mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 02:17:56 -05:00
303 lines
4.7 KiB
Plaintext
303 lines
4.7 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\objidpoolmanager.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 22
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* Decompile Time: 835 ms
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* Timestamp: 10/27/2023 12:22:35 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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var_00 = spawnstruct();
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var_00.var_19 = [];
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var_00.reclaimed = [];
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var_00.index = 0;
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level.objidpool = var_00;
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}
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//Function Number: 2
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requestminimapid(param_00)
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{
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var_01 = getnext(param_00);
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if(var_01 == -1)
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{
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return -1;
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}
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var_02 = spawnstruct();
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var_02.priority = param_00;
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var_02.requesttime = gettime();
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var_02.var_C2B5 = var_01;
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level.objidpool.var_19[var_01] = var_02;
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return var_01;
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}
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//Function Number: 3
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removebest(param_00)
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{
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var_01 = [];
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foreach(var_03 in level.objidpool.var_19)
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{
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if(var_03.priority <= param_00)
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{
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var_01[var_01.size] = var_03;
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}
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}
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scripts\common\utility::func_22C3(var_01,::comparepriorityandtime);
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return returnminimapid(var_01[0].var_C2B5);
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}
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//Function Number: 4
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comparepriorityandtime(param_00,param_01)
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{
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if(param_00.priority == param_01.priority)
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{
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return param_00.requesttime < param_01.requesttime;
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}
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return param_00.priority < param_01.priority;
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}
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//Function Number: 5
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getnext(param_00)
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{
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if(!level.objidpool.reclaimed.size)
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{
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if(level.objidpool.index == 32)
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{
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return -1;
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}
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else
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{
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var_01 = level.objidpool.index;
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level.objidpool.index++;
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}
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}
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else
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{
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var_01 = level.objidpool.reclaimed[level.objidpool.reclaimed.size - 1];
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level.objidpool.reclaimed[level.objidpool.reclaimed.size - 1] = undefined;
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}
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return var_01;
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}
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//Function Number: 6
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returnminimapid(param_00)
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{
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if(!isdefined(param_00) || param_00 == -1)
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{
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return 0;
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}
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for(var_01 = 0;var_01 < level.objidpool.reclaimed.size;var_01++)
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{
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if(param_00 == level.objidpool.reclaimed[var_01])
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{
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return 0;
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}
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}
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level.objidpool.var_19[param_00] = undefined;
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function_0154(param_00);
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level.objidpool.reclaimed[level.objidpool.reclaimed.size] = param_00;
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return 1;
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}
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//Function Number: 7
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minimap_objective_add(param_00,param_01,param_02,param_03,param_04)
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{
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if(param_00 == -1)
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{
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return;
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}
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if(isdefined(param_02))
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{
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if(isdefined(param_03))
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{
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if(isdefined(param_04))
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{
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function_014E(param_00,param_01,param_02,param_03,param_04);
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return;
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}
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function_014E(param_00,param_01,param_02,param_03);
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return;
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}
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function_014E(param_00,param_01,param_02);
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return;
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}
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function_014E(param_00,param_01);
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}
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//Function Number: 8
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minimap_objective_state(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0162(param_00,param_01);
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}
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//Function Number: 9
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minimap_objective_position(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015F(param_00,param_01);
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}
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//Function Number: 10
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minimap_objective_icon(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0155(param_00,param_01);
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}
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//Function Number: 11
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minimap_objective_icon_colortype(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0320(param_00,param_01);
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}
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//Function Number: 12
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minimap_objective_icon_backgroundtype(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_031F(param_00,param_01);
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}
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//Function Number: 13
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minimap_objective_onentity(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0156(param_00,param_01);
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}
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//Function Number: 14
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minimap_objective_onentitywithrotation(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0157(param_00,param_01);
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}
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//Function Number: 15
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minimap_objective_player(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0158(param_00,param_01);
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}
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//Function Number: 16
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minimap_objective_team(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0166(param_00,param_01);
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}
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//Function Number: 17
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minimap_objective_playermask_hidefromall(param_00)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015B(param_00);
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}
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//Function Number: 18
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minimap_objective_playermask_hidefrom(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015A(param_00,param_01);
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}
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//Function Number: 19
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minimap_objective_playermask_showto(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015C(param_00,param_01);
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}
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//Function Number: 20
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minimap_objective_playermask_showtoall(param_00)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015D(param_00);
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}
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//Function Number: 21
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minimap_objective_playerteam(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_015E(param_00,param_01);
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}
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//Function Number: 22
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minimap_objective_playerenemyteam(param_00,param_01)
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{
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if(param_00 == -1)
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{
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return;
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}
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function_0159(param_00,param_01);
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} |