Files
IL-GSC/IW/PC/ALL/scripts/mp/_javelin.gsc
2023-10-27 03:49:01 -04:00

515 lines
8.2 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\_javelin.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 15
* Decompile Time: 604 ms
* Timestamp: 10/27/2023 12:20:42 AM
*******************************************************************/
//Function Number: 1
func_9887()
{
self.var_A444 = undefined;
self.var_A443 = undefined;
self.var_A442 = undefined;
self.var_A43E = undefined;
self.var_A447 = undefined;
self.var_A446 = undefined;
self.var_A43F = undefined;
}
//Function Number: 2
func_E254()
{
if(!isdefined(self.var_A449))
{
return;
}
self.var_A449 = undefined;
self notify("stop_lockon_sound");
self weaponlockfree();
self weaponlocktargettooclose(0);
self weaponlocknoclearance(0);
self.var_4BF3 = 0;
self.var_4BF2 = 0;
self.var_A445 = undefined;
self stoplocalsound("javelin_clu_lock");
self stoplocalsound("javelin_clu_aquiring_lock");
func_9887();
}
//Function Number: 3
func_6A61()
{
var_00 = self geteye();
var_01 = self getplayerangles();
var_02 = anglestoforward(var_01);
var_03 = var_00 + var_02 * 15000;
var_04 = bullettrace(var_00,var_03,0,undefined);
if(var_04["surfacetype"] == "none")
{
return undefined;
}
if(var_04["surfacetype"] == "default")
{
return undefined;
}
var_05 = var_04["entity"];
if(isdefined(var_05))
{
if(var_05 == level.var_1537.var_CC44)
{
return undefined;
}
}
var_06 = [];
var_06[0] = var_04["position"];
var_06[1] = var_04["normal"];
return var_06;
}
//Function Number: 4
func_AF27()
{
self.var_A43E = undefined;
}
//Function Number: 5
func_AF25()
{
if(!isdefined(self.var_A43E))
{
self.var_A43E = 1;
return;
}
self.var_A43E++;
}
//Function Number: 6
func_AF26()
{
var_00 = 4;
if(isdefined(self.var_A43E) && self.var_A43E >= var_00)
{
return 1;
}
return 0;
}
//Function Number: 7
func_11579(param_00)
{
var_01 = 1100;
var_02 = distance(self.origin,param_00);
if(var_02 < var_01)
{
return 1;
}
return 0;
}
//Function Number: 8
func_B061(param_00,param_01)
{
self endon("death");
self endon("disconnect");
self endon("stop_lockon_sound");
for(;;)
{
self playlocalsound(param_00);
wait(param_01);
}
}
//Function Number: 9
func_11A03(param_00,param_01)
{
var_02 = param_00 + param_01 * 10;
var_03 = var_02 + (0,0,2000);
var_04 = bullettrace(var_02,var_03,0,undefined);
if(sighttracepassed(var_02,var_03,0,undefined))
{
return 1;
}
return 0;
}
//Function Number: 10
func_A448()
{
self endon("death");
self endon("disconnect");
self endon("faux_spawn");
var_00 = 1150;
var_01 = 25;
var_02 = 100;
var_03 = 400;
var_04 = 12;
var_05 = 0;
var_06 = 0;
self.var_A445 = undefined;
func_9887();
for(;;)
{
wait(0.05);
var_07 = self getcurrentweapon();
if((isbot(self) && var_07 != "javelin_mp") || !issubstr(var_07,"javelin") || scripts\mp\killstreaks\_emp_common::isemped())
{
if(isdefined(self.var_A449))
{
func_E254();
}
continue;
}
if(self method_822E() < 0.95)
{
var_06 = gettime();
func_E254();
continue;
}
var_08 = 0;
if(getdvar("missileDebugDraw") == "1")
{
var_08 = 1;
}
var_09 = 0;
if(getdvar("missileDebugText") == "1")
{
var_09 = 1;
}
self.var_A449 = 1;
if(!isdefined(self.var_A444))
{
self.var_A444 = 1;
}
if(self.var_A444 == 1)
{
var_0A = scripts\mp\_weapons::func_AF2B();
if(var_0A.size != 0)
{
var_0B = [];
foreach(var_0D in var_0A)
{
var_0E = self method_8409(var_0D.origin,65,40);
if(var_0E)
{
var_0B[var_0B.size] = var_0D;
}
}
if(var_0B.size != 0)
{
var_10 = sortbydistance(var_0B,self.origin);
if(!func_13263(var_10[0]))
{
continue;
}
if(var_09)
{
}
self.var_A445 = var_10[0];
if(!isdefined(self.var_A43F))
{
self.var_A43F = gettime();
}
self.var_A444 = 2;
self.var_A441 = 0;
func_A440(var_00);
self.var_A444 = 1;
continue;
}
}
if(func_AF26())
{
func_E254();
continue;
}
var_11 = gettime() - var_06;
if(var_11 < var_02)
{
continue;
}
var_11 = gettime() - var_05;
if(var_11 < var_01)
{
continue;
}
var_05 = gettime();
var_15 = func_6A61();
if(!isdefined(var_15))
{
func_AF25();
continue;
}
if(func_11579(var_15[0]))
{
self weaponlocktargettooclose(1);
continue;
}
else
{
self weaponlocktargettooclose(0);
}
if(isdefined(self.var_A443))
{
var_16 = averagepoint(self.var_A443);
var_17 = distance(var_16,var_15[0]);
if(var_17 > var_03)
{
func_AF25();
continue;
}
}
else
{
self.var_A443 = [];
self.var_A442 = [];
}
self.var_A443[self.var_A443.size] = var_15[0];
self.var_A442[self.var_A442.size] = var_15[1];
func_AF27();
if(self.var_A443.size < var_04)
{
continue;
}
self.var_A447 = averagepoint(self.var_A443);
self.var_A446 = averagenormal(self.var_A442);
self.var_A43E = undefined;
self.var_A443 = undefined;
self.var_A442 = undefined;
self.var_A43F = gettime();
self weaponlockstart(self.var_A447);
thread func_B061("javelin_clu_aquiring_lock",0.6);
self.var_A444 = 2;
}
if(self.var_A444 == 2)
{
var_0E = self method_8409(self.var_A447,65,45);
if(!var_0E)
{
func_E254();
continue;
}
if(func_11579(self.var_A447))
{
self weaponlocktargettooclose(1);
}
else
{
self weaponlocktargettooclose(0);
}
var_11 = gettime() - self.var_A43F;
if(var_11 < var_00)
{
continue;
}
self method_8402(self.var_A447,(0,0,0),1);
self notify("stop_lockon_sound");
self playlocalsound("javelin_clu_lock");
self.var_A444 = 3;
}
if(self.var_A444 == 3)
{
var_0E = self method_8409(self.var_A447,65,45);
if(!var_0E)
{
func_E254();
continue;
}
if(func_11579(self.var_A447))
{
self weaponlocktargettooclose(1);
}
else
{
self weaponlocktargettooclose(0);
}
continue;
}
}
}
//Function Number: 11
func_4F53(param_00,param_01,param_02)
{
}
//Function Number: 12
func_13263(param_00)
{
var_01 = self geteye();
var_02 = param_00 method_8159(0,0,0);
var_03 = sighttracepassed(var_01,var_02,0,param_00);
func_4F53(var_01,var_02,var_03);
if(var_03)
{
return 1;
}
var_04 = param_00 method_8159(1,0,0);
var_03 = sighttracepassed(var_01,var_04,0,param_00);
func_4F53(var_01,var_04,var_03);
if(var_03)
{
return 1;
}
var_05 = param_00 method_8159(-1,0,0);
var_03 = sighttracepassed(var_01,var_05,0,param_00);
func_4F53(var_01,var_05,var_03);
if(var_03)
{
return 1;
}
return 0;
}
//Function Number: 13
func_A440(param_00)
{
if(self.var_A444 == 2)
{
self weaponlockstart(self.var_A445);
if(!func_10F9B(self.var_A445))
{
func_E254();
self.var_A43F = undefined;
return;
}
var_01 = func_103EC();
if(!var_01)
{
self.var_A43F = undefined;
return;
}
if(!isdefined(self.var_4BF3) || !self.var_4BF3)
{
thread func_B061("javelin_clu_aquiring_lock",0.6);
self.var_4BF3 = 1;
}
var_02 = gettime() - self.var_A43F;
if(scripts\mp\_utility::_hasperk("specialty_fasterlockon"))
{
if(var_02 < param_00 * 0.5)
{
return;
}
}
else if(var_02 < param_00)
{
return;
}
if(isplayer(self.var_A445))
{
self method_8402(self.var_A445,(0,0,64),0);
}
else
{
self method_8402(self.var_A445,(0,0,0),0);
}
self notify("stop_lockon_sound");
if(!isdefined(self.var_4BF2) || !self.var_4BF2)
{
self playlocalsound("javelin_clu_lock");
self.var_4BF2 = 1;
}
self.var_A444 = 3;
}
if(self.var_A444 == 3)
{
var_01 = func_103EC();
if(!var_01)
{
return;
}
if(!func_10F9B(self.var_A445))
{
func_E254();
return;
}
}
}
//Function Number: 14
func_10F9B(param_00)
{
if(!isdefined(param_00))
{
return 0;
}
if(!self method_8409(param_00.origin,65,85))
{
return 0;
}
return 1;
}
//Function Number: 15
func_103EC()
{
var_00 = 500;
if(func_13263(self.var_A445))
{
self.var_A441 = 0;
return 1;
}
if(self.var_A441 == 0)
{
self.var_A441 = gettime();
}
var_01 = gettime() - self.var_A441;
if(var_01 >= var_00)
{
func_E254();
return 0;
}
return 1;
}