mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 18:27:57 -05:00
136 lines
2.8 KiB
Plaintext
136 lines
2.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\_drone_pet.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 8
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* Decompile Time: 423 ms
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* Timestamp: 10/27/2023 12:15:12 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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thread func_13962();
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level.var_5CC0 = [];
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level.var_5CC0["ability_pet_1"] = spawnstruct();
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level.var_5CC0["ability_pet_1"].var_1088C = ::func_10610;
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level.var_5CC0["ability_pet_2"] = spawnstruct();
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level.var_5CC0["ability_pet_2"].var_1088C = ::func_10611;
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level.var_5CC0["ability_pet_3"] = spawnstruct();
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level.var_5CC0["ability_pet_3"].var_1088C = ::func_10612;
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level.var_5CC0["ability_pet_4"] = spawnstruct();
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level.var_5CC0["ability_pet_4"].var_1088C = ::func_10613;
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}
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//Function Number: 2
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func_13962()
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{
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for(;;)
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{
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level waittill("connected",var_00);
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var_00 thread func_D2FA();
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}
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}
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//Function Number: 3
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func_D2FA()
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{
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self endon("disconnect");
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for(;;)
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{
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if(getdvarint("scr_drone_pet_debug_spawn") != 0)
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{
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self waittill("spawned_player");
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var_00 = getdvarint("scr_drone_pet_debug_spawn");
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var_01 = "select_ability";
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}
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else
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{
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self waittill("luinotifyserver",var_01,var_00);
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if(var_01 != "select_ability")
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{
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continue;
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}
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}
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if(!scripts\mp\killstreaks\_ball_drone::func_128DB(0,"ball_drone_ability_pet"))
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{
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continue;
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}
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self.var_27D3.var_151C = var_00;
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var_02 = "ability_pet_" + var_00 + 1;
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var_03 = level.var_5CC0[var_02];
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self [[ var_03.var_1088C ]]();
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}
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}
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//Function Number: 4
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func_10610()
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{
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level.var_112C0 = 1;
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level.var_47EF = 30;
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scripts\mp\_utility::func_B2AC("");
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}
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//Function Number: 5
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func_10611()
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{
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self.health = 200;
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self.var_BCF6 = 0.6;
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scripts\mp\_weapons::func_12ED5();
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}
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//Function Number: 6
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func_10612()
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{
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var_00 = self getcurrentprimaryweapon();
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if(var_00 == "none")
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{
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var_00 = scripts\common\utility::getlastweapon();
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}
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if(!self hasweapon(var_00))
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{
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var_00 = scripts\mp\killstreaks\_utility::func_7EB7();
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}
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scripts\mp\_utility::func_141E(var_00);
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scripts\mp\_utility::func_12C6("iw7_knife_mp",0);
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scripts\mp\_utility::_switchtoweapon("iw7_knife_mp");
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thread func_94A9();
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}
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//Function Number: 7
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func_10613()
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{
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var_00 = self getcurrentprimaryweapon();
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if(var_00 == "none")
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{
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var_00 = scripts\common\utility::getlastweapon();
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}
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if(!self hasweapon(var_00))
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{
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var_00 = scripts\mp\killstreaks\_utility::func_7EB7();
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}
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scripts\mp\_utility::func_141E(var_00);
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scripts\mp\_utility::func_12C6("iw7_knife_mp",0);
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scripts\mp\_utility::_switchtoweapon("iw7_knife_mp");
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self.var_BCF6 = 1.5;
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}
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//Function Number: 8
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func_94A9()
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{
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self endon("disconnect");
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self endon("death");
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for(;;)
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{
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var_00 = self method_8115();
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self givemaxammo(var_00);
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wait(2);
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}
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} |