Files
IL-GSC/IW/PC/ALL/scripts/mp/_portalgenerator.gsc
2023-10-27 03:49:01 -04:00

216 lines
4.9 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\_portalgenerator.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 15
* Decompile Time: 605 ms
* Timestamp: 10/27/2023 12:21:17 AM
*******************************************************************/
//Function Number: 1
func_D687()
{
level._effect["portal_open"] = loadfx("vfx/iw7/_requests/mp/vfx_portal_generator");
}
//Function Number: 2
func_D68B(param_00)
{
if(!isalive(self))
{
param_00 delete();
return;
}
param_00 waittill("missile_stuck",var_01);
var_02 = self canplayerplacesentry(1,12);
var_03 = spawn("script_model",param_00.origin);
var_03 setmodel("prop_mp_speed_strip_temp");
var_03.angles = param_00.angles;
var_03.team = self.team;
var_03.var_222 = self;
var_03 thread func_D684(self);
var_03 thread func_D68C();
var_03 thread func_D685(self);
var_03 thread func_D68A(self);
var_03 thread func_D688(5);
var_03 thread func_D683(self);
var_03 thread scripts\mp\_weapons::func_66B4();
var_03 method_831F(self);
var_03 scripts\mp\sentientpoolmanager::registersentient("Tactical_Static",self);
var_03 scripts\mp\_weapons::func_69FF(var_02["entity"],1);
scripts\mp\_weapons::func_C5AC(var_03,"power_portalGenerator");
scripts\common\utility::func_136F7();
if(isdefined(param_00))
{
param_00 delete();
}
}
//Function Number: 3
func_D684(param_00)
{
scripts\mp\_damage::func_B9C6(100,"trophy",::func_D686,::func_D689,0);
}
//Function Number: 4
func_D686(param_00,param_01,param_02,param_03)
{
if(isdefined(self.var_222) && param_00 != self.var_222)
{
param_00 scripts\mp\killstreaks\_killstreaks::func_83A0();
param_00 notify("destroyed_equipment");
}
self notify("detonateExplosive");
}
//Function Number: 5
func_D689(param_00,param_01,param_02,param_03,param_04)
{
var_05 = param_03;
var_05 = scripts\mp\_damage::func_89C3(param_01,param_02,var_05);
var_05 = scripts\mp\_damage::func_8999(param_01,param_02,var_05);
var_05 = scripts\mp\_damage::func_8975(param_01,param_02,var_05);
return var_05;
}
//Function Number: 6
func_D68C()
{
level endon("game_ended");
self waittill("detonateExplosive");
self method_8292();
scripts\mp\_weapons::func_66A6(1);
self notify("death");
var_00 = self.origin;
wait(3);
if(isdefined(self))
{
if(isdefined(self.var_A63A))
{
self.var_A63A delete();
}
scripts\mp\_weapons::func_66A8();
scripts\mp\_weapons::func_51B5();
}
}
//Function Number: 7
func_D685(param_00)
{
self endon("death");
param_00 waittill("disconnect");
self notify("detonateExplosive");
}
//Function Number: 8
func_D68A(param_00)
{
self endon("disconnect");
self endon("death");
param_00 waittill("spawned_player");
self notify("detonateExplosive");
}
//Function Number: 9
func_D688(param_00)
{
self endon("death");
wait(param_00);
self notify("detonateExplosive");
}
//Function Number: 10
func_D683(param_00)
{
var_01 = spawn("trigger_rotatable_radius",self.origin,0,50,100);
var_01.angles = self.angles;
var_01 thread func_13B15(param_00);
var_01 thread func_13B14(self,5);
var_02 = 50;
var_03 = anglestoup(self.angles);
var_03 = var_02 * var_03;
var_04 = self.origin + var_03;
var_01.var_D682 = spawnfx(scripts\common\utility::getfx("portal_open"),var_04,anglestoup(self.angles),anglestoforward(self.angles));
triggerfx(var_01.var_D682);
var_01.var_C2B5 = scripts\mp\objidpoolmanager::requestminimapid(1);
if(var_01.var_C2B5 != -1)
{
return;
}
scripts\mp\objidpoolmanager::minimap_objective_add(var_01.var_C2B5,"active",var_01.origin,"weapon_portal_generator_sm");
scripts\mp\objidpoolmanager::minimap_objective_icon(var_01.var_C2B5,"weapon_portal_generator_sm");
}
//Function Number: 11
func_13B15(param_00)
{
self endon("death");
var_01 = 2.5;
var_02 = 1.5;
for(;;)
{
self waittill("trigger",var_03);
if(isdefined(var_03.var_DDCA) && var_03.var_DDCA)
{
continue;
}
if(!lib_0DF8::func_9DDF(var_03))
{
var_03 thread func_10DDD(var_01);
}
else
{
var_03 lib_0DF8::func_6978(1);
}
var_03 thread func_10DDE(var_02);
}
}
//Function Number: 12
func_10DDD(param_00)
{
self endon("death");
self endon("disconnect");
self endon("phase_shift_completed");
lib_0DF8::func_6626(1);
wait(param_00);
thread func_6979();
}
//Function Number: 13
func_10DDE(param_00)
{
self endon("death");
self endon("disconnect");
self.var_DDCA = 1;
wait(param_00);
self.var_DDCA = undefined;
}
//Function Number: 14
func_6979()
{
level endon("game_ended");
lib_0DF8::func_6978(1);
var_00 = self gettagorigin("j_mainroot") + (0,0,10);
var_01 = spawnfx(scripts\common\utility::getfx("portal_open"),var_00);
triggerfx(var_01);
wait(0.3);
var_01 delete();
}
//Function Number: 15
func_13B14(param_00,param_01)
{
param_00 scripts\common\utility::waittill_any_timeout_1(param_01,"death");
scripts\mp\objidpoolmanager::returnminimapid(self.var_C2B5);
self.var_D682 delete();
self delete();
}