mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 02:37:56 -05:00
390 lines
8.3 KiB
Plaintext
390 lines
8.3 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\powers\blink_knife.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 13
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* Decompile Time: 764 ms
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* Timestamp: 10/27/2023 12:14:19 AM
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*******************************************************************/
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//Function Number: 1
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blinkknifeinit()
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{
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scripts\mp\_utility::initarbitraryuptriggers();
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}
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//Function Number: 2
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blinkknifedetonate(param_00,param_01,param_02)
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{
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var_03 = param_01.origin;
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var_04 = param_01.angles;
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var_05 = param_01 getplayerangles();
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var_06 = param_01 getstance();
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if(!blinkknife_validatestuckto(param_01))
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{
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blinkknife_detonatefailed(param_02);
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return 0;
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}
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if(!blinkknife_validateplayer(param_02))
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{
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blinkknife_detonatefailed(param_02);
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return 0;
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}
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var_07 = param_02 scripts\mp\_utility::isinarbitraryup();
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var_08 = param_01 scripts\mp\_utility::isinarbitraryup();
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if(var_07 && var_08)
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{
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blinkknife_detonatefailed(param_02);
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return 0;
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}
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if(var_08)
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{
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var_09 = param_01 scripts\mp\_utility::getarbitraryuptriggerblinkloc();
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if(!isdefined(var_09))
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{
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blinkknife_detonatefailed(param_02);
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return 0;
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}
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var_0A = spawnstruct();
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var_0A.origin = var_09;
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var_0A.var_10B53 = "stand";
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var_0A.cleararbup = 0;
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var_0B = anglestoforward(param_02 getplayerangles());
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var_0B = var_0B * (1,1,0);
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var_0C = vectortoangles(var_0B);
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var_0A.playerangles = var_0C;
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var_0A.angles = var_0C * (0,1,0);
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if(blinkknife_validatedestination(param_02,var_0A))
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{
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thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
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return 1;
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}
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}
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else if(var_0B)
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{
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var_0A = spawnstruct();
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var_0C.origin = var_05;
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var_0C.var_10B53 = "stand";
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var_0C.cleararbup = 1;
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var_0B = anglestoforward(var_04 getplayerangles());
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var_0C = var_0C * (1,1,0);
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var_0C = vectortoangles(var_0C);
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var_0A.playerangles = var_0C;
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var_0A.angles = var_0C * (0,1,0);
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if(blinkknife_validatedestination(param_02,var_0A))
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{
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thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
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return 1;
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}
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var_0A.var_10B53 = "crouch";
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if(blinkknife_validatedestination(param_02,var_0A))
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{
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thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
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return 1;
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}
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var_0A.var_10B53 = var_06;
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var_0B = anglestoforward(var_05);
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var_0B = var_0B * (1,1,0);
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var_0C = vectortoangles(var_0B);
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var_0A.playerangles = var_0C;
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var_0A.angles = var_0C * (0,1,0);
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if(blinkknife_validatedestination(param_02,var_0A))
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{
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thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
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return 1;
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}
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}
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else
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{
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var_0A = spawnstruct();
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var_0C.origin = var_05;
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var_0C.angles = var_04.angles;
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var_0C.playerangles = var_04 getplayerangles();
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var_0C.var_10B53 = "stand";
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var_0C.cleararbup = 0;
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if(blinkknife_validatedestination(var_04,var_0C))
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{
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thread blinkknife_detonatesuccess(var_04,var_03,var_0C,param_02);
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return 1;
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}
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var_0C.var_10B53 = "crouch";
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if(blinkknife_validatedestination(var_04,var_0C))
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{
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thread blinkknife_detonatesuccess(var_04,var_03,var_0C,param_02);
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return 1;
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}
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var_0C.var_10B53 = var_08;
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var_0B = anglestoforward(var_07);
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var_0C = var_0C * (1,1,0);
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var_0C = vectortoangles(var_0C);
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var_0A.playerangles = var_0C;
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var_0A.angles = var_0C * (0,1,0);
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if(blinkknife_validatedestination(param_02,var_0A))
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{
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thread blinkknife_detonatesuccess(param_02,param_01,var_0A,param_00);
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return 1;
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}
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}
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blinkknife_detonatefailed(param_02);
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return 0;
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}
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//Function Number: 3
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blinkknife_detonatesuccess(param_00,param_01,param_02,param_03)
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{
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blinkknife_dropball(param_00);
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blinkknife_dropflag(param_00);
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thread blinkknife_watchteleport(param_00);
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thread blinkknife_victimfx(param_00,param_01);
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thread blinkknife_startfx(param_00,param_02);
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if(param_02.cleararbup)
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{
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param_00 setworldupreferenceangles((0,0,0),0);
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}
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param_00 setorigin(param_02.origin,1,1);
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param_00 setplayerangles(param_02.playerangles);
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param_00 setstance(param_02.var_10B53);
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thread blinkknife_endfx(param_00);
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if(isdefined(param_03))
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{
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param_03 endon("death");
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param_00 endon("death");
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param_00 endon("disconnect");
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waittillframeend;
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if(scripts\mp\_weapons::func_11827(param_00,"power_blinkKnife"))
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{
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param_03 delete();
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}
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}
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}
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//Function Number: 4
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blinkknife_detonatefailed(param_00)
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{
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if(level.var_7669)
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{
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return;
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}
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if(!isdefined(param_00))
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{
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return;
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}
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if(!scripts\mp\_utility::func_9F19(param_00))
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{
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return;
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}
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param_00 scripts\mp\_hud_message::func_10122("MP_BLINK_KNIFE_FAILED");
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}
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//Function Number: 5
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blinkknife_watchteleport(param_00)
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{
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param_00 endon("disconnect");
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param_00.blinkknife_teleporting = 1;
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param_00 scripts\common\utility::waittill_any_timeout_1(0.05,"death");
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param_00.blinkknife_teleporting = undefined;
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}
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//Function Number: 6
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blinkknife_validatestuckto(param_00)
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{
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if(!isdefined(param_00))
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{
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return 0;
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}
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if(!isplayer(param_00))
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{
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return 0;
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}
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if(scripts\mp\_utility::func_9F19(param_00))
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{
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return 0;
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}
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if(lib_0DF8::func_9DDF(param_00))
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{
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return 0;
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}
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if(param_00 method_8568())
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{
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return 0;
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}
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if(param_00 method_8569())
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{
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return 0;
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}
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if(scripts\mp\_utility::func_9FB3(param_00.blinkknife_teleporting))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 7
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blinkknife_validateplayer(param_00)
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{
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if(!isdefined(param_00))
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{
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return 0;
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}
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if(!scripts\mp\_utility::func_9F19(param_00))
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{
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return 0;
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}
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if(param_00 method_84CA())
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{
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return 0;
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}
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if(param_00 lib_0E17::isusingreaper())
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{
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return 0;
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}
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if(lib_0DF8::func_9DDF(param_00))
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{
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return 0;
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}
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if(param_00 method_8568())
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{
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return 0;
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}
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if(param_00 method_8569())
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{
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return 0;
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}
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if(scripts\mp\_utility::func_9FB3(param_00.blinkknife_teleporting))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 8
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blinkknife_validatedestination(param_00,param_01)
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{
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var_02 = physics_createcontents(["physicscontents_solid","physicscontents_glass","physicscontents_water","physicscontents_sky","physicscontents_vehicle","physicscontents_sky","physicscontents_playerclip"]);
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var_03 = function_0299(param_01.origin,param_00,0,param_01.angles,0,var_02,[param_00],"physicsquery_closest",param_01.var_10B53);
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if(isdefined(var_03) && var_03.size > 0)
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 9
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blinkknife_dropball(param_00)
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{
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if(param_00 scripts\mp\_utility::_hasperk("specialty_ballcarrier"))
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{
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param_00 scripts\mp\gametypes\obj_ball::ball_drop_on_ability();
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}
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}
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//Function Number: 10
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blinkknife_dropflag(param_00)
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{
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if(isdefined(param_00.var_3AF4))
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{
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var_01 = level.var_115CC[scripts\mp\_utility::getotherteam(param_00.team)];
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var_01 thread scripts\mp\_gameobjects::func_F6D8();
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}
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}
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//Function Number: 11
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blinkknife_startfx(param_00,param_01)
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{
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if(!isdefined(param_00.blinkknife_startstateid))
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{
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param_00.blinkknife_startstateid = 1;
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}
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else
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{
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param_00.blinkknife_startstateid = scripts\common\utility::func_116D7(param_00.blinkknife_startstateid == 1,2,1);
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}
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param_00 setscriptablepartstate("blinkKnifeStart","active" + param_00.blinkknife_startstateid);
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var_02 = param_00 gettagorigin("j_spineupper");
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var_03 = vectortoangles(param_01.origin - param_00.origin);
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var_04 = spawn("script_model",var_02);
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var_04.angles = var_03;
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var_04 setmodel("power_mp_blinkKnife_scr");
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var_04 setscriptablepartstate("effects","activeBlinkStart");
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wait(0.2);
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var_04 delete();
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}
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//Function Number: 12
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blinkknife_endfx(param_00)
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{
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scripts\common\utility::func_136F7();
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if(!isdefined(param_00))
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{
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return;
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}
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if(!isdefined(param_00.blinkknife_endstateid))
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{
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param_00.blinkknife_endstateid = 1;
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}
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else
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{
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param_00.blinkknife_endstateid = scripts\common\utility::func_116D7(param_00.blinkknife_endstateid == 1,2,1);
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}
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param_00 setscriptablepartstate("blinkKnifeEnd","active" + param_00.blinkknife_endstateid);
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}
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//Function Number: 13
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blinkknife_victimfx(param_00,param_01)
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{
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var_02 = param_01 method_8113();
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if(isdefined(var_02))
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{
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var_02 hide();
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}
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var_03 = param_01 gettagorigin("j_spineupper");
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var_04 = param_01.angles;
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var_05 = spawn("script_model",var_03);
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var_05.angles = var_04;
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var_05 setmodel("power_mp_blinkKnife_scr");
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if(param_01.var_AE62 == "archetype_scout")
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{
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var_05 setscriptablepartstate("effects","activeVictimDeathRobot");
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}
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else
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{
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var_05 setscriptablepartstate("effects","activeVictimDeath");
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}
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wait(1);
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var_05 delete();
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} |