mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 10:27:55 -05:00
1676 lines
30 KiB
Plaintext
1676 lines
30 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\anim\combat.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 71
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* Decompile Time: 3478 ms
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* Timestamp: 10/27/2023 12:00:11 AM
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*******************************************************************/
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//Function Number: 1
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func_9504()
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{
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}
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//Function Number: 2
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main()
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{
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if(isdefined(self.var_BFDC))
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{
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return;
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}
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if(isdefined(self.var_4C37))
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{
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if(isdefined(self.var_4C37["combat"]))
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{
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[[ self.var_4C37["combat"] ]]();
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return;
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}
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}
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self endon("killanimscript");
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if(getdvarint("ai_iw7",0) == 1)
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{
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wait(0.05);
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}
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[[ self.var_68C6["exposed"] ]]();
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scripts\anim\utility::func_9832("combat");
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self.var_1491.var_22F5 = undefined;
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if(isdefined(self.var_205) && self.var_205.type == "Ambush" && self method_8215(self.var_205))
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{
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self.var_1E2C = self.var_205;
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}
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func_12680();
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func_5859();
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if(isdefined(self.var_1095A))
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{
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scripts\anim\stop::func_1095B();
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}
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func_F8A3();
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func_6A13();
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self notify("stop_deciding_how_to_shoot");
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}
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//Function Number: 3
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func_010B()
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{
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if(getdvarint("ai_iw7",0) == 1)
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{
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return;
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}
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self.var_1E2C = undefined;
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func_43D0();
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}
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//Function Number: 4
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func_5859()
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{
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if(self.team != "allies")
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{
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return;
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}
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if(self method_81B1() && self.var_24B == "move" && self.var_1491.var_D6A5 == "stand" && !isdefined(self.var_55EF))
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{
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if(isdefined(self.var_10C) && distancesquared(self.origin,self.var_10C.origin) < squared(128))
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{
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return;
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}
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if(!isdefined(self.var_1491.var_2274))
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{
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return;
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}
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if(isdefined(self.var_1491.var_2274["surprise_stop"]))
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{
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var_00 = scripts\anim\utility::func_1F64("surprise_stop");
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}
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else
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{
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var_00 = scripts\anim\utility::func_B027("combat","surprise_stop");
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}
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func_E246();
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self method_82E4("react",var_00,%root,1,0.2,self.var_1FC6);
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func_43E3(var_00,"run");
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scripts\anim\shared::func_592B("react");
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}
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}
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//Function Number: 5
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func_12680()
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{
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if(isdefined(self.var_1095A) || isdefined(self.var_4C8C))
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{
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return;
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}
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if(isdefined(self.var_10C) && distancesquared(self.origin,self.var_10C.origin) < 262144)
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{
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return;
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}
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if(self.var_24B == "stop" && !scripts\anim\utility::func_9D9B() && self.var_1491.var_D6A5 == "stand")
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{
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func_E246();
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var_00 = scripts\anim\utility::func_B027("combat","trans_to_combat");
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self method_82E4("transition",var_00,%root,1,0.2,1.2 * self.var_1FC6);
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func_43E3(var_00,"run");
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scripts\anim\shared::func_592B("transition");
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}
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}
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//Function Number: 6
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func_F8BD()
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{
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if(self.var_1491.var_D6A5 == "stand")
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{
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scripts\anim\animset::func_F2BE();
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return;
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}
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if(self.var_1491.var_D6A5 == "crouch")
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{
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scripts\anim\animset::func_F2B6();
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return;
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}
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if(self.var_1491.var_D6A5 == "prone")
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{
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scripts\anim\animset::func_F2BC();
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return;
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}
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}
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//Function Number: 7
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func_F8A3()
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{
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if(scripts\anim\utility_common::func_9FCA() && self method_81BF("stand"))
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{
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func_1267F("stand");
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}
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func_F8BD();
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func_F296();
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thread func_1108A();
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self method_806F(%root,0.2);
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scripts\anim\combat_utility::func_FA8C(0.2);
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thread scripts\anim\combat_utility::func_1A3E();
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func_5123();
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}
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//Function Number: 8
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func_1108A()
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{
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self endon("killanimscript");
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wait(0.2);
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self.var_1491.var_BCC8 = "stop";
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}
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//Function Number: 9
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func_F337(param_00)
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{
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if(isdefined(param_00))
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{
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self method_82D0(param_00);
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}
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else
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{
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self method_82D0();
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}
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if(scripts\common\utility::func_167E())
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{
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self.var_368 = -65;
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self.var_100 = 65;
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self.var_268 = -56;
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self.var_1B7 = 56;
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}
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}
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//Function Number: 10
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func_F296()
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{
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func_F337();
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if(self.var_1491.var_D6A5 == "stand" && !scripts\common\utility::func_167E())
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{
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self.var_368 = -45;
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self.var_100 = 45;
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}
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self.var_129AF = self.var_504E;
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self.var_CBF8 = self.var_5042;
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}
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//Function Number: 11
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func_FAAC()
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{
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thread scripts\anim\track::func_11B07();
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thread func_DD26();
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thread scripts\anim\shoot_behavior::func_4F69("normal");
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thread func_13B3F();
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func_E251();
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if(isdefined(self.var_1491.var_B168))
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{
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scripts\anim\weaponlist::func_DE4D();
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self.var_1491.var_B168 = undefined;
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}
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self.var_1491.var_5956 = gettime() + randomintrange(500,1500);
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}
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//Function Number: 12
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func_100A1(param_00)
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{
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if(!scripts\anim\utility_common::func_1311B())
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{
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return 0;
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}
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return scripts\anim\utility::func_10000(param_00);
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}
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//Function Number: 13
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func_1109D()
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{
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if(self.var_1491.var_D6A5 != "stand" && self.var_1491.var_D6A5 != "crouch")
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{
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func_1267F("crouch");
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}
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if(self.var_1491.var_D6A5 == "stand")
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{
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scripts\anim\shared::func_1180E(scripts\anim\utility::func_B027("combat","drop_rpg_stand"));
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}
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else
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{
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scripts\anim\shared::func_1180E(scripts\anim\utility::func_B027("combat","drop_rpg_crouch"));
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}
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self method_806F(%root,0.2);
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scripts\anim\combat_utility::func_631A();
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func_F8BD();
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scripts\anim\combat_utility::func_10D9A();
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}
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//Function Number: 14
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func_7E71(param_00)
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{
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if(self.var_1491.var_D6A5 != "stand" && self method_81BF("stand"))
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{
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if(param_00 < 81225)
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{
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return "stand";
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}
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if(isdefined(self.var_10C) && !self method_805F(self.var_10C) || !self method_8061() && sighttracepassed(self.origin + (0,0,64),self.var_10C method_815B(),0,undefined))
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{
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self.var_1491.var_5956 = gettime() + 3000;
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return "stand";
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}
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}
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if(param_00 > 262144 && self.var_1491.var_D6A5 != "crouch" && self method_81BF("crouch") && !scripts\common\utility::func_167E() && !scripts\anim\utility_common::func_9FCA() && !isdefined(self.var_8CD0) && gettime() >= self.var_1491.var_5956 && lengthsquared(self.var_FE9F) < 10000)
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{
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if(!isdefined(self.var_FECF) || sighttracepassed(self.origin + (0,0,36),self.var_FECF,0,undefined))
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{
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return "crouch";
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}
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}
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return undefined;
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}
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//Function Number: 15
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func_6A11(param_00)
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{
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var_01 = scripts\anim\utility_common::func_9FCA();
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if(!var_01 && func_391A())
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{
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if((isdefined(self.var_72DE) && self.var_1491.var_D6A5 == "stand") || scripts\anim\utility_common::func_9D4D(0) && param_00 < 167772.2)
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{
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func_5AB9();
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return 1;
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}
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}
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if(scripts\anim\utility_common::func_BE9E(0))
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{
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if(!var_01 && scripts\common\utility::func_4347() && !scripts\anim\utility_common::func_1311B() && scripts\anim\utility_common::func_9FC5() && param_00 < 167772.2 && self method_81BF("stand"))
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{
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if(self.var_1491.var_D6A5 != "stand")
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{
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func_1267F("stand");
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return 1;
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}
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if(func_391A())
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{
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func_5AB9();
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return 1;
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}
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}
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func_6A19(0);
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return 1;
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}
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return 0;
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}
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//Function Number: 16
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func_391A()
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{
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if(isdefined(self.var_F0C4) && scripts\anim\utility_common::func_9F4F(self.var_F0C4))
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{
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return 0;
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}
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if(isdefined(self.var_C009))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 17
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func_5AB9()
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{
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self.var_1491.var_D6A5 = "stand";
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func_11381(scripts\anim\utility::func_B027("combat","primary_to_pistol"));
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}
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//Function Number: 18
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func_10062(param_00)
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{
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if(scripts\anim\utility_common::func_9FCA() && self.var_1491.var_D6A5 == "stand" && !isdefined(self.var_72DE))
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{
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if(param_00 > 262144)
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{
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return 1;
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}
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if(self.var_BC == "ambush_nodes_only" && !isdefined(self.var_10C) || !self method_805F(self.var_10C))
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 19
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func_DB34()
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{
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func_11380(scripts\anim\utility::func_B027("combat","pistol_to_primary"));
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}
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//Function Number: 20
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func_6A15()
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{
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if(isdefined(self.var_8CD0) && self method_8214())
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{
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self method_8272(self.var_20A,self.var_205.angles);
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}
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}
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//Function Number: 21
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func_6A14()
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{
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if(func_BEA0())
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{
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var_00 = 0.25;
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if(isdefined(self.var_FE9E) && !issentient(self.var_FE9E))
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{
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var_00 = 1.5;
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}
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var_01 = scripts\common\utility::func_8094(var_00);
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if(func_129B2(var_01))
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 22
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func_6A13()
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{
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self endon("killanimscript");
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func_FAAC();
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func_E246(0);
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if(scripts\common\utility::func_167E())
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{
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var_00 = (0,self.angles[1],0);
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self method_8221("face angle 3d",var_00);
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}
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else
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{
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self method_8221("face angle",self.angles[1]);
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}
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for(;;)
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{
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if(scripts\anim\utility_common::func_1311B())
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{
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self.var_4E46 = undefined;
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}
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scripts\anim\utility::func_12EB9();
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if(func_136EA())
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{
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continue;
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}
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|
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if(func_10039())
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{
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func_5902();
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}
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func_6A15();
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if(!isdefined(self.var_FECF))
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{
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func_392C();
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continue;
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}
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func_E251();
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var_01 = lengthsquared(self.origin - self.var_FECF);
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if(func_100A1(var_01))
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{
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func_1109D();
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continue;
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}
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|
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if(func_6A14())
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{
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continue;
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}
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|
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if(func_453F())
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{
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continue;
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}
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|
|
if(func_6A11(var_01))
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{
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continue;
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}
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|
|
if(scripts\anim\utility_common::func_1311B() && self.var_1491.var_D6A5 != "crouch" && randomfloat(1) > 0.65)
|
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{
|
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self.var_4E46 = ::func_E774;
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}
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|
|
if(func_10062(var_01))
|
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{
|
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func_DB34();
|
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}
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|
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var_02 = func_7E71(var_01);
|
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if(isdefined(var_02) && var_02 != self.var_1491.var_D6A5)
|
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{
|
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func_1267F(var_02);
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continue;
|
|
}
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|
|
if(scripts\anim\combat_utility::func_1A3B())
|
|
{
|
|
func_FEDE();
|
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scripts\anim\combat_utility::func_8EBF();
|
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continue;
|
|
}
|
|
|
|
func_6A1C();
|
|
}
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_6A1C()
|
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{
|
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if(!isdefined(self.var_10C) || !self method_805F(self.var_10C))
|
|
{
|
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self endon("enemy");
|
|
self endon("shoot_behavior_change");
|
|
wait(0.2 + randomfloat(0.1));
|
|
self waittill("do_slow_things");
|
|
return;
|
|
}
|
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|
|
wait(0.05);
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_10B70()
|
|
{
|
|
if(isdefined(self.var_10C) && !self method_805F(self.var_10C) || !self method_8061() && sighttracepassed(self.origin + (0,0,64),self.var_10C method_815B(),0,undefined))
|
|
{
|
|
self.var_1491.var_5956 = gettime() + 3000;
|
|
func_1267F("stand");
|
|
return 1;
|
|
}
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|
|
return 0;
|
|
}
|
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|
|
//Function Number: 25
|
|
func_BEA0()
|
|
{
|
|
var_00 = self.var_FECF;
|
|
if(!isdefined(var_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_01 = self.angles[1] - vectortoyaw(var_00 - self.origin);
|
|
var_02 = distancesquared(self.origin,var_00);
|
|
if(var_02 < 65536)
|
|
{
|
|
var_03 = sqrt(var_02);
|
|
if(var_03 > 3)
|
|
{
|
|
var_01 = var_01 + asin(-3 / var_03);
|
|
}
|
|
}
|
|
|
|
return scripts\common\utility::func_152F(var_01) > self.var_129AF;
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_136EA()
|
|
{
|
|
var_00 = self.var_1491.var_D6A5;
|
|
if(isdefined(self.var_1491.var_C4C8))
|
|
{
|
|
wait(0.1);
|
|
return 1;
|
|
}
|
|
|
|
if(var_00 == "stand" && isdefined(self.var_8CD0))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!self method_81BF(var_00))
|
|
{
|
|
var_01 = "crouch";
|
|
if(var_00 == "crouch")
|
|
{
|
|
var_01 = "stand";
|
|
}
|
|
|
|
var_02 = "prone";
|
|
if(var_00 == "prone")
|
|
{
|
|
var_01 = "stand";
|
|
var_02 = "crouch";
|
|
}
|
|
|
|
if(self method_81BF(var_01))
|
|
{
|
|
if(var_00 == "stand" && scripts\anim\utility_common::func_9FCA())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
func_1267F(var_01);
|
|
return 1;
|
|
}
|
|
else if(self method_81BF(var_02))
|
|
{
|
|
if(var_00 == "stand" && scripts\anim\utility_common::func_9FCA())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
func_1267F(var_02);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_392C()
|
|
{
|
|
if(self.var_1491.var_D6A5 != "stand" && self method_81BF("stand") && func_10B70())
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
var_00 = gettime();
|
|
self.var_1491.var_5956 = var_00 + 1500;
|
|
if(isdefined(self.var_8677) && isdefined(self.var_8677.var_143))
|
|
{
|
|
var_01 = angleclamp180(self.angles[1] - vectortoyaw(self.var_8677.var_143));
|
|
if(func_129B2(var_01))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_205) && isdefined(level.var_9D8E[self.var_205.type]))
|
|
{
|
|
var_01 = angleclamp180(self.angles[1] - self.var_205.angles[1]);
|
|
if(func_129B2(var_01))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if((isdefined(self.var_10C) && self method_8296(self.var_10C,2)) || var_00 > self.var_1491.var_EF87 + 1200)
|
|
{
|
|
var_01 = undefined;
|
|
var_02 = self method_80FC();
|
|
if(isdefined(var_02))
|
|
{
|
|
var_01 = angleclamp180(self.angles[1] - var_02[1]);
|
|
}
|
|
else if(isdefined(self.var_205))
|
|
{
|
|
var_01 = angleclamp180(self.angles[1] - self.var_205.angles[1]);
|
|
}
|
|
else if(isdefined(self.var_10C))
|
|
{
|
|
var_02 = vectortoangles(self lastknownpos(self.var_10C) - self.origin);
|
|
var_01 = angleclamp180(self.angles[1] - var_02[1]);
|
|
}
|
|
|
|
if(isdefined(var_01) && func_129B2(var_01))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if(isdefined(self.var_8CD0) && self method_8213())
|
|
{
|
|
var_01 = angleclamp180(self.angles[1] - self.var_205.angles[1]);
|
|
if(func_129B2(var_01))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(func_453F())
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
var_03 = self.var_1491.var_BF82 < var_00;
|
|
var_04 = 0;
|
|
if(var_03)
|
|
{
|
|
var_04 = 0.99999;
|
|
}
|
|
|
|
if(scripts\anim\utility_common::func_BE9E(var_04))
|
|
{
|
|
func_6A19(var_04);
|
|
return 1;
|
|
}
|
|
|
|
if(var_03 && scripts\anim\utility_common::func_9FCA())
|
|
{
|
|
if(func_11380(scripts\anim\utility::func_B027("combat","pistol_to_primary")))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
func_392D();
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_392D()
|
|
{
|
|
self endon("shoot_behavior_change");
|
|
wait(0.4 + randomfloat(0.4));
|
|
self waittill("do_slow_things");
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_E251()
|
|
{
|
|
self.var_1491.var_BF82 = gettime() + randomintrange(2000,4000);
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_129B2(param_00)
|
|
{
|
|
if(param_00 < 0 - self.var_129AF)
|
|
{
|
|
if(self.var_1491.var_D6A5 == "prone")
|
|
{
|
|
scripts\anim\cover_prone::func_DA87("crouch");
|
|
scripts\anim\animset::func_F2B6();
|
|
}
|
|
|
|
func_5AC8("right",0 - param_00);
|
|
scripts\sp\_gameskill::func_54C4();
|
|
return 1;
|
|
}
|
|
|
|
if(param_00 > self.var_129AF)
|
|
{
|
|
if(self.var_1491.var_D6A5 == "prone")
|
|
{
|
|
scripts\anim\cover_prone::func_DA87("crouch");
|
|
scripts\anim\animset::func_F2B6();
|
|
}
|
|
|
|
func_5AC8("left",param_00);
|
|
scripts\sp\_gameskill::func_54C4();
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_13B3F()
|
|
{
|
|
self endon("killanimscript");
|
|
self.var_FE9F = (0,0,0);
|
|
var_00 = undefined;
|
|
var_01 = self.origin;
|
|
var_02 = 0.15;
|
|
for(;;)
|
|
{
|
|
if(isdefined(self.var_FE9E) && isdefined(var_00) && self.var_FE9E == var_00)
|
|
{
|
|
var_03 = self.var_FE9E.origin;
|
|
self.var_FE9F = var_03 - var_01 * 1 / var_02;
|
|
var_01 = var_03;
|
|
}
|
|
else
|
|
{
|
|
if(isdefined(self.var_FE9E))
|
|
{
|
|
var_01 = self.var_FE9E.origin;
|
|
}
|
|
else
|
|
{
|
|
var_01 = self.origin;
|
|
}
|
|
|
|
var_00 = self.var_FE9E;
|
|
self.var_FE9F = (0,0,0);
|
|
}
|
|
|
|
wait(var_02);
|
|
}
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_100A6()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_5939(param_00)
|
|
{
|
|
self endon("killanimscript");
|
|
scripts\anim\shared::func_592B(param_00);
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_6A6F()
|
|
{
|
|
self endon("killanimscript");
|
|
self notify("facing_enemy_immediately");
|
|
self endon("facing_enemy_immediately");
|
|
var_00 = 5;
|
|
for(;;)
|
|
{
|
|
var_01 = 0 - scripts\anim\utility_common::func_824A();
|
|
if(abs(var_01) < 2)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(abs(var_01) > var_00)
|
|
{
|
|
var_01 = var_00 * scripts\common\utility::func_101EA(var_01);
|
|
}
|
|
|
|
self method_8221("face angle",self.angles[1] + var_01);
|
|
wait(0.05);
|
|
}
|
|
|
|
self method_8221("face current");
|
|
self notify("can_stop_turning");
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_9DBD(param_00)
|
|
{
|
|
var_01 = getmovedelta(param_00,0,1);
|
|
var_02 = self method_81E7(var_01);
|
|
return self method_81A5(var_02) && self method_8200(var_02);
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_9D43(param_00)
|
|
{
|
|
var_01 = getmovedelta(param_00,0,1);
|
|
var_02 = self method_81E7(var_01);
|
|
return self method_81A5(var_02);
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_5AC8(param_00,param_01)
|
|
{
|
|
var_02 = isdefined(self.var_FECF);
|
|
var_03 = 1;
|
|
var_04 = 0.2;
|
|
var_05 = isdefined(self.var_10C) && !isdefined(self.var_129B3) && self method_8296(self.var_10C,2) && distancesquared(self.var_10C.origin,self.origin) < 262144;
|
|
if(self.var_1491.var_EF87 + 500 > gettime())
|
|
{
|
|
var_04 = 0.25;
|
|
if(var_05)
|
|
{
|
|
thread func_6A6F();
|
|
}
|
|
}
|
|
else if(var_05)
|
|
{
|
|
var_06 = 1 - distance(self.var_10C.origin,self.origin) / 512;
|
|
var_03 = 1 + var_06 * 1;
|
|
if(var_03 > 2)
|
|
{
|
|
var_04 = 0.05;
|
|
}
|
|
else if(var_03 > 1.3)
|
|
{
|
|
var_04 = 0.1;
|
|
}
|
|
else
|
|
{
|
|
var_04 = 0.15;
|
|
}
|
|
}
|
|
|
|
var_07 = 0;
|
|
if(param_01 > 157.5)
|
|
{
|
|
var_07 = 180;
|
|
}
|
|
else if(param_01 > 112.5)
|
|
{
|
|
var_07 = 135;
|
|
}
|
|
else if(param_01 > 67.5)
|
|
{
|
|
var_07 = 90;
|
|
}
|
|
else
|
|
{
|
|
var_07 = 45;
|
|
}
|
|
|
|
var_08 = "turn_" + param_00 + "_" + var_07;
|
|
var_09 = scripts\anim\utility::func_1F64(var_08);
|
|
if(isdefined(self.var_129B3))
|
|
{
|
|
self method_8016("angle deltas",0);
|
|
}
|
|
else if(isdefined(self.var_205) && isdefined(level.var_9D8D[self.var_205.type]) && distancesquared(self.origin,self.var_205.origin) < 256)
|
|
{
|
|
self method_8016("angle deltas",0);
|
|
}
|
|
else if(func_9D43(var_09))
|
|
{
|
|
func_E246();
|
|
}
|
|
else
|
|
{
|
|
self method_8016("angle deltas",0);
|
|
}
|
|
|
|
self method_82A5(%exposed_aiming,%body,1,var_04);
|
|
if(!isdefined(self.var_129B3))
|
|
{
|
|
func_129A1(var_04);
|
|
}
|
|
|
|
self method_82AC(%turn,1,var_04);
|
|
if(isdefined(self.var_8CD0))
|
|
{
|
|
var_03 = min(1,var_03);
|
|
}
|
|
else if(isdefined(self.var_129B3))
|
|
{
|
|
var_03 = max(1.5,var_03);
|
|
}
|
|
|
|
self method_82E6("turn",var_09,1,var_04,var_03);
|
|
func_43E3(var_09,"aim");
|
|
self notify("turning");
|
|
if(var_02 && !isdefined(self.var_129B3) && !isdefined(self.var_8CD0))
|
|
{
|
|
thread func_FEEC();
|
|
}
|
|
|
|
func_5AC9();
|
|
self method_82AC(%turn,0,0.2);
|
|
if(!isdefined(self.var_129B3))
|
|
{
|
|
func_129A0(0.2);
|
|
}
|
|
|
|
if(!isdefined(self.var_129B3))
|
|
{
|
|
self method_806F(%turn,0.2);
|
|
self method_82A4(%exposed_aiming,1,0.2,1);
|
|
}
|
|
else
|
|
{
|
|
self method_806F(%exposed_modern,0.3);
|
|
}
|
|
|
|
if(isdefined(self.var_129A5))
|
|
{
|
|
self.var_129A5 = undefined;
|
|
thread func_6A6F();
|
|
}
|
|
|
|
func_E246(0);
|
|
self notify("done turning");
|
|
}
|
|
|
|
//Function Number: 38
|
|
func_5AC9()
|
|
{
|
|
self endon("can_stop_turning");
|
|
scripts\anim\shared::func_592B("turn");
|
|
}
|
|
|
|
//Function Number: 39
|
|
func_B2B2()
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("done turning");
|
|
var_00 = self.angles[1];
|
|
wait(0.3);
|
|
if(self.angles[1] == var_00)
|
|
{
|
|
self notify("turning_isnt_working");
|
|
self.var_129A5 = 1;
|
|
}
|
|
}
|
|
|
|
//Function Number: 40
|
|
func_129A1(param_00)
|
|
{
|
|
self method_82AC(scripts\anim\utility::func_1F64("straight_level"),0,param_00);
|
|
self method_82A2(%add_idle,0,param_00);
|
|
if(!scripts\anim\utility_common::func_13C40())
|
|
{
|
|
self method_806F(%add_fire,0.2);
|
|
}
|
|
}
|
|
|
|
//Function Number: 41
|
|
func_129A0(param_00)
|
|
{
|
|
self method_82AC(scripts\anim\utility::func_1F64("straight_level"),1,param_00);
|
|
self method_82A2(%add_idle,1,param_00);
|
|
}
|
|
|
|
//Function Number: 42
|
|
func_FEEC()
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("done turning");
|
|
if(scripts\anim\utility_common::func_1311B())
|
|
{
|
|
return;
|
|
}
|
|
|
|
scripts\anim\combat_utility::func_FEDF();
|
|
self method_806F(%add_fire,0.2);
|
|
}
|
|
|
|
//Function Number: 43
|
|
func_FEDE()
|
|
{
|
|
thread func_13A4D();
|
|
self endon("need_to_turn");
|
|
thread func_A57F();
|
|
scripts\anim\combat_utility::func_FEDF();
|
|
self notify("stop_watching_for_need_to_turn");
|
|
self notify("stop_trying_to_melee");
|
|
}
|
|
|
|
//Function Number: 44
|
|
func_13A4D()
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("stop_watching_for_need_to_turn");
|
|
var_00 = gettime() + 4000 + randomint(2000);
|
|
for(;;)
|
|
{
|
|
if(gettime() > var_00 || func_BEA0())
|
|
{
|
|
self notify("need_to_turn");
|
|
break;
|
|
}
|
|
|
|
wait(0.1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 45
|
|
func_453F()
|
|
{
|
|
if(!scripts\anim\combat_utility::func_BE18())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isdefined(level.var_11813) && isalive(level.player))
|
|
{
|
|
if(func_1289C(level.player,200))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self.var_10C) && func_1289C(self.var_10C,self.var_B781))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
self.var_1491.var_BF84 = gettime() + 500;
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 46
|
|
func_1289C(param_00,param_01)
|
|
{
|
|
var_02 = 0;
|
|
if(isdefined(self.var_595D) || isdefined(param_00.var_5951))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!isdefined(self.var_1491.var_2274["exposed_grenade"]))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_03 = param_00.origin;
|
|
if(!self method_805F(param_00))
|
|
{
|
|
if(isdefined(self.var_10C) && param_00 == self.var_10C && isdefined(self.var_FECF))
|
|
{
|
|
var_03 = self.var_FECF;
|
|
}
|
|
}
|
|
|
|
if(!self method_805F(param_00))
|
|
{
|
|
param_01 = 100;
|
|
}
|
|
|
|
if(distancesquared(self.origin,var_03) > param_01 * param_01 && self.var_1491.var_D6A5 == self.var_1491.var_85E2)
|
|
{
|
|
scripts\anim\combat_utility::func_F62B(param_00);
|
|
if(!scripts\anim\combat_utility::func_85B5(param_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_04 = scripts\common\utility::func_824D(var_03);
|
|
if(abs(var_04) < 60)
|
|
{
|
|
var_05 = [];
|
|
foreach(var_07 in self.var_1491.var_2274["exposed_grenade"])
|
|
{
|
|
if(func_9DBD(var_07))
|
|
{
|
|
var_05[var_05.size] = var_07;
|
|
}
|
|
}
|
|
|
|
if(var_05.size > 0)
|
|
{
|
|
self method_82A2(%exposed_aiming,0,0.1);
|
|
func_43D0();
|
|
self method_8016("zonly_physics");
|
|
scripts\anim\track::func_F641(0,0);
|
|
var_02 = scripts\anim\combat_utility::func_128A0(param_00,var_05[randomint(var_05.size)]);
|
|
self method_82A2(%exposed_aiming,1,0.1);
|
|
func_43E3(undefined,"aim");
|
|
if(var_02)
|
|
{
|
|
scripts\anim\track::func_F641(1,0.5);
|
|
}
|
|
else
|
|
{
|
|
scripts\anim\track::func_F641(1,0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(var_02)
|
|
{
|
|
scripts\sp\_gameskill::func_54C4();
|
|
}
|
|
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 47
|
|
func_1267F(param_00)
|
|
{
|
|
if(param_00 == self.var_1491.var_D6A5)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_01 = self.var_1491.var_D6A5 + "_2_" + param_00;
|
|
if(!isdefined(self.var_1491.var_2274))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_02 = self.var_1491.var_2274[var_01];
|
|
if(!isdefined(var_02))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self method_806F(%root,0.3);
|
|
scripts\anim\combat_utility::func_631A();
|
|
if(param_00 == "stand")
|
|
{
|
|
var_03 = 2;
|
|
}
|
|
else
|
|
{
|
|
var_03 = 1.5;
|
|
}
|
|
|
|
if(!animhasnotetrack(var_02,"anim_pose = \" + param_00 + "\"))
|
|
{
|
|
}
|
|
|
|
self method_82E4("trans",var_02,%body,1,0.2,var_03);
|
|
func_43E3(var_02,"run");
|
|
var_04 = getanimlength(var_02) / var_03;
|
|
var_05 = var_04 - 0.3;
|
|
if(var_05 < 0.2)
|
|
{
|
|
var_05 = 0.2;
|
|
}
|
|
|
|
scripts\anim\notetracks::func_5931(var_05,"trans");
|
|
self.var_1491.var_D6A5 = param_00;
|
|
func_F8BD();
|
|
scripts\anim\combat_utility::func_10D9A();
|
|
scripts\sp\_gameskill::func_54C4();
|
|
}
|
|
|
|
//Function Number: 48
|
|
func_A57F()
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("stop_trying_to_melee");
|
|
self endon("done turning");
|
|
self endon("need_to_turn");
|
|
self endon("shoot_behavior_change");
|
|
for(;;)
|
|
{
|
|
wait(0.2 + randomfloat(0.3));
|
|
if(isdefined(self.var_10C))
|
|
{
|
|
if(isplayer(self.var_10C))
|
|
{
|
|
var_00 = -25536;
|
|
}
|
|
else
|
|
{
|
|
var_00 = 10000;
|
|
}
|
|
|
|
if(distancesquared(self.var_10C.origin,self.origin) < var_00)
|
|
{
|
|
if(func_10039())
|
|
{
|
|
func_5902();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 49
|
|
func_10039()
|
|
{
|
|
}
|
|
|
|
//Function Number: 50
|
|
func_5902()
|
|
{
|
|
}
|
|
|
|
//Function Number: 51
|
|
func_5123()
|
|
{
|
|
if(isdefined(self.var_C070))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isplayer(self.var_10C))
|
|
{
|
|
}
|
|
}
|
|
|
|
//Function Number: 52
|
|
func_6A19(param_00)
|
|
{
|
|
self.var_1491.var_6A1A = 1;
|
|
scripts\anim\combat_utility::func_631A();
|
|
var_01 = undefined;
|
|
if(isdefined(self.var_1096A))
|
|
{
|
|
var_01 = self [[ self.var_1096A ]]();
|
|
self.var_1A3 = 1;
|
|
}
|
|
else
|
|
{
|
|
var_01 = scripts\anim\utility::func_1F67("reload");
|
|
if(self.var_1491.var_D6A5 == "stand" && scripts\anim\utility::func_1F65("reload_crouchhide") && scripts\common\utility::func_4347())
|
|
{
|
|
var_01 = scripts\anim\utility::func_1F67("reload_crouchhide");
|
|
}
|
|
}
|
|
|
|
thread func_A57F();
|
|
self.var_6CDB = 0;
|
|
if(weaponclass(self.var_394) == "pistol")
|
|
{
|
|
self method_8221("face default");
|
|
}
|
|
|
|
func_5A66(var_01,param_00 > 0.05);
|
|
self notify("abort_reload");
|
|
self method_8221("face current");
|
|
if(self.var_6CDB)
|
|
{
|
|
scripts\anim\weaponlist::func_DE4D();
|
|
}
|
|
|
|
self method_806F(%reload,0.2);
|
|
self.var_1A3 = 0;
|
|
self notify("stop_trying_to_melee");
|
|
self.var_1491.var_6A1A = 0;
|
|
self.var_6CDB = undefined;
|
|
scripts\sp\_gameskill::func_54C4();
|
|
scripts\anim\combat_utility::func_10D9A();
|
|
}
|
|
|
|
//Function Number: 53
|
|
func_5A66(param_00,param_01)
|
|
{
|
|
self endon("abort_reload");
|
|
if(param_01)
|
|
{
|
|
thread func_152A();
|
|
}
|
|
|
|
var_02 = 1;
|
|
if(!scripts\anim\utility_common::func_9FCA() && !scripts\anim\utility_common::func_9F4F(self.var_394) && isdefined(self.var_10C) && self method_805F(self.var_10C) && distancesquared(self.var_10C.origin,self.origin) < 1048576)
|
|
{
|
|
var_02 = 1.2;
|
|
}
|
|
|
|
var_03 = "reload_" + scripts\anim\combat_utility::func_81EB();
|
|
self method_806F(%root,0.2);
|
|
self method_82EA(var_03,param_00,1,0.2,var_02);
|
|
func_43E3(param_00,"run");
|
|
thread func_C16A("abort_reload",var_03);
|
|
self endon("start_aim");
|
|
scripts\anim\shared::func_592B(var_03);
|
|
self.var_6CDB = 1;
|
|
}
|
|
|
|
//Function Number: 54
|
|
func_152A()
|
|
{
|
|
self endon("abort_reload");
|
|
self endon("killanimscript");
|
|
for(;;)
|
|
{
|
|
if(isdefined(self.var_FE9E) && self method_805F(self.var_FE9E))
|
|
{
|
|
break;
|
|
}
|
|
|
|
wait(0.05);
|
|
}
|
|
|
|
self notify("abort_reload");
|
|
}
|
|
|
|
//Function Number: 55
|
|
func_C16A(param_00,param_01)
|
|
{
|
|
self endon(param_00);
|
|
self waittillmatch("start_aim",param_01);
|
|
self.var_6CDB = 1;
|
|
self notify("start_aim");
|
|
}
|
|
|
|
//Function Number: 56
|
|
func_6CDE(param_00)
|
|
{
|
|
self endon("killanimscript");
|
|
scripts\anim\shared::func_592B(param_00);
|
|
}
|
|
|
|
//Function Number: 57
|
|
func_5D15()
|
|
{
|
|
scripts\sp\_mgturret::func_5EEF();
|
|
scripts\anim\weaponlist::func_DE4D();
|
|
self.var_1491.var_BE98 = 0;
|
|
self notify("dropped_gun");
|
|
scripts\sp\_mgturret::func_E2DB();
|
|
}
|
|
|
|
//Function Number: 58
|
|
func_68C7()
|
|
{
|
|
func_5D15();
|
|
}
|
|
|
|
//Function Number: 59
|
|
func_11381(param_00)
|
|
{
|
|
self endon("killanimscript");
|
|
thread scripts\anim\combat_utility::func_DB37();
|
|
scripts\anim\combat_utility::func_631A();
|
|
self.var_11317 = param_00;
|
|
self method_82E4("weapon swap",param_00,%body,1,0.2,scripts\anim\combat_utility::func_6B9A());
|
|
func_43E3(param_00,"run");
|
|
func_5938("weapon swap",::func_89D2,"end_weapon_swap");
|
|
self method_806F(self.var_11317,0.2);
|
|
self notify("facing_enemy_immediately");
|
|
self notify("switched_to_sidearm");
|
|
scripts\sp\_gameskill::func_54C4();
|
|
}
|
|
|
|
//Function Number: 60
|
|
func_5938(param_00,param_01,param_02)
|
|
{
|
|
self endon(param_02);
|
|
scripts\anim\notetracks::func_5937(param_00,param_01);
|
|
}
|
|
|
|
//Function Number: 61
|
|
func_6A6E(param_00)
|
|
{
|
|
self endon("killanimscript");
|
|
wait(param_00);
|
|
func_6A6F();
|
|
}
|
|
|
|
//Function Number: 62
|
|
func_89D2(param_00)
|
|
{
|
|
foreach(var_02 in param_00)
|
|
{
|
|
if(var_02 == "pistol_pickup")
|
|
{
|
|
self method_806F(scripts\anim\utility::func_1F64("straight_level"),0);
|
|
scripts\anim\animset::func_F2BE();
|
|
thread func_6A6E(0.25);
|
|
continue;
|
|
}
|
|
|
|
if(var_02 == "start_aim")
|
|
{
|
|
scripts\anim\combat_utility::func_10D9A();
|
|
if(func_BEA0())
|
|
{
|
|
self notify("end_weapon_swap");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 63
|
|
func_11380(param_00,param_01)
|
|
{
|
|
self endon("killanimscript");
|
|
if(scripts\anim\utility_common::func_9F4F(self.var_D8E1) && isdefined(self.var_138DF) && !self.var_138DF && self.var_AA45 == scripts\anim\utility::func_7DA9())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
scripts\anim\combat_utility::func_631A();
|
|
self.var_11317 = param_00;
|
|
self method_82E4("weapon swap",param_00,%body,1,0.1,1);
|
|
func_43E3(param_00,"run");
|
|
if(isdefined(param_01))
|
|
{
|
|
func_5938("weapon swap",::func_8984,"end_weapon_swap");
|
|
}
|
|
else
|
|
{
|
|
func_5938("weapon swap",::func_89D7,"end_weapon_swap");
|
|
}
|
|
|
|
self method_806F(self.var_11317,0.2);
|
|
self notify("switched_to_lastweapon");
|
|
scripts\sp\_gameskill::func_54C4();
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 64
|
|
func_89D7(param_00)
|
|
{
|
|
foreach(var_02 in param_00)
|
|
{
|
|
if(var_02 == "pistol_putaway")
|
|
{
|
|
self method_806F(scripts\anim\utility::func_1F64("straight_level"),0);
|
|
scripts\anim\animset::func_F2BE();
|
|
thread scripts\anim\combat_utility::func_DB37();
|
|
continue;
|
|
}
|
|
|
|
if(var_02 == "start_aim")
|
|
{
|
|
scripts\anim\combat_utility::func_10D9A();
|
|
if(func_BEA0())
|
|
{
|
|
self notify("end_weapon_swap");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 65
|
|
func_8984(param_00)
|
|
{
|
|
foreach(var_02 in param_00)
|
|
{
|
|
if(var_02 == "pistol_putaway")
|
|
{
|
|
thread scripts\anim\combat_utility::func_DB37();
|
|
continue;
|
|
}
|
|
|
|
if(issubstr(var_02,"anim_gunhand"))
|
|
{
|
|
self notify("end_weapon_swap");
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 66
|
|
func_E774()
|
|
{
|
|
if(!scripts\anim\utility_common::func_1311B() || self.var_3250 == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(randomfloat(1) > 0.5)
|
|
{
|
|
var_00 = scripts\anim\utility::func_B027("combat","rpg_death");
|
|
}
|
|
else
|
|
{
|
|
var_00 = scripts\anim\utility::func_B027("combat","rpg_death_stagger");
|
|
}
|
|
|
|
self method_82E3("deathanim",var_00,%root,1,0.05,1);
|
|
func_43E3(var_00,"death");
|
|
scripts\anim\shared::func_592B("deathanim");
|
|
scripts\anim\shared::func_5D1A();
|
|
}
|
|
|
|
//Function Number: 67
|
|
func_DD26()
|
|
{
|
|
self endon("killanimscript");
|
|
self.var_1491.var_6A1A = 0;
|
|
for(;;)
|
|
{
|
|
wait(0.2);
|
|
if(isdefined(self.var_10C) && !self method_8296(self.var_10C,2))
|
|
{
|
|
if(self.var_BC == "ambush" || self.var_BC == "ambush_nodes_only")
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
func_1289B();
|
|
}
|
|
}
|
|
|
|
//Function Number: 68
|
|
func_1289B()
|
|
{
|
|
if(self.var_132)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.var_10C))
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
|
|
if(gettime() < self.var_33B)
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
|
|
if(isdefined(self.var_D895) && self.var_D895 != self.var_10C)
|
|
{
|
|
self.var_DD23 = 0;
|
|
self.var_D895 = undefined;
|
|
return;
|
|
}
|
|
|
|
self.var_D895 = self.var_10C;
|
|
if(self method_805F(self.var_10C) && self method_8061())
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
|
|
if(isdefined(self.var_6CDB) && !self.var_6CDB)
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.var_DD24) || !self.var_DD24)
|
|
{
|
|
var_00 = vectornormalize(self.var_10C.origin - self.origin);
|
|
var_01 = anglestoforward(self.angles);
|
|
if(vectordot(var_00,var_01) < 0.5)
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(self.var_1491.var_6A1A && scripts\anim\utility_common::func_BE9E(0.25) && self.var_10C.health > self.var_10C.maxhealth * 0.5)
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
|
|
if(scripts\anim\combat_utility::func_10026() && self.var_DD23 < 3)
|
|
{
|
|
self.var_DD23 = 3;
|
|
}
|
|
|
|
switch(self.var_DD23)
|
|
{
|
|
case 0:
|
|
if(self method_8255(32))
|
|
{
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
if(self method_8255(64))
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if(self method_8255(96))
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
if(scripts\anim\combat_utility::func_128AA(0))
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
if(!self method_805F(self.var_10C) || !self method_8061())
|
|
{
|
|
self method_80EC();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if(self.var_DD23 > 15)
|
|
{
|
|
self.var_DD23 = 0;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
self.var_DD23++;
|
|
}
|
|
|
|
//Function Number: 69
|
|
func_E246(param_00)
|
|
{
|
|
var_01 = param_00;
|
|
if(!isdefined(var_01))
|
|
{
|
|
var_01 = 1;
|
|
}
|
|
|
|
if(scripts\common\utility::func_167E())
|
|
{
|
|
self method_8016("nogravity",var_01);
|
|
return;
|
|
}
|
|
|
|
self method_8016("zonly_physics",var_01);
|
|
}
|
|
|
|
//Function Number: 70
|
|
func_43E3(param_00,param_01)
|
|
{
|
|
self.var_6A89 = scripts\anim\face::func_D475(param_00,param_01,self.var_6A89);
|
|
}
|
|
|
|
//Function Number: 71
|
|
func_43D0()
|
|
{
|
|
self.var_6A89 = undefined;
|
|
self method_806F(%head,0.2);
|
|
} |