mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
403 lines
7.1 KiB
Plaintext
403 lines
7.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3429.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 16
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* Decompile Time: 6 ms
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* Timestamp: 10/27/2023 12:27:26 AM
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*******************************************************************/
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//Function Number: 1
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func_1908(param_00)
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{
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return level.agent_funcs[self.agent_type][param_00];
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}
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//Function Number: 2
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func_F290(param_00,param_01)
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{
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self.team = param_00;
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self.var_20 = param_00;
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self.pers["team"] = param_00;
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self.var_222 = param_01;
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self method_831F(param_01);
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self method_82DD(param_01);
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}
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//Function Number: 3
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func_97C2()
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{
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self.agent_type = "player";
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self.pers = [];
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self.var_8BE2 = 0;
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self.var_9D25 = 0;
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self.var_9D2B = 1;
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self.var_1391E = 0;
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self.var_10916 = 0;
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self.var_6640 = self getentitynumber();
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self.var_18FE = 0;
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self.var_18F2 = 0;
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self.var_1F = undefined;
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self detachall();
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func_98BB(0);
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}
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//Function Number: 4
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func_98BB(param_00)
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{
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if(!param_00)
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{
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self.var_4004 = undefined;
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self.var_A95C = undefined;
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self.var_BCF6 = undefined;
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self.var_26B9 = undefined;
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self.var_86BD = undefined;
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self.name = undefined;
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self.var_EB6A = undefined;
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self.var_CA5B = undefined;
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self.var_13CA0 = undefined;
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self.var_C47E = undefined;
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self.var_C2AD = undefined;
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self.var_11A46 = undefined;
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self.var_3AF7 = undefined;
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self.var_3FFA = undefined;
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self.var_38ED = undefined;
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self.var_A64F = undefined;
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self.sessionteam = undefined;
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self.sessionstate = undefined;
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self.var_A9F6 = undefined;
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self.var_A9F4 = undefined;
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self.var_55E6 = undefined;
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self.disabledweaponswitch = undefined;
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self.var_55D9 = undefined;
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self.var_55E4 = undefined;
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self.var_FC96 = undefined;
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self.var_FC95 = undefined;
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self.var_DDCC = undefined;
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}
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else
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{
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self.var_BCF6 = 1;
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self.var_26B9 = 4;
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self.var_86BD = scripts\mp\_utility::func_81EC();
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self.name = self.var_86BD;
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self.sessionteam = self.team;
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self.sessionstate = "playing";
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self.var_FC96 = 0;
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self.var_FC95 = 0;
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self.var_DDCC = 0;
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self.var_18F2 = 1;
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scripts\mp\_playerlogic::func_FAE7();
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thread scripts\mp\perks\_perks::func_C57B();
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if(scripts\mp\_utility::func_9E0E(self))
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{
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self.var_C2AD = 1;
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scripts\mp\_gameobjects::func_96DF();
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self.var_55E6 = 0;
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self.disabledweaponswitch = 0;
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self.var_55D9 = 0;
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}
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}
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self.var_55E4 = 1;
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}
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//Function Number: 5
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func_7EC5(param_00)
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{
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var_01 = undefined;
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if(isdefined(level.var_1900))
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{
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foreach(var_03 in level.var_1900)
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{
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if(!isdefined(var_03.var_9D25) || !var_03.var_9D25)
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{
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if(isdefined(var_03.var_136FD) && var_03.var_136FD)
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{
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continue;
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}
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var_01 = var_03;
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var_01 func_97C2();
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if(isdefined(param_00))
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{
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var_01.agent_type = param_00;
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}
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break;
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}
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}
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}
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return var_01;
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}
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//Function Number: 6
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func_1601()
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{
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self.var_9D25 = 1;
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}
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//Function Number: 7
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func_4DDB()
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{
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thread func_4DDC();
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}
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//Function Number: 8
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func_4DDC()
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{
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self notify("deactivateAgentDelayed");
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self endon("deactivateAgentDelayed");
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if(scripts\mp\_utility::func_9E0E(self))
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{
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scripts\mp\_spawnlogic::func_E113();
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}
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scripts\mp\_spawnlogic::func_E106();
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wait(0.05);
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self.var_9D25 = 0;
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self.var_8BE2 = 0;
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self.var_222 = undefined;
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self.var_4539 = undefined;
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self.var_136FD = undefined;
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foreach(var_01 in level.var_3CB5)
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{
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if(isdefined(var_01.var_2507))
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{
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foreach(var_04, var_03 in var_01.var_2507)
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{
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if(var_03 == self)
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{
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var_01.var_2507[var_04] = undefined;
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}
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}
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}
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}
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if(isdefined(self.var_8C98))
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{
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self detach(self.var_8C98);
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self.var_8C98 = undefined;
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}
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self notify("disconnect");
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}
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//Function Number: 9
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func_8008(param_00)
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{
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if(!isdefined(param_00))
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{
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param_00 = "all";
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}
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var_01 = func_7D95(param_00);
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return var_01.size;
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}
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//Function Number: 10
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func_7D95(param_00)
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{
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var_01 = [];
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if(!isdefined(level.var_1900))
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{
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return var_01;
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}
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foreach(var_03 in level.var_1900)
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{
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if(isdefined(var_03.var_9D25) && var_03.var_9D25)
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{
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if(param_00 == "all" || var_03.agent_type == param_00)
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{
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var_01[var_01.size] = var_03;
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}
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}
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}
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return var_01;
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}
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//Function Number: 11
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func_8010(param_00)
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{
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return func_8011(param_00,"all");
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}
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//Function Number: 12
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func_8011(param_00,param_01)
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{
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var_02 = 0;
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if(!isdefined(level.var_1900))
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{
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return var_02;
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}
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foreach(var_04 in level.var_1900)
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{
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if(isdefined(var_04.var_9D25) && var_04.var_9D25)
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{
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if(isdefined(var_04.var_222) && var_04.var_222 == param_00)
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{
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if((param_01 == "all" && var_04.agent_type != "alien") || var_04.agent_type == param_01)
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{
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var_02++;
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}
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}
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}
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}
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return var_02;
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}
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//Function Number: 13
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func_8012(param_00,param_01)
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{
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var_02 = 0;
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if(!isdefined(level.var_1900))
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{
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return var_02;
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}
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foreach(var_04 in level.var_1900)
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{
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if(isdefined(var_04.var_9D25) && var_04.var_9D25)
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{
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if(isdefined(var_04.team) && var_04.team == param_00)
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{
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if((param_01 == "all" && var_04.agent_type != "alien") || var_04.agent_type == param_01)
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{
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var_02++;
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}
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}
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}
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}
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return var_02;
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}
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//Function Number: 14
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func_81FB(param_00,param_01)
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{
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var_02 = getnodesinradius(self.origin,350,64,128,"Path");
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if(!isdefined(var_02) || var_02.size == 0)
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{
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return undefined;
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}
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if(isdefined(level.var_13BBA) && isdefined(level.var_127CE))
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{
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var_03 = var_02;
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var_02 = [];
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foreach(var_05 in var_03)
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{
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if(var_05.origin[2] > level.var_13BBA || !function_010F(var_05.origin,level.var_127CE))
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{
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var_02[var_02.size] = var_05;
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}
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}
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}
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var_07 = anglestoforward(self.angles);
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var_08 = -10;
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var_09 = scripts\mp\_spawnlogic::func_8083(self);
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var_0A = (0,0,var_09);
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if(!isdefined(param_00))
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{
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param_00 = 0;
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}
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if(!isdefined(param_01))
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{
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param_01 = 0;
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}
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var_0B = [];
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var_0C = [];
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foreach(var_0E in var_02)
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{
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if(!var_0E method_80B1("stand") || isdefined(var_0E.var_BFDB))
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{
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continue;
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}
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var_0F = vectornormalize(var_0E.origin - self.origin);
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var_10 = vectordot(var_07,var_0F);
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for(var_11 = 0;var_11 < var_0C.size;var_11++)
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{
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if(var_10 > var_0C[var_11])
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{
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for(var_12 = var_0C.size;var_12 > var_11;var_12--)
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{
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var_0C[var_12] = var_0C[var_12 - 1];
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var_0B[var_12] = var_0B[var_12 - 1];
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}
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break;
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}
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}
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var_0B[var_11] = var_0E;
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var_0C[var_11] = var_10;
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}
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for(var_11 = 0;var_11 < var_0B.size;var_11++)
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{
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var_0E = var_0B[var_11];
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var_14 = self.origin + var_0A;
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var_15 = var_0E.origin + var_0A;
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if(var_11 > 0)
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{
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wait(0.05);
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}
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if(!sighttracepassed(var_14,var_15,0,self))
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{
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continue;
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}
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if(param_01)
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{
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if(var_11 > 0)
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{
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wait(0.05);
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}
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var_16 = playerphysicstrace(var_0E.origin + var_0A,var_0E.origin);
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if(distancesquared(var_16,var_0E.origin) > 1)
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{
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continue;
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}
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}
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if(param_00)
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{
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if(var_11 > 0)
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{
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wait(0.05);
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}
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var_16 = physicstrace(var_14,var_15);
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if(distancesquared(var_16,var_15) > 1)
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{
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continue;
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}
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}
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return var_0E;
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}
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}
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//Function Number: 15
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func_A632(param_00)
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{
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param_00 dodamage(param_00.health + 500000,param_00.origin);
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}
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//Function Number: 16
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func_A649()
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{
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self [[ func_1908("on_damaged") ]](level,undefined,self.health + 1,0,"MOD_CRUSH","none",(0,0,0),(0,0,0),"none",0);
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} |