mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 10:27:55 -05:00
749 lines
16 KiB
Plaintext
749 lines
16 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\cp\cp_weapon_autosentry.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 35
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* Decompile Time: 1807 ms
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* Timestamp: 10/27/2023 12:10:15 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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level._effect["sentry_overheat_mp"] = loadfx("vfx/core/mp/killstreaks/vfx_sg_overheat_smoke");
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level._effect["sentry_explode_mp"] = loadfx("vfx/core/mp/killstreaks/vfx_ims_explosion");
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level._effect["sentry_smoke_mp"] = loadfx("vfx/core/mp/killstreaks/vfx_sg_damage_blacksmoke");
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level.var_F26B = [];
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level.var_F26B["crafted_autosentry"] = spawnstruct();
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level.var_F26B["crafted_autosentry"].health = 999999;
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level.var_F26B["crafted_autosentry"].maxhealth = 300;
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level.var_F26B["crafted_autosentry"].var_32C1 = 20;
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level.var_F26B["crafted_autosentry"].var_32C0 = 40;
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level.var_F26B["crafted_autosentry"].var_C9D3 = 0.15;
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level.var_F26B["crafted_autosentry"].var_C9D1 = 0.25;
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level.var_F26B["crafted_autosentry"].var_F269 = "sentry";
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level.var_F26B["crafted_autosentry"].var_F268 = "sentry_offline";
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level.var_F26B["crafted_autosentry"].var_11901 = 90;
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level.var_F26B["crafted_autosentry"].var_10A13 = 1;
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level.var_F26B["crafted_autosentry"].var_C7FB = 15;
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level.var_F26B["crafted_autosentry"].var_461D = 0.2;
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level.var_F26B["crafted_autosentry"].var_7645 = 0.3;
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level.var_F26B["crafted_autosentry"].var_39B = "alien_sentry_minigun_4_mp";
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level.var_F26B["crafted_autosentry"].var_B91A = "weapon_sentry_chaingun";
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level.var_F26B["crafted_autosentry"].var_B924 = "weapon_sentry_chaingun";
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level.var_F26B["crafted_autosentry"].var_B925 = "weapon_sentry_chaingun_obj_red";
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level.var_F26B["crafted_autosentry"].var_B91D = "weapon_sentry_chaingun_destroyed";
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level.var_F26B["crafted_autosentry"].var_17B = &"COOP_CRAFTABLES_PICKUP";
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level.var_F26B["crafted_autosentry"].var_16F = 1;
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level.var_F26B["crafted_autosentry"].var_13523 = "sentry_destroyed";
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level.var_F26B["crafted_autosentry"].var_9F43 = 0;
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}
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//Function Number: 2
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func_82BA(param_00,param_01)
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{
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param_01 thread func_13932();
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param_01 notify("new_power","crafted_autosentry");
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param_01 setclientomnvar("zom_crafted_weapon",1);
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param_01 thread scripts\cp\_utility::func_1308C(param_01,"iw7_pickup_zm");
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scripts\cp\_utility::func_F313("crafted_autosentry",::func_82BA,param_01);
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}
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//Function Number: 3
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func_13932()
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{
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self endon("disconnect");
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self endon("death");
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self notify("craft_dpad_watcher");
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self endon("craft_dpad_watcher");
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self notifyonplayercommand("pullout_sentry","+actionslot 3");
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for(;;)
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{
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self waittill("pullout_sentry");
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if(scripts\common\utility::istrue(self.var_9D81))
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{
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continue;
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}
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if(scripts\common\utility::istrue(self.var_AD2C))
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{
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continue;
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}
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if(isdefined(self.allow_carry) && self.allow_carry == 0)
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{
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continue;
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}
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if(scripts\cp\_utility::is_valid_player())
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{
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break;
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}
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}
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thread func_83A3("crafted_autosentry");
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}
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//Function Number: 4
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func_83A3(param_00)
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{
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self endon("disconnect");
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self.var_A904 = param_00;
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scripts\cp\_utility::clearlowermessage("msg_power_hint");
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var_01 = func_4A11(param_00,self);
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self.var_A039 = param_00;
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scripts\cp\_utility::func_E077();
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self.var_3AA5 = var_01;
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var_02 = func_F688(var_01,1);
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self.var_3AA5 = undefined;
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thread scripts\cp\_utility::func_1365D();
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self.var_9D81 = 0;
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if(isdefined(var_01))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 5
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func_F688(param_00,param_01)
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{
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self endon("disconnect");
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if(isdefined(level.forceturretplacement))
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{
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param_01 = 0;
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}
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param_00 func_F255(self,param_01);
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scripts\common\utility::allow_weapon(0);
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self notifyonplayercommand("place_sentry","+attack");
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self notifyonplayercommand("place_sentry","+attack_akimbo_accessible");
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self notifyonplayercommand("cancel_sentry","+actionslot 3");
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if(!level.console)
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{
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self notifyonplayercommand("cancel_sentry","+actionslot 5");
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self notifyonplayercommand("cancel_sentry","+actionslot 6");
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self notifyonplayercommand("cancel_sentry","+actionslot 7");
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}
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for(;;)
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{
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var_02 = scripts\common\utility::func_13734("place_sentry","cancel_sentry","force_cancel_placement");
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if(!isdefined(param_00))
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{
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scripts\common\utility::allow_weapon(1);
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return 1;
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}
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if(!isdefined(var_02))
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{
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var_02 = "force_cancel_placement";
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}
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if(var_02 == "cancel_sentry" || var_02 == "force_cancel_placement")
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{
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if(!param_01 && var_02 == "cancel_sentry")
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{
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continue;
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}
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scripts\common\utility::allow_weapon(1);
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param_00 func_F253();
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if(var_02 != "force_cancel_placement")
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{
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thread func_13932();
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}
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else if(param_01)
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{
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scripts\cp\_utility::func_DFE0(self);
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}
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return 0;
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}
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if(!param_00.var_3872)
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{
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continue;
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}
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if(param_01)
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{
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scripts\cp\_utility::func_DFE0(self);
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}
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param_00 func_F259();
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scripts\common\utility::allow_weapon(1);
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return 1;
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}
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}
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//Function Number: 6
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func_4A11(param_00,param_01)
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{
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var_02 = spawnturret("misc_turret",param_01.origin,level.var_F26B[param_00].var_39B);
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var_02.angles = param_01.angles;
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var_02.name = "crafted_autosentry";
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var_02 func_F246(param_00,param_01);
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return var_02;
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}
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//Function Number: 7
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func_F246(param_00,param_01)
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{
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self.var_F26E = param_00;
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self.var_3872 = 1;
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self setmodel(level.var_F26B[self.var_F26E].var_B91A);
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self.var_10085 = 1;
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self setcandamage(1);
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switch(param_00)
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{
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case "crafted_autosentry":
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default:
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self method_81F5();
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self method_82FB(100);
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self method_8330(100);
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self method_82B6(90);
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self method_8353(60);
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self method_82C9(0.3,"pitch");
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self method_82C9(0.3,"yaw");
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self method_82C8(0.65);
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self method_82D1(-89);
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break;
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}
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self method_835B(1);
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func_F257();
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func_F258(param_01);
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thread func_F242(param_01);
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thread scripts\cp\_utility::func_A030(undefined,level.var_F26B[self.var_F26E].var_11901);
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thread func_F244();
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thread func_F239();
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thread func_F23A();
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}
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//Function Number: 8
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func_F242(param_00)
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{
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self waittill("death");
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if(!isdefined(self))
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{
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return;
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}
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self setmodel(level.var_F26B[self.var_F26E].var_B91D);
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func_F257();
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self method_82D1(40);
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if(isdefined(self.var_3A9D))
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{
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self method_8335(undefined);
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}
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self method_8336(undefined);
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self playsound("sentry_explode");
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if(isdefined(self))
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{
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thread func_F23F();
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}
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}
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//Function Number: 9
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func_F23F()
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{
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self notify("sentry_delete_turret");
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self endon("sentry_delete_turret");
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if(isdefined(self.var_9B05))
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{
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playfxontag(scripts\common\utility::getfx("sentry_explode_mp"),self,"tag_origin");
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playfxontag(scripts\common\utility::getfx("sentry_smoke_mp"),self,"tag_aim");
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self.var_9B05 scripts\cp\_utility::func_E2CC();
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self notify("deleting");
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self useby(self.var_9B05);
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wait(1);
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}
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else
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{
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wait(1.5);
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playfxontag(scripts\common\utility::getfx("sentry_explode_mp"),self,"tag_aim");
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playfxontag(scripts\common\utility::getfx("sentry_smoke_mp"),self,"tag_aim");
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self playsound("sentry_explode_smoke");
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wait(0.1);
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self notify("deleting");
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}
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if(isdefined(self.var_A63A))
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{
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self.var_A63A delete();
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}
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if(isdefined(self))
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{
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self delete();
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}
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}
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//Function Number: 10
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func_F244()
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{
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self endon("death");
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level endon("game_ended");
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for(;;)
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{
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self waittill("trigger",var_00);
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if(!var_00 scripts\cp\_utility::is_valid_player())
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{
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continue;
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}
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if(scripts\common\utility::istrue(var_00.var_9D81))
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{
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continue;
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}
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if(scripts\common\utility::istrue(var_00.kung_fu_mode))
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{
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continue;
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}
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var_00 func_F688(self,0);
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}
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}
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//Function Number: 11
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func_F258(param_00)
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{
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param_00.var_4BAE = self;
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self.var_222 = param_00;
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self method_8336(self.var_222);
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self.team = self.var_222.team;
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self method_835E(self.team);
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thread scripts\cp\_utility::func_A021("sentry_handleOwner");
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}
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//Function Number: 12
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func_F259()
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{
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self setmodel(level.var_F26B[self.var_F26E].var_B91A);
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if(self method_813D() == "manual")
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{
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self method_830F(level.var_F26B[self.var_F26E].var_F268);
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}
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self method_8335(undefined);
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func_F24A();
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self.var_3A9D method_80F3();
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self.var_3A9D = undefined;
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if(isdefined(self.var_222))
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{
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self.var_222.var_9D81 = 0;
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if(level.var_F26B[self.var_F26E].var_9F43)
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{
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scripts\cp\_utility::func_B268(self.var_222.team);
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}
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self.var_222 notify("new_sentry",self);
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}
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func_F252();
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self playsound("sentry_gun_plant");
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self method_81D9();
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self notify("placed");
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}
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//Function Number: 13
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func_F253()
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{
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self.var_3A9D method_80F3();
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if(isdefined(self.var_222))
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{
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self.var_222.var_9D81 = 0;
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}
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self delete();
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}
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//Function Number: 14
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func_F255(param_00,param_01)
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{
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self setmodel(level.var_F26B[self.var_F26E].var_B924);
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self method_8335(param_00);
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self setcandamage(0);
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self method_81D8();
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func_F249();
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self.var_3A9D = param_00;
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param_00.var_9D81 = 1;
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param_00 thread func_12F16(self,param_01);
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thread scripts\cp\_utility::func_A025(param_00);
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thread scripts\cp\_utility::func_A026(param_00);
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thread scripts\cp\_utility::func_A027(param_00);
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self method_80F7();
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self method_82D1(-89);
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func_F257();
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self notify("carried");
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}
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//Function Number: 15
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func_12F16(param_00,param_01)
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{
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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param_00 endon("placed");
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param_00 endon("death");
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param_00.var_3872 = 1;
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var_02 = -1;
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for(;;)
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{
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param_00.var_3872 = func_3834(param_00);
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if(param_00.var_3872 != var_02)
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{
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if(param_00.var_3872)
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{
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param_00 setmodel(level.var_F26B[param_00.var_F26E].var_B924);
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if(!param_01)
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{
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self method_80F4(&"COOP_CRAFTABLES_PLACE");
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}
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else
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{
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self method_80F4(&"COOP_CRAFTABLES_PLACE_CANCELABLE");
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}
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}
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else
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{
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param_00 setmodel(level.var_F26B[param_00.var_F26E].var_B925);
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self method_80F4(&"COOP_CRAFTABLES_CANNOT_PLACE");
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}
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}
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var_02 = param_00.var_3872;
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wait(0.05);
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}
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}
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//Function Number: 16
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func_3834(param_00)
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{
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var_01 = self canplayerplacesentry();
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param_00.origin = var_01["origin"];
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param_00.angles = var_01["angles"];
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if(scripts\cp\_utility::func_65F0(param_00))
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{
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return 0;
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}
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|
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return self isonground() && var_01["result"] && abs(param_00.origin[2] - self.origin[2]) < 10;
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}
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|
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//Function Number: 17
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func_F252()
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{
|
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self method_830F(level.var_F26B[self.var_F26E].var_F269);
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self setcursorhint("HINT_NOICON");
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self sethintstring(level.var_F26B[self.var_F26E].var_17B);
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self makeusable();
|
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self method_84A5(120);
|
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self method_84A2(96);
|
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foreach(var_01 in level.players)
|
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{
|
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switch(self.var_F26E)
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{
|
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case "crafted_autosentry":
|
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var_02 = self getentitynumber();
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func_1862(var_02,var_01);
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break;
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}
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}
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}
|
|
|
|
//Function Number: 18
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|
func_F257()
|
|
{
|
|
self method_830F(level.var_F26B[self.var_F26E].var_F268);
|
|
self makeunusable();
|
|
var_00 = self getentitynumber();
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|
func_E11F(var_00);
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|
}
|
|
|
|
//Function Number: 19
|
|
func_F24A()
|
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{
|
|
self method_81F7();
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_F249()
|
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{
|
|
self method_82C7(0);
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_1862(param_00,param_01)
|
|
{
|
|
level.var_12A83 = scripts\common\utility::array_add_safe(level.var_12A83,self);
|
|
if(level.var_12A83.size > 4)
|
|
{
|
|
if(isdefined(level.var_12A83[0]))
|
|
{
|
|
level.var_12A83[0] notify("death");
|
|
param_01 playlocalsound("ww_magicbox_laughter");
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_E11F(param_00)
|
|
{
|
|
level.var_12A83 = scripts\common\utility::func_22A9(level.var_12A83,self);
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_F239()
|
|
{
|
|
self endon("death");
|
|
level endon("game_ended");
|
|
self.var_B941 = 0;
|
|
self.var_8CDE = 0;
|
|
self.var_C7F9 = 0;
|
|
thread func_F245();
|
|
for(;;)
|
|
{
|
|
scripts\common\utility::waittill_either("turretstatechange","cooled");
|
|
if(self method_81A0())
|
|
{
|
|
thread func_F23B();
|
|
continue;
|
|
}
|
|
|
|
func_F25B();
|
|
thread func_F23C();
|
|
}
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_F260()
|
|
{
|
|
self endon("death");
|
|
self playsound("sentry_gun_target_lock_beep");
|
|
wait(0.19);
|
|
self playsound("sentry_gun_target_lock_beep");
|
|
wait(0.19);
|
|
self playsound("sentry_gun_target_lock_beep");
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_F25C()
|
|
{
|
|
thread func_F260();
|
|
while(self.var_B941 < level.var_F26B[self.var_F26E].var_10A13)
|
|
{
|
|
self.var_B941 = self.var_B941 + 0.1;
|
|
wait(0.1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_F25B()
|
|
{
|
|
self.var_B941 = 0;
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_F23B()
|
|
{
|
|
self endon("death");
|
|
self endon("stop_shooting");
|
|
level endon("game_ended");
|
|
func_F25C();
|
|
var_00 = function_0240(level.var_F26B[self.var_F26E].var_39B);
|
|
var_01 = level.var_F26B[self.var_F26E].var_32C1;
|
|
var_02 = level.var_F26B[self.var_F26E].var_32C0;
|
|
var_03 = level.var_F26B[self.var_F26E].var_C9D3;
|
|
var_04 = level.var_F26B[self.var_F26E].var_C9D1;
|
|
for(;;)
|
|
{
|
|
var_05 = randomintrange(var_01,var_02 + 1);
|
|
for(var_06 = 0;var_06 < var_05 && !self.var_C7F9;var_06++)
|
|
{
|
|
self method_837E();
|
|
self notify("bullet_fired");
|
|
self.var_8CDE = self.var_8CDE + var_00;
|
|
wait(var_00);
|
|
}
|
|
|
|
wait(randomfloatrange(var_03,var_04));
|
|
}
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_F23C()
|
|
{
|
|
self notify("stop_shooting");
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_12A31(param_00)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
level endon("game_ended");
|
|
param_00 endon("death");
|
|
param_00 endon("player_dismount");
|
|
var_01 = function_0240(level.var_F26B[param_00.var_F26E].var_39B);
|
|
for(;;)
|
|
{
|
|
param_00 waittill("turret_fire");
|
|
param_00 method_8165() notify("turret_fire");
|
|
param_00.var_8CDE = param_00.var_8CDE + var_01;
|
|
param_00.var_4621 = var_01;
|
|
}
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_F245()
|
|
{
|
|
self endon("death");
|
|
var_00 = function_0240(level.var_F26B[self.var_F26E].var_39B);
|
|
var_01 = 0;
|
|
var_02 = 0;
|
|
var_03 = level.var_F26B[self.var_F26E].var_C7FB;
|
|
var_04 = level.var_F26B[self.var_F26E].var_461D;
|
|
for(;;)
|
|
{
|
|
if(self.var_8CDE != var_01)
|
|
{
|
|
wait(var_00);
|
|
}
|
|
else
|
|
{
|
|
self.var_8CDE = max(0,self.var_8CDE - 0.05);
|
|
}
|
|
|
|
if(self.var_8CDE > var_03)
|
|
{
|
|
self.var_C7F9 = 1;
|
|
thread func_D497();
|
|
switch(self.var_F26E)
|
|
{
|
|
case "crafted_autosentry":
|
|
playfxontag(scripts\common\utility::getfx("sentry_smoke_mp"),self,"tag_aim");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
while(self.var_8CDE)
|
|
{
|
|
self.var_8CDE = max(0,self.var_8CDE - 0.1);
|
|
wait(0.1);
|
|
}
|
|
|
|
self.var_C7F9 = 0;
|
|
self notify("not_overheated");
|
|
}
|
|
|
|
var_01 = self.var_8CDE;
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_12A00()
|
|
{
|
|
self endon("death");
|
|
var_00 = level.var_F26B[self.var_F26E].var_C7FB;
|
|
for(;;)
|
|
{
|
|
if(self.var_8CDE > var_00)
|
|
{
|
|
self.var_C7F9 = 1;
|
|
thread func_D497();
|
|
switch(self.var_F26E)
|
|
{
|
|
case "gl_turret":
|
|
playfxontag(scripts\common\utility::getfx("sentry_smoke_mp"),self,"tag_aim");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
while(self.var_8CDE)
|
|
{
|
|
wait(0.1);
|
|
}
|
|
|
|
self.var_C7F9 = 0;
|
|
self notify("not_overheated");
|
|
}
|
|
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_129D7()
|
|
{
|
|
self endon("death");
|
|
for(;;)
|
|
{
|
|
if(self.var_8CDE > 0)
|
|
{
|
|
if(self.var_4621 <= 0)
|
|
{
|
|
self.var_8CDE = max(0,self.var_8CDE - 0.05);
|
|
}
|
|
else
|
|
{
|
|
self.var_4621 = max(0,self.var_4621 - 0.05);
|
|
}
|
|
}
|
|
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_D497()
|
|
{
|
|
self endon("death");
|
|
self endon("not_overheated");
|
|
level endon("game_ended");
|
|
self notify("playing_heat_fx");
|
|
self endon("playing_heat_fx");
|
|
for(;;)
|
|
{
|
|
playfxontag(scripts\common\utility::getfx("sentry_overheat_mp"),self,"tag_flash");
|
|
wait(level.var_F26B[self.var_F26E].var_7645);
|
|
}
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_D51F()
|
|
{
|
|
self endon("death");
|
|
self endon("not_overheated");
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
playfxontag(scripts\common\utility::getfx("sentry_smoke_mp"),self,"tag_aim");
|
|
wait(0.4);
|
|
}
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_F23A()
|
|
{
|
|
self endon("death");
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
wait(3);
|
|
if(!isdefined(self.var_3A9D))
|
|
{
|
|
self playsound("sentry_gun_beep");
|
|
}
|
|
}
|
|
} |