mirror of
https://github.com/InfinityLoader/IL-GSC.git
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30 lines
781 B
Plaintext
30 lines
781 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\_playercards.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 2
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* Decompile Time: 100 ms
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* Timestamp: 10/27/2023 12:21:12 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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level thread func_C56E();
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}
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//Function Number: 2
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func_C56E()
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{
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for(;;)
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{
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level waittill("connected",var_00);
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if(!isai(var_00))
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{
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var_00.var_240 = var_00 getplayerdata(level.var_AEA6,"squadMembers","patch");
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var_00.var_241 = var_00 getplayerdata(level.var_AEA6,"squadMembers","patchbacking");
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var_00.var_23F = var_00 getplayerdata(level.var_AEA6,"squadMembers","background");
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}
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}
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} |