Files
IL-GSC/IW/PC/ALL/scripts/mp/_fx.gsc
2023-10-27 03:49:01 -04:00

130 lines
2.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\_fx.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 6
* Decompile Time: 286 ms
* Timestamp: 10/27/2023 12:20:17 AM
*******************************************************************/
//Function Number: 1
func_EE8B()
{
if(!isdefined(self.script_fxid) || !isdefined(self.var_EDBA) || !isdefined(self.script_delay))
{
self delete();
return;
}
if(isdefined(self.target))
{
var_00 = getent(self.target).origin;
}
else
{
var_00 = "undefined";
}
if(self.var_EDBA == "OneShotfx")
{
}
if(self.var_EDBA == "loopfx")
{
}
if(self.var_EDBA == "loopsound")
{
}
}
//Function Number: 2
func_85BB(param_00)
{
playfx(level._effect["mechanical explosion"],param_00);
earthquake(0.15,0.5,param_00,250);
}
//Function Number: 3
func_1047A(param_00,param_01,param_02)
{
var_03 = spawn("script_origin",(0,0,0));
var_03.origin = param_01;
var_03 playloopsound(param_00);
if(isdefined(param_02))
{
var_03 thread func_1047B(param_02);
}
}
//Function Number: 4
func_1047B(param_00)
{
level waittill(param_00);
self delete();
}
//Function Number: 5
func_74CB()
{
var_00 = [];
var_01 = [];
var_02 = getentarray("vfx_custom_glass","targetname");
foreach(var_04 in var_02)
{
if(isdefined(var_04.script_noteworthy))
{
var_05 = getglass(var_04.script_noteworthy);
if(isdefined(var_05))
{
var_01[var_05] = var_04;
var_00[var_00.size] = var_05;
}
}
}
var_07 = var_00.size;
var_08 = var_00.size;
var_09 = 5;
var_0A = 0;
while(var_07 != 0)
{
var_0B = var_0A + var_09 - 1;
if(var_0B > var_08)
{
var_0B = var_08;
}
if(var_0A == var_08)
{
var_0A = 0;
}
while(var_0A < var_0B)
{
var_0C = var_00[var_0A];
var_04 = var_01[var_0C];
if(isdefined(var_04))
{
if(isglassdestroyed(var_0C))
{
var_04 delete();
var_07--;
var_01[var_0C] = undefined;
}
}
var_0A++;
}
wait(0.05);
}
}
//Function Number: 6
func_2B85(param_00)
{
self waittill("death");
param_00 delete();
}