mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 10:27:55 -05:00
515 lines
8.2 KiB
Plaintext
515 lines
8.2 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\_javelin.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 15
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* Decompile Time: 604 ms
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* Timestamp: 10/27/2023 12:20:42 AM
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*******************************************************************/
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//Function Number: 1
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func_9887()
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{
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self.var_A444 = undefined;
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self.var_A443 = undefined;
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self.var_A442 = undefined;
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self.var_A43E = undefined;
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self.var_A447 = undefined;
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self.var_A446 = undefined;
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self.var_A43F = undefined;
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}
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//Function Number: 2
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func_E254()
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{
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if(!isdefined(self.var_A449))
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{
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return;
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}
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self.var_A449 = undefined;
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self notify("stop_lockon_sound");
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self weaponlockfree();
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self weaponlocktargettooclose(0);
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self weaponlocknoclearance(0);
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self.var_4BF3 = 0;
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self.var_4BF2 = 0;
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self.var_A445 = undefined;
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self stoplocalsound("javelin_clu_lock");
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self stoplocalsound("javelin_clu_aquiring_lock");
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func_9887();
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}
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//Function Number: 3
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func_6A61()
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{
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var_00 = self geteye();
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var_01 = self getplayerangles();
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var_02 = anglestoforward(var_01);
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var_03 = var_00 + var_02 * 15000;
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var_04 = bullettrace(var_00,var_03,0,undefined);
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if(var_04["surfacetype"] == "none")
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{
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return undefined;
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}
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if(var_04["surfacetype"] == "default")
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{
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return undefined;
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}
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var_05 = var_04["entity"];
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if(isdefined(var_05))
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{
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if(var_05 == level.var_1537.var_CC44)
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{
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return undefined;
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}
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}
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var_06 = [];
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var_06[0] = var_04["position"];
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var_06[1] = var_04["normal"];
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return var_06;
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}
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//Function Number: 4
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func_AF27()
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{
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self.var_A43E = undefined;
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}
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//Function Number: 5
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func_AF25()
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{
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if(!isdefined(self.var_A43E))
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{
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self.var_A43E = 1;
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return;
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}
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self.var_A43E++;
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}
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//Function Number: 6
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func_AF26()
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{
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var_00 = 4;
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if(isdefined(self.var_A43E) && self.var_A43E >= var_00)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 7
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func_11579(param_00)
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{
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var_01 = 1100;
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var_02 = distance(self.origin,param_00);
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if(var_02 < var_01)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 8
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func_B061(param_00,param_01)
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{
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self endon("death");
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self endon("disconnect");
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self endon("stop_lockon_sound");
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for(;;)
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{
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self playlocalsound(param_00);
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wait(param_01);
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}
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}
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//Function Number: 9
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func_11A03(param_00,param_01)
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{
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var_02 = param_00 + param_01 * 10;
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var_03 = var_02 + (0,0,2000);
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var_04 = bullettrace(var_02,var_03,0,undefined);
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if(sighttracepassed(var_02,var_03,0,undefined))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 10
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func_A448()
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{
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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var_00 = 1150;
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var_01 = 25;
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var_02 = 100;
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var_03 = 400;
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var_04 = 12;
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var_05 = 0;
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var_06 = 0;
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self.var_A445 = undefined;
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func_9887();
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for(;;)
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{
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wait(0.05);
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var_07 = self getcurrentweapon();
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if((isbot(self) && var_07 != "javelin_mp") || !issubstr(var_07,"javelin") || scripts\mp\killstreaks\_emp_common::isemped())
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{
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if(isdefined(self.var_A449))
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{
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func_E254();
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}
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continue;
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}
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if(self method_822E() < 0.95)
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{
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var_06 = gettime();
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func_E254();
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continue;
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}
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var_08 = 0;
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if(getdvar("missileDebugDraw") == "1")
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{
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var_08 = 1;
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}
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var_09 = 0;
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if(getdvar("missileDebugText") == "1")
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{
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var_09 = 1;
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}
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self.var_A449 = 1;
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if(!isdefined(self.var_A444))
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{
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self.var_A444 = 1;
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}
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if(self.var_A444 == 1)
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{
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var_0A = scripts\mp\_weapons::func_AF2B();
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if(var_0A.size != 0)
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{
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var_0B = [];
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foreach(var_0D in var_0A)
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{
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var_0E = self method_8409(var_0D.origin,65,40);
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if(var_0E)
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{
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var_0B[var_0B.size] = var_0D;
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}
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}
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if(var_0B.size != 0)
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{
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var_10 = sortbydistance(var_0B,self.origin);
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if(!func_13263(var_10[0]))
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{
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continue;
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}
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if(var_09)
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{
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}
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self.var_A445 = var_10[0];
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if(!isdefined(self.var_A43F))
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{
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self.var_A43F = gettime();
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}
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self.var_A444 = 2;
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self.var_A441 = 0;
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func_A440(var_00);
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self.var_A444 = 1;
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continue;
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}
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}
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if(func_AF26())
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{
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func_E254();
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continue;
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}
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var_11 = gettime() - var_06;
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if(var_11 < var_02)
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{
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continue;
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}
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var_11 = gettime() - var_05;
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if(var_11 < var_01)
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{
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continue;
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}
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var_05 = gettime();
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var_15 = func_6A61();
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if(!isdefined(var_15))
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{
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func_AF25();
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continue;
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}
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if(func_11579(var_15[0]))
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{
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self weaponlocktargettooclose(1);
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continue;
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}
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else
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{
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self weaponlocktargettooclose(0);
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}
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if(isdefined(self.var_A443))
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{
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var_16 = averagepoint(self.var_A443);
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var_17 = distance(var_16,var_15[0]);
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if(var_17 > var_03)
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{
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func_AF25();
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continue;
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}
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}
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else
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{
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self.var_A443 = [];
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self.var_A442 = [];
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}
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self.var_A443[self.var_A443.size] = var_15[0];
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self.var_A442[self.var_A442.size] = var_15[1];
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func_AF27();
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if(self.var_A443.size < var_04)
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{
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continue;
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}
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self.var_A447 = averagepoint(self.var_A443);
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self.var_A446 = averagenormal(self.var_A442);
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self.var_A43E = undefined;
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self.var_A443 = undefined;
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self.var_A442 = undefined;
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self.var_A43F = gettime();
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self weaponlockstart(self.var_A447);
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thread func_B061("javelin_clu_aquiring_lock",0.6);
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self.var_A444 = 2;
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}
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if(self.var_A444 == 2)
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{
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var_0E = self method_8409(self.var_A447,65,45);
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if(!var_0E)
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{
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func_E254();
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continue;
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}
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if(func_11579(self.var_A447))
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{
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self weaponlocktargettooclose(1);
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}
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else
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{
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self weaponlocktargettooclose(0);
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}
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var_11 = gettime() - self.var_A43F;
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if(var_11 < var_00)
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{
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continue;
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}
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self method_8402(self.var_A447,(0,0,0),1);
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self notify("stop_lockon_sound");
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self playlocalsound("javelin_clu_lock");
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self.var_A444 = 3;
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}
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if(self.var_A444 == 3)
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{
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var_0E = self method_8409(self.var_A447,65,45);
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if(!var_0E)
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{
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func_E254();
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continue;
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}
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if(func_11579(self.var_A447))
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{
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self weaponlocktargettooclose(1);
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}
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else
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{
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self weaponlocktargettooclose(0);
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}
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continue;
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}
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}
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}
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//Function Number: 11
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func_4F53(param_00,param_01,param_02)
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{
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}
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//Function Number: 12
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func_13263(param_00)
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{
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var_01 = self geteye();
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var_02 = param_00 method_8159(0,0,0);
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var_03 = sighttracepassed(var_01,var_02,0,param_00);
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func_4F53(var_01,var_02,var_03);
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if(var_03)
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{
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return 1;
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}
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var_04 = param_00 method_8159(1,0,0);
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var_03 = sighttracepassed(var_01,var_04,0,param_00);
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func_4F53(var_01,var_04,var_03);
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if(var_03)
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{
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return 1;
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}
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var_05 = param_00 method_8159(-1,0,0);
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var_03 = sighttracepassed(var_01,var_05,0,param_00);
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func_4F53(var_01,var_05,var_03);
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if(var_03)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 13
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func_A440(param_00)
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{
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if(self.var_A444 == 2)
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{
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self weaponlockstart(self.var_A445);
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if(!func_10F9B(self.var_A445))
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{
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func_E254();
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self.var_A43F = undefined;
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return;
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}
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var_01 = func_103EC();
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if(!var_01)
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{
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self.var_A43F = undefined;
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return;
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}
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if(!isdefined(self.var_4BF3) || !self.var_4BF3)
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{
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thread func_B061("javelin_clu_aquiring_lock",0.6);
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self.var_4BF3 = 1;
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}
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var_02 = gettime() - self.var_A43F;
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if(scripts\mp\_utility::_hasperk("specialty_fasterlockon"))
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{
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if(var_02 < param_00 * 0.5)
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{
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return;
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}
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}
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else if(var_02 < param_00)
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{
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return;
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}
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if(isplayer(self.var_A445))
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{
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self method_8402(self.var_A445,(0,0,64),0);
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}
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else
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{
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self method_8402(self.var_A445,(0,0,0),0);
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}
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self notify("stop_lockon_sound");
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if(!isdefined(self.var_4BF2) || !self.var_4BF2)
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{
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self playlocalsound("javelin_clu_lock");
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self.var_4BF2 = 1;
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}
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self.var_A444 = 3;
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}
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if(self.var_A444 == 3)
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{
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var_01 = func_103EC();
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if(!var_01)
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{
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return;
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}
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if(!func_10F9B(self.var_A445))
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{
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func_E254();
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return;
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}
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}
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}
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//Function Number: 14
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func_10F9B(param_00)
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{
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if(!isdefined(param_00))
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{
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return 0;
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}
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if(!self method_8409(param_00.origin,65,85))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 15
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func_103EC()
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{
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var_00 = 500;
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if(func_13263(self.var_A445))
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{
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self.var_A441 = 0;
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return 1;
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}
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if(self.var_A441 == 0)
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{
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self.var_A441 = gettime();
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}
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var_01 = gettime() - self.var_A441;
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if(var_01 >= var_00)
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{
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func_E254();
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return 0;
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}
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return 1;
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} |