Files
IL-GSC/IW/PC/ALL/scripts/mp/powers/blink_knife.gsc
2023-10-27 03:49:01 -04:00

390 lines
8.3 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\powers\blink_knife.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 13
* Decompile Time: 764 ms
* Timestamp: 10/27/2023 12:14:19 AM
*******************************************************************/
//Function Number: 1
blinkknifeinit()
{
scripts\mp\_utility::initarbitraryuptriggers();
}
//Function Number: 2
blinkknifedetonate(param_00,param_01,param_02)
{
var_03 = param_01.origin;
var_04 = param_01.angles;
var_05 = param_01 getplayerangles();
var_06 = param_01 getstance();
if(!blinkknife_validatestuckto(param_01))
{
blinkknife_detonatefailed(param_02);
return 0;
}
if(!blinkknife_validateplayer(param_02))
{
blinkknife_detonatefailed(param_02);
return 0;
}
var_07 = param_02 scripts\mp\_utility::isinarbitraryup();
var_08 = param_01 scripts\mp\_utility::isinarbitraryup();
if(var_07 && var_08)
{
blinkknife_detonatefailed(param_02);
return 0;
}
if(var_08)
{
var_09 = param_01 scripts\mp\_utility::getarbitraryuptriggerblinkloc();
if(!isdefined(var_09))
{
blinkknife_detonatefailed(param_02);
return 0;
}
var_0A = spawnstruct();
var_0A.origin = var_09;
var_0A.var_10B53 = "stand";
var_0A.cleararbup = 0;
var_0B = anglestoforward(param_02 getplayerangles());
var_0B = var_0B * (1,1,0);
var_0C = vectortoangles(var_0B);
var_0A.playerangles = var_0C;
var_0A.angles = var_0C * (0,1,0);
if(blinkknife_validatedestination(param_02,var_0A))
{
thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
return 1;
}
}
else if(var_0B)
{
var_0A = spawnstruct();
var_0C.origin = var_05;
var_0C.var_10B53 = "stand";
var_0C.cleararbup = 1;
var_0B = anglestoforward(var_04 getplayerangles());
var_0C = var_0C * (1,1,0);
var_0C = vectortoangles(var_0C);
var_0A.playerangles = var_0C;
var_0A.angles = var_0C * (0,1,0);
if(blinkknife_validatedestination(param_02,var_0A))
{
thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
return 1;
}
var_0A.var_10B53 = "crouch";
if(blinkknife_validatedestination(param_02,var_0A))
{
thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
return 1;
}
var_0A.var_10B53 = var_06;
var_0B = anglestoforward(var_05);
var_0B = var_0B * (1,1,0);
var_0C = vectortoangles(var_0B);
var_0A.playerangles = var_0C;
var_0A.angles = var_0C * (0,1,0);
if(blinkknife_validatedestination(param_02,var_0A))
{
thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
return 1;
}
}
else
{
var_0A = spawnstruct();
var_0C.origin = var_05;
var_0C.angles = var_04.angles;
var_0C.playerangles = var_04 getplayerangles();
var_0C.var_10B53 = "stand";
var_0C.cleararbup = 0;
if(blinkknife_validatedestination(var_04,var_0C))
{
thread blinkknife_detonatesuccess(var_04,var_03,var_0C,param_02);
return 1;
}
var_0C.var_10B53 = "crouch";
if(blinkknife_validatedestination(var_04,var_0C))
{
thread blinkknife_detonatesuccess(var_04,var_03,var_0C,param_02);
return 1;
}
var_0C.var_10B53 = var_08;
var_0B = anglestoforward(var_07);
var_0C = var_0C * (1,1,0);
var_0C = vectortoangles(var_0C);
var_0A.playerangles = var_0C;
var_0A.angles = var_0C * (0,1,0);
if(blinkknife_validatedestination(param_02,var_0A))
{
thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
return 1;
}
}
blinkknife_detonatefailed(param_02);
return 0;
}
//Function Number: 3
blinkknife_detonatesuccess(param_00,param_01,param_02,param_03)
{
blinkknife_dropball(param_00);
blinkknife_dropflag(param_00);
thread blinkknife_watchteleport(param_00);
thread blinkknife_victimfx(param_00,param_01);
thread blinkknife_startfx(param_00,param_02);
if(param_02.cleararbup)
{
param_00 setworldupreferenceangles((0,0,0),0);
}
param_00 setorigin(param_02.origin,1,1);
param_00 setplayerangles(param_02.playerangles);
param_00 setstance(param_02.var_10B53);
thread blinkknife_endfx(param_00);
if(isdefined(param_03))
{
param_03 endon("death");
param_00 endon("death");
param_00 endon("disconnect");
waittillframeend;
if(scripts\mp\_weapons::func_11827(param_00,"power_blinkKnife"))
{
param_03 delete();
}
}
}
//Function Number: 4
blinkknife_detonatefailed(param_00)
{
if(level.var_7669)
{
return;
}
if(!isdefined(param_00))
{
return;
}
if(!scripts\mp\_utility::func_9F19(param_00))
{
return;
}
param_00 scripts\mp\_hud_message::func_10122("MP_BLINK_KNIFE_FAILED");
}
//Function Number: 5
blinkknife_watchteleport(param_00)
{
param_00 endon("disconnect");
param_00.blinkknife_teleporting = 1;
param_00 scripts\common\utility::waittill_any_timeout_1(0.05,"death");
param_00.blinkknife_teleporting = undefined;
}
//Function Number: 6
blinkknife_validatestuckto(param_00)
{
if(!isdefined(param_00))
{
return 0;
}
if(!isplayer(param_00))
{
return 0;
}
if(scripts\mp\_utility::func_9F19(param_00))
{
return 0;
}
if(lib_0DF8::func_9DDF(param_00))
{
return 0;
}
if(param_00 method_8568())
{
return 0;
}
if(param_00 method_8569())
{
return 0;
}
if(scripts\mp\_utility::func_9FB3(param_00.blinkknife_teleporting))
{
return 0;
}
return 1;
}
//Function Number: 7
blinkknife_validateplayer(param_00)
{
if(!isdefined(param_00))
{
return 0;
}
if(!scripts\mp\_utility::func_9F19(param_00))
{
return 0;
}
if(param_00 method_84CA())
{
return 0;
}
if(param_00 lib_0E17::isusingreaper())
{
return 0;
}
if(lib_0DF8::func_9DDF(param_00))
{
return 0;
}
if(param_00 method_8568())
{
return 0;
}
if(param_00 method_8569())
{
return 0;
}
if(scripts\mp\_utility::func_9FB3(param_00.blinkknife_teleporting))
{
return 0;
}
return 1;
}
//Function Number: 8
blinkknife_validatedestination(param_00,param_01)
{
var_02 = physics_createcontents(["physicscontents_solid","physicscontents_glass","physicscontents_water","physicscontents_sky","physicscontents_vehicle","physicscontents_sky","physicscontents_playerclip"]);
var_03 = function_0299(param_01.origin,param_00,0,param_01.angles,0,var_02,[param_00],"physicsquery_closest",param_01.var_10B53);
if(isdefined(var_03) && var_03.size > 0)
{
return 0;
}
return 1;
}
//Function Number: 9
blinkknife_dropball(param_00)
{
if(param_00 scripts\mp\_utility::_hasperk("specialty_ballcarrier"))
{
param_00 scripts\mp\gametypes\obj_ball::ball_drop_on_ability();
}
}
//Function Number: 10
blinkknife_dropflag(param_00)
{
if(isdefined(param_00.var_3AF4))
{
var_01 = level.var_115CC[scripts\mp\_utility::getotherteam(param_00.team)];
var_01 thread scripts\mp\_gameobjects::func_F6D8();
}
}
//Function Number: 11
blinkknife_startfx(param_00,param_01)
{
if(!isdefined(param_00.blinkknife_startstateid))
{
param_00.blinkknife_startstateid = 1;
}
else
{
param_00.blinkknife_startstateid = scripts\common\utility::func_116D7(param_00.blinkknife_startstateid == 1,2,1);
}
param_00 setscriptablepartstate("blinkKnifeStart","active" + param_00.blinkknife_startstateid);
var_02 = param_00 gettagorigin("j_spineupper");
var_03 = vectortoangles(param_01.origin - param_00.origin);
var_04 = spawn("script_model",var_02);
var_04.angles = var_03;
var_04 setmodel("power_mp_blinkKnife_scr");
var_04 setscriptablepartstate("effects","activeBlinkStart");
wait(0.2);
var_04 delete();
}
//Function Number: 12
blinkknife_endfx(param_00)
{
scripts\common\utility::func_136F7();
if(!isdefined(param_00))
{
return;
}
if(!isdefined(param_00.blinkknife_endstateid))
{
param_00.blinkknife_endstateid = 1;
}
else
{
param_00.blinkknife_endstateid = scripts\common\utility::func_116D7(param_00.blinkknife_endstateid == 1,2,1);
}
param_00 setscriptablepartstate("blinkKnifeEnd","active" + param_00.blinkknife_endstateid);
}
//Function Number: 13
blinkknife_victimfx(param_00,param_01)
{
var_02 = param_01 method_8113();
if(isdefined(var_02))
{
var_02 hide();
}
var_03 = param_01 gettagorigin("j_spineupper");
var_04 = param_01.angles;
var_05 = spawn("script_model",var_03);
var_05.angles = var_04;
var_05 setmodel("power_mp_blinkKnife_scr");
if(param_01.var_AE62 == "archetype_scout")
{
var_05 setscriptablepartstate("effects","activeVictimDeathRobot");
}
else
{
var_05 setscriptablepartstate("effects","activeVictimDeath");
}
wait(1);
var_05 delete();
}