IL-GSC/IW/PC/ALL/scripts/sp/_global_fx_code.gsc
2023-10-27 03:49:01 -04:00

93 lines
1.7 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\sp\_global_fx_code.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 2
* Decompile Time: 82 ms
* Timestamp: 10/27/2023 12:24:29 AM
*******************************************************************/
//Function Number: 1
func_83D8(param_00,param_01,param_02,param_03,param_04)
{
init();
level.var_83D8[param_00] = param_03;
var_05 = scripts\sp\_utility::func_8181(param_00,"targetname");
if(!isdefined(var_05))
{
return;
}
if(!var_05.size)
{
return;
}
if(!isdefined(param_03))
{
param_03 = param_01;
}
if(!isdefined(param_02))
{
param_02 = randomfloatrange(-20,-15);
}
foreach(var_07 in var_05)
{
if(!isdefined(level._effect[param_03]))
{
level._effect[param_03] = loadfx(param_01);
}
if(!isdefined(var_07.angles))
{
var_07.angles = (0,0,0);
}
var_08 = scripts\common\utility::func_49FA(param_03);
var_08.var_13125["origin"] = var_07.origin;
var_08.var_13125["angles"] = var_07.angles;
var_08.var_13125["fxid"] = param_03;
var_08.var_13125["delay"] = param_02;
if(isdefined(param_04))
{
var_08.var_13125["soundalias"] = param_04;
}
if(!isdefined(var_07.script_noteworthy))
{
continue;
}
var_09 = var_07.script_noteworthy;
if(!isdefined(level.var_12C7[var_09]))
{
level.var_12C7[var_09] = [];
}
level.var_12C7[var_09][level.var_12C7[var_09].size] = var_08;
}
}
//Function Number: 2
init()
{
if(!scripts\common\utility::func_16F3("global_FX",::init))
{
return;
}
if(!isdefined(level._effect))
{
level._effect = [];
}
if(!isdefined(level.var_83D8))
{
level.var_83D8 = [];
}
level.var_12C7 = [];
}