mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 02:37:56 -05:00
349 lines
6.8 KiB
Plaintext
349 lines
6.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\face.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: PC
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* Function Count: 13
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* Decompile Time: 231 ms
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* Timestamp: 10/27/2023 2:18:18 AM
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*******************************************************************/
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//Function Number: 1
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func_0C3A()
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{
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if(!level.usefacialanims)
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{
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return;
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}
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if(!isdefined(self.a.var_C3C))
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{
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self.a.var_C3C = 0;
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self.a.var_C3E = level.var_C3D;
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self.var_C3F = [];
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self.var_C40 = 0;
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}
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}
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//Function Number: 2
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func_0C41(param_00)
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{
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var_01 = undefined;
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switch(self.voice)
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{
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case "seal":
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case "taskforce":
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case "french":
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case "pmc":
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case "czech":
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case "delta":
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case "american":
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var_02 = "friendly";
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var_03 = level.var_C42;
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break;
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default:
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var_02 = "enemy";
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var_03 = level.var_C43;
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break;
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}
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var_01 = 1 + self getentitynumber() % var_03;
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var_02 = var_02 + "_" + var_01;
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var_04 = undefined;
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switch(param_00)
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{
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case "meleeattack":
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case "meleecharge":
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var_05 = 0.5;
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break;
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case "flashbang":
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var_05 = 0.7;
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break;
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case "pain":
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var_05 = 0.9;
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break;
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case "death":
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var_05 = 1;
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break;
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default:
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var_05 = 0.3;
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break;
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}
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var_06 = "generic_" + param_00 + "_" + var_02;
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thread func_0C49(var_04,var_06,var_05);
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}
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//Function Number: 3
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func_0C44(param_00)
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{
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animscripts/battlechatter::func_ABF();
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self.a.var_C3E = param_00;
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}
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//Function Number: 4
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func_0C45(param_00)
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{
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if(!level.usefacialanims)
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{
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return;
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}
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animscripts/battlechatter::func_ABF();
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self.a.var_C3E = param_00;
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func_0C48();
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}
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//Function Number: 5
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func_0C46(param_00,param_01,param_02,param_03,param_04,param_05)
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{
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thread func_0C49(param_00,param_01,param_02,param_03,param_04,param_05);
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}
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//Function Number: 6
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func_0C47(param_00)
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{
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}
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//Function Number: 7
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func_0C48()
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{
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}
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//Function Number: 8
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func_0C49(param_00,param_01,param_02,param_03,param_04,param_05)
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{
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self.a.var_C4A = 1;
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self.a.var_C4B = 1;
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if(isdefined(param_03))
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{
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if(isdefined(param_01))
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{
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self playsoundatviewheight(param_01,"animscript facesound" + param_03,1);
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thread func_0C52(param_03);
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}
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}
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else
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{
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self playsoundatviewheight(param_01);
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}
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if(!level.usefacialanims)
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{
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return;
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}
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func_0C3A();
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if(!isdefined(param_00) && !isdefined(param_01))
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{
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if(isdefined(param_03))
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{
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wait 0;
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self.var_C4C = "failed";
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self notify(param_03);
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}
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return;
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}
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self endon("death");
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if(isstring(param_02))
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{
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switch(param_02)
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{
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case "any":
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param_02 = 0.1;
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break;
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case "pain":
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param_02 = 0.9;
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break;
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case "death":
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param_02 = 1;
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break;
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}
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}
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if(param_02 <= self.a.var_C3C && isdefined(param_04) && param_04 == "wait")
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{
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var_06 = self.var_C3F.size;
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var_07 = self.var_C40 + 1;
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self.var_C3F[var_06]["facialanim"] = param_00;
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self.var_C3F[var_06]["soundAlias"] = param_01;
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self.var_C3F[var_06]["importance"] = param_02;
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self.var_C3F[var_06]["notifyString"] = param_03;
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self.var_C3F[var_06]["waitOrNot"] = param_04;
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self.var_C3F[var_06]["timeToWait"] = param_05;
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self.var_C3F[var_06]["notifyNum"] = var_07;
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thread func_0C53("animscript face stop waiting " + self.var_C3F[var_06]["notifyNum"],"Face done waiting","Face done waiting");
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if(isdefined(param_05))
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{
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thread func_0C54(param_05,"Face done waiting","Face done waiting");
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}
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self waittill("Face done waiting");
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var_06 = undefined;
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for(var_08 = 0;var_08 < self.var_C3F.size;var_08++)
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{
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if(self.var_C3F[var_08]["notifyNum"] == var_07)
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{
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var_06 = var_08;
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break;
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}
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}
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if(self.a.var_C4D == "notify")
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{
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func_0C49(self.var_C3F[var_06]["facialanim"],self.var_C3F[var_06]["soundAlias"],self.var_C3F[var_06]["importance"],self.var_C3F[var_06]["notifyString"]);
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}
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else if(isdefined(param_03))
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{
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self.var_C4C = "failed";
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self notify(param_03);
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}
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for(var_08 = var_06 + 1;var_08 < self.var_C3F.size;var_08++)
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{
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self.var_C3F[var_08 - 1]["facialanim"] = self.var_C3F[var_08]["facialanim"];
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self.var_C3F[var_08 - 1]["soundAlias"] = self.var_C3F[var_08]["soundAlias"];
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self.var_C3F[var_08 - 1]["importance"] = self.var_C3F[var_08]["importance"];
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self.var_C3F[var_08 - 1]["notifyString"] = self.var_C3F[var_08]["notifyString"];
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self.var_C3F[var_08 - 1]["waitOrNot"] = self.var_C3F[var_08]["waitOrNot"];
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self.var_C3F[var_08 - 1]["timeToWait"] = self.var_C3F[var_08]["timeToWait"];
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self.var_C3F[var_08 - 1]["notifyNum"] = self.var_C3F[var_08]["notifyNum"];
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}
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self.var_C3F[self.var_C3F.size - 1] = undefined;
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return;
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}
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if(param_02 >= self.a.var_C3C)
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{
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self notify("end current face");
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self endon("end current face");
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if(isdefined(param_03))
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{
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if(isdefined(self.a.var_C4E))
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{
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self.var_C4C = "interrupted";
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self notify(self.a.var_C4E);
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}
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}
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self.a.var_C3C = param_02;
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self.a.var_C4F = param_01;
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self.a.var_C4E = param_03;
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self.a.var_C4A = 1;
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self.a.var_C4B = 1;
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if(isdefined(param_00))
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{
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self setflaggedanimknobrestart("animscript faceanim",param_00,1,0.1,1);
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self.a.var_C4A = 0;
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thread func_0C50();
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}
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if(isdefined(param_01))
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{
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self playsoundatviewheight(param_01,"animscript facesound",1);
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self.a.var_C4B = 0;
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thread func_0C52();
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}
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while(!self.a.var_C4A || !self.a.var_C4B)
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{
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self waittill("animscript facedone");
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}
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self.a.var_C3C = 0;
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self.a.var_C4F = undefined;
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self.a.var_C4E = undefined;
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if(isdefined(param_03))
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{
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self.var_C4C = "finished";
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self notify(param_03);
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}
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if(isdefined(self.var_C3F) && self.var_C3F.size > 0)
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{
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var_09 = 0;
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var_0A = 1;
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for(var_08 = 0;var_08 < self.var_C3F.size;var_08++)
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{
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if(self.var_C3F[var_08]["importance"] > var_09)
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{
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var_09 = self.var_C3F[var_08]["importance"];
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var_0A = var_08;
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}
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}
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self notify("animscript face stop waiting " + self.var_C3F[var_0A]["notifyNum"]);
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return;
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}
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if(isai(self))
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{
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func_0C48();
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return;
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}
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return;
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}
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if(isdefined(param_03))
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{
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self.var_C4C = "failed";
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self notify(param_03);
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return;
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}
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}
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//Function Number: 9
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func_0C50()
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{
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self endon("death");
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self endon("end current face");
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animscripts/shared::donotetracks("animscript faceanim");
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self.a.var_C4A = 1;
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self notify("animscript facedone");
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}
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//Function Number: 10
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func_0C52(param_00)
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{
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self endon("death");
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self waittill("animscript facesound" + param_00);
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self notify(param_00);
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}
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//Function Number: 11
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func_0C53(param_00,param_01,param_02)
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{
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self endon("death");
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self endon(param_02);
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self waittill(param_00);
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self.a.var_C4D = "notify";
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self notify(param_01);
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}
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//Function Number: 12
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func_0C54(param_00,param_01,param_02)
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{
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self endon("death");
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self endon(param_02);
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wait param_00;
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self.a.var_C4D = "time";
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self notify(param_01);
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}
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//Function Number: 13
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func_0C55()
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{
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anim.var_C42 = 8;
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anim.var_C43 = 8;
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} |