mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 10:47:57 -05:00
255 lines
5.6 KiB
Plaintext
255 lines
5.6 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\killstreaks\_deployablebox_gun.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 14
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* Decompile Time: 610 ms
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* Timestamp: 10/27/2023 12:28:23 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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var_00 = spawnstruct();
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var_00.var_92B8 = "deployable_weapon_crate";
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var_00.var_39B = "crate_marker_mp";
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var_00.var_B91A = "mp_weapon_crate";
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var_00.var_B91C = "mp_weapon_crate_bombsquad";
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var_00.var_17B = &"KILLSTREAKS_HINTS_DEPLOYABLE_AMMO_USE";
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var_00.var_3A41 = &"KILLSTREAKS_DEPLOYABLE_AMMO_TAKING";
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var_00.var_67E5 = "deployable_ammo_taken";
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var_00.var_110EA = "deployable_ammo";
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var_00.var_10A38 = "used_deployable_ammo";
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var_00.var_FC47 = "compass_objpoint_deploy_ammo_friendly";
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var_00.var_8C7A = 20;
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var_00.var_AC71 = 20;
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var_00.var_13524 = "ammocrate_gone";
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var_00.var_130FC = 0;
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var_00.var_EC44 = "destroyed_ammo";
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var_00.var_13523 = "ammocrate_destroyed";
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var_00.var_5230 = "mp_vest_deployed_ui";
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var_00.var_C5C7 = "ammo_crate_use";
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var_00.var_C5BC = ::func_C5BE;
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var_00.var_3936 = ::func_3937;
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var_00.var_C18C = 1;
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var_00.var_130EE = 1000;
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var_00.maxhealth = 128;
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var_00.var_4D4A = "deployable_bag";
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var_00.var_4E74 = loadfx("vfx/core/mp/killstreaks/vfx_ballistic_vest_death");
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var_00.var_1C9D = 1;
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var_00.var_1C96 = 0;
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var_00.var_B4D1 = 4;
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var_00.var_B7A5 = 20;
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var_00.var_B7A8 = "iw6_minigun_mp";
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var_00.var_1E4B = 0.5;
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var_00.var_1E4C = 10;
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var_00.var_127C8 = 200;
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var_00.var_127C5 = 64;
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var_00.var_C4F0 = ::func_C4CF;
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var_00.var_393B = 0;
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level.var_2F30["deployable_ammo"] = var_00;
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scripts\mp\killstreaks\_killstreaks::func_DEFB("deployable_ammo",undefined,::func_128DD);
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level.var_5226 = randomintrange(1,var_00.var_B7A5 + 1);
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level.var_5212["deployable_ammo"] = [];
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}
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//Function Number: 2
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func_1E3C(param_00)
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{
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func_128D7(1,param_00,"ammo_box_mp");
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}
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//Function Number: 3
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func_128D7(param_00,param_01,param_02)
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{
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var_03 = scripts\mp\killstreaks\_deployablebox::func_2A63(param_00,"deployable_ammo",param_01,param_02);
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if(!isdefined(var_03) || !var_03)
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 4
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func_128DD(param_00,param_01)
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{
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var_02 = scripts\mp\killstreaks\_deployablebox::func_2A63(param_00.var_AC68,"deployable_ammo",param_01,param_00.var_394);
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if(!isdefined(var_02) || !var_02)
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{
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return 0;
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}
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scripts\mp\_matchdata::func_AFC9("deployable_ammo",self.origin);
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return 1;
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}
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//Function Number: 5
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func_C5BE(param_00)
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{
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level.var_5226--;
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if(level.var_5226 == 0)
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{
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var_01 = level.var_2F30[param_00.var_2F33];
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if(isdefined(level.var_5222))
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{
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[[ level.var_5222 ]](1);
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}
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else
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{
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func_836B(self,var_01.var_B7A8);
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}
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scripts\mp\_missions::func_D992("ch_guninabox");
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level.var_5226 = randomintrange(var_01.var_B7A5,var_01.var_B7A5 + 1);
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return;
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}
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func_8399(self);
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}
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//Function Number: 6
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func_C4CF(param_00)
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{
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thread func_E2B7(param_00);
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}
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//Function Number: 7
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func_8399(param_00)
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{
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var_01 = [];
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foreach(var_03 in param_00 getweaponslistprimaries())
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{
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var_01[var_01.size] = getweaponbasename(var_03);
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}
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var_05 = undefined;
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for(;;)
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{
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var_05 = scripts\mp\gametypes\sotf::func_80C5(level.var_13C73);
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var_06 = var_05["name"];
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if(!scripts\common\utility::func_2286(var_01,var_06))
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{
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break;
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}
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}
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var_05 = scripts\mp\gametypes\sotf::func_80B1(var_05);
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func_836B(param_00,var_05);
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}
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//Function Number: 8
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func_836B(param_00,param_01)
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{
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var_02 = param_00 getweaponslistprimaries();
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var_03 = 0;
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foreach(var_05 in var_02)
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{
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if(!scripts\mp\_weapons::func_9D3E(var_05))
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{
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var_03++;
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}
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}
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if(var_03 > 1)
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{
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var_07 = param_00.var_A978;
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if(isdefined(var_07) && var_07 != "none")
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{
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param_00 method_80B8(var_07);
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}
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}
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param_00 scripts\mp\_utility::func_12C6(param_01);
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param_00 scripts\mp\_utility::_switchtoweapon(param_01);
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param_00 method_817C(param_01);
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}
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//Function Number: 9
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func_E2B7(param_00)
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{
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self endon("death");
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level endon("game_eneded");
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var_01 = spawn("trigger_radius",self.origin,0,param_00.var_127C8,param_00.var_127C5);
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var_01.var_222 = self;
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thread scripts\mp\_weapons::func_51BF(var_01);
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if(isdefined(self.var_BD3B))
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{
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var_01 enablelinkto();
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var_01 linkto(self.var_BD3B);
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}
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var_02 = param_00.var_127C8 * param_00.var_127C8;
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var_03 = undefined;
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for(;;)
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{
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var_04 = var_01 getistouchingentities(level.players);
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foreach(var_03 in var_04)
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{
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if(isdefined(var_03) && !self.var_222 scripts\mp\_utility::func_9DD6(var_03))
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{
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if(!isdefined(var_03.var_116D0) || !var_03.var_116D0)
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{
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var_03 thread func_93EF();
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}
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if(func_FFB8(var_03))
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{
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func_17A8(var_03,param_00.var_1E4C);
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}
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}
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}
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wait(param_00.var_1E4B);
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}
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}
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//Function Number: 10
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func_93EF()
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{
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self endon("death");
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self endon("disconnect");
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thread scripts\mp\_utility::func_F5C6(0,6000,2,0);
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thread scripts\mp\_utility::func_F5C5(0,1,2,0);
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scripts\mp\_powers::func_D740(1.1);
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wait(2);
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scripts\mp\_powers::func_D74E();
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}
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//Function Number: 11
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func_FFB8(param_00)
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{
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return !isdefined(param_00.var_5227) || gettime() >= param_00.var_5227;
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}
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//Function Number: 12
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func_17A8(param_00,param_01)
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{
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param_00.var_5227 = gettime() + param_01 * 1000;
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scripts\mp\_weapons::func_EBD2(param_00);
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}
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//Function Number: 13
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func_17A9(param_00,param_01,param_02)
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{
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self endon("death");
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param_00 endon("death");
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param_00 endon("disconnect");
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level endon("game_ended");
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for(;;)
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{
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func_17A8(param_00);
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wait(param_02);
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if(distancesquared(param_00.origin,self.origin) > param_01)
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{
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break;
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}
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}
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}
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//Function Number: 14
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func_3937(param_00)
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{
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return !scripts\mp\_utility::func_9E59();
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} |