mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 02:17:56 -05:00
130 lines
2.1 KiB
Plaintext
130 lines
2.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\_fx.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 6
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* Decompile Time: 286 ms
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* Timestamp: 10/27/2023 12:20:17 AM
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*******************************************************************/
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//Function Number: 1
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func_EE8B()
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{
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if(!isdefined(self.script_fxid) || !isdefined(self.var_EDBA) || !isdefined(self.script_delay))
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{
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self delete();
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return;
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}
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if(isdefined(self.target))
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{
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var_00 = getent(self.target).origin;
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}
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else
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{
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var_00 = "undefined";
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}
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if(self.var_EDBA == "OneShotfx")
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{
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}
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if(self.var_EDBA == "loopfx")
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{
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}
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if(self.var_EDBA == "loopsound")
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{
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}
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}
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//Function Number: 2
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func_85BB(param_00)
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{
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playfx(level._effect["mechanical explosion"],param_00);
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earthquake(0.15,0.5,param_00,250);
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}
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//Function Number: 3
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func_1047A(param_00,param_01,param_02)
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{
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var_03 = spawn("script_origin",(0,0,0));
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var_03.origin = param_01;
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var_03 playloopsound(param_00);
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if(isdefined(param_02))
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{
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var_03 thread func_1047B(param_02);
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}
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}
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//Function Number: 4
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func_1047B(param_00)
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{
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level waittill(param_00);
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self delete();
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}
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//Function Number: 5
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func_74CB()
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{
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var_00 = [];
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var_01 = [];
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var_02 = getentarray("vfx_custom_glass","targetname");
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foreach(var_04 in var_02)
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{
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if(isdefined(var_04.script_noteworthy))
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{
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var_05 = getglass(var_04.script_noteworthy);
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if(isdefined(var_05))
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{
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var_01[var_05] = var_04;
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var_00[var_00.size] = var_05;
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}
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}
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}
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var_07 = var_00.size;
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var_08 = var_00.size;
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var_09 = 5;
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var_0A = 0;
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while(var_07 != 0)
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{
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var_0B = var_0A + var_09 - 1;
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if(var_0B > var_08)
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{
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var_0B = var_08;
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}
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if(var_0A == var_08)
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{
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var_0A = 0;
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}
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while(var_0A < var_0B)
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{
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var_0C = var_00[var_0A];
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var_04 = var_01[var_0C];
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if(isdefined(var_04))
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{
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if(isglassdestroyed(var_0C))
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{
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var_04 delete();
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var_07--;
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var_01[var_0C] = undefined;
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}
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}
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var_0A++;
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}
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wait(0.05);
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}
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}
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//Function Number: 6
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func_2B85(param_00)
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{
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self waittill("death");
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param_00 delete();
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} |