mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
322 lines
7.2 KiB
Plaintext
322 lines
7.2 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3582.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 15
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* Decompile Time: 8 ms
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* Timestamp: 10/27/2023 12:30:48 AM
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*******************************************************************/
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//Function Number: 1
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func_F81E()
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{
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thread func_13A62();
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}
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//Function Number: 2
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func_12D1B(param_00)
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{
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self notify("rewindUnset");
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if(!scripts\mp\_utility::func_9FB3(param_00) && !scripts\mp\_utility::func_9FB3(level.broshotrunning))
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{
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self setscriptablepartstate("jet_pack","neutral",0);
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self setscriptablepartstate("teamColorPins","teamColorPins",0);
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}
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if(self.var_AE62 == "archetype_scout")
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{
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self setscriptablepartstate("rewindIdle","neutral",0);
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}
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thread func_E163();
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}
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//Function Number: 3
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func_10DEB()
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{
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level thread scripts\mp\_battlechatter_mp::func_EB87(self,"plr_perk_rewind",undefined,0.75);
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if(self.health < self.maxhealth)
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{
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scripts\mp\_missions::func_D991("ch_scout_damaged_rewind");
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}
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self.isrewinding = 1;
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self method_8232();
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self setscriptablepartstate("jet_pack","off",0);
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self setscriptablepartstate("teamColorPins","off",0);
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self setscriptablepartstate("rewindStartFlash","active",0);
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self setscriptablepartstate("rewindIdle","active",0);
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self motionblurhqenable();
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applytempeffects();
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}
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//Function Number: 4
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func_637E(param_00)
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{
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func_E4D5();
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func_E4C7();
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self setscriptablepartstate("rewindIdle","neutral",0);
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if(!scripts\mp\_utility::func_9FB3(level.broshotrunning))
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{
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self method_8447();
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if(!scripts\mp\_utility::func_9FB3(param_00))
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{
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self setscriptablepartstate("jet_pack","neutral",0);
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self setscriptablepartstate("teamColorPins","teamColorPins",0);
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self setscriptablepartstate("rewindEndFlash","active",0);
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}
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}
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thread func_E163();
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}
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//Function Number: 5
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func_E163()
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{
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self.isrewinding = undefined;
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self method_8208();
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removetempeffects();
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}
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//Function Number: 6
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func_13A62()
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{
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self endon("disconnect");
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self endon("rewindUnset");
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self notify("watchForRewind");
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self endon("watchForRewind");
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for(;;)
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{
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var_00 = spawnstruct();
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childthread func_13A66(var_00);
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childthread func_13A64(var_00);
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childthread func_13A63(var_00);
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childthread func_13A65(var_00);
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self waittill("rewindBeginRace");
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waittillframeend;
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if(isdefined(var_00.var_6ACF))
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{
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if(isplayer(self))
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{
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scripts\mp\_hud_message::func_10122("MP_REWIND_FAILED");
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}
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scripts\mp\_supers::func_DE7D();
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}
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else if(isdefined(var_00.var_10DE6) && isdefined(var_00.var_4E59))
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{
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scripts\mp\_supers::func_DE7D();
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}
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else if(isdefined(var_00.var_637B))
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{
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self notify("rewind_success");
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func_637E();
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}
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else if(isdefined(var_00.var_10DE6))
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{
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self notify("rewind_success");
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func_10DEB();
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}
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self notify("rewindEndRace");
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}
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}
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//Function Number: 7
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func_13A66(param_00)
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{
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self endon("rewindEndRace");
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self waittill("rewindStart");
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param_00.var_10DE6 = 1;
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self notify("rewindBeginRace");
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}
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//Function Number: 8
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func_13A64(param_00)
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{
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self endon("rewindEndRace");
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self waittill("rewindEnd");
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param_00.var_637B = 1;
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self notify("rewindBeginRace");
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}
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//Function Number: 9
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func_13A63(param_00)
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{
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self endon("rewindEndRace");
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self waittill("death");
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param_00.var_4E59 = 1;
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self notify("rewindBeginRace");
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}
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//Function Number: 10
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func_13A65(param_00)
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{
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self endon("rewindEndRace");
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self waittill("rewindFailed");
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param_00.var_6ACF = 1;
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self notify("rewindBeginRace");
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}
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//Function Number: 11
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func_E4D5()
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{
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if(scripts\mp\_utility::func_9D46())
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{
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self.health = int(min(self.maxhealth,self.health + 25));
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return;
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}
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var_00 = self.maxhealth - self.health;
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self.health = self.maxhealth;
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}
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//Function Number: 12
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func_E4C7()
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{
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var_00 = self getweaponslistprimaries();
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var_01 = [];
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foreach(var_03 in var_00)
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{
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var_04 = scripts\mp\_utility::func_8225(var_03);
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if(var_04 == "super" || var_04 == "weapon_mg" || var_04 == "killstreak" || var_04 == "gamemode" || var_04 == "other")
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{
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var_01[var_01.size] = var_03;
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continue;
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}
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if(scripts\mp\_weapons::isaxeweapon(var_03) || scripts\mp\_weapons::func_9E6D(var_03))
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{
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var_01[var_01.size] = var_03;
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continue;
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}
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if(getsubstr(var_03,0,7) == "deploy_")
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{
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var_01[var_01.size] = var_03;
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continue;
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}
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if(scripts\mp\_weapons::func_9D3E(var_03))
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{
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var_05 = 0;
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var_06 = scripts\mp\_utility::func_821A(var_03);
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foreach(var_08 in var_06)
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{
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if(getsubstr(var_08,0,2) == "gl")
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{
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var_05 = 1;
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break;
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}
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}
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if(var_05)
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{
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continue;
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}
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if(self method_8519(var_03,1))
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{
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var_03 = getsubstr(var_03,4,var_03.size);
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}
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var_01[var_01.size] = var_03;
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continue;
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}
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}
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var_01 = scripts\common\utility::func_22AF(var_01);
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foreach(var_03 in var_01)
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{
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var_00 = scripts\common\utility::func_22A9(var_00,var_03);
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}
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foreach(var_03 in var_00)
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{
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var_0E = 0;
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if(scripts\mp\_utility::func_8234(var_03) == "iw7_fmg")
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{
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var_0E = self method_8519(var_03,1);
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}
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else if(issubstr(var_03,"akimbo"))
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{
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var_0E = 1;
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}
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if(var_0E)
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{
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var_0F = self getweaponammoclip(var_03,"left") + self getweaponammoclip(var_03,"right") + self getweaponammostock(var_03);
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var_0F = int(max(var_0F,function_024B(var_03)));
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var_10 = weaponclipsize(var_03);
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var_11 = int(max(0,var_0F - var_10 * 2));
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self setweaponammoclip(var_03,var_10,"left");
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self setweaponammoclip(var_03,var_10,"right");
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self setweaponammostock(var_03,var_11);
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continue;
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}
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var_0F = self getweaponammoclip(var_03) + self getweaponammostock(var_03);
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var_0F = int(max(var_0F,function_024B(var_03)));
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var_10 = weaponclipsize(var_03);
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var_11 = int(max(0,var_0F - var_10));
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self setweaponammoclip(var_03,var_10);
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self setweaponammostock(var_03,var_11);
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}
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}
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//Function Number: 13
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applytempeffects()
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{
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if(scripts\mp\_utility::func_9FB3(self.rewind_appliedtempeffects))
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{
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return;
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}
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self.rewind_appliedtempeffects = 1;
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var_00 = self getcurrentweapon();
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if(var_00 == "briefcase_bomb_mp")
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{
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self takeweapon(var_00);
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}
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scripts\common\utility::func_1C76(0);
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scripts\common\utility::func_1C6E(0);
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scripts\common\utility::func_1C35(0);
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scripts\mp\_utility::func_8387("specialty_blindeye");
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scripts\mp\_utility::func_8387("specialty_spygame");
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scripts\mp\_utility::func_8387("specialty_coldblooded");
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scripts\mp\_utility::func_8387("specialty_noscopeoutline");
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scripts\mp\_utility::func_8387("specialty_no_target");
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thread applytempeffectscleanup();
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}
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//Function Number: 14
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removetempeffects()
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{
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if(!scripts\mp\_utility::func_9FB3(self.rewind_appliedtempeffects))
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{
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return;
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}
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self.rewind_appliedtempeffects = undefined;
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scripts\common\utility::func_1C76(1);
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scripts\common\utility::func_1C6E(1);
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scripts\common\utility::func_1C35(1);
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scripts\mp\_utility::func_E150("specialty_blindeye");
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scripts\mp\_utility::func_E150("specialty_spygame");
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scripts\mp\_utility::func_E150("specialty_coldblooded");
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scripts\mp\_utility::func_E150("specialty_noscopeoutline");
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scripts\mp\_utility::func_E150("specialty_no_target");
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}
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//Function Number: 15
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applytempeffectscleanup()
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{
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self endon("disconnect");
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self endon("rewindUnset");
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self notify("applyTempEffectsCleanup");
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self endon("applyTempEffectsCleanup");
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self waittill("death");
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self.rewind_appliedtempeffects = undefined;
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} |