\cp\_utility::setlowermessage("have_battery",&"CP_TOWN_HAVE_BATTERY",4);
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return;
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}
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if(isdefined(level.quest_pillage_give_func))
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{
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var_02 thread [[ level.quest_pillage_give_func ]](var_02);
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}
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param_01 notify("all_players_searched");
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var_02 thread scripts\cp\_vo::try_to_play_vo("pillage_generic","zmb_comment_vo","medium",10,0,1,0,50);
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break;
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default:
|
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if(isdefined(level.var_ABE7))
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{
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param_01 [[ level.var_ABE7 ]](var_02,"pick_up");
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}
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break;
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}
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|
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if(isdefined(param_01.var_A038))
|
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{
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var_02 thread func_100F2(param_01.var_A038);
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}
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|
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var_02 playlocalsound("zmb_item_pickup");
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var_02 thread scripts\cp\_utility::func_1308C(var_02,"iw7_pickup_zm");
|
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}
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|
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//Function Number: 15
|
|
func_778A(param_00,param_01,param_02,param_03)
|
|
{
|
|
self notify("forcingGesture");
|
|
self endon("forcingGesture");
|
|
self allowmelee(0);
|
|
scripts\common\utility::func_1C35(0);
|
|
if(scripts\common\utility::func_9EC1())
|
|
{
|
|
scripts\common\utility::func_1C58(0);
|
|
}
|
|
|
|
if(self isgestureplaying(param_00))
|
|
{
|
|
self stopgestureviewmodel(param_00,0);
|
|
}
|
|
|
|
var_04 = self method_8443(param_00) * 0.4;
|
|
var_05 = self playgestureviewmodel(param_00,param_01,1);
|
|
if(var_05)
|
|
{
|
|
var_06 = func_7DCA(param_00);
|
|
self playanimscriptevent("power_active_cp",var_06);
|
|
wait(var_04);
|
|
}
|
|
|
|
self allowmelee(1);
|
|
scripts\common\utility::func_1C35(1);
|
|
if(!scripts\common\utility::func_9EC1())
|
|
{
|
|
scripts\common\utility::func_1C58(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 16
|
|
func_7DCA(param_00)
|
|
{
|
|
switch(param_00)
|
|
{
|
|
default:
|
|
return "gesture008";
|
|
}
|
|
}
|
|
|
|
//Function Number: 17
|
|
func_831A(param_00)
|
|
{
|
|
self endon("all_players_searched");
|
|
if(scripts\cp\zombies\zmb_zombies_weapons::func_FFA6(param_00))
|
|
{
|
|
var_01 = param_00 getcurrentweapon();
|
|
var_02 = scripts\cp\_utility::func_80D8(var_01);
|
|
param_00 takeweapon(var_01);
|
|
param_00.var_A037 = var_02;
|
|
level.var_12631 = randomint(100);
|
|
scripts\cp\zombies\zombie_analytics::func_AF76(param_00.var_A037,level.var_12631);
|
|
if(isdefined(param_00.var_C8A2[var_02]))
|
|
{
|
|
param_00.var_C8A2[var_02] = undefined;
|
|
param_00 notify("weapon_level_changed");
|
|
}
|
|
}
|
|
|
|
var_03 = self.pillageinfo.var_195.var_394;
|
|
var_04 = scripts\cp\_utility::func_80D8(var_03);
|
|
param_00.var_A035 = var_04;
|
|
param_00 giveweapon(var_03);
|
|
if(!isdefined(param_00.var_A034[var_04]))
|
|
{
|
|
param_00.var_A034[var_04] = 0;
|
|
}
|
|
|
|
param_00 switchtoweapon(var_03);
|
|
var_05 = spawnstruct();
|
|
var_05.var_B111 = 1;
|
|
param_00.var_C8A2[var_04] = var_05;
|
|
param_00 notify("weapon_level_changed");
|
|
self notify("weapon_taken");
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_5135(param_00)
|
|
{
|
|
thread func_13971();
|
|
var_01 = scripts\common\utility::waittill_any_timeout_1(60,"stop_pillage_spot_think","all_players_searched","redistributed_pillage_spots");
|
|
var_02 = var_01 != "redistributed_pillage_spots";
|
|
self.var_A032 = param_00.model;
|
|
thread func_5189(param_00,var_02);
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_10D4C()
|
|
{
|
|
wait(60);
|
|
self notify("all_players_searched");
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_13971()
|
|
{
|
|
self endon("all_players_searched");
|
|
for(;;)
|
|
{
|
|
scripts\common\utility::waittill_any_3("picked_up","swapped");
|
|
self.var_F073++;
|
|
wait(0.25);
|
|
if(self.var_F073 >= level.players.size)
|
|
{
|
|
self notify("all_players_searched");
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
wait(0.05);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_7A09(param_00)
|
|
{
|
|
param_00 = "" + param_00;
|
|
switch(param_00)
|
|
{
|
|
case "power_bolaSpray":
|
|
return &"ZOMBIE_PILLAGE_FOUND_BOLA_BARRAGE";
|
|
|
|
case "power_semtex":
|
|
return &"ZOMBIE_PILLAGE_FOUND_SEMTEX";
|
|
|
|
case "power_splashGrenade":
|
|
return &"ZOMBIE_PILLAGE_FOUND_PLASMA_GRENADE";
|
|
|
|
case "power_bioSpike":
|
|
return &"COOP_PILLAGE_FOUND_BIO_SPIKE";
|
|
|
|
case "power_gasGrenade":
|
|
return &"COOP_PILLAGE_FOUND_GAS_GRENADE";
|
|
|
|
case "power_clusterGrenade":
|
|
return &"COOP_PILLAGE_FOUND_CLUSTER_GRENADE";
|
|
|
|
case "power_repulsor":
|
|
return &"COOP_PILLAGE_FOUND_REPULSOR";
|
|
|
|
case "power_frag":
|
|
return &"ZOMBIE_PILLAGE_FOUND_FRAG_GRENADE";
|
|
|
|
case "power_arcGrenade":
|
|
return &"ZOMBIE_PILLAGE_FOUND_ARC_GRENADE";
|
|
|
|
case "power_c4":
|
|
return &"ZOMBIE_PILLAGE_FOUND_C4";
|
|
|
|
case "power_concussionGrenade":
|
|
return &"ZOMBIE_PILLAGE_FOUND_CONCUSSION_GRENADES";
|
|
|
|
case "maxammo":
|
|
return &"COOP_PILLAGE_FOUND_MAX_AMMO";
|
|
|
|
case "clip":
|
|
return &"COOP_PILLAGE_FOUND_CLIP";
|
|
|
|
case "tickets":
|
|
return &"ZOMBIE_PILLAGE_FOUND_TICKETS";
|
|
|
|
default:
|
|
return undefined;
|
|
}
|
|
|
|
if(isdefined(level.var_7A0A))
|
|
{
|
|
return [[ level.var_7A0A ]](param_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_7A06(param_00)
|
|
{
|
|
param_00 = "" + param_00;
|
|
switch(param_00)
|
|
{
|
|
case "power_frag":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_FRAG_GRENADE";
|
|
|
|
case "power_splashGrenade":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_PLASMA_GRENADE";
|
|
|
|
case "power_bolaSpray":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_BOLA_BARRAGE";
|
|
|
|
case "power_semtex":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_SEMTEX";
|
|
|
|
case "power_gasGrenade":
|
|
return &"COOP_PILLAGE_PICKUP_GAS_GRENADE";
|
|
|
|
case "power_clusterGrenade":
|
|
return &"COOP_PILLAGE_PICKUP_CLUSTER_GRENADE";
|
|
|
|
case "power_bioSpike":
|
|
return &"COOP_PILLAGE_PICKUP_BIO_SPIKE";
|
|
|
|
case "power_repulsor":
|
|
return &"COOP_PILLAGE_PICKUP_REPULSOR";
|
|
|
|
case "power_arcGrenade":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_ARC_GRENADE";
|
|
|
|
case "power_c4":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_C4";
|
|
|
|
case "power_concussionGrenade":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_CONCUSSION_GRENADE";
|
|
|
|
case "maxammo":
|
|
return &"COOP_PILLAGE_PICKUP_MAX_AMMO";
|
|
|
|
case "money":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_POINTS";
|
|
|
|
case "tickets":
|
|
return &"ZOMBIE_PILLAGE_PICKUP_TICKETS";
|
|
|
|
case "clip":
|
|
return &"COOP_PILLAGE_PICKUP_CLIP";
|
|
|
|
case "quest":
|
|
return &"CP_QUEST_WOR_PART";
|
|
|
|
case "battery":
|
|
return &"CP_TOWN_PILLAGE_BATTERY";
|
|
|
|
default:
|
|
return undefined;
|
|
}
|
|
|
|
if(isdefined(level.var_7A07))
|
|
{
|
|
return [[ level.var_7A07 ]](param_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_5D00()
|
|
{
|
|
if(self.model != "tag_origin")
|
|
{
|
|
var_00 = 20;
|
|
var_01 = (0,0,2);
|
|
var_02 = (0,0,0);
|
|
var_03 = getgroundposition(self.origin,5,var_00);
|
|
switch(self.model)
|
|
{
|
|
case "attachment_zmb_arcane_muzzlebrake_wm":
|
|
var_02 = (0,0,6);
|
|
break;
|
|
}
|
|
|
|
self.origin = var_03 + var_02;
|
|
}
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_5189(param_00,param_01)
|
|
{
|
|
wait(0.25);
|
|
while(scripts\common\utility::istrue(self.var_9B04))
|
|
{
|
|
wait(0.1);
|
|
}
|
|
|
|
if(isdefined(self.pillageinfo) && isdefined(self.type))
|
|
{
|
|
self.pillageinfo.type = undefined;
|
|
}
|
|
|
|
if(isdefined(self.var_CB63))
|
|
{
|
|
self.var_CB63 delete();
|
|
}
|
|
|
|
if(isdefined(self.var_7542))
|
|
{
|
|
self.var_7542 delete();
|
|
}
|
|
|
|
if(isdefined(self.var_F07F))
|
|
{
|
|
self.var_F07F = undefined;
|
|
}
|
|
|
|
self.var_F073 = 4;
|
|
if(scripts\common\utility::func_2286(level.var_163C,self))
|
|
{
|
|
level.var_163C = scripts\common\utility::func_22A9(level.var_163C,self);
|
|
}
|
|
|
|
self notify("stop_pillage_spot_think");
|
|
param_00 delete();
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_7B82(param_00,param_01)
|
|
{
|
|
if(!scripts\common\utility::flag("can_drop_coins"))
|
|
{
|
|
var_05 = ["quest"];
|
|
}
|
|
else
|
|
{
|
|
var_05 = [];
|
|
}
|
|
|
|
var_02 = func_7BEF(level.var_CB87,var_05);
|
|
if(isdefined(param_00.var_4FFB))
|
|
{
|
|
var_02 = param_00.var_4FFB;
|
|
}
|
|
|
|
switch(var_02)
|
|
{
|
|
case "explosive":
|
|
param_00.var_195 = func_3E8D();
|
|
param_00.type = "explosive";
|
|
param_00.var_C1 = 0;
|
|
break;
|
|
|
|
case "powers":
|
|
param_00.var_195 = func_3E8E();
|
|
param_00.type = "powers";
|
|
param_00.var_C1 = 0;
|
|
break;
|
|
|
|
case "clip":
|
|
param_00.type = "clip";
|
|
param_00.var_195 = "clip";
|
|
param_00.var_C1 = 1;
|
|
break;
|
|
|
|
case "maxammo":
|
|
param_00.type = "maxammo";
|
|
param_00.var_195 = "maxammo";
|
|
param_00.var_C1 = 1;
|
|
break;
|
|
|
|
case "money":
|
|
param_00.type = "money";
|
|
var_04 = int(scripts\common\utility::random([1000,500,250,200,100,50]));
|
|
param_00.var_3C = var_04;
|
|
param_00.var_195 = "money";
|
|
break;
|
|
|
|
case "tickets":
|
|
param_00.type = "tickets";
|
|
param_00.var_195 = "tickets";
|
|
var_03 = randomint(100);
|
|
param_00.var_3C = var_03;
|
|
break;
|
|
|
|
case "quest":
|
|
if(isdefined(level.var_DB59))
|
|
{
|
|
[[ level.var_DB59 ]](param_00,param_01);
|
|
}
|
|
break;
|
|
|
|
case "battery":
|
|
param_00.type = "battery";
|
|
param_00.var_195 = "battery";
|
|
param_00.var_C1 = 1;
|
|
break;
|
|
}
|
|
|
|
return param_00;
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_7BEF(param_00,param_01)
|
|
{
|
|
if(isdefined(level.var_DB5B))
|
|
{
|
|
var_02 = [[ level.var_DB5B ]]();
|
|
if(isdefined(var_02))
|
|
{
|
|
return var_02;
|
|
}
|
|
}
|
|
|
|
var_03 = [];
|
|
var_04 = 0;
|
|
foreach(var_06 in param_00)
|
|
{
|
|
if(scripts\common\utility::func_2286(param_01,var_06.var_DE3F))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_06.var_3C35 == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03[var_03.size] = var_06;
|
|
var_04 = var_04 + var_06.var_3C35;
|
|
}
|
|
|
|
var_08 = randomintrange(0,var_04 + 1);
|
|
var_09 = 0;
|
|
foreach(var_06 in var_03)
|
|
{
|
|
var_09 = var_09 + var_06.var_3C35;
|
|
if(var_08 <= var_09)
|
|
{
|
|
return var_06.var_DE3F;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_100F2(param_00)
|
|
{
|
|
self endon("disconnect");
|
|
if(isdefined(self.var_1304A))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_01 = level.primaryprogressbarfontsize;
|
|
var_02 = "objective";
|
|
if(level.splitscreen)
|
|
{
|
|
var_01 = 1.3;
|
|
}
|
|
|
|
self.var_1304A = scripts\cp\_utility::createprimaryprogressbartext(0,25,var_01,var_02);
|
|
self.var_1304A settext(param_00);
|
|
self.var_1304A setpulsefx(50,2000,800);
|
|
scripts\common\utility::waittill_any_timeout_1(3,"death");
|
|
self.var_1304A scripts\cp\_utility::destroyelem();
|
|
self.var_1304A = undefined;
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_3E90()
|
|
{
|
|
return scripts\common\utility::random(level.var_138A1);
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_3E8C()
|
|
{
|
|
return scripts\common\utility::random(level.pillageable_attachments);
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_3E8D()
|
|
{
|
|
return scripts\common\utility::random(level.pillageable_explosives);
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_3E8E()
|
|
{
|
|
return scripts\common\utility::random(level.pillageable_powers);
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_3E8F()
|
|
{
|
|
return scripts\common\utility::random(["infinite_20","ammo_max","kill_50","cash_2","instakill_30"]);
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_12880(param_00,param_01,param_02)
|
|
{
|
|
var_03 = param_00.var_195;
|
|
var_04 = param_00.var_1E2D;
|
|
self.var_A035 = var_03;
|
|
level.var_12631 = randomint(100);
|
|
if(!isdefined(param_01))
|
|
{
|
|
param_01 = level.var_D782[var_03].var_504B;
|
|
}
|
|
|
|
thread scripts\cp\powers\coop_powers::func_8397(var_03,param_01,undefined,undefined,undefined,0,param_02);
|
|
self playlocalsound("grenade_pickup");
|
|
if(randomint(100) > 50)
|
|
{
|
|
thread scripts\cp\_vo::try_to_play_vo("pillage_grenade","zmb_comment_vo","medium",10,0,1,0,50);
|
|
}
|
|
else
|
|
{
|
|
thread scripts\cp\_vo::try_to_play_vo("pillage_generic","zmb_comment_vo","medium",5,0,0,0);
|
|
}
|
|
|
|
scripts\common\utility::func_136F7();
|
|
scripts\cp\zombies\zombie_analytics::func_AF82(1,self,param_00.type,self.var_A035," None ",level.var_12631);
|
|
param_00 notify("picked_up");
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_1287B(param_00)
|
|
{
|
|
var_01 = param_00.pillageinfo.var_195;
|
|
var_02 = param_00.pillageinfo.var_1E2D;
|
|
self.var_A035 = var_01;
|
|
level.var_12631 = randomint(100);
|
|
if(isdefined(level.var_1287A))
|
|
{
|
|
if(![[ level.var_1287A ]]())
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(self hasweapon(var_01) && self method_80FB(var_01) > 0)
|
|
{
|
|
var_03 = self getfractionmaxammo(var_01);
|
|
if(var_03 < 1)
|
|
{
|
|
var_04 = self getweaponammoclip(var_01);
|
|
self setweaponammoclip(var_01,var_04 + var_02);
|
|
self playlocalsound("grenade_pickup");
|
|
param_00.var_CB63 disableplayeruse(self);
|
|
thread scripts\cp\_vo::try_to_play_vo("pillage_grenade","zmb_comment_vo","low",10,0,1,0,50);
|
|
scripts\common\utility::func_136F7();
|
|
scripts\cp\zombies\zombie_analytics::func_AF82(1,self,param_00.type,self.var_A035," None ",level.var_12631);
|
|
param_00 notify("picked_up");
|
|
return;
|
|
}
|
|
|
|
scripts\cp\_utility::setlowermessage("max_explosives",&"COOP_INTERACTIONS_EXPLO_MAX",3);
|
|
return;
|
|
}
|
|
|
|
var_05 = func_FFA4(level.var_C32B);
|
|
self method_831C("other");
|
|
if(!isdefined(var_05))
|
|
{
|
|
self giveweapon(var_01);
|
|
self setweaponammoclip(var_01,var_02);
|
|
self playlocalsound("grenade_pickup");
|
|
param_00.var_CB63 disableplayeruse(self);
|
|
thread scripts\cp\_vo::try_to_play_vo("pillage_grenade","zmb_comment_vo","low",10,0,1,0,50);
|
|
scripts\common\utility::func_136F7();
|
|
scripts\cp\zombies\zombie_analytics::func_AF82(1,self,param_00.type,self.var_A035," None ",level.var_12631);
|
|
param_00 notify("picked_up");
|
|
return;
|
|
}
|
|
|
|
self.var_A035 = var_01;
|
|
self.var_A037 = var_05;
|
|
level.var_12631 = randomint(100);
|
|
scripts\cp\zombies\zombie_analytics::func_AF76(self.var_A037,level.var_12631);
|
|
self takeweapon(var_05);
|
|
self giveweapon(var_01);
|
|
self setweaponammoclip(var_01,var_02);
|
|
self playlocalsound("grenade_pickup");
|
|
thread scripts\cp\_vo::try_to_play_vo("pillage_grenade","zmb_comment_vo","low",10,0,1,0,50);
|
|
scripts\cp\zombies\zombie_analytics::func_AF82(1,self,param_00.type,self.var_A035," None ",level.var_12631);
|
|
param_00.var_CB63 setmodel(function_00EA(var_05));
|
|
var_06 = func_7A06(var_05);
|
|
param_00.var_CB63 sethintstring(var_06);
|
|
param_00.var_CB63 makeusable();
|
|
param_00.pillageinfo = spawnstruct();
|
|
param_00.pillageinfo.type = "explosive";
|
|
param_00.pillageinfo.var_195 = var_05;
|
|
param_00.pillageinfo.var_1E2D = self.var_1131E;
|
|
param_00.var_CB63 func_5D00();
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_FFA4(param_00)
|
|
{
|
|
var_01 = 0;
|
|
var_02 = undefined;
|
|
var_03 = 0;
|
|
var_04 = self getweaponslistoffhands();
|
|
foreach(var_06 in var_04)
|
|
{
|
|
foreach(var_08 in param_00)
|
|
{
|
|
if(var_06 != var_08)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_06) && var_06 != "none" && self method_80FB(var_06) > 0)
|
|
{
|
|
var_02 = var_06;
|
|
var_03 = self getweaponammoclip(var_06);
|
|
var_01 = 1;
|
|
break;
|
|
}
|
|
|
|
if(var_01)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(isdefined(var_02))
|
|
{
|
|
self.var_1131E = var_03;
|
|
}
|
|
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_38B7()
|
|
{
|
|
var_00 = scripts\cp\_utility::getvalidtakeweapon();
|
|
if(issubstr(var_00,"iw7_cutie_zm") || issubstr(var_00,"iw7_cutier_zm"))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_01 = self getcurrentweapon();
|
|
var_02 = function_0249(var_01);
|
|
var_03 = weaponclipsize(var_01);
|
|
var_04 = scripts\cp\_utility::func_80D8(var_01);
|
|
if(var_01 == "iw7_axe_zm" || var_01 == "iw7_axe_zm_pap1" || var_01 == "iw7_axe_zm_pap2" || var_01 == "none" || scripts\cp\_utility::weapon_is_dlc_melee(var_01) || var_01 == "iw7_katana_zm" || issubstr(var_01,"iw7_entangler"))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(issubstr(var_01,"iw7_fists"))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(scripts\common\utility::istrue(self.var_9FCB))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(self getweaponammostock(var_01) < var_02)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(function_024C(var_01) == "riotshield" || scripts\cp\_weapon::func_9C22(var_01))
|
|
{
|
|
var_05 = self getweaponslistprimaries();
|
|
foreach(var_07 in var_05)
|
|
{
|
|
if(var_07 == var_01)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02 = function_0249(var_07);
|
|
var_03 = weaponclipsize(var_07);
|
|
var_04 = scripts\cp\_utility::func_80D8(var_07);
|
|
if(self getweaponammostock(var_07) < var_02)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_829B()
|
|
{
|
|
var_00 = self getcurrentweapon();
|
|
var_01 = scripts\cp\_utility::func_80D8(var_00);
|
|
var_02 = weaponclipsize(var_00);
|
|
if(function_024C(var_00) == "riotshield" || scripts\cp\_weapon::func_9C22(var_00))
|
|
{
|
|
var_03 = self getweaponslistprimaries();
|
|
foreach(var_05 in var_03)
|
|
{
|
|
if(var_05 == var_00)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!scripts\cp\_weapon::func_9D75(var_00))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02 = weaponclipsize(var_05);
|
|
var_01 = scripts\cp\_utility::func_80D8(var_05);
|
|
if(self getweaponammostock(var_05) < function_0249(var_05))
|
|
{
|
|
var_06 = self getweaponammostock(var_05);
|
|
self setweaponammostock(var_05,var_02 + var_06);
|
|
self.var_A035 = var_05;
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_06 = self getweaponammostock(var_00);
|
|
self setweaponammostock(var_00,var_02 + var_06);
|
|
self.var_A035 = scripts\cp\_utility::func_80D8(var_00);
|
|
}
|
|
|
|
self playlocalsound("weap_ammo_pickup");
|
|
}
|
|
|
|
//Function Number: 38
|
|
func_82E8()
|
|
{
|
|
var_00 = self getweaponslistprimaries();
|
|
foreach(var_02 in var_00)
|
|
{
|
|
if(function_024C(var_02) == "riotshield")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(scripts\cp\_weapon::func_9C22(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03 = scripts\cp\_utility::func_80D8(var_02);
|
|
self.var_A035 = var_03;
|
|
var_04 = function_0249(var_02);
|
|
var_05 = int(var_04 * lib_0CFF::func_D876());
|
|
self setweaponammostock(var_02,var_05);
|
|
}
|
|
|
|
self playlocalsound("weap_ammo_pickup");
|
|
}
|
|
|
|
//Function Number: 39
|
|
func_38BA()
|
|
{
|
|
var_00 = self getweaponslistprimaries();
|
|
foreach(var_02 in var_00)
|
|
{
|
|
if(function_024C(var_02) == "riotshield")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(scripts\cp\_weapon::func_9C22(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_03 = scripts\cp\_utility::func_80D8(var_02);
|
|
var_04 = function_0249(var_02);
|
|
var_05 = var_04;
|
|
var_06 = self getweaponammostock(var_02);
|
|
if(var_06 < var_05)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 40
|
|
func_CB5B(param_00,param_01,param_02)
|
|
{
|
|
if(![[ level.should_drop_pillage ]](param_02,param_01))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
level thread func_10798(param_01);
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 41
|
|
func_FF3D(param_00,param_01)
|
|
{
|
|
if(scripts\common\utility::istrue(self.var_54CB))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isdefined(self.entered_playspace) && !self.entered_playspace)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!is_in_active_volume(param_01))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 42
|
|
is_in_active_volume(param_00)
|
|
{
|
|
if(isdefined(level.var_9B0B))
|
|
{
|
|
if(!scripts\cp\_weapon::func_9E54(param_00,level.var_9B0B,undefined,undefined,1))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
else if(!scripts\cp\_weapon::func_9E54(param_00,undefined,undefined,undefined,1))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!isdefined(level.var_1646))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
foreach(var_02 in level.var_1646)
|
|
{
|
|
if(function_010F(param_00,var_02))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 43
|
|
func_10798(param_00,param_01,param_02)
|
|
{
|
|
var_03 = 0;
|
|
if(var_03)
|
|
{
|
|
var_04 = 2;
|
|
var_05 = -150;
|
|
var_06 = 50;
|
|
level.var_A8F5 = gettime();
|
|
level.var_BF51 = level.var_A8F5 + randomintrange(level.var_CB5D,level.var_CB5C);
|
|
var_07 = spawn("script_model",param_00 + (0,0,80));
|
|
var_07.angles = (0,0,0);
|
|
var_08 = scripts\common\utility::random(level.var_CB5E);
|
|
var_07 setmodel(var_08);
|
|
scripts\common\utility::func_136F7();
|
|
var_09 = trajectorycalculateinitialvelocity(param_00 + (0,0,80),param_00 + (0,0,80) + (randomintrange(-10,10),randomintrange(-10,10),0),(0,0,var_05),2);
|
|
var_07 physicslaunchserver(var_07.origin + (randomintrange(-5,5),randomintrange(-5,5),0),var_09 * var_04,var_06);
|
|
}
|
|
else
|
|
{
|
|
var_04 = 10;
|
|
var_05 = 800;
|
|
var_06 = 50;
|
|
var_07 = spawn("script_model",param_01);
|
|
if(isdefined(param_01))
|
|
{
|
|
var_07.angles = param_01;
|
|
}
|
|
else
|
|
{
|
|
var_07.angles = (0,0,0);
|
|
}
|
|
|
|
var_07 setmodel(param_02);
|
|
scripts\common\utility::func_136F7();
|
|
var_07 physicslaunchserver(var_07.origin + (12,0,0),(0,0,0));
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
var_0A = var_07.origin;
|
|
wait(0.25);
|
|
if(distance(var_0A,var_07.origin) < 8)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(ispointonnavmesh(var_07.origin))
|
|
{
|
|
level.var_A8F5 = gettime();
|
|
level.var_BF51 = level.var_A8F5 + randomintrange(level.var_CB5D,level.var_CB5C);
|
|
var_0B = func_4934(var_07);
|
|
return;
|
|
}
|
|
|
|
var_07 scripts\cp\_weapon::func_CC16("pillage",1,var_07.origin);
|
|
var_07 delete();
|
|
}
|
|
|
|
//Function Number: 44
|
|
func_4934(param_00)
|
|
{
|
|
var_01 = spawn("script_model",param_00.origin);
|
|
var_01.origin = param_00.origin;
|
|
var_01.angles = param_00.angles;
|
|
var_01.script_noteworthy = "pillage_item";
|
|
var_01.var_457D = func_7B82(var_01,param_00);
|
|
var_01.var_CB47 = func_7A06(var_01.var_195);
|
|
var_01.var_A038 = func_7A09(var_01.var_195);
|
|
var_01.var_E1B9 = 0;
|
|
var_01.var_D776 = 1;
|
|
var_01.var_EE79 = "default";
|
|
var_01.var_4C72 = 96;
|
|
var_01 setmodel(param_00.model);
|
|
param_00 delete();
|
|
var_01 thread func_13971();
|
|
var_01 thread func_5135(var_01);
|
|
level.var_163C[level.var_163C.size] = var_01;
|
|
scripts\cp\_interaction::add_to_current_interaction_list(var_01);
|
|
if(var_01.type == "battery")
|
|
{
|
|
var_02 = spawn("script_model",var_01.origin + (0,0,20));
|
|
var_03 = spawnfx(level._effect["pillage_box"],var_01.origin);
|
|
scripts\common\utility::func_136F7();
|
|
triggerfx(var_03);
|
|
scripts\common\utility::func_136F7();
|
|
var_02 setmodel("crafting_battery_single_01");
|
|
var_01 scripts\common\utility::waittill_any_timeout_1(60,"all_players_searched");
|
|
if(isdefined(var_02))
|
|
{
|
|
var_02 delete();
|
|
}
|
|
|
|
if(isdefined(var_03))
|
|
{
|
|
var_03 delete();
|
|
}
|
|
}
|
|
else if(var_01.type != "quest" && var_01.type != "battery")
|
|
{
|
|
var_03 = spawnfx(level._effect["pillage_box"],var_01.origin);
|
|
scripts\common\utility::func_136F7();
|
|
triggerfx(var_03);
|
|
var_01 scripts\common\utility::waittill_any_timeout_1(60,"all_players_searched");
|
|
if(isdefined(var_03))
|
|
{
|
|
var_03 delete();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_01 scripts\common\utility::waittill_any_timeout_1(60,"all_players_searched");
|
|
}
|
|
|
|
scripts\cp\_interaction::remove_from_current_interaction_list(var_01);
|
|
}
|
|
|
|
//Function Number: 45
|
|
func_CB59(param_00,param_01)
|
|
{
|
|
if(scripts\common\utility::istrue(param_01.inlaststand))
|
|
{
|
|
return "";
|
|
}
|
|
|
|
if(scripts\common\utility::istrue(param_01.kung_fu_mode))
|
|
{
|
|
return "";
|
|
}
|
|
|
|
if(isdefined(param_00.var_CB47))
|
|
{
|
|
return param_00.var_CB47;
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
//Function Number: 46
|
|
func_7B80(param_00)
|
|
{
|
|
switch(param_00)
|
|
{
|
|
}
|
|
}
|
|
|
|
//Function Number: 47
|
|
func_4ED7(param_00)
|
|
{
|
|
var_01 = strtok(param_00,"+");
|
|
var_02 = var_01[0];
|
|
var_03 = var_01[1];
|
|
foreach(var_05 in level.spawned_enemies)
|
|
{
|
|
var_05 setscriptablepartstate(var_02,var_03);
|
|
}
|
|
} |