mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 18:57:57 -05:00
51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: scripts\anim\traverse\ladder_up.gsc
|
|
* Game: Call of Duty: Infinite Warfare
|
|
* Platform: PC
|
|
* Function Count: 1
|
|
* Decompile Time: 74 ms
|
|
* Timestamp: 10/26/2023 11:59:39 PM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
if(isdefined(self.type) && self.type == "dog")
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.var_5270 = "crouch";
|
|
scripts\anim\utility::func_12E5F();
|
|
self endon("killanimscript");
|
|
self method_83C4("noclip");
|
|
var_00 = %ladder_climbup;
|
|
var_01 = %ladder_climboff;
|
|
var_02 = self method_8148();
|
|
self method_8221("face angle",var_02.angles[1]);
|
|
var_03 = 1;
|
|
if(isdefined(self.var_BCD6))
|
|
{
|
|
var_03 = self.var_BCD6;
|
|
}
|
|
|
|
self method_82E4("climbanim",var_00,%body,1,0.1,var_03);
|
|
var_04 = getmovedelta(var_01,0,1);
|
|
var_05 = self method_8145();
|
|
var_06 = var_05.origin - var_04 + (0,0,1);
|
|
var_07 = getmovedelta(var_00,0,1);
|
|
var_08 = var_07[2] * var_03 / getanimlength(var_00);
|
|
var_09 = var_06[2] - self.origin[2] / var_08;
|
|
if(var_09 > 0)
|
|
{
|
|
self.allowpain = 1;
|
|
scripts\anim\notetracks::func_5931(var_09,"climbanim");
|
|
self method_82E4("climbanim",var_01,%body,1,0.1,var_03);
|
|
scripts\anim\shared::func_592B("climbanim");
|
|
}
|
|
|
|
self method_83C4("gravity");
|
|
self.var_1491.var_BCC8 = "run";
|
|
self.var_1491.var_D6A5 = "crouch";
|
|
} |