Files
IL-GSC/IW/PC/ALL/scripts/anim/flashed.gsc
2023-10-27 03:49:01 -04:00

82 lines
1.8 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\anim\flashed.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 5
* Decompile Time: 307 ms
* Timestamp: 10/27/2023 12:00:36 AM
*******************************************************************/
//Function Number: 1
func_9514()
{
}
//Function Number: 2
func_7FE4()
{
var_00 = "soldier";
if(isdefined(self.var_1F62) && isdefined(level.var_6EC0[self.var_1F62]))
{
var_00 = self.var_1F62;
}
level.var_6EC0[var_00]++;
if(level.var_6EC0[var_00] >= level.var_2128[var_00]["flashed"]["flashed"].size)
{
level.var_6EC0[var_00] = 0;
level.var_2128[var_00]["flashed"]["flashed"] = scripts\common\utility::array_randomize(level.var_2128[var_00]["flashed"]["flashed"]);
}
return level.var_2128[var_00]["flashed"]["flashed"][level.var_6EC0[var_00]];
}
//Function Number: 3
func_6EC1(param_00)
{
self endon("killanimscript");
self method_82E3("flashed_anim",param_00,%body,0.2,randomfloatrange(0.9,1.1));
scripts\anim\shared::func_592B("flashed_anim");
}
//Function Number: 4
main()
{
self endon("death");
self endon("killanimscript");
scripts\anim\utility::func_9832("flashed");
var_00 = scripts\sp\_utility::func_6EC3();
if(var_00 <= 0)
{
return;
}
scripts\anim\face::func_EB83("flashbang");
if(isdefined(self.var_10959))
{
self [[ self.var_10959 ]]();
return;
}
var_01 = func_7FE4();
func_6EC2(var_01,var_00);
}
//Function Number: 5
func_6EC2(param_00,param_01)
{
self endon("death");
self endon("killanimscript");
if(self.var_1491.var_D6A5 == "prone")
{
scripts\anim\utility::func_697B(1);
}
self.var_1491.var_D6A5 = "stand";
self.var_30 = 1;
thread func_6EC1(param_00);
wait(param_01);
self notify("stop_flashbang_effect");
self.var_6EC9 = 0;
}