IL-GSC/IW/PC/ALL/scripts/mp/_global_fx_code.gsc
2023-10-27 03:49:01 -04:00

57 lines
1.2 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\_global_fx_code.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 1
* Decompile Time: 67 ms
* Timestamp: 10/27/2023 12:20:30 AM
*******************************************************************/
//Function Number: 1
func_83D8(param_00,param_01,param_02,param_03,param_04)
{
var_05 = scripts\common\utility::getstructarray(param_00,"targetname");
if(var_05.size <= 0)
{
return;
}
if(!isdefined(param_02))
{
param_02 = randomfloatrange(-20,-15);
}
if(!isdefined(param_03))
{
param_03 = param_01;
}
foreach(var_07 in var_05)
{
if(!isdefined(level._effect))
{
level._effect = [];
}
if(!isdefined(level._effect[param_03]))
{
level._effect[param_03] = loadfx(param_01);
}
if(!isdefined(var_07.angles))
{
var_07.angles = (0,0,0);
}
var_08 = scripts\common\utility::func_49FA(param_03);
var_08.var_13125["origin"] = var_07.origin;
var_08.var_13125["angles"] = var_07.angles;
var_08.var_13125["fxid"] = param_03;
var_08.var_13125["delay"] = param_02;
if(isdefined(param_04))
{
var_08.var_13125["soundalias"] = param_04;
}
}
}